mirror of https://github.com/OpenRCT2/OpenRCT2.git
Map window: rework to use current map sizes
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@ -53,8 +53,23 @@ namespace OpenRCT2::Ui::Windows
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{
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return MapColour2((colour & 0xFF00) >> 8, PALETTE_INDEX_10);
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}
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constexpr int32_t MAP_WINDOW_MAP_SIZE = kMaximumMapSizeTechnical * 2;
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static int32_t getTechnicalMapSize()
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{
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// Take non-square maps into account
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return std::max(GetGameState().MapSize.x, GetGameState().MapSize.y) - 2;
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}
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static int32_t getTechnicalMapSizeBig()
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{
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return getTechnicalMapSize() * COORDS_XY_STEP;
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}
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static int32_t getMaxTileStartXY()
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{
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return getTechnicalMapSizeBig() - COORDS_XY_STEP;
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}
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static int32_t getMiniMapWidth()
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{
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return getTechnicalMapSize() * 2;
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}
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static constexpr StringId WINDOW_TITLE = STR_MAP_LABEL;
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static constexpr int32_t WH = 259;
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@ -126,17 +141,18 @@ static Widget window_map_widgets[] = {
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MakeWidget ({110, 189}, {131, 14}, WindowWidgetType::Button, WindowColour::Secondary, STR_MAPGEN_WINDOW_TITLE, STR_MAP_GENERATOR_TIP ),
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kWidgetsEnd,
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};
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// used in transforming viewport view coordinates to minimap coordinates
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// rct2: 0x00981BBC
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static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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{ kMaximumMapSizeTechnical - 8, 0 },
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{ 2 * kMaximumMapSizeTechnical - 8, kMaximumMapSizeTechnical },
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{ kMaximumMapSizeTechnical - 8, 2 * kMaximumMapSizeTechnical },
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{ 0 - 8, kMaximumMapSizeTechnical },
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};
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// clang-format on
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// These represent a coefficient for the map size to be multiplied
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// Used in transforming viewport view coordinates to minimap coordinates
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// rct2: 0x00981BBC (analogous)
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static constexpr ScreenCoordsXY MiniMapOffsetFactors[] = {
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{ 1, 0 },
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{ 2, 1 },
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{ 1, 2 },
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{ 0, 1 },
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};
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static constexpr StringId MapLabels[] = {
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STR_MAP_RIDE, STR_MAP_FOOD_STALL, STR_MAP_DRINK_STALL, STR_MAP_SOUVENIR_STALL,
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STR_MAP_INFO_KIOSK, STR_MAP_FIRST_AID, STR_MAP_CASH_MACHINE, STR_MAP_TOILET,
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@ -209,11 +225,6 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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uint16_t _flashingFlags = 0;
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public:
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MapWindow()
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{
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_mapImageData.resize(MAP_WINDOW_MAP_SIZE * MAP_WINDOW_MAP_SIZE);
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}
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void OnOpen() override
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{
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widgets = window_map_widgets;
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@ -224,9 +235,11 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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flags |= WF_RESIZABLE;
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min_width = WW;
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max_width = 800;
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min_height = WH;
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max_height = 560;
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// TODO: use actual constants
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max_width = getMapWindowSize() + 20;
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max_height = getMapWindowSize() + 100;
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ResizeMap();
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InitScrollWidgets();
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@ -734,14 +747,14 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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ScreenSize OnScrollGetSize(int32_t scrollIndex) override
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{
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return ScreenSize(MAP_WINDOW_MAP_SIZE, MAP_WINDOW_MAP_SIZE);
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return ScreenSize(getMiniMapWidth(), getMiniMapWidth());
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}
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void OnScrollMouseDown(int32_t scrollIndex, const ScreenCoordsXY& screenCoords) override
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{
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CoordsXY c = ScreenToMap(screenCoords);
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auto mapCoords = CoordsXY{ std::clamp(c.x, 0, MAXIMUM_MAP_SIZE_BIG - 1),
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std::clamp(c.y, 0, MAXIMUM_MAP_SIZE_BIG - 1) };
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auto mapCoords = CoordsXY{ std::clamp(c.x, 0, getTechnicalMapSizeBig() - 1),
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std::clamp(c.y, 0, getTechnicalMapSizeBig() - 1) };
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auto mapZ = TileElementHeight(mapCoords);
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WindowBase* mainWindow = WindowGetMain();
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@ -803,8 +816,8 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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G1Element g1temp = {};
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g1temp.offset = _mapImageData.data();
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g1temp.width = MAP_WINDOW_MAP_SIZE;
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g1temp.height = MAP_WINDOW_MAP_SIZE;
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g1temp.width = getMiniMapWidth();
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g1temp.height = getMiniMapWidth();
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g1temp.x_offset = -8;
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g1temp.y_offset = -8;
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GfxSetG1Element(SPR_TEMP, &g1temp);
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@ -1017,6 +1030,7 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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private:
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void InitMap()
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{
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_mapImageData.resize(getMiniMapWidth() * getMiniMapWidth());
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std::fill(_mapImageData.begin(), _mapImageData.end(), PALETTE_INDEX_10);
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_currentLine = 0;
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}
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@ -1030,14 +1044,14 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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if (mainWindow == nullptr || mainWindow->viewport == nullptr)
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return;
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auto offset = MiniMapOffsets[GetCurrentRotation()];
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auto offset = MiniMapOffsetFactors[GetCurrentRotation()];
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// calculate centre view point of viewport and transform it to minimap coordinates
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cx = ((mainWindow->viewport->view_width >> 1) + mainWindow->viewport->viewPos.x) >> 5;
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dx = ((mainWindow->viewport->view_height >> 1) + mainWindow->viewport->viewPos.y) >> 4;
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cx += offset.x;
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dx += offset.y;
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cx += offset.x * getTechnicalMapSize() - 8;
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dx += offset.y * getTechnicalMapSize();
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// calculate width and height of minimap
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@ -1093,9 +1107,9 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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{
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int32_t x = 0, y = 0, dx = 0, dy = 0;
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int32_t pos = (_currentLine * (MAP_WINDOW_MAP_SIZE - 1)) + kMaximumMapSizeTechnical - 1;
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auto destinationPosition = ScreenCoordsXY{ pos % MAP_WINDOW_MAP_SIZE, pos / MAP_WINDOW_MAP_SIZE };
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auto destination = _mapImageData.data() + (destinationPosition.y * MAP_WINDOW_MAP_SIZE) + destinationPosition.x;
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int32_t pos = (_currentLine * (getMiniMapWidth() - 1)) + getTechnicalMapSize() - 1;
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auto destinationPosition = ScreenCoordsXY{ pos % getMiniMapWidth(), pos / getMiniMapWidth() };
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auto destination = _mapImageData.data() + (destinationPosition.y * getMiniMapWidth()) + destinationPosition.x;
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switch (GetCurrentRotation())
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{
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case 0:
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@ -1105,26 +1119,26 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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dy = COORDS_XY_STEP;
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break;
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case 1:
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x = MAXIMUM_TILE_START_XY;
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x = getMaxTileStartXY();
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y = _currentLine * COORDS_XY_STEP;
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dx = -COORDS_XY_STEP;
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dy = 0;
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break;
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case 2:
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x = MAXIMUM_MAP_SIZE_BIG - ((_currentLine + 1) * COORDS_XY_STEP);
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y = MAXIMUM_TILE_START_XY;
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x = getTechnicalMapSizeBig() - ((_currentLine + 1) * COORDS_XY_STEP);
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y = getMaxTileStartXY();
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dx = 0;
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dy = -COORDS_XY_STEP;
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break;
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case 3:
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x = 0;
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y = MAXIMUM_MAP_SIZE_BIG - ((_currentLine + 1) * COORDS_XY_STEP);
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y = getTechnicalMapSizeBig() - ((_currentLine + 1) * COORDS_XY_STEP);
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dx = COORDS_XY_STEP;
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dy = 0;
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break;
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}
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for (int32_t i = 0; i < kMaximumMapSizeTechnical; i++)
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for (int32_t i = 0; i < getTechnicalMapSize(); i++)
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{
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if (!MapIsEdge({ x, y }))
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{
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@ -1146,10 +1160,10 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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destinationPosition.x++;
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destinationPosition.y++;
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destination = _mapImageData.data() + (destinationPosition.y * MAP_WINDOW_MAP_SIZE) + destinationPosition.x;
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destination = _mapImageData.data() + (destinationPosition.y * getMiniMapWidth()) + destinationPosition.x;
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}
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_currentLine++;
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if (_currentLine >= kMaximumMapSizeTechnical)
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if (_currentLine >= static_cast<uint32_t>(getTechnicalMapSize()))
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_currentLine = 0;
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}
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@ -1346,11 +1360,13 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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if (mainViewport == nullptr)
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return;
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auto offset = MiniMapOffsets[GetCurrentRotation()];
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auto leftTop = ScreenCoordsXY{ (mainViewport->viewPos.x >> 5) + offset.x,
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(mainViewport->viewPos.y >> 4) + offset.y };
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auto rightBottom = ScreenCoordsXY{ ((mainViewport->viewPos.x + mainViewport->view_width) >> 5) + offset.x,
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((mainViewport->viewPos.y + mainViewport->view_height) >> 4) + offset.y };
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auto offset = MiniMapOffsetFactors[GetCurrentRotation()];
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auto leftTop = ScreenCoordsXY{ (mainViewport->viewPos.x >> 5) + offset.x * getTechnicalMapSize() - 8,
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(mainViewport->viewPos.y >> 4) + offset.y * getTechnicalMapSize() };
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auto rightBottom = ScreenCoordsXY{
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((mainViewport->viewPos.x + mainViewport->view_width) >> 5) + offset.x * getTechnicalMapSize() - 8,
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((mainViewport->viewPos.y + mainViewport->view_height) >> 4) + offset.y * getTechnicalMapSize()
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};
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auto rightTop = ScreenCoordsXY{ rightBottom.x, leftTop.y };
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auto leftBottom = ScreenCoordsXY{ leftTop.x, rightBottom.y };
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@ -1438,7 +1454,7 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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CoordsXY ScreenToMap(ScreenCoordsXY screenCoords)
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{
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screenCoords.x = ((screenCoords.x + 8) - kMaximumMapSizeTechnical) / 2;
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screenCoords.x = ((screenCoords.x + 8) - getTechnicalMapSize()) / 2;
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screenCoords.y = ((screenCoords.y + 8)) / 2;
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auto location = TileCoordsXY(screenCoords.y - screenCoords.x, screenCoords.x + screenCoords.y).ToCoordsXY();
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@ -1447,11 +1463,11 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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case 0:
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return location;
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case 1:
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return { MAXIMUM_MAP_SIZE_BIG - 1 - location.y, location.x };
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return { getTechnicalMapSizeBig() - 1 - location.y, location.x };
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case 2:
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return { MAXIMUM_MAP_SIZE_BIG - 1 - location.x, MAXIMUM_MAP_SIZE_BIG - 1 - location.y };
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return { getTechnicalMapSizeBig() - 1 - location.x, getTechnicalMapSizeBig() - 1 - location.y };
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case 3:
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return { location.y, MAXIMUM_MAP_SIZE_BIG - 1 - location.x };
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return { location.y, getTechnicalMapSizeBig() - 1 - location.x };
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}
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return { 0, 0 }; // unreachable
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@ -1465,15 +1481,15 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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{
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case 3:
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std::swap(x, y);
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x = MAXIMUM_MAP_SIZE_BIG - 1 - x;
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x = getTechnicalMapSizeBig() - 1 - x;
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break;
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case 2:
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x = MAXIMUM_MAP_SIZE_BIG - 1 - x;
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y = MAXIMUM_MAP_SIZE_BIG - 1 - y;
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x = getTechnicalMapSizeBig() - 1 - x;
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y = getTechnicalMapSizeBig() - 1 - y;
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break;
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case 1:
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std::swap(x, y);
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y = MAXIMUM_MAP_SIZE_BIG - 1 - y;
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y = getTechnicalMapSizeBig() - 1 - y;
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break;
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case 0:
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break;
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@ -1481,7 +1497,7 @@ static constexpr ScreenCoordsXY MiniMapOffsets[] = {
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x /= 32;
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y /= 32;
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return { -x + y + kMaximumMapSizeTechnical - 8, x + y - 8 };
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return { -x + y + getTechnicalMapSize() - 8, x + y - 8 };
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}
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void ResizeMap()
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