Finish mechanic pathfinding

This commit is contained in:
duncanspumpkin 2016-02-06 10:34:40 +00:00
parent ae4824cf74
commit 0ee75aa7bf
3 changed files with 146 additions and 56 deletions

View File

@ -7820,7 +7820,7 @@ static uint16 sub_69A997(sint16 x, sint16 y, uint8 z, uint8 counter, uint16 scor
*
* rct2: 0x0069A5F0
*/
static int guest_pathfind_choose_direction(sint16 x, sint16 y, uint8 z, rct_peep *peep, rct_map_element *map_element) {
int peep_pathfind_choose_direction(sint16 x, sint16 y, uint8 z, rct_peep *peep) {
RCT2_GLOBAL(0x00F1AEDC, uint8) = sub_69A60A(peep);
uint8 x_goal = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_X, sint16) / 32;
uint8 y_goal = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Y, sint16) / 32;
@ -7945,7 +7945,7 @@ static int guest_path_find_entering_park(rct_peep *peep, rct_map_element *map_el
RCT2_GLOBAL(0x00F1AEE0, uint8) = 1;
RCT2_GLOBAL(0x00F1AEE1, uint8) = 0xFF;
int chosenDirection = guest_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep, map_element);
int chosenDirection = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
if (chosenDirection == -1)
return guest_path_find_aimless(peep, edges);
@ -7980,7 +7980,7 @@ static int guest_path_find_leaving_park(rct_peep *peep, rct_map_element *map_ele
RCT2_GLOBAL(0x00F1AEE0, uint8) = 1;
RCT2_GLOBAL(0x00F1AEE1, uint8) = 0xFF;
direction = guest_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep, map_element);
direction = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
if (direction == 0xFF)
return guest_path_find_aimless(peep, edges);
else
@ -8035,7 +8035,7 @@ static int guest_path_find_park_entrance(rct_peep* peep, rct_map_element *map_el
RCT2_GLOBAL(0x00F1AEE0, uint8) = 1;
RCT2_GLOBAL(0x00F1AEE1, uint8) = 0xFF;
int chosenDirection = guest_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep, map_element);
int chosenDirection = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
if (chosenDirection == -1)
return guest_path_find_aimless(peep, edges);
@ -8344,7 +8344,7 @@ static int guest_path_finding(rct_peep* peep)
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Z, uint8) = (uint8)z;
RCT2_GLOBAL(0x00F1AEE0, uint8) = 1;
direction = guest_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep, mapElement);
direction = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
if (direction == -1){
return guest_path_find_aimless(peep, edges);
}

View File

@ -647,4 +647,6 @@ void peep_update_names(bool realNames);
void game_command_set_peep_name(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
int peep_pathfind_choose_direction(sint16 x, sint16 y, uint8 z, rct_peep *peep);
#endif

View File

@ -895,6 +895,127 @@ static uint8 staff_mechanic_direction_surface(rct_peep* peep) {
return initialDirection;
}
/**
*
* rct2: 0x006C02D1
*/
static uint8 staff_mechanic_direction_path_rand(rct_peep* peep, uint8 pathDirections) {
if (scenario_rand() & 1) {
if (pathDirections & (1 << peep->var_78))
return peep->var_78;
}
// Modified from original to spam scenario_rand less
uint8 direction = scenario_rand() & 3;
for (int i = 0; i < 4; ++i, ++direction) {
direction &= 3;
if (pathDirections & (1 << direction))
return direction;
}
// This will never happen as pathDirections always has a bit set.
return peep->var_78;
}
/**
*
* rct2: 0x006C0121
*/
static uint8 staff_mechanic_direction_path(rct_peep* peep, uint8 validDirections, rct_map_element* pathElement) {
uint8 direction = 0xFF;
uint8 pathDirections = pathElement->properties.path.edges & 0xF;
if (peep->state != PEEP_STATE_ANSWERING && peep->state != PEEP_STATE_HEADING_TO_INSPECTION) {
pathDirections &= validDirections;
}
if (pathDirections == 0) {
return staff_mechanic_direction_surface(peep);
}
pathDirections &= ~(1 << (peep->var_78 ^ (1 << 1)));
if (pathDirections == 0) {
pathDirections |= (1 << (peep->var_78 ^ (1 << 1)));
}
direction = bitscanforward(pathDirections);
pathDirections &= ~(1 << direction);
if (pathDirections == 0) {
if (peep->state != PEEP_STATE_ANSWERING && peep->state != PEEP_STATE_HEADING_TO_INSPECTION) {
return direction;
}
if (peep->sub_state != 2) {
return direction;
}
peep->sub_state = 3;
}
pathDirections |= (1 << direction);
if (peep->state == PEEP_STATE_ANSWERING || peep->state == PEEP_STATE_HEADING_TO_INSPECTION) {
rct_ride* ride = get_ride(peep->current_ride);
uint8 z = ride->station_heights[peep->current_ride_station];
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Z, uint8) = z;
uint16 location = ride->exits[peep->current_ride_station];
if (location == 0xFFFF) {
location = ride->entrances[peep->current_ride_station];
}
rct_xy16 chosenTile = {
.x = (location & 0xFF) * 32,
.y = (location >> 8) * 32
};
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_X, sint16) = chosenTile.x;
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Y, sint16) = chosenTile.y;
bool entranceFound = false;
rct_map_element* mapElement = map_get_first_element_at(chosenTile.x / 32, chosenTile.y / 32);
do {
if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_ENTRANCE)
continue;
if (mapElement->base_height != z)
continue;
if (mapElement->properties.entrance.type != ENTRANCE_TYPE_RIDE_ENTRANCE &&
mapElement->properties.entrance.type != ENTRANCE_TYPE_RIDE_EXIT)
continue;
entranceFound = true;
break;
} while (!map_element_is_last_for_tile(mapElement++));
if (entranceFound == false) {
return staff_mechanic_direction_path_rand(peep, pathDirections);
}
uint8 entranceDirection = map_element_get_direction(mapElement);
chosenTile.x -= TileDirectionDelta[entranceDirection].x;
chosenTile.y -= TileDirectionDelta[entranceDirection].y;
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_X, sint16) = chosenTile.x;
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Y, sint16) = chosenTile.y;
if (chosenTile.x == peep->next_x &&
chosenTile.y == peep->next_y &&
z == peep->next_z) {
return direction;
}
RCT2_GLOBAL(0x00F1AEE0, uint8) = 0;
RCT2_GLOBAL(0x00F1AEE1, uint8) = 0xFF;
int pathfindDirection = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
if (pathfindDirection == -1) {
return staff_mechanic_direction_path_rand(peep, pathDirections);
}
return (uint8)pathfindDirection;
}
return staff_mechanic_direction_path_rand(peep, pathDirections);
}
/**
*
* rct2: 0x006BFF2C
@ -910,59 +1031,26 @@ static int staff_path_finding_mechanic(rct_peep* peep) {
if (pathElement == NULL)
return 1;
uint8 pathDirections = pathElement->properties.path.edges & 0xF;
if (peep->state != PEEP_STATE_ANSWERING && peep->state != PEEP_STATE_HEADING_TO_INSPECTION) {
pathDirections &= validDirections;
}
if (pathDirections == 0) {
direction = staff_mechanic_direction_surface(peep);
// goto 6c02fa
}
pathDirections &= ~(1 << peep->var_78);
if (pathDirections == 0) {
pathDirections |= (1 << peep->var_78);
}
direction = bitscanforward(pathDirections);
pathDirections &= ~(1 << direction);
if (pathDirections == 0) {
if (peep->state != PEEP_STATE_ANSWERING && peep->state != PEEP_STATE_HEADING_TO_INSPECTION) {
// goto 6c02fa with direction
}
if (peep->sub_state != 2) {
// goto 6c02fa with direction
}
peep->sub_state = 3;
}
pathDirections |= (1 << direction);
if (peep->state == PEEP_STATE_ANSWERING || peep->state == PEEP_STATE_HEADING_TO_INSPECTION) {
rct_ride* ride = get_ride(peep->current_ride);
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Z, uint8) = ride->station_heights[peep->current_ride_station];
uint16 location = ride->exits[peep->current_ride_station];
if (location == 0xFFFF) {
location = ride->entrances[peep->current_ride_station];
}
rct_xy16 chosenTile = {
.x = (location & 0xFF) * 32,
.y = (location >> 8) * 32
};
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_X, sint16) = chosenTile.x;
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_PATHFINDING_GOAL_Y, sint16) = chosenTile.y;
//6c0225
}
//6c02d1
direction = staff_mechanic_direction_path(peep, validDirections, pathElement);
}
rct_xy16 chosenTile = {
.x = peep->next_x + TileDirectionDelta[direction].x,
.y = peep->next_y + TileDirectionDelta[direction].y
};
while (chosenTile.x > 0x1FFF || chosenTile.y > 0x1FFF) {
direction = staff_mechanic_direction_surface(peep);
chosenTile.x = peep->next_x + TileDirectionDelta[direction].x;
chosenTile.y = peep->next_y + TileDirectionDelta[direction].y;
}
peep->var_78 = direction;
peep->destination_x = chosenTile.x + 16;
peep->destination_y = chosenTile.y + 16;
peep->destination_tolerence = (scenario_rand() & 7) + 2;
return 0;
//6c02fa
}
/**
@ -974,7 +1062,7 @@ int staff_path_finding(rct_peep* peep) {
case STAFF_TYPE_HANDYMAN:
return staff_path_finding_handyman(peep);
case STAFF_TYPE_MECHANIC:
return RCT2_CALLPROC_X(0x006BFF2C, 0, 0, 0, 0, (int)peep, 0, 0) & 0x100;
return staff_path_finding_mechanic(peep);
case STAFF_TYPE_SECURITY:
return RCT2_CALLPROC_X(0x006C0351, 0, 0, 0, 0, (int)peep, 0, 0) & 0x100;
case STAFF_TYPE_ENTERTAINER: