mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix #4697: Ensure track designs are saved and read properly
Previous code only set one byte as an end marker, but read and compared to 4 bytes, which could cause track design to become malformed.
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@ -65,7 +65,10 @@ typedef enum
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* size: 0x10
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*/
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typedef struct rct_object_entry {
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uint32 flags;
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union {
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uint8 end_flag; // needed not to read past allocated buffer.
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uint32 flags;
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};
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char name[8];
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uint32 checksum;
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} rct_object_entry;
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@ -365,7 +365,7 @@ static void track_design_load_scenery_objects(rct_track_td6 *td6)
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// Load scenery objects
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rct_td6_scenery_element *scenery = td6->scenery_elements;
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for (; (scenery->scenery_object.flags & 0xFF) != 0xFF; scenery++) {
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for (; (scenery->scenery_object.end_flag & 0xFF) != 0xFF; scenery++) {
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rct_object_entry * sceneryEntry = &scenery->scenery_object;
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object_manager_load_object(sceneryEntry);
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}
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@ -378,7 +378,7 @@ static void track_design_load_scenery_objects(rct_track_td6 *td6)
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static void track_design_mirror_scenery(rct_track_td6 *td6)
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{
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rct_td6_scenery_element *scenery = td6->scenery_elements;
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for (; (scenery->scenery_object.flags & 0xFF) != 0xFF; scenery++) {
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for (; (scenery->scenery_object.end_flag & 0xFF) != 0xFF; scenery++) {
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uint8 entry_type, entry_index;
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if (!find_object_in_entry_group(&scenery->scenery_object, &entry_type, &entry_index)) {
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entry_type = scenery->scenery_object.flags & 0xF;
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@ -558,7 +558,7 @@ static void track_design_update_max_min_coordinates(sint16 x, sint16 y, sint16 z
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static sint32 track_design_place_scenery(rct_td6_scenery_element *scenery_start, uint8 rideIndex, sint32 originX, sint32 originY, sint32 originZ)
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{
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for (uint8 mode = 0; mode <= 1; mode++) {
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if ((scenery_start->scenery_object.flags & 0xFF) != 0xFF) {
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if ((scenery_start->scenery_object.end_flag & 0xFF) != 0xFF) {
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_trackDesignPlaceStateHasScenery = true;
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}
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@ -566,7 +566,7 @@ static sint32 track_design_place_scenery(rct_td6_scenery_element *scenery_start,
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continue;
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}
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for (rct_td6_scenery_element *scenery = scenery_start; (scenery->scenery_object.flags & 0xFF) != 0xFF; scenery++) {
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for (rct_td6_scenery_element *scenery = scenery_start; (scenery->scenery_object.end_flag & 0xFF) != 0xFF; scenery++) {
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uint8 rotation = _currentTrackPieceDirection;
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rct_xy8 tile = { .x = originX / 32, .y = originY / 32 };
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switch (rotation & 3){
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@ -1159,7 +1159,7 @@ static size_t track_design_get_scenery_elements_count(rct_track_td6 *td6)
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size_t count = 0;
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rct_td6_scenery_element *sceneryElement = td6->scenery_elements;
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if (sceneryElement != NULL) {
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while ((sceneryElement->scenery_object.flags & 0xFF) != 0xFF) {
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while ((sceneryElement->scenery_object.end_flag & 0xFF) != 0xFF) {
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count++;
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sceneryElement++;
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}
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