mirror of https://github.com/OpenRCT2/OpenRCT2.git
Remove redundant word ("index. index = %u")
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parent
338cca6760
commit
125fa12d6f
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@ -70,14 +70,14 @@ GameActions::Result BannerRemoveAction::Query() const
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auto bannerIndex = bannerElement->GetIndex();
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if (bannerIndex == BannerIndex::GetNull())
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{
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LOG_ERROR("Invalid banner index. index = %u", bannerIndex);
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LOG_ERROR("Invalid banner index %u", bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_NONE);
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}
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auto banner = bannerElement->GetBanner();
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner index. index = %u", bannerIndex);
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LOG_ERROR("Invalid banner index %u", bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_NONE);
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}
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@ -109,14 +109,14 @@ GameActions::Result BannerRemoveAction::Execute() const
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auto bannerIndex = bannerElement->GetIndex();
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if (bannerIndex == BannerIndex::GetNull())
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{
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LOG_ERROR("Invalid banner index. index = %u", bannerIndex);
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LOG_ERROR("Invalid banner index %u", bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_NONE);
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}
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auto banner = bannerElement->GetBanner();
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner index. index = %u", bannerIndex);
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LOG_ERROR("Invalid banner index %u", bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_NONE);
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}
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@ -66,7 +66,7 @@ GameActions::Result BannerSetColourAction::QueryExecute(bool isExecuting) const
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if (_primaryColour > 31)
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{
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LOG_ERROR("Invalid primary colour: colour = %u", _primaryColour);
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LOG_ERROR("Invalid primary colour %u", _primaryColour);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -87,7 +87,7 @@ GameActions::Result BannerSetColourAction::QueryExecute(bool isExecuting) const
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auto banner = GetBanner(index);
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner index: index = %u", index);
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LOG_ERROR("Invalid banner index %u", index);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -49,7 +49,7 @@ GameActions::Result BannerSetStyleAction::Query() const
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auto banner = GetBanner(_bannerIndex);
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner index: index = %u", _bannerIndex);
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LOG_ERROR("Invalid banner index %u", _bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -70,7 +70,7 @@ GameActions::Result BannerSetStyleAction::Query() const
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case BannerSetStyleType::PrimaryColour:
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if (_parameter > COLOUR_COUNT)
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{
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LOG_ERROR("Invalid primary colour: colour = %u", _parameter);
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LOG_ERROR("Invalid primary colour %u", _parameter);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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break;
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@ -78,7 +78,7 @@ GameActions::Result BannerSetStyleAction::Query() const
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case BannerSetStyleType::TextColour:
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if (_parameter > 13)
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{
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LOG_ERROR("Invalid text colour: colour = %u", _parameter);
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LOG_ERROR("Invalid text colour %u", _parameter);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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break;
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@ -103,7 +103,7 @@ GameActions::Result BannerSetStyleAction::Execute() const
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auto banner = GetBanner(_bannerIndex);
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner index: index = %u", _bannerIndex);
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LOG_ERROR("Invalid banner index %u", _bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -113,7 +113,7 @@ GameActions::Result LandBuyRightsAction::MapBuyLandRightsForTile(const CoordsXY&
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{
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if (_setting >= LandBuyRightSetting::Count)
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{
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LOG_ERROR("Tried calling buy land rights with an incorrect setting. setting = %u", _setting);
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LOG_ERROR("Tried calling buy land rights with an incorrect setting %u", _setting);
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return GameActions::Result(GameActions::Status::InvalidParameters, _ErrorTitles[0], STR_NONE);
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}
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@ -170,7 +170,7 @@ GameActions::Result LandBuyRightsAction::MapBuyLandRightsForTile(const CoordsXY&
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return res;
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default:
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LOG_ERROR("Tried calling buy land rights with an incorrect setting. setting = %u", _setting);
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LOG_ERROR("Tried calling buy land rights with an incorrect setting %u", _setting);
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return GameActions::Result(GameActions::Status::InvalidParameters, _ErrorTitles[0], STR_NONE);
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}
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}
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@ -205,7 +205,7 @@ GameActions::Result LandSetRightsAction::MapBuyLandRightsForTile(const CoordsXY&
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return res;
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}
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default:
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LOG_ERROR("Tried calling set land rights with an incorrect setting. setting = %u", _setting);
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LOG_ERROR("Tried calling set land rights with an incorrect setting %u", _setting);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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@ -75,19 +75,19 @@ GameActions::Result LargeScenerySetColourAction::QueryExecute(bool isExecuting)
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if (_primaryColour >= COLOUR_COUNT)
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{
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LOG_ERROR("Invalid primary colour: colour = %u", _primaryColour);
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LOG_ERROR("Invalid primary colour %u", _primaryColour);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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if (_secondaryColour >= COLOUR_COUNT)
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{
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LOG_ERROR("Invalid secondary colour: colour = %u", _secondaryColour);
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LOG_ERROR("Invalid secondary colour %u", _secondaryColour);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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if (_tertiaryColour >= COLOUR_COUNT)
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{
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LOG_ERROR("Invalid tertiary colour: colour = %u", _tertiaryColour);
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LOG_ERROR("Invalid tertiary colour %u", _tertiaryColour);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -66,7 +66,7 @@ GameActions::Result RideSetVehicleAction::Query() const
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{
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if (_type >= RideSetVehicleType::Count)
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{
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LOG_ERROR("Invalid type. type = %d", _type);
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LOG_ERROR("Invalid type %d", _type);
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}
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auto errTitle = SetVehicleTypeErrorTitle[EnumValue(_type)];
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@ -97,7 +97,7 @@ GameActions::Result RideSetVehicleAction::Query() const
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{
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if (!RideIsVehicleTypeValid(*ride))
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{
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LOG_ERROR("Invalid vehicle type. type = %d", _value);
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LOG_ERROR("Invalid vehicle type %d", _value);
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return GameActions::Result(GameActions::Status::InvalidParameters, errTitle, STR_NONE);
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}
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auto rideEntry = GetRideEntryByIndex(_value);
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@ -50,7 +50,7 @@ GameActions::Result SignSetStyleAction::Query() const
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auto banner = GetBanner(_bannerIndex);
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner id. id = %u", _bannerIndex);
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LOG_ERROR("Invalid banner id %u", _bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -87,7 +87,7 @@ GameActions::Result SignSetStyleAction::Execute() const
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auto banner = GetBanner(_bannerIndex);
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if (banner == nullptr)
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{
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LOG_ERROR("Invalid banner id. id = %u", _bannerIndex);
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LOG_ERROR("Invalid banner id %u", _bannerIndex);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_REPAINT_THIS, STR_NONE);
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}
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@ -38,7 +38,7 @@ GameActions::Result StaffFireAction::Query() const
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{
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if (_spriteId.ToUnderlying() >= MAX_ENTITIES || _spriteId.IsNull())
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{
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LOG_ERROR("Invalid spriteId. spriteId = %u", _spriteId);
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LOG_ERROR("Invalid spriteId %u", _spriteId);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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@ -46,7 +46,7 @@ GameActions::Result StaffFireAction::Query() const
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auto staff = TryGetEntity<Staff>(_spriteId);
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if (staff == nullptr)
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{
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LOG_ERROR("Invalid spriteId. spriteId = %u", _spriteId);
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LOG_ERROR("Invalid spriteId %u", _spriteId);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_STAFF_NOT_FOUND);
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}
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@ -67,7 +67,7 @@ GameActions::Result StaffFireAction::Execute() const
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auto staff = TryGetEntity<Staff>(_spriteId);
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if (staff == nullptr)
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{
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LOG_ERROR("Invalid spriteId. spriteId = %u", _spriteId);
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LOG_ERROR("Invalid spriteId %u", _spriteId);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_ERR_INVALID_PARAMETER, STR_ERR_STAFF_NOT_FOUND);
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}
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WindowCloseByClass(WindowClass::FirePrompt);
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