Use paint function

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ζeh Matt 2021-11-27 16:08:25 +02:00
parent e3eff3cddf
commit 1395ace71b
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GPG Key ID: 18CE582C71A225B0
1 changed files with 2 additions and 1 deletions

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@ -1274,6 +1274,7 @@ void vehicle_visual_splash_boats_or_water_coaster(
imageDirection = ((session->CurrentRotation * 8) + vehicle->sprite_direction) & 0x1F;
session->SpritePosition.x = vehicle->x;
session->SpritePosition.y = vehicle->y;
PaintEntity(session, vehicle, imageDirection);
vehicle->Paint(session, imageDirection);
}
#endif