mirror of https://github.com/OpenRCT2/OpenRCT2.git
Remove unnecessary new line characters from log calls (#9237)
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parent
616fdfd96e
commit
15cb3e1889
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@ -265,7 +265,7 @@ namespace OpenRCT2::Ui
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static int32_t Execute(const std::string& command, std::string* output = nullptr)
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{
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# ifndef __EMSCRIPTEN__
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log_verbose("executing \"%s\"...\n", command.c_str());
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log_verbose("executing \"%s\"...", command.c_str());
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FILE* fpipe = popen(command.c_str(), "r");
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if (fpipe == nullptr)
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{
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@ -143,7 +143,7 @@ namespace OpenRCT2::Ui
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private:
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static int32_t Execute(const std::string& command, std::string* output = nullptr)
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{
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log_verbose("executing \"%s\"...\n", command.c_str());
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log_verbose("executing \"%s\"...", command.c_str());
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FILE* fpipe = popen(command.c_str(), "r");
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if (fpipe == nullptr)
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{
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@ -279,7 +279,7 @@ AtlasTextureInfo TextureCache::AllocateImage(int32_t imageWidth, int32_t imageHe
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int32_t atlasSize = (int32_t)powf(2, (float)Atlas::CalculateImageSizeOrder(imageWidth, imageHeight));
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# ifdef DEBUG
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log_verbose("new texture atlas #%d (size %d) allocated\n", atlasIndex, atlasSize);
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log_verbose("new texture atlas #%d (size %d) allocated", atlasIndex, atlasSize);
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# endif
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_atlases.emplace_back(atlasIndex, atlasSize);
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@ -125,7 +125,7 @@ struct GameStateSnapshots : public IGameStateSnapshots
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{
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snapshot.SerialiseSprites(get_sprite(0), MAX_SPRITES, true);
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// log_info("Snapshot size: %u bytes\n", (uint32_t)snapshot.storedSprites.GetLength());
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// log_info("Snapshot size: %u bytes", (uint32_t)snapshot.storedSprites.GetLength());
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}
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virtual const GameStateSnapshot_t* GetLinkedSnapshot(uint32_t tick) const override final
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@ -302,7 +302,7 @@ public:
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map_invalidate_tile_full(floor2(previousSegmentX, 32), floor2(previousSegmentY, 32));
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if (tileElement == nullptr)
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{
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log_error("No surface found\n");
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log_error("No surface found");
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res->Error = GA_ERROR::UNKNOWN;
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res->ErrorMessage = STR_NONE;
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return res;
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@ -65,7 +65,7 @@ const constexpr auto ror64 = ror<uint64_t>;
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#if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
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# include <unistd.h>
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# define STUB() log_warning("Function %s at %s:%d is a stub.\n", __PRETTY_FUNCTION__, __FILE__, __LINE__)
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# define STUB() log_warning("Function %s at %s:%d is a stub.", __PRETTY_FUNCTION__, __FILE__, __LINE__)
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# define _strcmpi _stricmp
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# define _stricmp(x, y) strcasecmp((x), (y))
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# define _strnicmp(x, y, n) strncasecmp((x), (y), (n))
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@ -140,7 +140,7 @@ static opt::optional<std::string> screenshot_get_next_path()
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auto screenshotDirectory = screenshot_get_directory();
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if (!platform_ensure_directory_exists(screenshotDirectory.c_str()))
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{
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log_error("Unable to save screenshots in OpenRCT2 screenshot directory.\n");
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log_error("Unable to save screenshots in OpenRCT2 screenshot directory.");
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return {};
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}
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@ -164,7 +164,7 @@ static opt::optional<std::string> screenshot_get_next_path()
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}
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}
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log_error("You have too many saved screenshots saved at exactly the same date and time.\n");
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log_error("You have too many saved screenshots saved at exactly the same date and time.");
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return {};
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};
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@ -539,7 +539,7 @@ bool Network::BeginClient(const std::string& host, uint16_t port)
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mode = NETWORK_MODE_CLIENT;
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log_info("Connecting to %s:%u\n", host.c_str(), port);
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log_info("Connecting to %s:%u", host.c_str(), port);
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_host = host;
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_port = port;
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@ -149,7 +149,7 @@ void virtual_floor_invalidate()
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return;
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}
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log_verbose("Min: %d %d, Max: %d %d\n", min_position.x, min_position.y, max_position.x, max_position.y);
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log_verbose("Min: %d %d, Max: %d %d", min_position.x, min_position.y, max_position.x, max_position.y);
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// Invalidate new region if coordinates are set.
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if (min_position.x != std::numeric_limits<int16_t>::max() && min_position.y != std::numeric_limits<int16_t>::max()
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@ -170,7 +170,7 @@ bool platform_lock_single_instance()
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// Create new mutex
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status = CreateMutex(nullptr, FALSE, SINGLE_INSTANCE_MUTEX_NAME);
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if (status == nullptr)
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log_error("unable to create mutex\n");
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log_error("unable to create mutex");
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return true;
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}
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@ -115,7 +115,7 @@ public:
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auto chunkReader = SawyerChunkReader(stream);
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chunkReader.ReadChunk(&_s6.header, sizeof(_s6.header));
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log_verbose("saved game classic_flag = 0x%02x\n", _s6.header.classic_flag);
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log_verbose("saved game classic_flag = 0x%02x", _s6.header.classic_flag);
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if (isScenario)
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{
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if (_s6.header.type != S6_TYPE_SCENARIO)
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@ -1434,7 +1434,7 @@ void load_from_sv6(const char* path)
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{
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gErrorType = ERROR_TYPE_FILE_LOAD;
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gErrorStringId = STR_GAME_SAVE_FAILED;
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log_error("Error loading: %s\n", loadError.what());
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log_error("Error loading: %s", loadError.what());
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}
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catch (const std::exception&)
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{
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@ -1466,13 +1466,13 @@ void load_from_sc6(const char* path)
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{
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gErrorType = ERROR_TYPE_FILE_LOAD;
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gErrorStringId = STR_GAME_SAVE_FAILED;
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log_error("Error loading: %s\n", loadError.what());
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log_error("Error loading: %s", loadError.what());
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}
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catch (const IOException& loadError)
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{
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gErrorType = ERROR_TYPE_FILE_LOAD;
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gErrorStringId = STR_GAME_SAVE_FAILED;
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log_error("Error loading: %s\n", loadError.what());
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log_error("Error loading: %s", loadError.what());
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}
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catch (const std::exception&)
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{
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