Create new audio context interface

This commit is contained in:
Ted John 2017-03-26 23:00:28 +01:00 committed by Gymnasiast
parent bd9839ff50
commit 175606ae52
3 changed files with 103 additions and 0 deletions

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#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <openrct2/audio/AudioContext.h>
namespace OpenRCT2 { namespace Audio
{
class AudioContext : public IAudioContext
{
public:
virtual ~AudioContext()
{
}
void StartTitleMusic() override { }
IAudioChannel * PlaySound(sint32 soundId, sint32 volume, sint32 pan) override { return nullptr; }
IAudioChannel * PlaySoundAtLocation(sint32 soundId, sint16 x, sint16 y, sint16 z) override { return nullptr; }
IAudioChannel * PlaySoundPanned(sint32 soundId, sint32 pan, sint16 x, sint16 y, sint16 z) override { return nullptr; }
void ToggleAllSounds() override { }
void PauseSounds() override { }
void UnpauseSounds() override { }
void StopAll() override { }
void StopCrowdSound() override { }
void StopRainSound() override { }
void StopRideMusic() override { }
void StopTitleMusic() override { }
void StopVehicleSounds() override { }
};
IAudioContext * CreateAudioContext()
{
return new AudioContext();
}
} }

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</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="audio\AudioContext.cpp" />
<ClCompile Include="CursorData.cpp" />
<ClCompile Include="CursorRepository.cpp" />
<ClCompile Include="drawing\engines\opengl\CopyFramebufferShader.cpp" />

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#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../common.h"
namespace OpenRCT2
{
namespace Audio
{
interface IAudioChannel;
/**
* Audio services for playing music and sound effects.
*/
interface IAudioContext
{
virtual ~IAudioContext() = default;
virtual void StartTitleMusic() abstract;
virtual IAudioChannel * PlaySound(sint32 soundId, sint32 volume, sint32 pan) abstract;
virtual IAudioChannel * PlaySoundAtLocation(sint32 soundId, sint16 x, sint16 y, sint16 z) abstract;
virtual IAudioChannel * PlaySoundPanned(sint32 soundId, sint32 pan, sint16 x, sint16 y, sint16 z) abstract;
virtual void ToggleAllSounds() abstract;
virtual void PauseSounds() abstract;
virtual void UnpauseSounds() abstract;
virtual void StopAll() abstract;
virtual void StopCrowdSound() abstract;
virtual void StopRainSound() abstract;
virtual void StopRideMusic() abstract;
virtual void StopTitleMusic() abstract;
virtual void StopVehicleSounds() abstract;
};
}
}