mirror of https://github.com/OpenRCT2/OpenRCT2.git
Create new audio context interface
This commit is contained in:
parent
bd9839ff50
commit
175606ae52
|
@ -0,0 +1,50 @@
|
||||||
|
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
|
||||||
|
/*****************************************************************************
|
||||||
|
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
|
||||||
|
*
|
||||||
|
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
|
||||||
|
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
|
||||||
|
*
|
||||||
|
* OpenRCT2 is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* A full copy of the GNU General Public License can be found in licence.txt
|
||||||
|
*****************************************************************************/
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
#include <openrct2/audio/AudioContext.h>
|
||||||
|
|
||||||
|
namespace OpenRCT2 { namespace Audio
|
||||||
|
{
|
||||||
|
class AudioContext : public IAudioContext
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~AudioContext()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void StartTitleMusic() override { }
|
||||||
|
|
||||||
|
IAudioChannel * PlaySound(sint32 soundId, sint32 volume, sint32 pan) override { return nullptr; }
|
||||||
|
IAudioChannel * PlaySoundAtLocation(sint32 soundId, sint16 x, sint16 y, sint16 z) override { return nullptr; }
|
||||||
|
IAudioChannel * PlaySoundPanned(sint32 soundId, sint32 pan, sint16 x, sint16 y, sint16 z) override { return nullptr; }
|
||||||
|
|
||||||
|
void ToggleAllSounds() override { }
|
||||||
|
void PauseSounds() override { }
|
||||||
|
void UnpauseSounds() override { }
|
||||||
|
|
||||||
|
void StopAll() override { }
|
||||||
|
void StopCrowdSound() override { }
|
||||||
|
void StopRainSound() override { }
|
||||||
|
void StopRideMusic() override { }
|
||||||
|
void StopTitleMusic() override { }
|
||||||
|
void StopVehicleSounds() override { }
|
||||||
|
};
|
||||||
|
|
||||||
|
IAudioContext * CreateAudioContext()
|
||||||
|
{
|
||||||
|
return new AudioContext();
|
||||||
|
}
|
||||||
|
} }
|
|
@ -22,6 +22,7 @@
|
||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClCompile Include="audio\AudioContext.cpp" />
|
||||||
<ClCompile Include="CursorData.cpp" />
|
<ClCompile Include="CursorData.cpp" />
|
||||||
<ClCompile Include="CursorRepository.cpp" />
|
<ClCompile Include="CursorRepository.cpp" />
|
||||||
<ClCompile Include="drawing\engines\opengl\CopyFramebufferShader.cpp" />
|
<ClCompile Include="drawing\engines\opengl\CopyFramebufferShader.cpp" />
|
||||||
|
|
|
@ -0,0 +1,52 @@
|
||||||
|
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
|
||||||
|
/*****************************************************************************
|
||||||
|
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
|
||||||
|
*
|
||||||
|
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
|
||||||
|
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
|
||||||
|
*
|
||||||
|
* OpenRCT2 is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* A full copy of the GNU General Public License can be found in licence.txt
|
||||||
|
*****************************************************************************/
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "../common.h"
|
||||||
|
|
||||||
|
namespace OpenRCT2
|
||||||
|
{
|
||||||
|
namespace Audio
|
||||||
|
{
|
||||||
|
interface IAudioChannel;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Audio services for playing music and sound effects.
|
||||||
|
*/
|
||||||
|
interface IAudioContext
|
||||||
|
{
|
||||||
|
virtual ~IAudioContext() = default;
|
||||||
|
|
||||||
|
virtual void StartTitleMusic() abstract;
|
||||||
|
|
||||||
|
virtual IAudioChannel * PlaySound(sint32 soundId, sint32 volume, sint32 pan) abstract;
|
||||||
|
virtual IAudioChannel * PlaySoundAtLocation(sint32 soundId, sint16 x, sint16 y, sint16 z) abstract;
|
||||||
|
virtual IAudioChannel * PlaySoundPanned(sint32 soundId, sint32 pan, sint16 x, sint16 y, sint16 z) abstract;
|
||||||
|
|
||||||
|
virtual void ToggleAllSounds() abstract;
|
||||||
|
virtual void PauseSounds() abstract;
|
||||||
|
virtual void UnpauseSounds() abstract;
|
||||||
|
|
||||||
|
virtual void StopAll() abstract;
|
||||||
|
virtual void StopCrowdSound() abstract;
|
||||||
|
virtual void StopRainSound() abstract;
|
||||||
|
virtual void StopRideMusic() abstract;
|
||||||
|
virtual void StopTitleMusic() abstract;
|
||||||
|
virtual void StopVehicleSounds() abstract;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue