mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix #7003: Building sloped paths trough flat ones causes glitches
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@ -99,6 +99,7 @@
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- Fix: [#6833] Shops in corrupted files not imported correctly.
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- Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
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- Fix: [#6904] Manually added multiplayer servers not saved.
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- Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
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- Fix: Infinite loop when removing scenery elements with >127 base height.
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- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
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- Fix: Clear IME buffer after committing composed text.
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@ -777,14 +777,15 @@ money32 footpath_provisional_set(sint32 type, sint32 x, sint32 y, sint32 z, sint
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*/
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void footpath_provisional_remove()
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{
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if (gFootpathProvisionalFlags & PROVISIONAL_PATH_FLAG_1) {
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if (gFootpathProvisionalFlags & PROVISIONAL_PATH_FLAG_1)
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{
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gFootpathProvisionalFlags &= ~PROVISIONAL_PATH_FLAG_1;
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footpath_remove(
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gFootpathProvisionalPosition.x,
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gFootpathProvisionalPosition.y,
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gFootpathProvisionalPosition.z,
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GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5
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GAME_COMMAND_FLAG_APPLY | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_5 | GAME_COMMAND_FLAG_GHOST
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);
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}
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}
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