From 17af7db1958978b59c888eaf63cd85e99ab3c817 Mon Sep 17 00:00:00 2001 From: Aaron van Geffen Date: Sun, 21 Apr 2024 12:02:32 +0200 Subject: [PATCH] Force sprite update after invoking Staff::SetCostume --- src/openrct2/entity/Staff.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/openrct2/entity/Staff.cpp b/src/openrct2/entity/Staff.cpp index 88fe61d707..977e9befa5 100644 --- a/src/openrct2/entity/Staff.cpp +++ b/src/openrct2/entity/Staff.cpp @@ -957,6 +957,7 @@ void Staff::SetCostume(uint8_t value) { auto costume = static_cast(value); SpriteType = EntertainerCostumeToSprite(costume); + UpdateAction(); } void Staff::SetHireDate(int32_t hireDate)