add twitch integration, part 1

This commit is contained in:
IntelOrca 2015-05-25 20:36:40 +01:00
parent b26e546171
commit 1ac93e44c9
14 changed files with 692 additions and 10 deletions

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@ -197,11 +197,21 @@ config_property_definition _cheatDefinitions[] = {
{ offsetof(cheat_configuration, unlock_all_prices), "unlock_all_prices", CONFIG_VALUE_TYPE_BOOLEAN, false, NULL },
};
config_property_definition _twitchDefinitions[] = {
{ offsetof(twitch_configuration, channel), "channel", CONFIG_VALUE_TYPE_STRING, { .value_string = NULL }, NULL },
{ offsetof(twitch_configuration, enable_follower_peep_names), "follower_peep_names", CONFIG_VALUE_TYPE_BOOLEAN, true, NULL },
{ offsetof(twitch_configuration, enable_follower_peep_tracking), "follower_peep_tracking", CONFIG_VALUE_TYPE_BOOLEAN, false, NULL },
{ offsetof(twitch_configuration, enable_chat_peep_names), "chat_peep_names", CONFIG_VALUE_TYPE_BOOLEAN, true, NULL },
{ offsetof(twitch_configuration, enable_chat_peep_tracking), "chat_peep_tracking", CONFIG_VALUE_TYPE_BOOLEAN, true, NULL },
{ offsetof(twitch_configuration, enable_news), "news", CONFIG_VALUE_TYPE_BOOLEAN, false, NULL }
};
config_section_definition _sectionDefinitions[] = {
{ &gConfigGeneral, "general", _generalDefinitions, countof(_generalDefinitions) },
{ &gConfigInterface, "interface", _interfaceDefinitions, countof(_interfaceDefinitions) },
{ &gConfigSound, "sound", _soundDefinitions, countof(_soundDefinitions) },
{ &gConfigCheat, "cheat", _cheatDefinitions, countof(_cheatDefinitions) }
{ &gConfigCheat, "cheat", _cheatDefinitions, countof(_cheatDefinitions) },
{ &gConfigTwitch, "twitch", _twitchDefinitions, countof(_twitchDefinitions) }
};
#pragma endregion
@ -210,6 +220,7 @@ general_configuration gConfigGeneral;
interface_configuration gConfigInterface;
sound_configuration gConfigSound;
cheat_configuration gConfigCheat;
twitch_configuration gConfigTwitch;
bool config_open(const utf8string path);
bool config_save(const utf8string path);

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@ -165,6 +165,14 @@ typedef struct {
uint8 unlock_all_prices;
} cheat_configuration;
typedef struct {
utf8string channel;
uint8 enable_follower_peep_names;
uint8 enable_follower_peep_tracking;
uint8 enable_chat_peep_names;
uint8 enable_chat_peep_tracking;
uint8 enable_news;
} twitch_configuration;
typedef struct {
uint8 key;
@ -175,6 +183,7 @@ extern general_configuration gConfigGeneral;
extern interface_configuration gConfigInterface;
extern sound_configuration gConfigSound;
extern cheat_configuration gConfigCheat;
extern twitch_configuration gConfigTwitch;
extern uint16 gShortcutKeys[SHORTCUT_COUNT];

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@ -1,5 +1,6 @@
#include <stdarg.h>
#include <SDL_scancode.h>
#include "../addresses.h"
#include "../drawing/drawing.h"
#include "../localisation/localisation.h"
@ -10,11 +11,12 @@
#include "../cursors.h"
#include "../game.h"
#include "../input.h"
#include "../network/twitch.h"
#include "../object.h"
#include "console.h"
#include "window.h"
#include "../world/scenery.h"
#include "../management/research.h"
#include "console.h"
#include "window.h"
#define CONSOLE_BUFFER_SIZE 8192
#define CONSOLE_BUFFER_2_SIZE 256
@ -635,6 +637,15 @@ static int cc_set(const char **argv, int argc)
}
return 0;
}
static int cc_twitch(const char **argv, int argc)
{
#ifdef DISABLE_TWITCH
console_writeline_error("OpenRCT2 build not compiled with Twitch integeration.");
#else
// TODO add some twitch commands
#endif
return 0;
}
static void editor_load_selected_objects_console()
{
uint8 *selection_flags = RCT2_GLOBAL(RCT2_ADDRESS_EDITOR_OBJECT_FLAGS_LIST, uint8*);
@ -694,7 +705,6 @@ static int cc_load_object(const char **argv, int argc) {
reset_loaded_objects();
if (type == OBJECT_TYPE_RIDE) {
// Automatically research the ride so it's supported by the game.
rct_ride_type *rideEntry;
int rideType;
@ -833,7 +843,8 @@ console_command console_command_table[] = {
"Loading a scenery group will not load its associated objects.\n"
"This is a safer method opposed to \"open object_selection\".",
"load_object <objectfilenodat>" },
{ "object_count", cc_object_count, "Shows the number of objects of each type in the scenario.", "object_count" }
{ "object_count", cc_object_count, "Shows the number of objects of each type in the scenario.", "object_count" },
{ "twitch", cc_twitch, "Twitch API" }
};
static int cc_windows(const char **argv, int argc) {

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@ -2,6 +2,7 @@
#define _CONSOLE_H_
#include "../common.h"
#include "../drawing/drawing.h"
extern bool gConsoleOpen;

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@ -249,6 +249,15 @@ void news_item_get_subject_location(int type, int subject, int *x, int *y, int *
* @param c (ecx)
**/
void news_item_add_to_queue(uint8 type, rct_string_id string_id, uint32 assoc)
{
char *buffer = (char*)0x0141EF68;
void *args = (void*)0x013CE952;
format_string(buffer, string_id, args); // overflows possible?
news_item_add_to_queue_raw(type, buffer, assoc);
}
void news_item_add_to_queue_raw(uint8 type, const char *text, uint32 assoc)
{
int i = 0;
rct_news_item *newsItem = RCT2_ADDRESS(RCT2_ADDRESS_NEWS_ITEM_LIST, rct_news_item);
@ -268,10 +277,8 @@ void news_item_add_to_queue(uint8 type, rct_string_id string_id, uint32 assoc)
newsItem->ticks = 0;
newsItem->month_year = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_MONTH_YEAR, uint16);
newsItem->day = ((days_in_month[(newsItem->month_year & 7)] * RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_MONTH_TICKS, uint16)) >> 16) + 1;
format_string((char*)0x0141EF68, string_id, (void*)0x013CE952); // overflows possible?
newsItem->colour = ((char*)0x0141EF68)[0];
strncpy(newsItem->text, (char*)0x0141EF68, 255);
newsItem->colour = text[0];
strncpy(newsItem->text, text + 1, 254);
newsItem->text[254] = 0;
// blatant disregard for what happens on the last element.

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@ -57,6 +57,7 @@ void news_item_update_current();
void news_item_close_current();
void news_item_get_subject_location(int type, int subject, int *x, int *y, int *z);
void news_item_add_to_queue(uint8 type, rct_string_id string_id, uint32 assoc);
void news_item_add_to_queue_raw(uint8 type, const char *text, uint32 assoc);
void news_item_open_subject(int type, int subject);
void news_item_disable_news(uint8 type, uint32 assoc);

147
src/network/http.cpp Normal file
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@ -0,0 +1,147 @@
extern "C" {
#include "http.h"
}
#ifdef DISABLE_HTTP
void http_init() { }
void http_dispose() { }
#else
#include <SDL.h>
#include <curl/curl.h>
#include <jansson/jansson.h>
typedef struct {
char *ptr;
int length;
int capacity;
} write_buffer;
void http_init()
{
curl_global_init(CURL_GLOBAL_DEFAULT);
}
void http_dispose()
{
curl_global_cleanup();
}
static size_t http_request_write_func(void *ptr, size_t size, size_t nmemb, void *userdata)
{
write_buffer *writeBuffer = (write_buffer*)userdata;
int newBytesLength = size * nmemb;
if (newBytesLength > 0) {
int newCapacity = writeBuffer->capacity;
int newLength = writeBuffer->length + newBytesLength;
while (newLength > newCapacity) {
newCapacity = max(4096, newCapacity * 2);
}
if (newCapacity != writeBuffer->capacity) {
writeBuffer->ptr = (char*)realloc(writeBuffer->ptr, newCapacity);
writeBuffer->capacity = newCapacity;
}
memcpy(writeBuffer->ptr + writeBuffer->length, ptr, newBytesLength);
writeBuffer->length = newLength;
}
return newBytesLength;
}
http_json_response *http_request_json(const char *url)
{
CURL *curl;
CURLcode curlResult;
http_json_response *response;
write_buffer writeBuffer;
curl = curl_easy_init();
if (curl == NULL)
return NULL;
writeBuffer.ptr = NULL;
writeBuffer.length = 0;
writeBuffer.capacity = 0;
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, TRUE);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, TRUE);
curl_easy_setopt(curl, CURLOPT_CAINFO, "curl-ca-bundle.crt");
curl_easy_setopt(curl, CURLOPT_URL, url);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &writeBuffer);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, http_request_write_func);
curlResult = curl_easy_perform(curl);
if (curlResult != CURLE_OK) {
log_error("HTTP request failed: %s.", curl_easy_strerror(curlResult));
if (writeBuffer.ptr != NULL)
free(writeBuffer.ptr);
return NULL;
}
long httpStatusCode;
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &httpStatusCode);
curl_easy_cleanup(curl);
// Null terminate the response buffer
writeBuffer.length++;
writeBuffer.ptr = (char*)realloc(writeBuffer.ptr, writeBuffer.length);
writeBuffer.capacity = writeBuffer.length;
writeBuffer.ptr[writeBuffer.length - 1] = 0;
response = NULL;
// Parse as JSON
json_t *root;
json_error_t error;
root = json_loads(writeBuffer.ptr, 0, &error);
if (root != NULL) {
response = (http_json_response*)malloc(sizeof(http_json_response));
response->status_code = (int)httpStatusCode;
response->root = root;
}
free(writeBuffer.ptr);
return response;
}
void http_request_json_async(const char *url, void (*callback)(http_json_response*))
{
struct TempThreadArgs {
const char *url;
void (*callback)(http_json_response*);
};
TempThreadArgs *args = (TempThreadArgs*)malloc(sizeof(TempThreadArgs));
args->url = url;
args->callback = callback;
SDL_Thread *thread = SDL_CreateThread([](void *ptr) -> int {
TempThreadArgs *args = (TempThreadArgs*)ptr;
http_json_response *response = http_request_json(args->url);
args->callback(response);
free(args);
return 0;
}, NULL, args);
if (thread == NULL) {
log_error("Unable to create thread!");
callback(NULL);
} else {
SDL_DetachThread(thread);
}
}
void http_request_json_dispose(http_json_response *response)
{
if (response->root != NULL)
json_decref(response->root);
free(response);
}
#endif

18
src/network/http.h Normal file
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@ -0,0 +1,18 @@
#ifndef _HTTP_H_
#define _HTTP_H_
#include <jansson/jansson.h>
#include "../common.h"
typedef struct {
int status_code;
json_t *root;
} http_json_response;
void http_init();
void http_dispose();
http_json_response *http_request_json(const char *url);
void http_request_json_async(const char *url, void (*callback)(http_json_response*));
void http_request_json_dispose(http_json_response *response);
#endif

435
src/network/twitch.cpp Normal file
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@ -0,0 +1,435 @@
#ifdef DISABLE_TWITCH
extern "C" {
#include "twitch.h"
}
void twitch_update() { }
#else
// REQUIRES HTTP
#include <vector>
#include <SDL.h>
extern "C" {
#include "../addresses.h"
#include "../config.h"
#include "../interface/console.h"
#include "../localisation/localisation.h"
#include "../management/news_item.h"
#include "../peep/peep.h"
#include "../world/sprite.h"
#include "http.h"
#include "twitch.h"
}
enum {
TWITCH_STATE_JOINING,
TWITCH_STATE_JOINED,
TWITCH_STATE_WAITING,
TWITCH_STATE_GET_FOLLOWERS,
TWITCH_STATE_GET_MESSAGES,
TWITCH_STATE_LEAVING,
TWITCH_STATE_LEFT
};
// The time between HTTP requests.
// TODO Ideally, the chat message pulse should be more frequent than the followers / chat members so that news messages etc.
// have a lower latency.
#define PULSE_TIME (10 * 1000)
const char *TwitchExtendedBaseUrl = "http://openrct.ursalabs.co/api/1/";
bool gTwitchEnable = false;
static int _twitchState = TWITCH_STATE_LEFT;
static bool _twitchIdle = true;
static uint32 _twitchLastPulseTick = 0;
static int _twitchLastPulseOperation = 1;
static http_json_response *_twitchJsonResponse;
static void twitch_join();
static void twitch_leave();
static void twitch_get_followers();
static void twitch_get_messages();
static void twitch_parse_followers();
static void twitch_parse_messages();
static void twitch_parse_chat_message(const char *message);
void twitch_update()
{
if (!_twitchIdle)
return;
bool twitchable =
!(RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & (~SCREEN_FLAGS_PLAYING)) &&
gConfigTwitch.channel != NULL &&
gConfigTwitch.channel[0] != 0 &&
gTwitchEnable;
if (twitchable) {
if (RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) != 0)
return;
switch (_twitchState) {
case TWITCH_STATE_LEFT:
{
uint32 currentTime = SDL_GetTicks();
uint32 timeSinceLastPulse = currentTime - _twitchLastPulseTick;
if (_twitchLastPulseTick == 0 || timeSinceLastPulse > PULSE_TIME) {
_twitchLastPulseTick = currentTime;
twitch_join();
}
break;
}
case TWITCH_STATE_JOINED:
{
uint32 currentTime = SDL_GetTicks();
uint32 timeSinceLastPulse = currentTime - _twitchLastPulseTick;
if (_twitchLastPulseTick == 0 || timeSinceLastPulse > PULSE_TIME) {
_twitchLastPulseTick = currentTime;
_twitchLastPulseOperation = (_twitchLastPulseOperation + 1) % 2;
switch (_twitchLastPulseOperation + TWITCH_STATE_GET_FOLLOWERS) {
case TWITCH_STATE_GET_FOLLOWERS:
twitch_get_followers();
break;
case TWITCH_STATE_GET_MESSAGES:
if (gConfigTwitch.enable_news)
twitch_get_messages();
break;
}
}
break;
}
case TWITCH_STATE_GET_FOLLOWERS:
twitch_parse_followers();
break;
case TWITCH_STATE_GET_MESSAGES:
twitch_parse_messages();
break;
}
} else {
if (_twitchState != TWITCH_STATE_LEFT)
twitch_leave();
}
}
/**
* GET /leave/:join
*/
static void twitch_join()
{
char url[256];
sprintf(url, "%sjoin/%s", TwitchExtendedBaseUrl, gConfigTwitch.channel);
_twitchState = TWITCH_STATE_JOINING;
_twitchIdle = false;
http_request_json_async(url, [](http_json_response *jsonResponse) -> void {
if (jsonResponse == NULL) {
_twitchState = TWITCH_STATE_LEFT;
console_writeline("Unable to connect to twitch channel.");
} else {
json_t *jsonStatus = json_object_get(jsonResponse->root, "status");
if (json_is_number(jsonStatus) && json_integer_value(jsonStatus) == 200)
_twitchState = TWITCH_STATE_JOINED;
else
_twitchState = TWITCH_STATE_LEFT;
http_request_json_dispose(jsonResponse);
_twitchLastPulseTick = 0;
console_writeline("Connected to twitch channel.");
}
_twitchIdle = true;
});
}
/**
* GET /leave/:channel
*/
static void twitch_leave()
{
if (_twitchJsonResponse != NULL) {
http_request_json_dispose(_twitchJsonResponse);
_twitchJsonResponse = NULL;
}
console_writeline("Left twitch channel.");
_twitchState = TWITCH_STATE_LEFT;
_twitchLastPulseTick = 0;
gTwitchEnable = false;
// TODO reset all peeps with twitch flag
// HTTP request no longer used as it could be abused
// char url[256];
// sprintf(url, "%sleave/%s", TwitchExtendedBaseUrl, gConfigTwitch.channel);
// _twitchState = TWITCH_STATE_LEAVING;
// _twitchIdle = false;
// http_request_json_async(url, [](http_json_response *jsonResponse) -> void {
// http_request_json_dispose(jsonResponse);
// _twitchState = TWITCH_STATE_LEFT;
// _twitchIdle = true;
//
// console_writeline("Left twitch channel.");
// });
}
/**
* GET /channel/:channel/audience
*/
static void twitch_get_followers()
{
char url[256];
sprintf(url, "%schannel/%s/audience", TwitchExtendedBaseUrl, gConfigTwitch.channel);
_twitchState = TWITCH_STATE_WAITING;
_twitchIdle = false;
http_request_json_async(url, [](http_json_response *jsonResponse) -> void {
if (jsonResponse == NULL) {
_twitchState = TWITCH_STATE_JOINED;
} else {
_twitchJsonResponse = jsonResponse;
_twitchState = TWITCH_STATE_GET_FOLLOWERS;
}
_twitchIdle = true;
});
}
/**
* GET /channel/:channel/messages
*/
static void twitch_get_messages()
{
char url[256];
sprintf(url, "%schannel/%s/messages", TwitchExtendedBaseUrl, gConfigTwitch.channel);
_twitchState = TWITCH_STATE_WAITING;
_twitchIdle = false;
http_request_json_async(url, [](http_json_response *jsonResponse) -> void {
if (jsonResponse == NULL) {
_twitchState = TWITCH_STATE_JOINED;
} else {
_twitchJsonResponse = jsonResponse;
_twitchState = TWITCH_STATE_GET_MESSAGES;
}
_twitchIdle = true;
});
}
static void twitch_parse_followers()
{
struct AudienceMember {
const char *name;
bool isFollower;
bool isInChat;
bool isMod;
bool exists;
bool shouldTrack;
};
std::vector<AudienceMember> members;
http_json_response *jsonResponse = _twitchJsonResponse;
if (json_is_array(jsonResponse->root)) {
int audienceCount = json_array_size(jsonResponse->root);
for (int i = 0; i < audienceCount; i++) {
json_t *audienceMember = json_array_get(jsonResponse->root, i);
if (!json_is_object(audienceMember))
continue;
json_t *name = json_object_get(audienceMember, "name");
json_t *isFollower = json_object_get(audienceMember, "isFollower");
json_t *isInChat = json_object_get(audienceMember, "inChat");
json_t *isMod = json_object_get(audienceMember, "isMod");
AudienceMember member;
member.name = json_string_value(name);
member.isFollower = json_boolean_value(isFollower);
member.isInChat = json_boolean_value(isInChat);
member.isMod = json_boolean_value(isMod);
member.exists = false;
member.shouldTrack = false;
if (member.name == NULL || member.name[0] == 0)
continue;
if (member.isInChat && gConfigTwitch.enable_chat_peep_tracking)
member.shouldTrack = true;
else if (member.isFollower && gConfigTwitch.enable_follower_peep_tracking)
member.shouldTrack = true;
if (gConfigTwitch.enable_chat_peep_names && member.isInChat)
members.push_back(member);
else if (gConfigTwitch.enable_follower_peep_names && member.isFollower)
members.push_back(member);
}
uint16 spriteIndex;
rct_peep *peep;
char buffer[256];
// Check what followers are already in the park
FOR_ALL_GUESTS(spriteIndex, peep) {
if (is_user_string_id(peep->name_string_idx)) {
format_string(buffer, peep->name_string_idx, NULL);
AudienceMember *member = NULL;
for (size_t i = 0; i < members.size(); i++) {
if (_strcmpi(buffer, members[i].name) == 0) {
member = &members[i];
members[i].exists = true;
break;
}
}
if (peep->flags & PEEP_FLAGS_TWITCH) {
if (member == NULL) {
// Member no longer peep name worthy
peep->flags &= ~(PEEP_FLAGS_TRACKING | PEEP_FLAGS_TWITCH);
// TODO set peep name back to number / real name
} else {
if (member->shouldTrack)
peep->flags |= (PEEP_FLAGS_TRACKING);
else if (!member->shouldTrack)
peep->flags &= ~(PEEP_FLAGS_TRACKING);
}
} else if (member != NULL && !(peep->flags & PEEP_FLAGS_LEAVING_PARK)) {
// Peep with same name already exists but not twitch
peep->flags |= PEEP_FLAGS_TWITCH;
if (member->shouldTrack)
peep->flags |= PEEP_FLAGS_TRACKING;
}
}
}
// Rename non-named peeps to followers that aren't currently in the park.
if (members.size() > 0) {
int memberIndex = -1;
FOR_ALL_GUESTS(spriteIndex, peep) {
int originalMemberIndex = memberIndex;
for (size_t i = memberIndex + 1; i < members.size(); i++) {
if (!members[i].exists) {
memberIndex = i;
break;
}
}
if (originalMemberIndex == memberIndex)
break;
AudienceMember *member = &members[memberIndex];
if (!is_user_string_id(peep->name_string_idx) && !(peep->flags & PEEP_FLAGS_LEAVING_PARK)) {
// Rename peep and add flags
rct_string_id newStringId = user_string_allocate(4, member->name);
if (newStringId != 0) {
peep->name_string_idx = newStringId;
peep->flags |= PEEP_FLAGS_TWITCH;
if (member->shouldTrack)
peep->flags |= PEEP_FLAGS_TRACKING;
}
} else {
// Peep still yet to be found for member
memberIndex--;
}
}
}
}
http_request_json_dispose(_twitchJsonResponse);
_twitchJsonResponse = NULL;
_twitchState = TWITCH_STATE_JOINED;
gfx_invalidate_screen();
}
static void twitch_parse_messages()
{
http_json_response *jsonResponse = _twitchJsonResponse;
if (json_is_array(jsonResponse->root)) {
int messageCount = json_array_size(jsonResponse->root);
for (int i = 0; i < messageCount; i++) {
json_t *jsonMessage = json_array_get(jsonResponse->root, i);
if (!json_is_object(jsonMessage))
continue;
json_t *jsonText = json_object_get(jsonMessage, "message");
const char *text = json_string_value(jsonText);
twitch_parse_chat_message(text);
}
}
http_request_json_dispose(_twitchJsonResponse);
_twitchJsonResponse = NULL;
_twitchState = TWITCH_STATE_JOINED;
}
/**
* Like strchr but allows searching for one of many characters.
*/
static char *strchrm(const char *str, const char *find)
{
const char *result = NULL;
do {
const char *fch = find;
while (*fch != 0) {
if (*str == *fch)
return (char*)str;
fch++;
}
} while (*str++ != 0);
return NULL;
}
static char *strskipwhitespace(const char *str)
{
while (*str == ' ' || *str == '\t')
str++;
return (char*)str;
}
static void twitch_parse_chat_message(const char *message)
{
char buffer[256], *ch;
message = strskipwhitespace(message);
if (message[0] != '!')
return;
message++;
ch = strchrm(message, " \t");
strncpy(buffer, message, ch - message);
buffer[ch - message] = 0;
if (_strcmpi(buffer, "news") == 0) {
if (gConfigTwitch.enable_news) {
ch = strskipwhitespace(ch);
buffer[0] = (char)FORMAT_TOPAZ;
strncpy(buffer + 1, ch, sizeof(buffer) - 2);
buffer[sizeof(buffer) - 2] = 0;
// Remove unsupport characters
// TODO allow when OpenRCT2 gains unicode support
ch = buffer;
while (ch[0] != 0) {
if ((unsigned char)ch[0] < 32 || (unsigned char)ch[0] > 122) {
ch[0] = ' ';
}
ch++;
}
// TODO Create a new news item type for twitch which has twitch icon
news_item_add_to_queue_raw(NEWS_ITEM_BLANK, buffer, 0);
}
}
}
#endif

10
src/network/twitch.h Normal file
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@ -0,0 +1,10 @@
#ifndef _TWITCH_H_
#define _TWITCH_H_
#include "../common.h"
extern bool gTwitchEnable;
void twitch_update();
#endif

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@ -25,6 +25,7 @@
#include "config.h"
#include "editor.h"
#include "localisation/localisation.h"
#include "network/http.h"
#include "openrct2.h"
#include "platform/platform.h"
#include "util/sawyercoding.h"
@ -141,6 +142,7 @@ void openrct2_launch()
audio_get_devices();
get_dsound_devices();
language_open(gConfigGeneral.language);
http_init();
if (!rct2_init())
return;
@ -174,6 +176,8 @@ void openrct2_launch()
log_verbose("begin openrct2 loop");
openrct2_loop();
http_dispose();
platform_free();
// HACK Some threads are still running which causes the game to not terminate. Investigation required!

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@ -269,7 +269,9 @@ enum PEEP_FLAGS {
PEEP_FLAGS_JOY = (1 << 23), // Makes the peep jump in joy
PEEP_FLAGS_ANGRY = (1 << 24),
PEEP_FLAGS_ICE_CREAM = (1 << 25) // Unconfirmed
PEEP_FLAGS_ICE_CREAM = (1 << 25), // Unconfirmed
PEEP_FLAGS_TWITCH = (1 << 31) // Added for twitch integration
};
enum PEEP_NAUSEA_TOLERANCE {

View File

@ -34,6 +34,7 @@
#include "localisation/date.h"
#include "localisation/localisation.h"
#include "management/news_item.h"
#include "network/twitch.h"
#include "object.h"
#include "openrct2.h"
#include "platform/platform.h"
@ -346,6 +347,7 @@ void rct2_update_2()
else
game_update();
twitch_update();
console_update();
console_draw(RCT2_ADDRESS(RCT2_ADDRESS_SCREEN_DPI, rct_drawpixelinfo));
}

View File

@ -29,6 +29,7 @@
#include "../interface/window.h"
#include "../interface/viewport.h"
#include "../localisation/localisation.h"
#include "../network/twitch.h"
#include "../scenario.h"
#include "../world/scenery.h"
#include "../world/banner.h"
@ -65,11 +66,15 @@ enum {
typedef enum {
DDIDX_LOAD_GAME = 0,
DDIDX_SAVE_GAME = 1,
// seperator
DDIDX_ABOUT = 3,
DDIDX_OPTIONS = 4,
DDIDX_SCREENSHOT = 5,
// seperator
DDIDX_QUIT_TO_MENU = 7,
DDIDX_EXIT_OPENRCT2 = 8,
// seperator
DDIDX_ENABLE_TWITCH = 10
} FILE_MENU_DDIDX;
typedef enum {
@ -204,6 +209,8 @@ void toggle_land_window(rct_window *topToolbar, int widgetIndex);
void toggle_clear_scenery_window(rct_window *topToolbar, int widgetIndex);
void toggle_water_window(rct_window *topToolbar, int widgetIndex);
static bool _menuDropdownIncludesTwitch;
/**
* Creates the main game top toolbar window.
* rct2: 0x0066B485 (part of 0x0066B3E8)
@ -306,6 +313,7 @@ static void window_top_toolbar_mousedown(int widgetIndex, rct_window*w, rct_widg
switch (widgetIndex) {
case WIDX_FILE_MENU:
_menuDropdownIncludesTwitch = false;
if (RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)) {
gDropdownItemsFormat[0] = STR_ABOUT;
gDropdownItemsFormat[1] = STR_OPTIONS;
@ -340,6 +348,16 @@ static void window_top_toolbar_mousedown(int widgetIndex, rct_window*w, rct_widg
gDropdownItemsFormat[7] = STR_QUIT_TO_MENU;
gDropdownItemsFormat[8] = STR_EXIT_OPENRCT2;
numItems = 9;
#ifndef DISABLE_TWITCH
if (gConfigTwitch.channel != NULL && gConfigTwitch.channel[0] != 0) {
_menuDropdownIncludesTwitch = true;
gDropdownItemsFormat[9] = 0;
gDropdownItemsFormat[10] = 1156;
gDropdownItemsArgs[10] = STR_TWITCH_ENABLE;
numItems = 11;
}
#endif
}
window_dropdown_show_text(
w->x + widget->left,
@ -349,6 +367,9 @@ static void window_top_toolbar_mousedown(int widgetIndex, rct_window*w, rct_widg
DROPDOWN_FLAG_STAY_OPEN,
numItems
);
if (_menuDropdownIncludesTwitch && gTwitchEnable)
gDropdownItemsChecked |= (1 << 10);
break;
case WIDX_VIEW_MENU:
top_toolbar_init_view_menu(w, widget);
@ -425,6 +446,9 @@ static void window_top_toolbar_dropdown()
case DDIDX_EXIT_OPENRCT2:
rct2_quit();
break;
case DDIDX_ENABLE_TWITCH:
gTwitchEnable = !gTwitchEnable;
break;
}
break;
case WIDX_VIEW_MENU: