Finalize hire-staff-command

This commit is contained in:
qcz 2014-08-20 15:32:39 +02:00
parent 6112668bcc
commit 1b3f98362f
1 changed files with 8 additions and 159 deletions

View File

@ -2386,136 +2386,6 @@ static void game_load_or_quit()
}
/**
*
* rct2: 0x0069ED0B
*/
static void sub_69ED0B(rct_peep* sprite, int cl)
{
if (sprite->var_08 == 0)
return;
int ebx = sprite->var_08;
int ax = sprite->next;
if (sprite->previous != 0xFFFF) {
g_sprite_list[sprite->previous].peep.next = ax;
}
else {
RCT2_ADDRESS(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)[ebx] = ax;
}
sprite->previous = 0xFFFF;
sprite->var_08 = cl;
// set next sprite to the delimiter
int tmp_ax = RCT2_ADDRESS(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)[cl];
RCT2_ADDRESS(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)[cl] = sprite->sprite_index;
sprite->next = tmp_ax;
if (tmp_ax != 0xFFFF) {
g_sprite_list[tmp_ax].peep.previous = ax;
}
RCT2_ADDRESS(0x013573C8, uint16)[ebx]--;
RCT2_ADDRESS(0x013573C8, uint16)[cl]++;
}
/**
*
* rct2: 0x0069EC6B
* bl
* return: new peep sprite (esi)
*/
static rct_peep* create_peep_sprite(short bl)
{
int ecx = 0;
rct_peep* newSprite;
if (!(bl & 2)) {
if (RCT2_GLOBAL(0x013573C8, short) < 0)
return NULL;
*newSprite = g_sprite_list[RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)].peep;
ecx = 10;
}
else {
if (0x12C - RCT2_GLOBAL(0x0013573CE, short) >= RCT2_GLOBAL(0x013573C8, short))
return NULL;
*newSprite = g_sprite_list[RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)].peep;
ecx = 6;
}
sub_69ED0B(newSprite, ecx);
newSprite->x = 0x8000;
newSprite->y = 0x8000;
newSprite->z = 0;
newSprite->var_02 = previousPeepSpriteIndex;
previousPeepSpriteIndex = newSprite->sprite_index;
newSprite->name_string_idx = 0;
newSprite->var_14 = 10;
newSprite->var_09 = 0x14;
newSprite->var_15 = 10;
newSprite->var_0C = 10;
newSprite->var_16 = 0x8000;
return newSprite;
}
static void sub_6C42AC(uint16 name_string_idx)
{
if (name_string_idx < 0x8000 || name_string_idx >= 0x9000)
return;
RCT2_ADDRESS(0x0095AFB8, uint32)[(name_string_idx + 0x3FF) * 20] = 0;
}
static void sub_69EDB6(rct_peep* peep) {
sub_69ED0B(peep, 0);
sub_6C42AC(peep->name_string_idx);
peep->sprite_identifier = 0;
int x = peep->x;
if (x == 0x8000)
x = 0x10000;
x &= 0x1FE0;
uint32* edi = RCT2_ADDRESS(0xF1EF60, uint32)[(x << 3) | (peep->y >> 5)];
rct_peep* peepSprite = NULL;
while (peepSprite != peep) {
peepSprite = g_sprite_list + (*edi << 8);
*edi = peepSprite->var_02;
}
peepSprite->sprite_identifier = peep->var_02;
}
/**
*
* rct2: 0x0069E9D3
*/
static void sub_69E9D3(rct_peep* peep, int ax) {
}
/**
*
* rct2: 0x006EC473
*/
static void sub_6EC473(rct_peep* peep) {
}
/**
*
* rct2: 0x00699115
*/
static void sub_699115(rct_peep* peep) {
}
/**
*
* rct2: 0x006BEFA1
@ -2523,10 +2393,6 @@ static void sub_699115(rct_peep* peep) {
static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
int* esi, int* edi, int* ebp)
{
//RCT2_CALLFUNC_X(0x006BEFA1, eax, ebx, ecx, edx, esi, edi, ebp);
//return;
uint8 _bl = *ebx & 0xFF, tabIndex = (*ebx & 0xFF00) >> 8;
uint16 _ax = *eax & 0xFFFF, _cx = *ecx & 0xFFFF, _dx = *edx & 0xFFFF;
@ -2558,18 +2424,13 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
int _eax, _ebx, _ecx = _cx, _edx, _esi, _edi, _ebp;
_esi = 0;
_ebx = _bl;
RCT2_CALLFUNC_X(0x0069EC6B, &_eax, &_bl, &_ecx, &_edx, &_esi, &_edi, &_ebp);
RCT2_CALLFUNC_X(0x0069EC6B, &_eax, &_ebx, &_ecx, &_edx, &_esi, &_edi, &_ebp);
rct_peep* newPeep = (rct_peep*)_esi;
//if ((newPeep = create_peep_sprite(_bl)) == NULL)
if (_esi == 0)
{
#ifdef _MSC_VER
__asm mov ebx, 0x80000000
#else
__asm__("mov ebx, 0x80000000 ");
#endif
*ebx = 0x80000000;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_TOO_MANY_PEOPLE_IN_GAME;
return;
}
@ -2585,13 +2446,7 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
newPeep->var_14 = 8;
newPeep->sprite_direction = 0;
_eax = _ax;
_edx = _dx;
_ecx = *ecx;
// ax (cmp ax, 8000h)
// esi (peep)
// cx (shr cx, 5)
RCT2_CALLPROC_X(0x0069E9D3, _eax, 0, _ecx, *edx, (int)newPeep, 0, 0);
RCT2_CALLPROC_X(0x0069E9D3, _ax, 0, *ecx, _dx, (int)newPeep, 0, 0);
newPeep->state = PEEP_STATE_PICKED;
if (newPeep->x != -32768) {
@ -2614,11 +2469,11 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
newPeep->paid_on_souvenirs = 0;
newPeep->var_C6 = 0;
/*if (tabIndex == 0) {
if (tabIndex == 0) {
newPeep->var_C6 = 7;
} else if (tabIndex == 1) {
newPeep->var_C6 = 3;
}*/
}
newPeep->staff_type = 0xFF;
@ -2658,9 +2513,7 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
newPeep->var_09 = *((int*)(_edx + 1));
newPeep->var_15 = *((int*)(_edx + 2));
//sub_69E9D3(newPeep);
RCT2_CALLPROC_X(0x0069E9D3, newPeep->x, 0, newPeep->y, newPeep->z, (int)newPeep, 0, 0);
//sub_6EC473(newPeep);
RCT2_CALLPROC_X(0x006EC473, *eax, 0, 0, 0, (int)newPeep, 0, 0);
newPeep->var_AD = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_MONTH_YEAR, uint8);
@ -2670,15 +2523,12 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
newPeep->tshirt_colour = colour;
newPeep->trousers_colour = colour;
_eax = (uint32)ebp & 0xFFFFFF3F;
_ebp = (*ebp << 25) | (*ebp >> 6);
newPeep->energy = 0x60;
newPeep->energy_growth_rate = 0x60;
newPeep->var_E2 = 0;
//sub_699115(newPeep);
RCT2_CALLPROC_X(0x00699115, _eax, 0, 0, 0, (int)newPeep, 0, _ebp);
RCT2_CALLPROC_X(0x00699115, (uint32)ebp & 0xFFFFFF3F, 0, 0, 0, (int)newPeep, 0,
(*ebp << 25) | (*ebp >> 6));
newPeep->var_C5 = newStaffId;
@ -2694,7 +2544,6 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
*edi = newPeep->sprite_index;
}
/**
*
* rct2: 0x00669E55
@ -3053,7 +2902,7 @@ static uint32 game_do_command_table[58] = {
0x006E66A0,
0x006E6878,
0x006C5AE9,
0, //0x006BEFA1, // 0,
0, // use new_game_command_table, original: 0x006BEFA1, 29
0x006C09D1, // 30
0x006C0B83,
0x006C0BB5,