mirror of https://github.com/OpenRCT2/OpenRCT2.git
Rename tabIndex to staff_type, move staff max count constant to #define
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parent
12f6d57876
commit
250acea957
31
src/game.c
31
src/game.c
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@ -2391,7 +2391,7 @@ static void game_load_or_quit()
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static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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int* esi, int* edi, int* ebp)
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{
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uint8 _bl = *ebx & 0xFF, tabIndex = (*ebx & 0xFF00) >> 8;
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uint8 _bl = *ebx & 0xFF, staff_type = (*ebx & 0xFF00) >> 8;
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uint16 _ax = *eax & 0xFFFF, _cx = *ecx & 0xFFFF, _dx = *edx & 0xFFFF;
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RCT2_GLOBAL(0x0141F56C, uint8) = 0x28;
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@ -2406,12 +2406,12 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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}
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int i;
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for (i = 0; i < 0xC8; i++) {
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for (i = 0; i < STAFF_MAX_COUNT; i++) {
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if (!(RCT2_ADDRESS(0x013CA672, uint8)[i] & 1))
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break;
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}
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if (i == 0xC8) {
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if (i == STAFF_MAX_COUNT) {
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*ebx = 0x80000000;
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RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_TOO_MANY_STAFF_IN_GAME;
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return;
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@ -2467,9 +2467,10 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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newPeep->paid_on_souvenirs = 0;
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newPeep->var_C6 = 0;
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if (tabIndex == 0) {
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if (staff_type == 0) {
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newPeep->var_C6 = 7;
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} else if (tabIndex == 1) {
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}
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else if (staff_type == 1) {
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newPeep->var_C6 = 3;
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}
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@ -2485,7 +2486,7 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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newStaffIndex++;
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FOR_ALL_STAFF(idSearchSpriteIndex, idSearchPeep) {
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if (idSearchPeep->staff_type != tabIndex) {
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if (idSearchPeep->staff_type != staff_type) {
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continue;
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}
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@ -2500,10 +2501,10 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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}
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newPeep->id = newStaffIndex;
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newPeep->staff_type = tabIndex;
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newPeep->staff_type = staff_type;
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_eax = RCT2_ADDRESS(0x009929FC, uint8)[tabIndex];
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newPeep->name_string_idx = tabIndex + 0x300;
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_eax = RCT2_ADDRESS(0x009929FC, uint8)[staff_type];
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newPeep->name_string_idx = staff_type + 0x300;
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newPeep->sprite_type = _eax;
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_edx = RCT2_ADDRESS(0x0098270C, uint32)[_eax * 2];
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@ -2517,7 +2518,7 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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newPeep->var_AD = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_MONTH_YEAR, uint8);
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newPeep->var_CC = 0xFFFFFFFF;
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uint8 colour = RCT2_ADDRESS(RCT2_ADDRESS_HANDYMAN_COLOUR, uint8)[tabIndex > 2 ? 2 : tabIndex];
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uint8 colour = RCT2_ADDRESS(RCT2_ADDRESS_HANDYMAN_COLOUR, uint8)[staff_type > 2 ? 2 : staff_type];
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newPeep->tshirt_colour = colour;
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newPeep->trousers_colour = colour;
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@ -2548,7 +2549,7 @@ static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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*/
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static void game_update_staff_colour()
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{
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byte tabIndex, colour, _bl;
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byte staff_type, colour, _bl;
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int spriteIndex;
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rct_peep *peep;
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@ -2559,9 +2560,9 @@ static void game_update_staff_colour()
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#endif
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#ifdef _MSC_VER
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__asm mov tabIndex, bh
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__asm mov staff_type, bh
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#else
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__asm__("mov %[tabIndex], bh " : [tabIndex] "+m" (tabIndex));
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__asm__("mov %[staff_type], bh " : [staff_type] "+m" (staff_type));
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#endif
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#ifdef _MSC_VER
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@ -2571,10 +2572,10 @@ static void game_update_staff_colour()
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#endif
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if (_bl & 1) {
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RCT2_ADDRESS(RCT2_ADDRESS_HANDYMAN_COLOUR, uint8)[tabIndex] = colour;
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RCT2_ADDRESS(RCT2_ADDRESS_HANDYMAN_COLOUR, uint8)[staff_type] = colour;
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FOR_ALL_PEEPS(spriteIndex, peep) {
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if (peep->type == PEEP_TYPE_STAFF && peep->staff_type == tabIndex) {
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if (peep->type == PEEP_TYPE_STAFF && peep->staff_type == staff_type) {
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peep->tshirt_colour = colour;
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peep->trousers_colour = colour;
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}
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@ -34,7 +34,7 @@
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#define PEEP_NOEXIT_WARNING_THRESHOLD 8
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#define PEEP_LOST_WARNING_THRESHOLD 8
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#define STAFF_MAX_COUNT 0xC8
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enum PEEP_TYPE {
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PEEP_TYPE_GUEST,
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