mirror of https://github.com/OpenRCT2/OpenRCT2.git
Return a full error message when the object cannot be found
This commit is contained in:
parent
0519dec33a
commit
2779e82ced
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@ -99,7 +99,8 @@ GameActions::Result BannerPlaceAction::Query() const
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if (bannerEntry == nullptr)
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{
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LOG_ERROR("Invalid banner object type. bannerType = ", _bannerType);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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res.Cost = bannerEntry->price;
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@ -126,7 +127,8 @@ GameActions::Result BannerPlaceAction::Execute() const
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if (bannerEntry == nullptr)
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{
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LOG_ERROR("Invalid banner object type. bannerType = ", _bannerType);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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auto banner = CreateBanner();
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@ -97,7 +97,8 @@ GameActions::Result FootpathAdditionPlaceAction::Query() const
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auto* pathAdditionEntry = OpenRCT2::ObjectManager::GetObjectEntry<PathAdditionEntry>(_entryIndex);
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if (pathAdditionEntry == nullptr)
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{
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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uint16_t sceneryFlags = pathAdditionEntry->flags;
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@ -164,7 +165,8 @@ GameActions::Result FootpathAdditionPlaceAction::Execute() const
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auto* pathAdditionEntry = OpenRCT2::ObjectManager::GetObjectEntry<PathAdditionEntry>(_entryIndex);
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if (pathAdditionEntry == nullptr)
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{
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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res.Cost = pathAdditionEntry->price;
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@ -85,7 +85,8 @@ GameActions::Result LargeSceneryPlaceAction::Query() const
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if (sceneryEntry == nullptr)
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{
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LOG_ERROR("Invalid game command for scenery placement, sceneryType = %u", _sceneryType);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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uint32_t totalNumTiles = GetTotalNumTiles(sceneryEntry->tiles);
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@ -197,7 +198,8 @@ GameActions::Result LargeSceneryPlaceAction::Execute() const
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if (sceneryEntry == nullptr)
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{
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LOG_ERROR("Invalid game command for scenery placement, sceneryType = %u", _sceneryType);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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if (sceneryEntry->tiles == nullptr)
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@ -72,7 +72,7 @@ GameActions::Result LargeSceneryRemoveAction::Query() const
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auto* sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
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// If we have a bugged scenery entry, do not touch the tile element.
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if (sceneryEntry == nullptr)
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return GameActions::Result(GameActions::Status::Unknown, STR_CANT_REMOVE_THIS, STR_NONE);
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return GameActions::Result(GameActions::Status::Unknown, STR_CANT_REMOVE_THIS, STR_UNKNOWN_OBJECT_TYPE);
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auto rotatedOffsets = CoordsXYZ{
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CoordsXY{ sceneryEntry->tiles[_tileIndex].x_offset, sceneryEntry->tiles[_tileIndex].y_offset }.Rotate(_loc.direction),
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@ -100,7 +100,8 @@ GameActions::Result RideCreateAction::Query() const
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const auto* rideEntry = GetRideEntryByIndex(rideEntryIndex);
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if (rideEntry == nullptr)
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{
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_UNKNOWN_OBJECT_TYPE);
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}
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const auto* presetList = rideEntry->vehicle_preset_list;
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@ -116,7 +116,8 @@ GameActions::Result SmallSceneryPlaceAction::Query() const
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auto* sceneryEntry = OpenRCT2::ObjectManager::GetObjectEntry<SmallSceneryEntry>(_sceneryType);
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if (sceneryEntry == nullptr)
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{
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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auto quadrant = _quadrant;
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@ -308,7 +309,8 @@ GameActions::Result SmallSceneryPlaceAction::Execute() const
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auto* sceneryEntry = OpenRCT2::ObjectManager::GetObjectEntry<SmallSceneryEntry>(_sceneryType);
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if (sceneryEntry == nullptr)
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{
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_POSITION_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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auto quadrant = _quadrant;
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@ -56,7 +56,8 @@ GameActions::Result SurfaceSetStyleAction::Query() const
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if (surfaceObj == nullptr)
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{
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LOG_ERROR("Invalid surface style.");
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE, STR_UNKNOWN_OBJECT_TYPE);
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}
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}
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@ -67,7 +68,8 @@ GameActions::Result SurfaceSetStyleAction::Query() const
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if (edgeObj == nullptr)
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{
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LOG_ERROR("Invalid edge style.");
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE, STR_NONE);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_LAND_TYPE, STR_UNKNOWN_OBJECT_TYPE);
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}
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}
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@ -79,7 +79,7 @@ GameActions::Result TrackPlaceAction::Query() const
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{
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LOG_WARNING("Invalid ride subtype for track placement, rideIndex = %d", _rideIndex.ToUnderlying());
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_NONE);
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GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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if (!DirectionValid(_origin.direction))
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@ -422,7 +422,7 @@ GameActions::Result TrackPlaceAction::Execute() const
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{
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LOG_WARNING("Invalid ride subtype for track placement, rideIndex = %d", _rideIndex.ToUnderlying());
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_NONE);
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GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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auto res = GameActions::Result();
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@ -222,7 +222,7 @@ GameActions::Result WallPlaceAction::Query() const
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if (wallEntry == nullptr)
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{
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LOG_ERROR("Wall Type not found %d", _wallType);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_BUILD_THIS_HERE, STR_NONE);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_BUILD_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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if (wallEntry->scrolling_mode != SCROLLING_MODE_NONE)
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@ -312,7 +312,7 @@ GameActions::Result WallPlaceAction::Execute() const
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if (wallEntry == nullptr)
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{
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LOG_ERROR("Wall Type not found %d", _wallType);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_BUILD_THIS_HERE, STR_NONE);
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return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_BUILD_THIS_HERE, STR_UNKNOWN_OBJECT_TYPE);
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}
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uint8_t clearanceHeight = targetHeight / COORDS_Z_STEP;
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