Re-added some code that shouldn't have been removed and removed some other code that I missed last time.

This commit is contained in:
Phillip Walters 2019-02-11 18:58:56 -08:00
parent 14835b9e31
commit 28d4446da4
1 changed files with 30 additions and 1 deletions

View File

@ -615,6 +615,35 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
format_string(log_msg, 256, STR_LOG_DEMOLISH_RIDE, args);
network_append_server_log(log_msg);
}
else if (
command == GAME_COMMAND_SET_RIDE_VEHICLES || command == GAME_COMMAND_SET_RIDE_SETTING)
{
// Get ride name
int ride_index = *edx & 0xFF;
Ride* ride = get_ride(ride_index);
char ride_name[128];
format_string(ride_name, 128, ride->name, &ride->name_arguments);
char* args[2] = {
(char*)player_name,
ride_name,
};
switch (command)
{
case GAME_COMMAND_SET_RIDE_APPEARANCE:
format_string(log_msg, 256, STR_LOG_RIDE_APPEARANCE, args);
break;
case GAME_COMMAND_SET_RIDE_VEHICLES:
format_string(log_msg, 256, STR_LOG_RIDE_VEHICLES, args);
break;
case GAME_COMMAND_SET_RIDE_SETTING:
format_string(log_msg, 256, STR_LOG_RIDE_SETTINGS, args);
break;
}
network_append_server_log(log_msg);
}
else if (command == GAME_COMMAND_SET_PARK_OPEN)
{
// Log change in park open/close
@ -671,7 +700,7 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
else if (
command == GAME_COMMAND_SET_SCENERY_COLOUR || command == GAME_COMMAND_SET_WALL_COLOUR
|| command == GAME_COMMAND_SET_LARGE_SCENERY_COLOUR || command == GAME_COMMAND_SET_BANNER_COLOUR
|| command == GAME_COMMAND_SET_SIGN_NAME || command == GAME_COMMAND_SET_BANNER_STYLE)
|| command == GAME_COMMAND_SET_BANNER_STYLE)
{
// Log editing scenery
char* args[1] = {