From d849e3378c2f3ae9d50d0086111ca3770579c91d Mon Sep 17 00:00:00 2001 From: Gymnasiast Date: Thu, 3 Sep 2015 12:12:21 +0200 Subject: [PATCH] Keep track list responsive in pause mode, fixes #1493 --- src/windows/track_list.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/windows/track_list.c b/src/windows/track_list.c index f6135bd588..d5970907eb 100644 --- a/src/windows/track_list.c +++ b/src/windows/track_list.c @@ -298,9 +298,6 @@ static void window_track_list_scrollmousedown(rct_window *w, int scrollIndex, in if (w->track_list.var_484 & 1) return; - // Made it impossible to click a design in pause mode. Since the UI now stays responsive in pause mode, always allow clicking a design. - /*if (RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) != 0) - return;*/ i = window_track_list_get_list_item_index_from_position(x, y); if (i != -1) @@ -317,8 +314,6 @@ static void window_track_list_scrollmouseover(rct_window *w, int scrollIndex, in if (w->track_list.var_484 & 1) return; - if (RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) != 0) - return; i = window_track_list_get_list_item_index_from_position(x, y); if (i != -1 && w->track_list.var_482 != i) {