diff --git a/src/openrct2/object/SceneryGroupObject.cpp b/src/openrct2/object/SceneryGroupObject.cpp index f5701af989..af5c414b42 100644 --- a/src/openrct2/object/SceneryGroupObject.cpp +++ b/src/openrct2/object/SceneryGroupObject.cpp @@ -154,12 +154,10 @@ void SceneryGroupObject::ReadJson(IReadObjectContext * context, const json_t * r uint32 SceneryGroupObject::ReadJsonEntertainerCostumes(const json_t * jCostumes) { uint32 costumes = 0; - size_t index; - json_t * jCostume; - json_array_foreach(jCostumes, index, jCostume) + auto szCostumes = ObjectJsonHelpers::GetJsonStringArray(jCostumes); + for (const auto& szCostume : szCostumes) { - auto costume = ObjectJsonHelpers::GetString(jCostume); - auto entertainer = ParseEntertainerCostume(costume); + auto entertainer = ParseEntertainerCostume(szCostume); // For some reason the flags are +4 from the actual costume IDs // See staff_get_available_entertainer_costumes