Implement clear funcs for remaining functions

This commit is contained in:
duncanspumpkin 2016-02-13 20:26:22 +00:00
parent f6797181b5
commit 305ae76346
4 changed files with 229 additions and 10 deletions

View File

@ -45,6 +45,7 @@
#include "../world/map.h"
#include "../world/map_animation.h"
#include "../world/sprite.h"
#include "../world/scenery.h"
#include "cable_lift.h"
#include "ride.h"
#include "ride_data.h"
@ -7621,6 +7622,49 @@ static void maze_entrance_hedge_replacement(int x, int y, rct_map_element *mapEl
} while (!map_element_is_last_for_tile(mapElement++));
}
/**
*
* rct2: 0x0066637E
*/
int place_entrance_clear_func(rct_map_element** map_element) {
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
return 1;
// Change so that hack is not required
uint8* ebp = RCT2_GLOBAL(0x009E32C8, uint8*);
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
if (scenery->small_scenery.height > 64)
return 1;
}
money32 price = scenery->small_scenery.removal_price * 10;
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
price = 0;
RCT2_GLOBAL(0x009E32B8, money32) += price;
if (ebp[4] & GAME_COMMAND_FLAG_GHOST)
return 0;
if (!(ebp[4] & GAME_COMMAND_FLAG_APPLY))
return 0;
rct_xy16 location = {
.x = RCT2_GLOBAL(0x009E32C4, sint16),
.y = RCT2_GLOBAL(0x009E32C6, sint16)
};
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
map_element_remove(*map_element);
(*map_element)--;
return 0;
}
money32 place_ride_entrance_or_exit(sint16 x, sint16 y, sint16 z, uint8 direction, uint8 flags, uint8 rideIndex, uint8 station_num, uint8 is_exit)
{
// Remember when in Unknown station num mode rideIndex is unknown and z is set
@ -7655,7 +7699,7 @@ money32 place_ride_entrance_or_exit(sint16 x, sint16 y, sint16 z, uint8 directio
// Horrible hack until map_can_construct_with_clear_at is implemented.
RCT2_GLOBAL(0x009E32C8, uint8*) = (&flags) - 4;
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, (void*)0x0066637E, 0xF)) {
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, &place_entrance_clear_func, 0xF)) {
return MONEY32_UNDEFINED;
}
@ -7758,7 +7802,7 @@ money32 place_ride_entrance_or_exit(sint16 x, sint16 y, sint16 z, uint8 directio
// Horrible hack until map_can_construct_with_clear_at is implemented.
RCT2_GLOBAL(0x009E32C8, uint8*) = (&flags) - 4;
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, (void*)0x0066637E, 0xF)) {
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, &place_entrance_clear_func, 0xF)) {
return MONEY32_UNDEFINED;
}

View File

@ -3395,6 +3395,49 @@ void game_command_place_track_design(int* eax, int* ebx, int* ecx, int* edx, int
*edi = rideIndex;
}
/**
*
* rct2: 0x006CDE57
*/
int place_maze_clear_func(rct_map_element** map_element) {
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
return 1;
// Change so that hack is not required
uint8* ebp = RCT2_GLOBAL(0x00F4412F, uint8*);
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
if (scenery->small_scenery.height > 64)
return 1;
}
money32 price = scenery->small_scenery.removal_price * 10;
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
price = 0;
RCT2_GLOBAL(0x00F4413E, money32) += price;
if (ebp[12] & GAME_COMMAND_FLAG_GHOST)
return 0;
if (!(ebp[12] & GAME_COMMAND_FLAG_APPLY))
return 0;
rct_xy16 location = {
.x = RCT2_GLOBAL(0x00F4412B, sint16),
.y = RCT2_GLOBAL(0x00F4412D, sint16)
};
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
map_element_remove(*map_element);
(*map_element)--;
return 0;
}
money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16 x, sint16 y, sint16 z)
{
RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION;
@ -3458,7 +3501,7 @@ money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16
RCT2_GLOBAL(0x00F4412D, uint16) = fy;
RCT2_GLOBAL(0x00F4412F, uint8*) = stack_F4412F;
RCT2_GLOBAL(0x00F4413E, money32) = 0;
if (!map_can_construct_with_clear_at(fx, fy, fz0, fz1, (void*)0x006CDE57, 15)) {
if (!map_can_construct_with_clear_at(fx, fy, fz0, fz1, &place_maze_clear_func, 15)) {
return MONEY32_UNDEFINED;
}
@ -4088,6 +4131,49 @@ static bool sub_6C4D89(int x, int y, int z, int direction, int rideIndex, int fl
return !(RCT2_CALLPROC_X(0x006C4D89, x, flags | (rideIndex << 8), y, z | (direction << 8), 0, 0, 0) & 0x100);
}
/**
*
* rct2: 0x006C5A4F
*/
int place_track_clear_func(rct_map_element** map_element) {
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
return 1;
// Change so that hack is not required
uint8* ebp = RCT2_GLOBAL(0x00F44060, uint8*);
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
if (scenery->small_scenery.height > 64)
return 1;
}
money32 price = scenery->small_scenery.removal_price * 10;
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
price = 0;
RCT2_GLOBAL(ebp, money32) += price;
if (ebp[20] & GAME_COMMAND_FLAG_GHOST)
return 0;
if (!(ebp[20] & GAME_COMMAND_FLAG_APPLY))
return 0;
rct_xy16 location = {
.x = RCT2_GLOBAL(0x00F440A2, sint16),
.y = RCT2_GLOBAL(0x00F440A4, sint16)
};
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
map_element_remove(*map_element);
(*map_element)--;
return 0;
}
static money32 track_place(int rideIndex, int type, int originX, int originY, int originZ, int direction, int properties_1, int properties_2, int properties_3, int edx_flags, int flags)
{
rct_ride *ride = get_ride(rideIndex);
@ -4300,7 +4386,7 @@ static money32 track_place(int rideIndex, int type, int originX, int originY, in
RCT2_GLOBAL(0x00F44060, void*) = &clearance_struct;
if (!gCheatsDisableClearanceChecks || flags & GAME_COMMAND_FLAG_GHOST){
if (!map_can_construct_with_clear_at(x, y, baseZ, clearanceZ, (void*)0x006C5A5F, bl))
if (!map_can_construct_with_clear_at(x, y, baseZ, clearanceZ, &place_track_clear_func, bl))
return MONEY32_UNDEFINED;
}
// Again when 0x006C5A5F implemented remove this.

View File

@ -137,6 +137,49 @@ static void loc_6A6620(int flags, int x, int y, rct_map_element *mapElement)
map_invalidate_tile_full(x, y);
}
/**
*
* rct2: 0x006A6733
*/
int footpath_clear_func(rct_map_element** map_element) {
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
return 1;
// Change so that hack is not required
uint8* ebp = RCT2_GLOBAL(0x00F3EF7C, uint8*);
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
if (scenery->small_scenery.height > 64)
return 1;
}
money32 price = scenery->small_scenery.removal_price * 10;
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
price = 0;
RCT2_GLOBAL(0x00F3EFD9, money32) += price;
if (ebp[8] & GAME_COMMAND_FLAG_GHOST)
return 0;
if (!(ebp[8] & GAME_COMMAND_FLAG_APPLY))
return 0;
rct_xy16 location = {
.x = RCT2_GLOBAL(0x00F3EF84, sint16),
.y = RCT2_GLOBAL(0x00F3EF86, sint16)
};
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
map_element_remove(*map_element);
(*map_element)--;
return 0;
}
static money32 footpath_element_insert(int type, int x, int y, int z, int slope, int flags, uint8 pathItemType)
{
rct_map_element *mapElement;
@ -165,7 +208,7 @@ static money32 footpath_element_insert(int type, int x, int y, int z, int slope,
// 0x006A6733 expects the flags to be at (*0xF3EF7C) + 8
RCT2_GLOBAL(0x00F3EF7C, uint32) = (uint32)(&flags - 2);
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, (void*)0x006A6733, bl))
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, &footpath_clear_func, bl))
return MONEY32_UNDEFINED;
RCT2_GLOBAL(0x00F3EFA4, uint8) = RCT2_GLOBAL(RCT2_ADDRESS_ELEMENT_LOCATION_COMPARED_TO_GROUND_AND_WATER, uint8);
@ -500,7 +543,7 @@ static money32 footpath_place_from_track(int type, int x, int y, int z, int slop
// 0x006A6733 expects the flags to be at (*0xF3EF7C) + 8
RCT2_GLOBAL(0x00F3EF7C, uint32) = (uint32)(&flags - 2);
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, (void*)0x006A6733, bl))
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, &footpath_clear_func, bl))
return MONEY32_UNDEFINED;
RCT2_GLOBAL(0x00F3EFA4, uint8) = RCT2_GLOBAL(RCT2_ADDRESS_ELEMENT_LOCATION_COMPARED_TO_GROUND_AND_WATER, uint8);

View File

@ -2797,7 +2797,7 @@ int map_place_scenery_clear_func(rct_map_element** map_element) {
// Change so that hack is not required
uint8* ebp = RCT2_GLOBAL(0x00F64F1E, uint8*);
if (!(ebp[4] & (1 << 7)))
if (!(ebp[4] & GAME_COMMAND_FLAG_7))
return 1;
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
@ -2813,10 +2813,10 @@ int map_place_scenery_clear_func(rct_map_element** map_element) {
RCT2_GLOBAL(0x00F64F26, money32) += price;
if (ebp[4] & (1 << 6))
if (ebp[4] & GAME_COMMAND_FLAG_GHOST)
return 0;
if (!(ebp[4] & (1 << 0)))
if (!(ebp[4] & GAME_COMMAND_FLAG_APPLY))
return 0;
rct_xy16 location = {
@ -3472,6 +3472,52 @@ money32 map_place_fence(
return ebx;
}
/**
*
* rct2: 0x006B8D88
*/
int map_place_large_scenery_clear_func(rct_map_element** map_element) {
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
return 1;
// Change so that hack is not required
uint8* ebp = RCT2_GLOBAL(0x00F43896, uint8*);
if (!(ebp[12] & GAME_COMMAND_FLAG_7))
return 1;
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
if (scenery->small_scenery.height > 64)
return 1;
}
money32 price = scenery->small_scenery.removal_price * 10;
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
price = 0;
RCT2_GLOBAL(0x00F64F26, money32) += price;
if (ebp[12] & GAME_COMMAND_FLAG_GHOST)
return 0;
if (!(ebp[12] & GAME_COMMAND_FLAG_APPLY))
return 0;
rct_xy16 location = {
.x = RCT2_GLOBAL(0x00F43892, sint16),
.y = RCT2_GLOBAL(0x00F43894, sint16)
};
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
map_element_remove(*map_element);
(*map_element)--;
return 0;
}
/**
*
* rct2: 0x006B893C
@ -3616,7 +3662,7 @@ void game_command_place_large_scenery(int* eax, int* ebx, int* ecx, int* edx, in
RCT2_GLOBAL(0x00F43892, sint16) = curTile.x;
RCT2_GLOBAL(0x00F43894, sint16) = curTile.y;
RCT2_GLOBAL(0x00F43896, uint32) = (uint32)(ebx - 3); // this is how ebx flags var is passed to 0x006B8D88
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(curTile.x, curTile.y, zLow, zHigh, (void*)0x006B8D88, bl)) {
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(curTile.x, curTile.y, zLow, zHigh, &map_place_large_scenery_clear_func, bl)) {
*ebx = MONEY32_UNDEFINED;
return;
}