Destroy _scaledScreenTexture on destroying hardware engine

This commit is contained in:
Philip Goto 2017-10-31 13:59:09 +01:00 committed by Michał Janiszewski
parent 6377ac7bfb
commit 36bece4cf1
1 changed files with 1 additions and 0 deletions

View File

@ -68,6 +68,7 @@ public:
~HardwareDisplayDrawingEngine() override
{
SDL_DestroyTexture(_screenTexture);
SDL_DestroyTexture(_scaledScreenTexture);
SDL_FreeFormat(_screenTextureFormat);
SDL_DestroyRenderer(_sdlRenderer);
}