mirror of https://github.com/OpenRCT2/OpenRCT2.git
Replace -1 with SPR_NONE for viewport sprite, sort some includes
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2f3b5d1c7a
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36fb2c42d9
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@ -14,35 +14,36 @@
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*****************************************************************************/
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#pragma endregion
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#include "rct2/addresses.h"
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#include "audio/audio.h"
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#include "drawing/drawing.h"
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#include "editor.h"
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#include "game.h"
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#include "interface/window.h"
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#include "interface/viewport.h"
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#include "interface/window.h"
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#include "localisation/date.h"
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#include "localisation/localisation.h"
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#include "management/finance.h"
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#include "management/news_item.h"
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#include "network/network.h"
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#include "object.h"
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#include "object/ObjectManager.h"
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#include "peep/staff.h"
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#include "platform/platform.h"
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#include "rct1.h"
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#include "rct2/addresses.h"
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#include "ride/ride.h"
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#include "scenario/scenario.h"
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#include "sprites.h"
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#include "util/sawyercoding.h"
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#include "util/util.h"
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#include "world/banner.h"
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#include "world/Climate.h"
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#include "world/footpath.h"
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#include "world/banner.h"
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#include "world/entrance.h"
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#include "world/footpath.h"
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#include "world/map.h"
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#include "world/park.h"
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#include "world/scenery.h"
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#include "world/sprite.h"
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#include "network/network.h"
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uint8 _editorSelectedRides[128];
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uint8 _editorSelectedSmallScenery[252];
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@ -408,7 +409,7 @@ static void editor_finalise_main_view()
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rct_window *w = window_get_main();
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rct_viewport *viewport = w->viewport;
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w->viewport_target_sprite = -1;
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w->viewport_target_sprite = SPR_NONE;
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w->saved_view_x = gSavedViewX;
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w->saved_view_y = gSavedViewY;
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gCurrentRotation = gSavedViewRotation;
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@ -43,6 +43,7 @@
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#include "ride/track_design.h"
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#include "ride/vehicle.h"
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#include "scenario/scenario.h"
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#include "sprites.h"
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#include "title/TitleScreen.h"
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#include "util/sawyercoding.h"
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#include "util/util.h"
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@ -1133,7 +1134,7 @@ void game_load_init()
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game_create_windows();
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mainWindow = window_get_main();
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mainWindow->viewport_target_sprite = -1;
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mainWindow->viewport_target_sprite = SPR_NONE;
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mainWindow->saved_view_x = gSavedViewX;
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mainWindow->saved_view_y = gSavedViewY;
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uint8 zoomDifference = gSavedViewZoom - mainWindow->viewport->zoom;
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@ -238,8 +238,8 @@ void viewport_adjust_for_map_height(sint16* x, sint16* y, sint16 *z)
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// of the map. This can happen when the height is larger than the map size.
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sint16 max = gMapSizeMinus2;
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if (pos.x > max && pos.y > max) {
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sint32 x_corr[] = { -1, 1, 1, -1 };
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sint32 y_corr[] = { -1, -1, 1, 1 };
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static const sint32 x_corr[] = { -1, 1, 1, -1 };
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static const sint32 y_corr[] = { -1, -1, 1, 1 };
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pos.x += x_corr[rotation] * height;
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pos.y += y_corr[rotation] * height;
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}
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@ -520,7 +520,7 @@ void viewport_update_position(rct_window *window)
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rct_viewport* viewport = window->viewport;
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if (!viewport)return;
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if (window->viewport_target_sprite != -1) {
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if (window->viewport_target_sprite != SPR_NONE) {
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viewport_update_sprite_follow(window);
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return;
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}
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@ -605,7 +605,7 @@ void viewport_update_position(rct_window *window)
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void viewport_update_sprite_follow(rct_window *window)
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{
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if (window->viewport_target_sprite != -1 && window->viewport){
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if (window->viewport_target_sprite != SPR_NONE && window->viewport) {
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rct_sprite* sprite = get_sprite(window->viewport_target_sprite);
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sint32 height = (map_element_height(0xFFFF & sprite->unknown.x, 0xFFFF & sprite->unknown.y) & 0xFFFF) - 16;
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@ -15,23 +15,24 @@
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#pragma endregion
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#include "../audio/audio.h"
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#include "../config/Config.h"
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#include "../Context.h"
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#include "../core/Guard.hpp"
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#include "../drawing/drawing.h"
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#include "../editor.h"
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#include "../game.h"
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#include "../input.h"
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#include "../interface/themes.h"
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#include "../interface/Cursors.h"
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#include "../interface/themes.h"
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#include "../localisation/localisation.h"
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#include "../localisation/string_ids.h"
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#include "../platform/platform.h"
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#include "../sprites.h"
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#include "../world/map.h"
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#include "../world/sprite.h"
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#include "viewport.h"
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#include "widget.h"
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#include "window.h"
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#include "../config/Config.h"
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#define RCT2_FIRST_WINDOW (g_window_list)
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#define RCT2_LAST_WINDOW (gWindowNextSlot - 1)
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@ -1402,7 +1403,7 @@ void window_scroll_to_location(rct_window *w, sint32 x, sint32 y, sint32 z)
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}
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}
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// rct2: 0x006E7C76
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if (w->viewport_target_sprite == -1) {
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if (w->viewport_target_sprite == SPR_NONE) {
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if (!(w->flags & WF_NO_SCROLLING)) {
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w->saved_view_x = map_coordinate.x - (sint16)(w->viewport->view_width * window_scroll_locations[i][0]);
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w->saved_view_y = map_coordinate.y - (sint16)(w->viewport->view_height * window_scroll_locations[i][1]);
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@ -34,6 +34,7 @@
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#include "../platform/platform.h"
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#include "../rct1.h"
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#include "../ride/ride.h"
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#include "../sprites.h"
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#include "../util/sawyercoding.h"
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#include "../util/util.h"
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#include "../world/Climate.h"
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@ -42,9 +43,9 @@
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#include "../world/scenery.h"
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#include "../world/sprite.h"
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#include "../world/water.h"
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#include "scenario.h"
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#include "ScenarioRepository.h"
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#include "ScenarioSources.h"
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#include "scenario.h"
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const rct_string_id ScenarioCategoryStringIds[SCENARIO_CATEGORY_COUNT] = {
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STR_BEGINNER_PARKS,
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@ -147,7 +148,7 @@ void scenario_begin()
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game_create_windows();
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mainWindow = window_get_main();
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mainWindow->viewport_target_sprite = -1;
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mainWindow->viewport_target_sprite = SPR_NONE;
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mainWindow->saved_view_x = gSavedViewX;
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mainWindow->saved_view_y = gSavedViewY;
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@ -35,6 +35,7 @@ extern "C"
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#include "../interface/viewport.h"
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#include "../interface/window.h"
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#include "../management/news_item.h"
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#include "../sprites.h"
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#include "../world/scenery.h"
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}
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@ -401,7 +402,7 @@ private:
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void PrepareParkForPlayback()
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{
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rct_window * w = window_get_main();
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w->viewport_target_sprite = -1;
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w->viewport_target_sprite = SPR_NONE;
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w->saved_view_x = gSavedViewX;
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w->saved_view_y = gSavedViewY;
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