Merge pull request #3170 from marijnvdwerf/maze-paint-setup

Maze paint setup
This commit is contained in:
Duncan 2016-04-19 06:27:08 +01:00
commit 385b03ec79
4 changed files with 177 additions and 3 deletions

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@ -152,7 +152,7 @@ const uint16 word_97B3C4[] = {
* @param special (ax) Used for curved supports.
* @param height (dx) The height of the supports.
* @param imageColourFlags (ebp) The colour and palette flags for the support sprites.
* @param underground (Carry flag) true if underground.
* @param[out] underground (Carry flag) true if underground.
* @returns (al) true if any supports have been drawn, otherwise false.
*/
bool wooden_a_supports_paint_setup(int supportType, int special, int height, uint32 imageColourFlags, bool* underground)

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@ -5491,7 +5491,7 @@ const uint32 RideTypeTrackPaintFunctionsOld[91] = {
0x0071BC40, // RIDE_TYPE_MINE_TRAIN_COASTER
0x00743EC8, // RIDE_TYPE_CHAIRLIFT
0x008A7784, // RIDE_TYPE_CORKSCREW_ROLLER_COASTER
0x008A81E8, // RIDE_TYPE_MAZE
0, // RIDE_TYPE_MAZE
0x0074840C, // RIDE_TYPE_SPIRAL_SLIDE
0x0074A668, // RIDE_TYPE_GO_KARTS
0x0074DDEC, // RIDE_TYPE_LOG_FLUME
@ -5586,7 +5586,7 @@ const TRACK_PAINT_FUNCTION_GETTER RideTypeTrackPaintFunctions[91] = {
0, // RIDE_TYPE_MINE_TRAIN_COASTER
0, // RIDE_TYPE_CHAIRLIFT
0, // RIDE_TYPE_CORKSCREW_ROLLER_COASTER
0, // RIDE_TYPE_MAZE
get_track_paint_function_maze, // RIDE_TYPE_MAZE
0, // RIDE_TYPE_SPIRAL_SLIDE
0, // RIDE_TYPE_GO_KARTS
0, // RIDE_TYPE_LOG_FLUME

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@ -860,6 +860,179 @@ TRACK_PAINT_FUNCTION get_track_paint_function_topspin(int trackType, int directi
return NULL;
}
enum {
SPR_MAZE_BASE_HEDGE = 21938,
SPR_MAZE_BASE_BRICK = 21951,
SPR_MAZE_BASE_ICE = 21964,
SPR_MAZE_BASE_WOOD = 21977,
};
enum {
SPR_MAZE_OFFSET_WALL_CENTER = 0,
SPR_MAZE_OFFSET_WALL_INNER_NE_SW,
SPR_MAZE_OFFSET_WALL_INNER_NW_SE,
SPR_MAZE_OFFSET_WALL_TOP_LEFT,
SPR_MAZE_OFFSET_WALL_TOP_RIGHT,
SPR_MAZE_OFFSET_WALL_BOTTOM_RIGHT,
SPR_MAZE_OFFSET_WALL_BOTTOM_LEFT,
SPR_MAZE_OFFSET_COLUMN_CENTER,
SPR_MAZE_OFFSET_COLUMN_TOP_RIGHT,
SPR_MAZE_OFFSET_COLUMN_TOP_LEFT,
SPR_MAZE_OFFSET_COLUMN_BOTTOM_LEFT,
SPR_MAZE_OFFSET_COLUMN_BOTTOM_RIGHT,
SPR_MAZE_OFFSET_COLUMN_CORNER,
};
/**
* rct: 0x004ACF4A
*/
static void maze_paint_setup(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element *mapElement) {
uint16 maze_entry = mapElement->properties.track.maze_entry;
maze_entry = rol16(maze_entry, direction * 4);
// draw ground
int image_id = 2485 | RCT2_GLOBAL(0x00F441A0, uint32);
sub_98196C(image_id, 0, 0, 32, 32, 0, height, get_current_rotation());
wooden_a_supports_paint_setup(direction & 1, 0, height, RCT2_GLOBAL(0x00F441A4, uint32), NULL);
RCT2_GLOBAL(0x0141E9B4, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9B8, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9BC, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C0, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9C8, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9CC, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9D0, uint16) = 0xFFFF;
RCT2_GLOBAL(0x0141E9D4, uint16) = 0xFFFF;
int base_image_id;
switch (get_ride(rideIndex)->track_colour_supports[0]) {
case 0: base_image_id = SPR_MAZE_BASE_BRICK; break;
case 1: base_image_id = SPR_MAZE_BASE_HEDGE; break;
case 2: base_image_id = SPR_MAZE_BASE_ICE; break;
case 3: base_image_id = SPR_MAZE_BASE_WOOD; break;
}
base_image_id |= RCT2_GLOBAL(0x00F441A0, uint32);
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_CENTER;
if (maze_entry & (1 << 3))
sub_98197C(image_id, 2, 2, 10, 10, 9, height, 3, 3, height + 2, get_current_rotation());
if (maze_entry & (1 << 7))
sub_98197C(image_id, 2, 18, 10, 10, 9, height, 3, 19, height + 2, get_current_rotation());
if (maze_entry & (1 << 11))
sub_98197C(image_id, 18, 18, 10, 10, 9, height, 19, 19, height + 2, get_current_rotation());
if (maze_entry & (1 << 15))
sub_98197C(image_id, 18, 2, 10, 10, 9, height, 19, 3, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_TOP_LEFT;
if (maze_entry & (1 << 0))
sub_98197C(image_id, 2, 0, 10, 1, 9, height, 3, 1, height + 2, get_current_rotation());
if (maze_entry & (1 << 13))
sub_98197C(image_id, 18, 0, 10, 1, 9, height, 19, 1, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_BOTTOM_RIGHT;
if (maze_entry & (1 << 5))
sub_98197C(image_id, 2, 30, 10, 1, 9, height, 3, 30, height + 2, get_current_rotation());
if (maze_entry & (1 << 8))
sub_98197C(image_id, 18, 30, 10, 1, 9, height, 19, 30, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_TOP_RIGHT;
if (maze_entry & (1 << 1))
sub_98197C(image_id, 0, 2, 1, 10, 9, height, 1, 3, height + 2, get_current_rotation());
if (maze_entry & (1 << 4))
sub_98197C(image_id, 0, 18, 1, 10, 9, height, 1, 19, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_BOTTOM_LEFT;
if (maze_entry & (1 << 12))
sub_98197C(image_id, 30, 2, 1, 10, 9, height, 30, 3, height + 2, get_current_rotation());
if (maze_entry & (1 << 9))
sub_98197C(image_id, 30, 18, 1, 10, 9, height, 30, 19, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_INNER_NE_SW;
if (maze_entry & (1 << 2))
sub_98197C(image_id, 2, 14, 10, 4, 9, height, 3, 14, height + 2, get_current_rotation());
if (maze_entry & (1 << 10))
sub_98197C(image_id, 18, 14, 10, 4, 9, height, 19, 14, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_WALL_INNER_NW_SE;
if (maze_entry & (1 << 14))
sub_98197C(image_id, 14, 2, 4, 10, 9, height, 14, 3, height + 2, get_current_rotation());
if (maze_entry & (1 << 6))
sub_98197C(image_id, 14, 18, 4, 10, 9, height, 14, 19, height + 2, get_current_rotation());
image_id = base_image_id + SPR_MAZE_OFFSET_COLUMN_CORNER;
if (maze_entry & (1 << 0 | 1 << 1))
sub_98197C(image_id, 0, 0, 1, 1, 9, height, 1, 1, height + 2, get_current_rotation());
if (maze_entry & (1 << 4 | 1 << 5))
sub_98197C(image_id, 0, 30, 1, 1, 9, height, 1, 30, height + 2, get_current_rotation());
if (maze_entry & (1 << 8 | 1 << 9))
sub_98197C(image_id, 30, 30, 1, 1, 9, height, 30, 30, height + 2, get_current_rotation());
if (maze_entry & (1 << 12 | 1 << 13))
sub_98197C(image_id, 30, 0, 1, 1, 9, height, 30, 1, height + 2, get_current_rotation());
if (maze_entry & (1 << 0 | 1 << 13 | 1 << 14))
sub_98197C(base_image_id + SPR_MAZE_OFFSET_COLUMN_TOP_LEFT, 14, 0, 2, 1, 9, height, 15, 1, height + 2, get_current_rotation());
if (maze_entry & (1 << 5 | 1 << 6 | 1 << 8))
sub_98197C(base_image_id + SPR_MAZE_OFFSET_COLUMN_BOTTOM_RIGHT, 14, 30, 2, 1, 9, height, 15, 30, height + 2, get_current_rotation());
if (maze_entry & (1 << 1 | 1 << 2 | 1 << 4))
sub_98197C(base_image_id + SPR_MAZE_OFFSET_COLUMN_TOP_RIGHT, 0, 14, 1, 2, 9, height, 1, 15, height + 2, get_current_rotation());
if (maze_entry & (1 << 9 | 1 << 10 | 1 << 12))
sub_98197C(base_image_id + SPR_MAZE_OFFSET_COLUMN_BOTTOM_LEFT, 30, 14, 1, 2, 9, height, 30, 15, height + 2, get_current_rotation());
if (maze_entry & (1 << 2 | 1 << 6 | 1 << 10 | 1 << 14)) {
sub_98197C(base_image_id + SPR_MAZE_OFFSET_COLUMN_CENTER, 14, 14, 2, 2, 8, height, 15, 15, height + 2, get_current_rotation());
RCT2_GLOBAL(0x141E9C4, uint16) = height + 12;
RCT2_GLOBAL(0x141E9C6, uint8) = 0x20;
}
height += 32;
if (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) < height) {
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PAINT_TILE_MAX_HEIGHT, sint16) = height;
RCT2_GLOBAL(0x141E9DA, uint8) = 0x20;
}
}
/**
* rct2: 0x008A81E8
*/
TRACK_PAINT_FUNCTION get_track_paint_function_maze(int trackType, int direction) {
if (trackType != 101) {
return NULL;
}
return maze_paint_setup;
}
/**
*
* rct2: 0x00761378

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@ -6,6 +6,7 @@
typedef void (*TRACK_PAINT_FUNCTION)(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element* mapElement);
typedef TRACK_PAINT_FUNCTION (*TRACK_PAINT_FUNCTION_GETTER)(int trackType, int direction);
TRACK_PAINT_FUNCTION get_track_paint_function_maze(int trackType, int direction);
TRACK_PAINT_FUNCTION get_track_paint_function_topspin(int trackType, int direction);
TRACK_PAINT_FUNCTION get_track_paint_function_shop(int trackType, int direction);
TRACK_PAINT_FUNCTION get_track_paint_function_facility(int trackType, int direction);