Rephrase macOS CMake section a bit

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73 2022-10-08 12:45:50 -04:00 committed by GitHub
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@ -105,7 +105,6 @@ OpenRCT2 requires original files of RollerCoaster Tycoon 2 to play. It can be bo
- [Homebrew](https://brew.sh)
- CMake (available through Homebrew)
### Linux:
- sdl2 (only for UI client)
- freetype (can be disabled)
@ -148,7 +147,7 @@ msbuild openrct2.proj /t:PublishPortable
### macOS:
#### CMake:
The recommended way of building OpenRCT2 for macOS is with CMake. CMake can build either a self-contained application bundles which include all the necessary game files and dependencies, or it can build a command line version that links against system installed dependencies. CMake will retrieve the dependences from [Dependencies](https://github.com/OpenRCT2/Dependencies/) automatically. You can build the macOS app using CMake using the following commands:
CMake can build either a self-contained application bundle, which includes all the necessary game files and dependencies, or it can build a command line version that links against system installed dependencies. CMake will retrieve the dependencies from [Dependencies](https://github.com/OpenRCT2/Dependencies/) automatically. You can build the macOS app using CMake using the following commands:
```
mkdir build
cd build