mirror of https://github.com/OpenRCT2/OpenRCT2.git
Update objects to v1.3.12
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1306dc048b
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@ -64,9 +64,9 @@ set(TITLE_SEQUENCE_VERSION "0.4.6")
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set(TITLE_SEQUENCE_URL "https://github.com/OpenRCT2/title-sequences/releases/download/v${TITLE_SEQUENCE_VERSION}/title-sequences.zip")
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set(TITLE_SEQUENCE_SHA1 "80fefc6ebbabc42a6f4703412daa5c62f661420d")
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set(OBJECTS_VERSION "1.3.11")
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set(OBJECTS_VERSION "1.3.12")
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set(OBJECTS_URL "https://github.com/OpenRCT2/objects/releases/download/v${OBJECTS_VERSION}/objects.zip")
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set(OBJECTS_SHA1 "02ddf6c685a2da8bac98a57b34be95d63192443d")
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set(OBJECTS_SHA1 "28f8d0d6034fe7cb0886f6982ba44c513646857c")
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set(OPENSFX_VERSION "1.0.3")
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set(OPENSFX_URL "https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v${OPENSFX_VERSION}/opensound.zip")
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@ -45,8 +45,8 @@
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<LibsSha1 Condition="'$(Platform)'=='ARM64'">bd338aa3da9a357fb996dcaa6cea02c4f906718c</LibsSha1>
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<TitleSequencesUrl>https://github.com/OpenRCT2/title-sequences/releases/download/v0.4.6/title-sequences.zip</TitleSequencesUrl>
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<TitleSequencesSha1>80fefc6ebbabc42a6f4703412daa5c62f661420d</TitleSequencesSha1>
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<ObjectsUrl>https://github.com/OpenRCT2/objects/releases/download/v1.3.11/objects.zip</ObjectsUrl>
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<ObjectsSha1>02ddf6c685a2da8bac98a57b34be95d63192443d</ObjectsSha1>
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<ObjectsUrl>https://github.com/OpenRCT2/objects/releases/download/v1.3.12/objects.zip</ObjectsUrl>
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<ObjectsSha1>28f8d0d6034fe7cb0886f6982ba44c513646857c</ObjectsSha1>
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<OpenSFXUrl>https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v1.0.3/opensound.zip</OpenSFXUrl>
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<OpenSFXSha1>ffec5a97bd5035860c4c9a43fe32cf51886478e3</OpenSFXSha1>
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<OpenMSXUrl>https://github.com/OpenRCT2/OpenMusic/releases/download/v1.5/openmusic.zip</OpenMSXUrl>
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@ -1278,7 +1278,7 @@ namespace RCT1
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"",
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"",
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"rct2.footpath_surface.road", // RCT1_FOOTPATH_TYPE_ROAD
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"rct1.footpath_surface.road", // RCT1_FOOTPATH_TYPE_ROAD
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"",
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"",
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"",
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@ -216,6 +216,7 @@ namespace RCT2
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"rct2.footpath_railings.concrete" },
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{ "PATHCRZY", "rct1ll.footpath_surface.tiles_green", "rct1aa.footpath_surface.queue_green",
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"rct2.footpath_railings.concrete" },
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{ "ROAD ", "rct1.footpath_surface.road", "rct1.footpath_surface.queue_blue", "rct2.footpath_railings.wood" },
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// Custom path mapping
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{ "PATHINVS", "openrct2.footpath_surface.invisible", "openrct2.footpath_surface.queue_invisible",
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