mirror of https://github.com/OpenRCT2/OpenRCT2.git
Add function to get an absolute path from a relative one
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@ -167,6 +167,7 @@ bool platform_original_game_data_exists(const utf8 *path);
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time_t platform_file_get_modified_time(const utf8* path);
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bool platform_ensure_directory_exists(const utf8 *path);
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bool platform_directory_delete(const utf8 *path);
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char* platform_get_absolute_path(const char* relative_path,const char* base_path);
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bool platform_lock_single_instance();
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sint32 platform_enumerate_files_begin(const utf8 *pattern);
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bool platform_enumerate_files_next(sint32 handle, file_info *outFileInfo);
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@ -262,6 +262,19 @@ bool platform_directory_delete(const utf8 *path)
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return true;
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}
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char* platform_get_absolute_path(const char* relative_path,const char* base_path)
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{
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char path[MAX_PATH];
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//This is to get around the fact that dirname() doesn't take a const char*
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char base_path_copy[MAX_PATH];
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safe_strcpy(base_path_copy,base_path,MAX_PATH);
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snprintf(path,MAX_PATH,"%s/%s",dirname(base_path_copy),relative_path);
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return realpath(path,NULL);
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}
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bool platform_lock_single_instance()
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{
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char pidFilePath[MAX_PATH];
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