Merge pull request #3820 from X123M3-256/set_vehicle_friction

Add command to set vehicle friction
This commit is contained in:
Ted John 2016-06-04 21:37:18 +01:00
commit 3b8f98c86b
1 changed files with 26 additions and 0 deletions

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@ -472,6 +472,32 @@ static int cc_rides(const utf8 **argv, int argc)
ride->subtype = int_val[2];
}
}
} else if (strcmp(argv[1], "friction") == 0) {
bool int_valid[2] = { 0 };
int ride_index = console_parse_int(argv[2], &int_valid[0]);
int friction = console_parse_int(argv[3], &int_valid[1]);
if (ride_index < 0) {
console_printf("Ride index must not be negative");
} else if (!int_valid[0] || !int_valid[1]) {
console_printf("This command expects integer arguments");
} else {
rct_ride *ride = get_ride(ride_index);
if (friction <= 0) {
console_printf("Friction value must be strictly positive");
} else if (ride->type == RIDE_TYPE_NULL) {
console_printf("No ride found with index %d",ride_index);
} else {
for (int i = 0; i < ride->num_vehicles; i++) {
uint16 vehicle_index = ride->vehicles[i];
while (vehicle_index != SPRITE_INDEX_NULL) {
rct_vehicle *vehicle=GET_VEHICLE(vehicle_index);
vehicle->friction=friction;
vehicle_index=vehicle->next_vehicle_on_train;
}
}
}
}
}
}
} else {