mirror of https://github.com/OpenRCT2/OpenRCT2.git
Remove redundant variable
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@ -3160,7 +3160,6 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
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}
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}
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int bp = quadrant;
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int zLow = targetHeight / 8;
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int zHigh = zLow + ceil2(scenery_entry->small_scenery.height, 8) / 8;
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uint8 collisionQuadrants = 0xF;
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