remove old object_paint calls, replace with new

This commit is contained in:
IntelOrca 2016-01-07 19:01:19 +00:00
parent 01c67b6146
commit 40a4bd1fa8
9 changed files with 134 additions and 118 deletions

View File

@ -129,7 +129,7 @@ void editor_convert_save_to_scenario_callback(int result)
rct_stex_entry* stex = g_stexEntries[0];
if ((int)stex != 0xFFFFFFFF) {
object_unload((rct_object_entry*)&object_entry_groups[OBJECT_TYPE_SCENARIO_TEXT].entries[0]);
object_unload_chunk((rct_object_entry*)&object_entry_groups[OBJECT_TYPE_SCENARIO_TEXT].entries[0]);
reset_loaded_objects();
format_string(s6Info->details, STR_NO_DETAILS_YET, NULL);
@ -464,7 +464,7 @@ static int editor_read_s6(const char *path)
rct_stex_entry* stex = g_stexEntries[0];
if ((int)stex != 0xFFFFFFFF) {
object_unload((rct_object_entry*)&object_entry_groups[OBJECT_TYPE_SCENARIO_TEXT].entries[0]);
object_unload_chunk((rct_object_entry*)&object_entry_groups[OBJECT_TYPE_SCENARIO_TEXT].entries[0]);
reset_loaded_objects();
format_string(s6Info->details, STR_NO_DETAILS_YET, NULL);

View File

@ -734,7 +734,7 @@ static void editor_load_selected_objects_console()
uint8 entry_index, entry_type;
if (!find_object_in_entry_group(installed_entry, &entry_type, &entry_index)){
int chunk_size;
if (!object_load(-1, installed_entry, &chunk_size)) {
if (!object_load_chunk(-1, installed_entry, &chunk_size)) {
log_error("Failed to load entry %.8s", installed_entry->name);
}
}
@ -773,7 +773,7 @@ static int cc_load_object(const utf8 **argv, int argc) {
}
else {
// Load the obect
if (!object_load(entryGroupIndex, &entry, NULL)) {
if (!object_load_chunk(entryGroupIndex, &entry, NULL)) {
console_writeline_error("Could not load object file.");
}
else {

View File

@ -107,7 +107,7 @@ int object_load_file(int groupIndex, const rct_object_entry *entry, int* chunkSi
objectType = openedEntry.flags & 0x0F;
if (object_paint(objectType, 2, 0, objectType, 0, (int)chunk, 0, 0)) {
if (!object_test(objectType, chunk)) {
log_error("Object Load failed due to paint failure.");
RCT2_GLOBAL(0x00F42BD9, uint8) = 3;
rct2_free(chunk);
@ -142,7 +142,7 @@ int object_load_file(int groupIndex, const rct_object_entry *entry, int* chunkSi
gLastLoadedObjectChunkData = chunk;
if (RCT2_GLOBAL(0x9ADAFD, uint8) != 0) {
object_paint(objectType, 0, groupIndex, objectType, 0, (int)chunk, 0, 0);
object_load(objectType, chunk, groupIndex);
}
return 1;
}
@ -151,7 +151,7 @@ int object_load_file(int groupIndex, const rct_object_entry *entry, int* chunkSi
*
* rct2: 0x006A985D
*/
int object_load(int groupIndex, rct_object_entry *entry, int* chunkSize)
int object_load_chunk(int groupIndex, rct_object_entry *entry, int* chunkSize)
{
// Alow chunkSize to be null
int tempChunkSize;
@ -184,7 +184,8 @@ int object_load(int groupIndex, rct_object_entry *entry, int* chunkSize)
* ebx: file
* ebp: entry
*/
int write_object_file(SDL_RWops *rw, rct_object_entry* entry){
int write_object_file(SDL_RWops *rw, rct_object_entry* entry)
{
uint8 entryGroupIndex = 0, type = 0;
uint8* chunk = 0;
@ -192,7 +193,7 @@ int write_object_file(SDL_RWops *rw, rct_object_entry* entry){
chunk = object_entry_groups[type].chunks[entryGroupIndex];
object_paint(type, 1, entryGroupIndex, type, 0, (int)chunk, 0, 0);
object_unload(type, chunk);
rct_object_entry_extended* installed_entry = &object_entry_groups[type].entries[entryGroupIndex];
uint8* dst_buffer = malloc(0x600000);
@ -243,7 +244,7 @@ int object_load_packed(SDL_RWops* rw)
int type = entry.flags & 0x0F;
if (object_paint(type, 2, 0, type, 0, (int)chunk, 0, 0)) {
if (!object_test(type, chunk)) {
log_error("Packed object failed paint test.");
rct2_free(chunk);
return 0;
@ -340,7 +341,7 @@ int object_load_packed(SDL_RWops* rw)
*
* rct2: 0x006A9CAF
*/
void object_unload(rct_object_entry *entry)
void object_unload_chunk(rct_object_entry *entry)
{
uint8 object_type, object_index;
if (!find_object_in_entry_group(entry, &object_type, &object_index)){
@ -349,7 +350,7 @@ void object_unload(rct_object_entry *entry)
uint8* chunk = object_entry_groups[object_type].chunks[object_index];
object_paint(object_type, 1, 0, 0, 0, (int)chunk, 0, 0);
object_unload(object_type, chunk);
rct2_free(chunk);
object_entry_groups[object_type].chunks[object_index] = (uint8*)-1;
@ -434,7 +435,7 @@ int object_chunk_load_image_directory(uint8_t** chunk)
typedef bool (*object_load_func)(void *objectEntry, uint32 entryIndex);
typedef void (*object_unload_func)(void *objectEntry);
typedef bool (*object_test_func)(void *objectEntry);
typedef void (*object_paint_func)(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y);
typedef void (*object_paint_func)(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y);
typedef void (*object_desc_func)(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y);
/**
@ -452,7 +453,7 @@ typedef struct {
// Ride (rct2: 0x006E6E2A)
///////////////////////////////////////////////////////////////////////////////
bool object_type_ride_load(void *objectEntry, uint32 entryIndex)
static bool object_type_ride_load(void *objectEntry, uint32 entryIndex)
{
rct_ride_type *rideEntry = (rct_ride_type*)objectEntry;
@ -706,7 +707,7 @@ bool object_type_ride_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_ride_unload(void *objectEntry)
static void object_type_ride_unload(void *objectEntry)
{
rct_ride_type *rideEntry = (rct_ride_type*)objectEntry;
rideEntry->name = 0;
@ -746,7 +747,7 @@ void object_type_ride_unload(void *objectEntry)
rideEntry->vehicle_preset_list = NULL;
}
bool object_type_ride_test(void *objectEntry)
static bool object_type_ride_test(void *objectEntry)
{
rct_ride_type* rideEntry = (rct_ride_type*)objectEntry;
if (rideEntry->excitement_multipler > 75) return false;
@ -755,7 +756,7 @@ bool object_type_ride_test(void *objectEntry)
return true;
}
void object_type_ride_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_ride_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_ride_type *rideEntry = (rct_ride_type*)objectEntry;
int imageId = rideEntry->images_offset;
@ -768,7 +769,7 @@ void object_type_ride_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo
gfx_draw_sprite(dpi, imageId, x - 56, y - 56, 0);
}
void object_type_ride_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_ride_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_ride_type *rideEntry = (rct_ride_type*)objectEntry;
@ -790,7 +791,7 @@ void object_type_ride_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *
gfx_draw_string_left_wrapped(dpi, &stringId, x, y + 5, width, 1191, 0);
}
const object_type_vtable object_type_ride_vtable[] = {
static const object_type_vtable object_type_ride_vtable[] = {
object_type_ride_load,
object_type_ride_unload,
object_type_ride_test,
@ -802,7 +803,7 @@ const object_type_vtable object_type_ride_vtable[] = {
// Small Scenery (rct2: 0x006E3466)
///////////////////////////////////////////////////////////////////////////////
bool object_type_small_scenery_load(void *objectEntry, uint32 entryIndex)
static bool object_type_small_scenery_load(void *objectEntry, uint32 entryIndex)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + (size_t)0x1C);
@ -831,7 +832,7 @@ bool object_type_small_scenery_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_small_scenery_unload(void *objectEntry)
static void object_type_small_scenery_unload(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
sceneryEntry->name = 0;
@ -840,7 +841,7 @@ void object_type_small_scenery_unload(void *objectEntry)
sceneryEntry->small_scenery.scenery_tab_id = 0;
}
bool object_type_small_scenery_test(void *objectEntry)
static bool object_type_small_scenery_test(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
@ -853,7 +854,7 @@ bool object_type_small_scenery_test(void *objectEntry)
return true;
}
void object_type_small_scenery_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_small_scenery_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
dpi = clip_drawpixelinfo(dpi, x - 56, 112, y - 56, 112);
@ -899,12 +900,12 @@ void object_type_small_scenery_paint(void *objectEntry, rct_window *w, rct_drawp
rct2_free(dpi);
}
void object_type_small_scenery_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_small_scenery_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_small_scenery_vtable[] = {
static const object_type_vtable object_type_small_scenery_vtable[] = {
object_type_small_scenery_load,
object_type_small_scenery_unload,
object_type_small_scenery_test,
@ -916,7 +917,7 @@ const object_type_vtable object_type_small_scenery_vtable[] = {
// Large Scenery (rct2: 0x006B92A7)
///////////////////////////////////////////////////////////////////////////////
bool object_type_large_scenery_load(void *objectEntry, uint32 entryIndex)
static bool object_type_large_scenery_load(void *objectEntry, uint32 entryIndex)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + (size_t)0x1A);
@ -964,7 +965,7 @@ bool object_type_large_scenery_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_large_scenery_unload(void *objectEntry)
static void object_type_large_scenery_unload(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
sceneryEntry->name = 0;
@ -975,7 +976,7 @@ void object_type_large_scenery_unload(void *objectEntry)
sceneryEntry->large_scenery.var_16 = 0;
}
bool object_type_large_scenery_test(void *objectEntry)
static bool object_type_large_scenery_test(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
@ -988,7 +989,7 @@ bool object_type_large_scenery_test(void *objectEntry)
return true;
}
void object_type_large_scenery_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_large_scenery_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
@ -996,12 +997,12 @@ void object_type_large_scenery_paint(void *objectEntry, rct_window *w, rct_drawp
gfx_draw_sprite(dpi, imageId, x, y - 39, 0);
}
void object_type_large_scenery_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_large_scenery_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_large_scenery_vtable[] = {
static const object_type_vtable object_type_large_scenery_vtable[] = {
object_type_large_scenery_load,
object_type_large_scenery_unload,
object_type_large_scenery_test,
@ -1013,7 +1014,7 @@ const object_type_vtable object_type_large_scenery_vtable[] = {
// Wall (rct2: 0x006E5A25)
///////////////////////////////////////////////////////////////////////////////
bool object_type_wall_load(void *objectEntry, uint32 entryIndex)
static bool object_type_wall_load(void *objectEntry, uint32 entryIndex)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + (size_t)0x0E);
@ -1038,7 +1039,7 @@ bool object_type_wall_load(void *objectEntry, uint32 entryIndex)
}
void object_type_wall_unload(void *objectEntry)
static void object_type_wall_unload(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
sceneryEntry->name = 0;
@ -1046,14 +1047,14 @@ void object_type_wall_unload(void *objectEntry)
sceneryEntry->wall.scenery_tab_id = 0;
}
bool object_type_wall_test(void *objectEntry)
static bool object_type_wall_test(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
if (sceneryEntry->wall.price <= 0) return false;
return true;
}
void object_type_wall_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_wall_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
dpi = clip_drawpixelinfo(dpi, x - 56, 112, y - 56, 112);
@ -1082,12 +1083,12 @@ void object_type_wall_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo
rct2_free(dpi);
}
void object_type_wall_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_wall_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_wall_vtable[] = {
static const object_type_vtable object_type_wall_vtable[] = {
object_type_wall_load,
object_type_wall_unload,
object_type_wall_test,
@ -1099,7 +1100,7 @@ const object_type_vtable object_type_wall_vtable[] = {
// Banner (rct2: 0x006BA84E)
///////////////////////////////////////////////////////////////////////////////
bool object_type_banner_load(void *objectEntry, uint32 entryIndex)
static bool object_type_banner_load(void *objectEntry, uint32 entryIndex)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + (size_t)0x0C);
@ -1123,7 +1124,7 @@ bool object_type_banner_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_banner_unload(void *objectEntry)
static void object_type_banner_unload(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
sceneryEntry->name = 0;
@ -1131,14 +1132,14 @@ void object_type_banner_unload(void *objectEntry)
sceneryEntry->banner.scenery_tab_id = 0;
}
bool object_type_banner_test(void *objectEntry)
static bool object_type_banner_test(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
if (sceneryEntry->banner.price <= 0) return false;
return true;
}
void object_type_banner_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_banner_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
@ -1147,12 +1148,12 @@ void object_type_banner_paint(void *objectEntry, rct_window *w, rct_drawpixelinf
gfx_draw_sprite(dpi, imageId + 1, x, y, 0);
}
void object_type_banner_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_banner_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_banner_vtable[] = {
static const object_type_vtable object_type_banner_vtable[] = {
object_type_banner_load,
object_type_banner_unload,
object_type_banner_test,
@ -1164,7 +1165,7 @@ const object_type_vtable object_type_banner_vtable[] = {
// Path (rct2: 0x006A8621)
///////////////////////////////////////////////////////////////////////////////
bool object_type_path_load(void *objectEntry, uint32 entryIndex)
static bool object_type_path_load(void *objectEntry, uint32 entryIndex)
{
rct_path_type *pathEntry = (rct_path_type*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + (size_t)0x0E);
@ -1196,7 +1197,7 @@ bool object_type_path_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_path_unload(void *objectEntry)
static void object_type_path_unload(void *objectEntry)
{
rct_path_type *pathEntry = (rct_path_type*)objectEntry;
pathEntry->string_idx = 0;
@ -1204,26 +1205,26 @@ void object_type_path_unload(void *objectEntry)
pathEntry->bridge_image = 0;
}
bool object_type_path_test(void *objectEntry)
static bool object_type_path_test(void *objectEntry)
{
rct_path_type *pathEntry = (rct_path_type*)objectEntry;
if (pathEntry->var_0A >= 2) return false;
return true;
}
void object_type_path_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_path_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_path_type *pathEntry = (rct_path_type*)objectEntry;
gfx_draw_sprite(dpi, pathEntry->image + 71, x - 49, y - 17, 0);
gfx_draw_sprite(dpi, pathEntry->image + 72, x + 4, y - 17, 0);
}
void object_type_path_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_path_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_path_vtable[] = {
static const object_type_vtable object_type_path_vtable[] = {
object_type_path_load,
object_type_path_unload,
object_type_path_test,
@ -1235,7 +1236,7 @@ const object_type_vtable object_type_path_vtable[] = {
// Path Item (rct2: 0x006A86E2)
///////////////////////////////////////////////////////////////////////////////
bool object_type_path_bit_load(void *objectEntry, uint32 entryIndex)
static bool object_type_path_bit_load(void *objectEntry, uint32 entryIndex)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + (size_t)0x0E);
@ -1259,7 +1260,7 @@ bool object_type_path_bit_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_path_bit_unload(void *objectEntry)
static void object_type_path_bit_unload(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
sceneryEntry->name = 0;
@ -1267,25 +1268,25 @@ void object_type_path_bit_unload(void *objectEntry)
sceneryEntry->path_bit.scenery_tab_id = 0;
}
bool object_type_path_bit_test(void *objectEntry)
static bool object_type_path_bit_test(void *objectEntry)
{
rct_scenery_entry *sceneryEntry = (rct_scenery_entry*)objectEntry;
if (sceneryEntry->path_bit.price <= 0) return false;
return true;
}
void object_type_path_bit_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_path_bit_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_scenery_entry* sceneryEntry = (rct_scenery_entry*)objectEntry;
gfx_draw_sprite(dpi, sceneryEntry->image, x - 22, y - 24, 0);
}
void object_type_path_bit_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_path_bit_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_path_bit_vtable[] = {
static const object_type_vtable object_type_path_bit_vtable[] = {
object_type_path_bit_load,
object_type_path_bit_unload,
object_type_path_bit_test,
@ -1297,7 +1298,7 @@ const object_type_vtable object_type_path_bit_vtable[] = {
// Scenery Set (rct2: 0x006B93AA)
///////////////////////////////////////////////////////////////////////////////
bool object_type_scenery_set_load(void *objectEntry, uint32 entryIndex)
static bool object_type_scenery_set_load(void *objectEntry, uint32 entryIndex)
{
rct_scenery_set_entry *scenerySetEntry = (rct_scenery_set_entry*)objectEntry;
uint8 *extendedEntryData = (uint8*)((size_t)objectEntry + sizeof(rct_scenery_set_entry));
@ -1355,7 +1356,7 @@ bool object_type_scenery_set_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_scenery_set_unload(void *objectEntry)
static void object_type_scenery_set_unload(void *objectEntry)
{
rct_scenery_set_entry *scenerySetEntry = (rct_scenery_set_entry*)objectEntry;
scenerySetEntry->name = 0;
@ -1365,24 +1366,24 @@ void object_type_scenery_set_unload(void *objectEntry)
memset(scenerySetEntry->scenery_entries, 0, 256);
}
bool object_type_scenery_set_test(void *objectEntry)
static bool object_type_scenery_set_test(void *objectEntry)
{
return true;
}
void object_type_scenery_set_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_scenery_set_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_scenery_set_entry *scenerySetEntry = (rct_scenery_set_entry*)objectEntry;
int imageId = scenerySetEntry->image + 0x20600001;
gfx_draw_sprite(dpi, imageId, x - 15, y - 14, 0);
}
void object_type_scenery_set_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_scenery_set_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_scenery_set_vtable[] = {
static const object_type_vtable object_type_scenery_set_vtable[] = {
object_type_scenery_set_load,
object_type_scenery_set_unload,
object_type_scenery_set_test,
@ -1409,19 +1410,19 @@ bool object_type_park_entrance_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_park_entrance_unload(void *objectEntry)
static void object_type_park_entrance_unload(void *objectEntry)
{
rct_entrance_type *entranceType = (rct_entrance_type*)objectEntry;
entranceType->string_idx = 0;
entranceType->image_id = 0;
}
bool object_type_park_entrance_test(void *objectEntry)
static bool object_type_park_entrance_test(void *objectEntry)
{
return true;
}
void object_type_park_entrance_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_park_entrance_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_entrance_type *entranceType = (rct_entrance_type*)objectEntry;
@ -1438,12 +1439,12 @@ void object_type_park_entrance_paint(void *objectEntry, rct_window *w, rct_drawp
rct2_free(dpi);
}
void object_type_park_entrance_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_park_entrance_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_park_entrance_vtable[] = {
static const object_type_vtable object_type_park_entrance_vtable[] = {
object_type_park_entrance_load,
object_type_park_entrance_unload,
object_type_park_entrance_test,
@ -1455,7 +1456,7 @@ const object_type_vtable object_type_park_entrance_vtable[] = {
// Water (rct2: 0x006E6E2A)
///////////////////////////////////////////////////////////////////////////////
bool object_type_water_load(void *objectEntry, uint32 entryIndex)
static bool object_type_water_load(void *objectEntry, uint32 entryIndex)
{
rct_water_type *waterEntry = (rct_water_type*)objectEntry;
@ -1479,7 +1480,7 @@ bool object_type_water_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_water_unload(void *objectEntry)
static void object_type_water_unload(void *objectEntry)
{
rct_water_type *waterEntry = (rct_water_type*)objectEntry;
waterEntry->string_idx = 0;
@ -1488,23 +1489,23 @@ void object_type_water_unload(void *objectEntry)
waterEntry->var_0A = 0;
}
bool object_type_water_test(void *objectEntry)
static bool object_type_water_test(void *objectEntry)
{
return true;
}
void object_type_water_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_water_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Write (no image)
gfx_draw_string_centred(dpi, 3326, x, y, 0, NULL);
}
void object_type_water_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_water_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Not required
}
const object_type_vtable object_type_water_vtable[] = {
static const object_type_vtable object_type_water_vtable[] = {
object_type_water_load,
object_type_water_unload,
object_type_water_test,
@ -1516,7 +1517,7 @@ const object_type_vtable object_type_water_vtable[] = {
// Stex (rct2: 0x0066B355)
///////////////////////////////////////////////////////////////////////////////
bool object_type_stex_load(void *objectEntry, uint32 entryIndex)
static bool object_type_stex_load(void *objectEntry, uint32 entryIndex)
{
rct_stex_entry *stexEntry = (rct_stex_entry*)objectEntry;
uint8 *stringTable = (uint8*)((size_t)objectEntry + (size_t)0x08);
@ -1532,7 +1533,7 @@ bool object_type_stex_load(void *objectEntry, uint32 entryIndex)
return true;
}
void object_type_stex_unload(void *objectEntry)
static void object_type_stex_unload(void *objectEntry)
{
rct_stex_entry *stexEntry = (rct_stex_entry*)objectEntry;
stexEntry->scenario_name = 0;
@ -1540,18 +1541,18 @@ void object_type_stex_unload(void *objectEntry)
stexEntry->details = 0;
}
bool object_type_stex_test(void *objectEntry)
static bool object_type_stex_test(void *objectEntry)
{
return true;
}
void object_type_stex_paint(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_stex_paint(void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
// Write (no image)
gfx_draw_string_centred(dpi, 3326, x, y, 0, NULL);
}
void object_type_stex_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
static void object_type_stex_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
rct_stex_entry *stexEntry = (rct_stex_entry*)objectEntry;
rct_string_id stringId = stexEntry->details;
@ -1559,7 +1560,7 @@ void object_type_stex_desc(void *objectEntry, rct_window *w, rct_drawpixelinfo *
gfx_draw_string_left_wrapped(dpi, &stringId, x, y, width, 3168, 0);
}
const object_type_vtable object_type_stex_vtable[] = {
static const object_type_vtable object_type_stex_vtable[] = {
object_type_stex_load,
object_type_stex_unload,
object_type_stex_test,
@ -1569,7 +1570,7 @@ const object_type_vtable object_type_stex_vtable[] = {
///////////////////////////////////////////////////////////////////////////////
const object_type_vtable * const object_type_vtables[] = {
static const object_type_vtable * const object_type_vtables[] = {
object_type_ride_vtable,
object_type_small_scenery_vtable,
object_type_large_scenery_vtable,
@ -1583,30 +1584,39 @@ const object_type_vtable * const object_type_vtables[] = {
object_type_stex_vtable
};
int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp)
bool object_load(int type, void *objectEntry, uint32 entryIndex)
{
assert(type >= OBJECT_TYPE_RIDE && type <= OBJECT_TYPE_SCENARIO_TEXT);
const object_type_vtable *vtable = object_type_vtables[type];
switch (eax & 0xFF) {
case 0:
return vtable->load((void*)esi, ebx) ? 0 : 1;
case 1:
vtable->unload((void*)esi);
return 0;
case 2:
return vtable->test((void*)esi) ? 0 : 1;
case 3:
if (((eax >> 8) & 0xFF) == 0) {
vtable->paint((void*)ebp, (rct_window*)esi, (rct_drawpixelinfo*)edi, ecx, edx);
} else {
vtable->desc((void*)ebp, (rct_window*)esi, (rct_drawpixelinfo*)edi, ecx, edx);
}
return 0;
default:
assert(false);
return 0;
}
return vtable->load(objectEntry, entryIndex) ? 0 : 1;
}
void object_unload(int type, void *objectEntry)
{
assert(type >= OBJECT_TYPE_RIDE && type <= OBJECT_TYPE_SCENARIO_TEXT);
const object_type_vtable *vtable = object_type_vtables[type];
vtable->unload(objectEntry);
}
bool object_test(int type, void *objectEntry)
{
assert(type >= OBJECT_TYPE_RIDE && type <= OBJECT_TYPE_SCENARIO_TEXT);
const object_type_vtable *vtable = object_type_vtables[type];
return vtable->test(objectEntry);
}
void object_paint(int type, void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
assert(type >= OBJECT_TYPE_RIDE && type <= OBJECT_TYPE_SCENARIO_TEXT);
const object_type_vtable *vtable = object_type_vtables[type];
vtable->paint(objectEntry, dpi, x, y);
}
void object_desc(int type, void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y)
{
assert(type >= OBJECT_TYPE_RIDE && type <= OBJECT_TYPE_SCENARIO_TEXT);
const object_type_vtable *vtable = object_type_vtables[type];
vtable->desc(objectEntry, w, dpi, x, y);
}
/**
@ -1663,7 +1673,7 @@ int object_get_scenario_text(rct_object_entry *entry)
return 0;
}
if (object_paint(openedEntry.flags & 0x0F, 2, 0, 0, 0, (int)chunk, 0, 0)) {
if (!object_test(openedEntry.flags & 0x0F, chunk)) {
// This is impossible for STEX entries to fail.
log_error("Opened object failed paint test.");
RCT2_GLOBAL(0x00F42BD9, uint8) = 3;
@ -1686,7 +1696,7 @@ int object_get_scenario_text(rct_object_entry *entry)
memcpy(gTempObjectLoadName, openedEntry.name, 8);
// Not used??
RCT2_GLOBAL(0x009ADAFD, uint8) = 1;
object_paint(openedEntry.flags & 0x0F, 0, 0, 0, 0, (int)chunk, 0, 0);
object_load(openedEntry.flags & 0x0F, chunk, 0);
// Tell text to be loaded into normal address
RCT2_GLOBAL(0x009ADAFC, uint8) = 0;
// Not used??

View File

@ -22,6 +22,7 @@
#define _OBJECT_H_
#include "common.h"
#include "drawing/drawing.h"
#include "platform/platform.h"
// First 0xF of rct_object_entry->flags
@ -108,15 +109,14 @@ int object_load_packed(SDL_RWops* rw);
void object_unload_all();
int check_object_entry(rct_object_entry *entry);
int object_load(int groupIndex, rct_object_entry *entry, int* chunk_size);
int object_load_file(int groupIndex, const rct_object_entry *entry, int* chunkSize, const rct_object_entry *installedObject);
void object_unload(rct_object_entry *entry);
int object_load_chunk(int groupIndex, rct_object_entry *entry, int* chunk_size);
void object_unload_chunk(rct_object_entry *entry);
int object_get_scenario_text(rct_object_entry *entry);
void object_free_scenario_text();
int object_get_length(rct_object_entry *entry);
int object_entry_compare(const rct_object_entry *a, const rct_object_entry *b);
int object_calculate_checksum(const rct_object_entry *entry, const uint8 *data, int dataLength);
int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp);
rct_object_entry *object_get_next(rct_object_entry *entry);
int write_object_file(SDL_RWops* rw, rct_object_entry* entry);
void reset_loaded_objects();
@ -129,4 +129,9 @@ char *object_get_name(rct_object_entry *entry);
rct_object_filters *get_object_filter(int index);
bool object_load(int type, void *objectEntry, uint32 entryIndex);
void object_unload(int type, void *objectEntry);
bool object_test(int type, void *objectEntry);
void object_paint(int type, void *objectEntry, rct_drawpixelinfo *dpi, sint32 x, sint32 y);
#endif

View File

@ -212,7 +212,7 @@ void reset_loaded_objects()
for (int j = 0; j < object_entry_group_counts[type]; j++){
uint8* chunk = object_entry_groups[type].chunks[j];
if (chunk != (uint8*)-1)
object_paint(type, 0, j, type, 0, (int)chunk, 0, 0);
object_load(type, chunk, j);
}
}
}
@ -548,7 +548,7 @@ int object_read_and_load_entries(SDL_RWops* rw)
}
// Load the obect
if (!object_load(entryGroupIndex, &entries[i], NULL)) {
if (!object_load_chunk(entryGroupIndex, &entries[i], NULL)) {
log_error("failed to load entry: %.8s", entries[i].name);
memcpy((char*)0x13CE952, &entries[i], sizeof(rct_object_entry));
load_fail = 1;
@ -579,7 +579,7 @@ void object_unload_all()
for (i = 0; i < OBJECT_ENTRY_GROUP_COUNT; i++)
for (j = 0; j < object_entry_group_counts[i]; j++)
if (object_entry_groups[i].chunks[j] != (uint8*)0xFFFFFFFF)
object_unload((rct_object_entry*)&object_entry_groups[i].entries[j]);
object_unload_chunk((rct_object_entry*)&object_entry_groups[i].entries[j]);
reset_loaded_objects();
}
@ -760,7 +760,7 @@ static uint32 install_object_entry(rct_object_entry* entry, rct_object_entry* in
log_error("Incorrect number of vanilla RCT2 objects.");
gNumInstalledRCT2Objects--;
gInstalledObjectsCount--;
object_unload(entry);
object_unload_chunk(entry);
return 0;
}
}
@ -806,7 +806,7 @@ static uint32 install_object_entry(rct_object_entry* entry, rct_object_entry* in
uint32 size_of_object = installed_entry_pointer - (uint8*)installed_entry;
object_unload(entry);
object_unload_chunk(entry);
return size_of_object;
}

View File

@ -349,7 +349,7 @@ static void rct1_load_default_objects()
continue;
}
if (!object_load(j, &entries[j], NULL)) {
if (!object_load_chunk(j, &entries[j], NULL)) {
error_string_quit(0x99990000 + (i * 0x100) + j, -1);
return;
}
@ -359,7 +359,7 @@ static void rct1_load_default_objects()
// Water is a special case
rct_object_entry *waterEntries = (rct_object_entry*)RCT1DefaultObjects[9].entries;
rct_object_entry *waterEntry = &waterEntries[RCT2_GLOBAL(0x01358841, uint8) == 0 ? 0 : 1];
if (!object_load(0, waterEntry, NULL)) {
if (!object_load_chunk(0, waterEntry, NULL)) {
error_string_quit(0x99990900, -1);
return;
}

View File

@ -3173,7 +3173,7 @@ rct_track_design *temp_track_get_info(char* path, uint8** preview)
return NULL;
}
if (!object_load(0, &loaded_track->vehicle_object, NULL)){
if (!object_load_chunk(0, &loaded_track->vehicle_object, NULL)){
if (preview != NULL) *preview = NULL;
log_error("Failed to load track (vehicle load fail): %s", path);
return NULL;

View File

@ -787,7 +787,7 @@ static void window_editor_inventions_list_paint(rct_window *w, rct_drawpixelinfo
if (chunk == NULL || chunk == (void*)0xFFFFFFFF)
return;
object_paint(objectEntryType, 3, objectEntryType, x, y, 0, (int)dpi, (int)chunk);
object_paint(objectEntryType, chunk, dpi, x, y);
// Item name
x = w->x + ((widget->left + widget->right) / 2) + 1;

View File

@ -38,6 +38,7 @@
#include "../util/util.h"
#include "../world/footpath.h"
void object_desc(int type, void *objectEntry, rct_window *w, rct_drawpixelinfo *dpi, sint32 x, sint32 y);
enum {
FILTER_RCT2 = (1 << 0),
@ -757,7 +758,7 @@ void unload_unselected_objects(){
for (int i = gInstalledObjectsCount; i > 0; --i){
if (!(*selection_flags & OBJECT_SELECTION_FLAG_SELECTED)){
remove_selected_objects_from_research(installedObject);
object_unload(installedObject);
object_unload_chunk(installedObject);
}
selection_flags++;
installedObject = object_get_next(installedObject);
@ -1348,7 +1349,7 @@ static void window_editor_object_selection_paint(rct_window *w, rct_drawpixelinf
widget = &w->widgets[WIDX_PREVIEW];
x = w->x + (widget->left + widget->right) / 2 + 1;
y = w->y + (widget->top + widget->bottom) / 2 + 1;
object_paint(type, 3, type, x, y, 0, (int)dpi, (int)stex_entry);
object_paint(type, stex_entry, dpi, x, y);
// Draw name of object
x = w->x + (widget->left + widget->right) / 2 + 1;
@ -1396,7 +1397,7 @@ static void window_editor_object_selection_paint(rct_window *w, rct_drawpixelinf
// Draw description of object
x = w->x + w->widgets[WIDX_LIST].right + 4;
y += 15;
object_paint(type, 259, type, x, y, (int)w, (int)dpi, (int)stex_entry);
object_desc(type, stex_entry, w, dpi, x, y);
// Draw object source
source = (highlightedEntry->flags & 0xF0) >> 4;
@ -1981,7 +1982,7 @@ static void editor_load_selected_objects()
uint8 entry_index, entry_type;
if (!find_object_in_entry_group(installed_entry, &entry_type, &entry_index)){
int chunk_size;
if (!object_load(-1, installed_entry, &chunk_size)) {
if (!object_load_chunk(-1, installed_entry, &chunk_size)) {
log_error("Failed to load entry %.8s", installed_entry->name);
}
}