mirror of https://github.com/OpenRCT2/OpenRCT2.git
Implement game action for banner naming.
This commit is contained in:
parent
b45609a278
commit
417a2586b6
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@ -25,6 +25,7 @@
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#include <openrct2/sprites.h>
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#include <openrct2/world/Banner.h>
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#include <openrct2/world/Scenery.h>
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#include <openrct2/actions/BannerSetNameAction.hpp>
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#define WW 113
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#define WH 96
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@ -286,10 +287,10 @@ static void window_banner_dropdown(rct_window *w, rct_widgetindex widgetIndex, s
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*/
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static void window_banner_textinput(rct_window *w, rct_widgetindex widgetIndex, char *text)
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{
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if (widgetIndex == WIDX_BANNER_TEXT && text != nullptr) {
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game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 0)), GAME_COMMAND_SET_BANNER_NAME, *((sint32*)(text + 8)), *((sint32*)(text + 4)));
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game_do_command(2, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 12)), GAME_COMMAND_SET_BANNER_NAME, *((sint32*)(text + 20)), *((sint32*)(text + 16)));
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game_do_command(0, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 24)), GAME_COMMAND_SET_BANNER_NAME, *((sint32*)(text + 32)), *((sint32*)(text + 28)));
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if (widgetIndex == WIDX_BANNER_TEXT && text != nullptr)
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{
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auto bannerSetNameAction = BannerSetNameAction(w->number, text);
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GameActions::Execute(&bannerSetNameAction);
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}
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}
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@ -1746,7 +1746,7 @@ GAME_COMMAND_POINTER * new_game_command_table[GAME_COMMAND_COUNT] = {
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game_command_set_banner_colour,
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game_command_set_land_ownership,
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game_command_clear_scenery,
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game_command_set_banner_name,
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nullptr,
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nullptr,
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game_command_set_banner_style,
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game_command_set_sign_style,
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@ -82,7 +82,7 @@ enum GAME_COMMAND
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GAME_COMMAND_SET_BANNER_COLOUR,
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GAME_COMMAND_SET_LAND_OWNERSHIP,
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GAME_COMMAND_CLEAR_SCENERY,
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GAME_COMMAND_SET_BANNER_NAME,
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GAME_COMMAND_SET_BANNER_NAME, // GA
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GAME_COMMAND_SET_SIGN_NAME, // GA
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GAME_COMMAND_SET_BANNER_STYLE,
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GAME_COMMAND_SET_SIGN_STYLE,
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@ -0,0 +1,104 @@
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#pragma region Copyright (c) 2014-2018 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#pragma once
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#include "../Context.h"
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#include "../core/MemoryStream.h"
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#include "../core/String.hpp"
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#include "../drawing/Drawing.h"
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#include "../localisation/StringIds.h"
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#include "../ui/UiContext.h"
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#include "../world/Sprite.h"
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#include "../world/Banner.h"
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#include "../windows/Intent.h"
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#include "GameAction.h"
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using namespace OpenRCT2;
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struct BannerSetNameAction : public GameActionBase<GAME_COMMAND_SET_BANNER_NAME, GameActionResult>
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{
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private:
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sint32 _bannerIndex;
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std::string _name;
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public:
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BannerSetNameAction() {}
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BannerSetNameAction(sint32 bannerIndex, const std::string& name)
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: _bannerIndex(bannerIndex),
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_name(name)
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{
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}
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uint16 GetActionFlags() const override
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{
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return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
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}
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void Serialise(DataSerialiser& stream) override
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{
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GameAction::Serialise(stream);
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stream << _bannerIndex << _name;
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}
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GameActionResult::Ptr Query() const override
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{
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if (_bannerIndex >= MAX_BANNERS || _bannerIndex < 0)
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{
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log_warning("Invalid game command for setting banner name, banner id = %d", _bannerIndex);
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return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
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}
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// Ensure user string space.
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rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
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if (string_id != 0)
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{
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user_string_free(string_id);
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}
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else
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{
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return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT);
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}
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return MakeResult();
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}
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GameActionResult::Ptr Execute() const override
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{
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rct_banner* banner = &gBanners[_bannerIndex];
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utf8 *buffer = gCommonStringFormatBuffer;
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utf8 *dst = buffer;
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dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
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String::Set(dst, sizeof(gCommonStringFormatBuffer) - (dst - buffer), _name.c_str(), _name.size());
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rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer);
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if (string_id == 0)
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{
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return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT);
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}
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rct_string_id prev_string_id = banner->string_idx;
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banner->string_idx = string_id;
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user_string_free(prev_string_id);
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auto intent = Intent(INTENT_ACTION_UPDATE_BANNER);
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intent.putExtra(INTENT_EXTRA_BANNER_INDEX, _bannerIndex);
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context_broadcast_intent(&intent);
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return MakeResult();
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}
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};
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@ -31,6 +31,7 @@
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#include "MazeSetTrackAction.hpp"
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#include "SignSetNameAction.hpp"
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#include "ParkSetNameAction.hpp"
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#include "BannerSetNameAction.hpp"
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namespace GameActions
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{
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@ -52,5 +53,6 @@ namespace GameActions
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Register<MazeSetTrackAction>();
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Register<SignSetNameAction>();
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Register<ParkSetNameAction>();
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Register<BannerSetNameAction>();
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}
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}
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@ -285,71 +285,6 @@ static money32 BannerPlace(sint16 x, sint16 y, uint8 pathBaseHeight, uint8 direc
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return bannerEntry->banner.price;
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}
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static money32 BannerSetName(uint8 bannerIndex,
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uint16 nameChunkIndex,
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uint32 nameChunk1,
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uint32 nameChunk2,
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uint32 nameChunk3,
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uint8 flags)
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{
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static char newName[128];
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if (bannerIndex >= MAX_BANNERS)
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{
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log_warning("Invalid game command for setting banner name, banner id = %d", bannerIndex);
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return MONEY32_UNDEFINED;
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}
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rct_banner* banner = &gBanners[bannerIndex];
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gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS;
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size_t indexToOffset[3] = { 24, 0, 12 };
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if (nameChunkIndex > Util::CountOf(indexToOffset))
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{
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log_warning("Invalid chunk index for setting banner name, banner id = %d, index = %d", bannerIndex, nameChunkIndex);
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return MONEY32_UNDEFINED;
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}
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size_t nameChunkOffset = std::min<size_t>(indexToOffset[nameChunkIndex], Util::CountOf(newName) - 12);
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std::memcpy(&newName[0 + nameChunkOffset], &nameChunk1, sizeof(uint32));
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std::memcpy(&newName[4 + nameChunkOffset], &nameChunk2, sizeof(uint32));
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std::memcpy(&newName[8 + nameChunkOffset], &nameChunk3, sizeof(uint32));
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if (nameChunkIndex != 0)
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{
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return 0;
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}
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if (!(flags & GAME_COMMAND_FLAG_APPLY))
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{
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return 0;
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}
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utf8 *buffer = gCommonStringFormatBuffer;
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utf8 *dst = buffer;
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dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
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String::Set(dst, 256, newName, 32);
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rct_string_id stringId = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer);
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if (stringId != 0)
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{
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rct_string_id prevStringId = banner->string_idx;
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banner->string_idx = stringId;
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user_string_free(prevStringId);
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auto intent = Intent(INTENT_ACTION_UPDATE_BANNER);
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intent.putExtra(INTENT_EXTRA_BANNER_INDEX, bannerIndex);
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context_broadcast_intent(&intent);
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}
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else
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{
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gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
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return MONEY32_UNDEFINED;
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}
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return 0;
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}
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static money32 BannerSetStyle(uint8 bannerIndex, uint8 colour, uint8 textColour, uint8 bannerFlags, uint8 flags)
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{
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if (bannerIndex >= MAX_BANNERS)
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@ -662,18 +597,6 @@ void game_command_place_banner(sint32* eax, sint32* ebx, sint32* ecx, sint32* ed
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);
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}
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void game_command_set_banner_name(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
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{
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*ebx = BannerSetName(
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*ecx & 0xFF,
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*eax & 0xFFFF,
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*edx,
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*ebp,
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*edi,
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*ebx & 0xFF
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);
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}
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void game_command_set_banner_style(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
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{
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*ebx = BannerSetStyle(
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