Scenario select cleanup (#19899)

* Move private functions to privat

Fix init

* Minor style cleanup

* Apply review comments

* Apply further review comments
This commit is contained in:
Duncan 2023-04-11 22:47:53 +01:00 committed by GitHub
parent 9493af44dd
commit 437329bb13
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 318 additions and 329 deletions

View File

@ -309,7 +309,7 @@ namespace OpenRCT2::Scripting
auto dukValue = GetScenarioFile(path);
_scriptEngine.ExecutePluginCall(plugin, callback, { dukValue }, false);
},
false, true);
false);
}
void activateTool(const DukValue& desc)

View File

@ -37,7 +37,7 @@ static constexpr const int32_t TabHeight = 34;
static constexpr const int32_t TrueFontSize = 24;
static constexpr const int32_t WidgetsStart = 17;
static constexpr const int32_t TabsStart = WidgetsStart;
#define INITIAL_NUM_UNLOCKED_SCENARIOS 5
static constexpr const int32_t InitialNumUnlockedScenarios = 5;
constexpr const uint8_t NumTabs = 10;
enum class ListItemType : uint8_t
@ -82,7 +82,7 @@ enum
WIDX_SCENARIOLIST
};
static constexpr const StringId ScenarioOriginStringIds[] = {
static constexpr const StringId kScenarioOriginStringIds[] = {
STR_SCENARIO_CATEGORY_RCT1, STR_SCENARIO_CATEGORY_RCT1_AA, STR_SCENARIO_CATEGORY_RCT1_LL,
STR_SCENARIO_CATEGORY_RCT2, STR_SCENARIO_CATEGORY_RCT2_WW, STR_SCENARIO_CATEGORY_RCT2_TT,
STR_SCENARIO_CATEGORY_UCES, STR_SCENARIO_CATEGORY_REAL_PARKS, STR_SCENARIO_CATEGORY_EXTRAS_PARKS,
@ -90,7 +90,7 @@ static constexpr const StringId ScenarioOriginStringIds[] = {
};
// clang-format off
static Widget window_scenarioselect_widgets[] = {
static Widget _scenarioSelectWidgets[] = {
WINDOW_SHIM(WINDOW_TITLE, WW, WH),
MakeWidget({ TabWidth + 1, WidgetsStart }, { WW, 284 }, WindowWidgetType::Resize, WindowColour::Secondary), // tab content panel
MakeRemapWidget({ 3, TabsStart + (TabHeight * 0) }, { TabWidth, TabHeight}, WindowWidgetType::Tab, WindowColour::Secondary, SPR_G2_SIDEWAYS_TAB), // tab 01
@ -108,121 +108,36 @@ static Widget window_scenarioselect_widgets[] = {
};
// clang-format on
static void WindowScenarioselectInitTabs(WindowBase* w);
static void DrawCategoryHeading(WindowBase* w, DrawPixelInfo* dpi, int32_t left, int32_t right, int32_t y, StringId stringId);
static void InitialiseListItems(WindowBase* w);
static bool IsScenarioVisible(WindowBase* w, const ScenarioIndexEntry* scenario);
static bool IsLockingEnabled(WindowBase* w);
static bool _titleEditor = false;
static bool _disableLocking{};
static std::function<void(std::string_view)> _callback;
static std::vector<ScenarioListItem> _listItems;
static bool ScenarioSelectUseSmallFont()
{
return ThemeGetFlags() & UITHEME_FLAG_USE_ALTERNATIVE_SCENARIO_SELECT_FONT;
}
static int32_t GetScenarioListItemSize()
{
if (!LocalisationService_UseTrueTypeFont())
return TrueFontSize;
// Scenario title
int32_t lineHeight = FontGetLineHeight(FontStyle::Medium);
// 'Completed by' line
lineHeight += FontGetLineHeight(FontStyle::Small);
return lineHeight;
}
WindowBase* WindowScenarioselectOpen(scenarioselect_callback callback, bool titleEditor)
{
if (_titleEditor != titleEditor)
{
_titleEditor = titleEditor;
WindowCloseByClass(WindowClass::ScenarioSelect);
}
auto window = WindowBringToFrontByClass(WindowClass::ScenarioSelect);
if (window != nullptr)
return window;
return WindowScenarioselectOpen(
[callback](std::string_view scenario) { callback(std::string(scenario).c_str()); }, titleEditor, titleEditor);
}
static void WindowScenarioselectInitTabs(WindowBase* w)
{
int32_t showPages = 0;
size_t numScenarios = ScenarioRepositoryGetCount();
for (size_t i = 0; i < numScenarios; i++)
{
const ScenarioIndexEntry* scenario = ScenarioRepositoryGetByIndex(i);
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
{
if (_titleEditor && scenario->SourceGame == ScenarioSource::Other)
continue;
showPages |= 1 << static_cast<uint8_t>(scenario->SourceGame);
}
else
{
int32_t category = scenario->Category;
if (category > SCENARIO_CATEGORY_OTHER)
{
category = SCENARIO_CATEGORY_OTHER;
}
showPages |= 1 << category;
}
}
if (showPages & (1 << gConfigInterface.ScenarioselectLastTab))
{
w->selected_tab = gConfigInterface.ScenarioselectLastTab;
}
else
{
int32_t firstPage = UtilBitScanForward(showPages);
if (firstPage != -1)
{
w->selected_tab = firstPage;
}
}
int32_t y = TabsStart;
for (int32_t i = 0; i < NumTabs; i++)
{
auto& widget = w->widgets[i + WIDX_TAB1];
if (!(showPages & (1 << i)))
{
widget.type = WindowWidgetType::Empty;
continue;
}
widget.type = WindowWidgetType::Tab;
widget.top = y;
widget.bottom = y + (TabHeight - 1);
y += TabHeight;
}
}
class ScenarioSelectWindow final : public Window
{
private:
bool _showLockedInformation = false;
bool _titleEditor = false;
std::function<void(std::string_view)> _callback;
std::vector<ScenarioListItem> _listItems;
public:
ScenarioSelectWindow(std::function<void(std::string_view)> callback, bool isTitleEditor)
: _titleEditor(isTitleEditor)
, _callback(callback)
{
}
void OnOpen() override
{
// Load scenario list
ScenarioRepositoryScan();
widgets = window_scenarioselect_widgets;
WindowScenarioselectInitTabs(this);
InitialiseListItems(this);
WindowInitScrollWidgets(*this);
widgets = _scenarioSelectWidgets;
highlighted_scenario = nullptr;
InitTabs();
InitialiseListItems();
InitScrollWidgets();
}
bool IsTitleEditor() const
{
return _titleEditor;
}
void OnMouseUp(WidgetIndex widgetIndex) override
@ -241,11 +156,11 @@ public:
highlighted_scenario = nullptr;
gConfigInterface.ScenarioselectLastTab = selected_tab;
ConfigSaveDefault();
InitialiseListItems(this);
InitialiseListItems();
Invalidate();
WindowEventResizeCall(this);
WindowEventInvalidateCall(this);
WindowInitScrollWidgets(*this);
OnResize();
OnPrepareDraw();
InitScrollWidgets();
Invalidate();
}
}
@ -261,23 +176,23 @@ public:
FontStyle fontStyle = ScenarioSelectUseSmallFont() ? FontStyle::Small : FontStyle::Medium;
// Text for each tab
for (uint32_t i = 0; i < std::size(ScenarioOriginStringIds); i++)
for (uint32_t i = 0; i < std::size(kScenarioOriginStringIds); i++)
{
Widget* widget = &window_scenarioselect_widgets[WIDX_TAB1 + i];
if (widget->type == WindowWidgetType::Empty)
const Widget& widget = widgets[WIDX_TAB1 + i];
if (widget.type == WindowWidgetType::Empty)
continue;
auto ft = Formatter();
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || IsTitleEditor())
{
ft.Add<StringId>(ScenarioOriginStringIds[i]);
ft.Add<StringId>(kScenarioOriginStringIds[i]);
}
else
{ // old-style
ft.Add<StringId>(ScenarioCategoryStringIds[i]);
}
auto stringCoords = windowPos + ScreenCoordsXY{ widget->midX(), widget->midY() - 3 };
auto stringCoords = windowPos + ScreenCoordsXY{ widget.midX(), widget.midY() - 3 };
DrawTextWrapped(dpi, stringCoords, 87, format, ft, { COLOUR_AQUAMARINE, fontStyle, TextAlignment::CENTRE });
}
@ -289,8 +204,7 @@ public:
{
// Show locked information
auto screenPos = windowPos
+ ScreenCoordsXY{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].right + 4,
window_scenarioselect_widgets[WIDX_TABCONTENT].top + 5 };
+ ScreenCoordsXY{ widgets[WIDX_SCENARIOLIST].right + 4, widgets[WIDX_TABCONTENT].top + 5 };
DrawTextEllipsised(
dpi, screenPos + ScreenCoordsXY{ 85, 0 }, 170, STR_SCENARIO_LOCKED, {}, { TextAlignment::CENTRE });
@ -300,8 +214,7 @@ public:
{
// Show general information about how to start.
auto screenPos = windowPos
+ ScreenCoordsXY{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].right + 4,
window_scenarioselect_widgets[WIDX_TABCONTENT].top + 5 };
+ ScreenCoordsXY{ widgets[WIDX_SCENARIOLIST].right + 4, widgets[WIDX_TABCONTENT].top + 5 };
DrawTextWrapped(dpi, screenPos + ScreenCoordsXY{ 0, 15 }, 170, STR_SCENARIO_HOVER_HINT);
}
@ -322,9 +235,7 @@ public:
}
// Scenario name
auto screenPos = windowPos
+ ScreenCoordsXY{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].right + 4,
window_scenarioselect_widgets[WIDX_TABCONTENT].top + 5 };
auto screenPos = windowPos + ScreenCoordsXY{ widgets[WIDX_SCENARIOLIST].right + 4, widgets[WIDX_TABCONTENT].top + 5 };
auto ft = Formatter();
ft.Add<StringId>(STR_STRING);
ft.Add<const char*>(scenario->Name);
@ -379,12 +290,6 @@ public:
}
}
void OnClose() override
{
_listItems.clear();
_listItems.shrink_to_fit();
}
void OnPrepareDraw() override
{
pressed_widgets &= ~(
@ -396,8 +301,8 @@ public:
ResizeFrameWithPage();
const int32_t bottomMargin = gConfigGeneral.DebuggingTools ? 17 : 5;
window_scenarioselect_widgets[WIDX_SCENARIOLIST].right = width - 179;
window_scenarioselect_widgets[WIDX_SCENARIOLIST].bottom = height - bottomMargin;
widgets[WIDX_SCENARIOLIST].right = width - 179;
widgets[WIDX_SCENARIOLIST].bottom = height - bottomMargin;
}
ScreenSize OnScrollGetSize(int32_t scrollIndex) override
@ -487,7 +392,7 @@ public:
OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::Click1, 0, windowPos.x + (width / 2));
gFirstTimeSaving = true;
_callback(listItem.scenario.scenario->Path);
if (_titleEditor)
if (IsTitleEditor())
{
Close();
return;
@ -532,7 +437,7 @@ public:
{
const int32_t horizontalRuleMargin = 4;
DrawCategoryHeading(
this, &dpi, horizontalRuleMargin, listWidth - horizontalRuleMargin, y + 2, listItem.heading.string_id);
dpi, horizontalRuleMargin, listWidth - horizontalRuleMargin, y + 2, listItem.heading.string_id);
y += 18;
break;
}
@ -559,7 +464,7 @@ public:
ft.Add<char*>(buffer);
colour_t colour = isDisabled ? colours[1] | COLOUR_FLAG_INSET : COLOUR_BLACK;
auto darkness = isDisabled ? TextDarkness::Dark : TextDarkness::Regular;
const auto scrollCentre = window_scenarioselect_widgets[WIDX_SCENARIOLIST].width() / 2;
const auto scrollCentre = widgets[WIDX_SCENARIOLIST].width() / 2;
DrawTextBasic(
dpi, { scrollCentre, y + 1 }, format, ft,
@ -569,9 +474,7 @@ public:
if (isCompleted)
{
// Draw completion tick
GfxDrawSprite(
&dpi, ImageId(SPR_MENU_CHECKMARK),
{ window_scenarioselect_widgets[WIDX_SCENARIOLIST].width() - 45, y + 1 });
GfxDrawSprite(&dpi, ImageId(SPR_MENU_CHECKMARK), { widgets[WIDX_SCENARIOLIST].width() - 45, y + 1 });
// Draw completion score
u8string completedByName = "???";
@ -594,224 +497,309 @@ public:
}
}
}
};
static bool IsScenarioVisible(WindowBase* w, const ScenarioIndexEntry* scenario)
{
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
private:
void DrawCategoryHeading(DrawPixelInfo& dpi, int32_t left, int32_t right, int32_t y, StringId stringId) const
{
if (static_cast<uint8_t>(scenario->SourceGame) != w->selected_tab)
{
return false;
}
colour_t baseColour = colours[1];
colour_t lightColour = ColourMapA[baseColour].lighter;
colour_t darkColour = ColourMapA[baseColour].mid_dark;
// Draw string
int32_t centreX = (left + right) / 2;
DrawTextBasic(dpi, { centreX, y }, stringId, {}, { baseColour, TextAlignment::CENTRE });
// Get string dimensions
utf8 buffer[CommonTextBufferSize];
auto bufferPtr = buffer;
OpenRCT2::FormatStringLegacy(bufferPtr, sizeof(buffer), stringId, nullptr);
int32_t categoryStringHalfWidth = (GfxGetStringWidth(bufferPtr, FontStyle::Medium) / 2) + 4;
int32_t strLeft = centreX - categoryStringHalfWidth;
int32_t strRight = centreX + categoryStringHalfWidth;
// Draw light horizontal rule
int32_t lineY = y + 4;
auto lightLineLeftTop1 = ScreenCoordsXY{ left, lineY };
auto lightLineRightBottom1 = ScreenCoordsXY{ strLeft, lineY };
GfxDrawLine(&dpi, { lightLineLeftTop1, lightLineRightBottom1 }, lightColour);
auto lightLineLeftTop2 = ScreenCoordsXY{ strRight, lineY };
auto lightLineRightBottom2 = ScreenCoordsXY{ right, lineY };
GfxDrawLine(&dpi, { lightLineLeftTop2, lightLineRightBottom2 }, lightColour);
// Draw dark horizontal rule
lineY++;
auto darkLineLeftTop1 = ScreenCoordsXY{ left, lineY };
auto darkLineRightBottom1 = ScreenCoordsXY{ strLeft, lineY };
GfxDrawLine(&dpi, { darkLineLeftTop1, darkLineRightBottom1 }, darkColour);
auto darkLineLeftTop2 = ScreenCoordsXY{ strRight, lineY };
auto darkLineRightBottom2 = ScreenCoordsXY{ right, lineY };
GfxDrawLine(&dpi, { darkLineLeftTop2, darkLineRightBottom2 }, darkColour);
}
else
void InitialiseListItems()
{
int32_t category = scenario->Category;
if (category > SCENARIO_CATEGORY_OTHER)
size_t numScenarios = ScenarioRepositoryGetCount();
_listItems.clear();
// Mega park unlock
const uint32_t rct1RequiredCompletedScenarios = (1 << SC_MEGA_PARK) - 1;
uint32_t rct1CompletedScenarios = 0;
std::optional<size_t> megaParkListItemIndex = std::nullopt;
int32_t numUnlocks = InitialNumUnlockedScenarios;
uint8_t currentHeading = UINT8_MAX;
for (size_t i = 0; i < numScenarios; i++)
{
category = SCENARIO_CATEGORY_OTHER;
}
if (category != w->selected_tab)
{
return false;
}
}
return true;
}
const ScenarioIndexEntry* scenario = ScenarioRepositoryGetByIndex(i);
static void InitialiseListItems(WindowBase* w)
{
size_t numScenarios = ScenarioRepositoryGetCount();
_listItems.clear();
if (!IsScenarioVisible(*scenario))
continue;
if (IsTitleEditor() && scenario->SourceGame == ScenarioSource::Other)
continue;
// Mega park unlock
const uint32_t rct1RequiredCompletedScenarios = (1 << SC_MEGA_PARK) - 1;
uint32_t rct1CompletedScenarios = 0;
size_t megaParkListItemIndex = SIZE_MAX;
int32_t numUnlocks = INITIAL_NUM_UNLOCKED_SCENARIOS;
uint8_t currentHeading = UINT8_MAX;
for (size_t i = 0; i < numScenarios; i++)
{
const ScenarioIndexEntry* scenario = ScenarioRepositoryGetByIndex(i);
if (!IsScenarioVisible(w, scenario))
continue;
if (_titleEditor && scenario->SourceGame == ScenarioSource::Other)
continue;
// Category heading
StringId headingStringId = STR_NONE;
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || _titleEditor)
{
if (w->selected_tab != static_cast<uint8_t>(ScenarioSource::Real) && currentHeading != scenario->Category)
// Category heading
StringId headingStringId = STR_NONE;
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || IsTitleEditor())
{
currentHeading = scenario->Category;
headingStringId = ScenarioCategoryStringIds[currentHeading];
}
}
else
{
if (w->selected_tab <= SCENARIO_CATEGORY_EXPERT)
{
if (currentHeading != static_cast<uint8_t>(scenario->SourceGame))
if (selected_tab != static_cast<uint8_t>(ScenarioSource::Real) && currentHeading != scenario->Category)
{
currentHeading = static_cast<uint8_t>(scenario->SourceGame);
headingStringId = ScenarioOriginStringIds[currentHeading];
currentHeading = scenario->Category;
headingStringId = ScenarioCategoryStringIds[currentHeading];
}
}
else if (w->selected_tab == SCENARIO_CATEGORY_OTHER)
{
int32_t category = scenario->Category;
if (category <= SCENARIO_CATEGORY_REAL)
{
category = SCENARIO_CATEGORY_OTHER;
}
if (currentHeading != category)
{
currentHeading = category;
headingStringId = ScenarioCategoryStringIds[category];
}
}
}
if (headingStringId != STR_NONE)
{
ScenarioListItem headerItem;
headerItem.type = ListItemType::Heading;
headerItem.heading.string_id = headingStringId;
_listItems.push_back(std::move(headerItem));
}
// Scenario
ScenarioListItem scenarioItem;
scenarioItem.type = ListItemType::Scenario;
scenarioItem.scenario.scenario = scenario;
if (IsLockingEnabled(w))
{
scenarioItem.scenario.is_locked = numUnlocks <= 0;
if (scenario->Highscore == nullptr)
{
numUnlocks--;
}
else
{
// Mark RCT1 scenario as completed
if (scenario->ScenarioId < SC_MEGA_PARK)
if (selected_tab <= SCENARIO_CATEGORY_EXPERT)
{
rct1CompletedScenarios |= 1 << scenario->ScenarioId;
if (currentHeading != static_cast<uint8_t>(scenario->SourceGame))
{
currentHeading = static_cast<uint8_t>(scenario->SourceGame);
headingStringId = kScenarioOriginStringIds[currentHeading];
}
}
else if (selected_tab == SCENARIO_CATEGORY_OTHER)
{
int32_t category = scenario->Category;
if (category <= SCENARIO_CATEGORY_REAL)
{
category = SCENARIO_CATEGORY_OTHER;
}
if (currentHeading != category)
{
currentHeading = category;
headingStringId = ScenarioCategoryStringIds[category];
}
}
}
// If scenario is Mega Park, keep a reference to it
if (scenario->ScenarioId == SC_MEGA_PARK)
if (headingStringId != STR_NONE)
{
megaParkListItemIndex = _listItems.size() - 1;
ScenarioListItem headerItem;
headerItem.type = ListItemType::Heading;
headerItem.heading.string_id = headingStringId;
_listItems.push_back(std::move(headerItem));
}
// Scenario
ScenarioListItem scenarioItem;
scenarioItem.type = ListItemType::Scenario;
scenarioItem.scenario.scenario = scenario;
if (IsLockingEnabled())
{
scenarioItem.scenario.is_locked = numUnlocks <= 0;
if (scenario->Highscore == nullptr)
{
numUnlocks--;
}
else
{
// Mark RCT1 scenario as completed
if (scenario->ScenarioId < SC_MEGA_PARK)
{
rct1CompletedScenarios |= 1 << scenario->ScenarioId;
}
}
// If scenario is Mega Park, keep a reference to it
if (scenario->ScenarioId == SC_MEGA_PARK)
{
megaParkListItemIndex = _listItems.size() - 1;
}
}
else
{
scenarioItem.scenario.is_locked = false;
}
_listItems.push_back(std::move(scenarioItem));
}
// Mega park handling
if (megaParkListItemIndex.has_value())
{
bool megaParkLocked = (rct1CompletedScenarios & rct1RequiredCompletedScenarios) != rct1RequiredCompletedScenarios;
_listItems[megaParkListItemIndex.value()].scenario.is_locked = megaParkLocked;
if (megaParkLocked && gConfigGeneral.ScenarioHideMegaPark)
{
// Remove mega park
_listItems.pop_back();
// Remove empty headings
for (auto it = _listItems.begin(); it != _listItems.end();)
{
const auto& listItem = *it;
if (listItem.type == ListItemType::Heading)
{
auto nextIt = std::next(it);
if (nextIt == _listItems.end() || nextIt->type == ListItemType::Heading)
{
it = _listItems.erase(it);
continue;
}
}
++it;
}
}
}
}
bool IsScenarioVisible(const ScenarioIndexEntry& scenario) const
{
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || IsTitleEditor())
{
if (static_cast<uint8_t>(scenario.SourceGame) != selected_tab)
{
return false;
}
}
else
{
scenarioItem.scenario.is_locked = false;
}
_listItems.push_back(std::move(scenarioItem));
}
// Mega park handling
if (megaParkListItemIndex != SIZE_MAX)
{
bool megaParkLocked = (rct1CompletedScenarios & rct1RequiredCompletedScenarios) != rct1RequiredCompletedScenarios;
_listItems[megaParkListItemIndex].scenario.is_locked = megaParkLocked;
if (megaParkLocked && gConfigGeneral.ScenarioHideMegaPark)
{
// Remove mega park
_listItems.pop_back();
// Remove empty headings
for (auto it = _listItems.begin(); it != _listItems.end();)
int32_t category = scenario.Category;
if (category > SCENARIO_CATEGORY_OTHER)
{
const auto& listItem = *it;
if (listItem.type == ListItemType::Heading)
{
auto nextIt = std::next(it);
if (nextIt == _listItems.end() || nextIt->type == ListItemType::Heading)
{
it = _listItems.erase(it);
continue;
}
}
++it;
category = SCENARIO_CATEGORY_OTHER;
}
if (category != selected_tab)
{
return false;
}
}
return true;
}
bool IsLockingEnabled() const
{
if (gConfigGeneral.ScenarioSelectMode != SCENARIO_SELECT_MODE_ORIGIN)
return false;
if (!gConfigGeneral.ScenarioUnlockingEnabled)
return false;
if (selected_tab >= 6)
return false;
if (IsTitleEditor())
return false;
return true;
}
void InitTabs()
{
int32_t showPages = 0;
size_t numScenarios = ScenarioRepositoryGetCount();
for (size_t i = 0; i < numScenarios; i++)
{
const ScenarioIndexEntry* scenario = ScenarioRepositoryGetByIndex(i);
if (gConfigGeneral.ScenarioSelectMode == SCENARIO_SELECT_MODE_ORIGIN || IsTitleEditor())
{
if (IsTitleEditor() && scenario->SourceGame == ScenarioSource::Other)
continue;
showPages |= 1 << static_cast<uint8_t>(scenario->SourceGame);
}
else
{
int32_t category = scenario->Category;
if (category > SCENARIO_CATEGORY_OTHER)
{
category = SCENARIO_CATEGORY_OTHER;
}
showPages |= 1 << category;
}
}
if (showPages & (1 << gConfigInterface.ScenarioselectLastTab))
{
selected_tab = gConfigInterface.ScenarioselectLastTab;
}
else
{
int32_t firstPage = UtilBitScanForward(showPages);
if (firstPage != -1)
{
selected_tab = firstPage;
}
}
int32_t y = TabsStart;
for (int32_t i = 0; i < NumTabs; i++)
{
auto& widget = widgets[i + WIDX_TAB1];
if (!(showPages & (1 << i)))
{
widget.type = WindowWidgetType::Empty;
continue;
}
widget.type = WindowWidgetType::Tab;
widget.top = y;
widget.bottom = y + (TabHeight - 1);
y += TabHeight;
}
}
static bool ScenarioSelectUseSmallFont()
{
return ThemeGetFlags() & UITHEME_FLAG_USE_ALTERNATIVE_SCENARIO_SELECT_FONT;
}
static int32_t GetScenarioListItemSize()
{
if (!LocalisationService_UseTrueTypeFont())
return TrueFontSize;
// Scenario title
int32_t lineHeight = FontGetLineHeight(FontStyle::Medium);
// 'Completed by' line
lineHeight += FontGetLineHeight(FontStyle::Small);
return lineHeight;
}
};
WindowBase* WindowScenarioselectOpen(scenarioselect_callback callback, bool titleEditor)
{
return WindowScenarioselectOpen(
[callback](std::string_view scenario) { callback(std::string(scenario).c_str()); }, titleEditor);
}
static void DrawCategoryHeading(WindowBase* w, DrawPixelInfo* dpi, int32_t left, int32_t right, int32_t y, StringId stringId)
WindowBase* WindowScenarioselectOpen(std::function<void(std::string_view)> callback, bool titleEditor)
{
colour_t baseColour = w->colours[1];
colour_t lightColour = ColourMapA[baseColour].lighter;
colour_t darkColour = ColourMapA[baseColour].mid_dark;
// Draw string
int32_t centreX = (left + right) / 2;
DrawTextBasic(*dpi, { centreX, y }, stringId, {}, { baseColour, TextAlignment::CENTRE });
// Get string dimensions
utf8 buffer[CommonTextBufferSize];
auto bufferPtr = buffer;
OpenRCT2::FormatStringLegacy(bufferPtr, sizeof(buffer), stringId, nullptr);
int32_t categoryStringHalfWidth = (GfxGetStringWidth(bufferPtr, FontStyle::Medium) / 2) + 4;
int32_t strLeft = centreX - categoryStringHalfWidth;
int32_t strRight = centreX + categoryStringHalfWidth;
// Draw light horizontal rule
int32_t lineY = y + 4;
auto lightLineLeftTop1 = ScreenCoordsXY{ left, lineY };
auto lightLineRightBottom1 = ScreenCoordsXY{ strLeft, lineY };
GfxDrawLine(dpi, { lightLineLeftTop1, lightLineRightBottom1 }, lightColour);
auto lightLineLeftTop2 = ScreenCoordsXY{ strRight, lineY };
auto lightLineRightBottom2 = ScreenCoordsXY{ right, lineY };
GfxDrawLine(dpi, { lightLineLeftTop2, lightLineRightBottom2 }, lightColour);
// Draw dark horizontal rule
lineY++;
auto darkLineLeftTop1 = ScreenCoordsXY{ left, lineY };
auto darkLineRightBottom1 = ScreenCoordsXY{ strLeft, lineY };
GfxDrawLine(dpi, { darkLineLeftTop1, darkLineRightBottom1 }, darkColour);
auto darkLineLeftTop2 = ScreenCoordsXY{ strRight, lineY };
auto darkLineRightBottom2 = ScreenCoordsXY{ right, lineY };
GfxDrawLine(dpi, { darkLineLeftTop2, darkLineRightBottom2 }, darkColour);
}
static bool IsLockingEnabled(WindowBase* w)
{
if (gConfigGeneral.ScenarioSelectMode != SCENARIO_SELECT_MODE_ORIGIN)
return false;
if (!gConfigGeneral.ScenarioUnlockingEnabled)
return false;
if (w->selected_tab >= 6)
return false;
if (_titleEditor)
return false;
return true;
}
WindowBase* WindowScenarioselectOpen(std::function<void(std::string_view)> callback, bool titleEditor, bool disableLocking)
{
WindowBase* window;
_callback = callback;
_disableLocking = disableLocking;
auto* window = static_cast<ScenarioSelectWindow*>(WindowBringToFrontByClass(WindowClass::ScenarioSelect));
if (window != nullptr)
{
if (window->IsTitleEditor() != titleEditor)
{
WindowCloseByClass(WindowClass::ScenarioSelect);
}
else
{
return window;
}
}
int32_t screenWidth = ContextGetWidth();
int32_t screenHeight = ContextGetHeight();
ScreenCoordsXY screenPos = { (screenWidth - WW) / 2, std::max(TOP_TOOLBAR_HEIGHT + 1, (screenHeight - WH) / 2) };
window = WindowCreate<ScenarioSelectWindow>(WindowClass::ScenarioSelect, screenPos, WW, WH, 0);
window->widgets = window_scenarioselect_widgets;
window->highlighted_scenario = nullptr;
window = WindowCreate<ScenarioSelectWindow>(WindowClass::ScenarioSelect, screenPos, WW, WH, 0, callback, titleEditor);
return window;
}

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@ -102,7 +102,7 @@ WindowBase* WindowGuestListOpen();
WindowBase* WindowGuestListOpenWithFilter(GuestListFilterType type, int32_t index);
WindowBase* WindowStaffFirePromptOpen(Peep* peep);
WindowBase* WindowScenarioselectOpen(scenarioselect_callback callback, bool titleEditor);
WindowBase* WindowScenarioselectOpen(std::function<void(std::string_view)> callback, bool titleEditor, bool disableLocking);
WindowBase* WindowScenarioselectOpen(std::function<void(std::string_view)> callback, bool titleEditor);
WindowBase* WindowErrorOpen(StringId title, StringId message, const class Formatter& formatter);
WindowBase* WindowErrorOpen(std::string_view title, std::string_view message);

View File

@ -581,10 +581,11 @@ WindowBase* WindowBringToFrontByNumber(WindowClass cls, rct_windownumber number)
WindowBase* WindowCreate(
std::unique_ptr<WindowBase>&& w, WindowClass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags);
template<typename T, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
T* WindowCreate(WindowClass cls, const ScreenCoordsXY& pos = {}, int32_t width = 0, int32_t height = 0, uint32_t flags = 0)
template<typename T, typename... TArgs, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
T* WindowCreate(
WindowClass cls, const ScreenCoordsXY& pos = {}, int32_t width = 0, int32_t height = 0, uint32_t flags = 0, TArgs&&... args)
{
return static_cast<T*>(WindowCreate(std::make_unique<T>(), cls, pos, width, height, flags));
return static_cast<T*>(WindowCreate(std::make_unique<T>(std::forward<TArgs>(args)...), cls, pos, width, height, flags));
}
template<typename T, typename... TArgs, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
T* WindowCreate(WindowClass cls, int32_t width, int32_t height, uint32_t flags, TArgs&&... args)