mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix potential nullptr dereference (#15134)
This commit is contained in:
parent
62d66ca9d0
commit
43b7c3a204
|
@ -265,8 +265,11 @@ GameActions::Result::Ptr LargeSceneryPlaceAction::Execute() const
|
||||||
{ curTile, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_MODE_NONE,
|
{ curTile, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_MODE_NONE,
|
||||||
isTree);
|
isTree);
|
||||||
if (canBuild->Error != GameActions::Status::Ok)
|
if (canBuild->Error != GameActions::Status::Ok)
|
||||||
|
{
|
||||||
|
if (banner != nullptr)
|
||||||
{
|
{
|
||||||
DeleteBanner(banner->id);
|
DeleteBanner(banner->id);
|
||||||
|
}
|
||||||
canBuild->ErrorTitle = STR_CANT_POSITION_THIS_HERE;
|
canBuild->ErrorTitle = STR_CANT_POSITION_THIS_HERE;
|
||||||
return canBuild;
|
return canBuild;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue