Move Imaging to core

This commit is contained in:
Ted John 2018-05-07 18:45:15 +01:00
parent 4fa45abec9
commit 4552f6a405
5 changed files with 9 additions and 9 deletions

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@ -21,7 +21,7 @@
#include <jansson.h>
#include "CmdlineSprite.h"
#include "drawing/Drawing.h"
#include "Imaging.h"
#include "core/Imaging.h"
#include "localisation/Language.h"
#include "OpenRCT2.h"
#include "platform/platform.h"

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@ -18,12 +18,12 @@
#include <algorithm>
#include <png.h>
#include "core/FileStream.hpp"
#include "core/Guard.hpp"
#include "core/Memory.hpp"
#include "drawing/Drawing.h"
#include "FileStream.hpp"
#include "Guard.hpp"
#include "Imaging.h"
#include "Memory.hpp"
#include "../drawing/Drawing.h"
namespace Imaging
{

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@ -16,7 +16,7 @@
#pragma once
#include "common.h"
#include "../common.h"
struct rct_drawpixelinfo;
struct rct_palette;

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@ -21,7 +21,7 @@
#include "../audio/audio.h"
#include "../Context.h"
#include "../core/Console.hpp"
#include "../Imaging.h"
#include "../core/Imaging.h"
#include "../OpenRCT2.h"
#include "Screenshot.h"

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@ -25,7 +25,7 @@
#include "../core/String.hpp"
#include "../core/Util.hpp"
#include "../Game.h"
#include "../Imaging.h"
#include "../core/Imaging.h"
#include "../localisation/StringIds.h"
#include "../object/Object.h"
#include "../platform/platform.h"