Merge pull request #1200 from mzmiric5/twitch-window

Twitch window
This commit is contained in:
Ted John 2015-06-02 16:00:35 +01:00
commit 48711988c5
10 changed files with 774 additions and 5 deletions

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@ -3497,7 +3497,7 @@ STR_5160 :{MONTH} {STRINGID}, Year {COMMA16}
STR_5161 :{WHITE}Date Format:
STR_5162 :Day/Month/Year
STR_5163 :Month/Day/Year
STR_5164 :Twitch Channel name
STR_5164 :Twitch Integration Options
STR_5165 :Name peeps after followers
STR_5166 :{SMALLFONT}{BLACK}Will name peeps after channel's Twitch followers
STR_5167 :Track follower peeps
@ -3508,7 +3508,7 @@ STR_5171 :Track chat peeps
STR_5172 :{SMALLFONT}{BLACK}Will turn on tracking information for guests named after Twitch chat participants
STR_5173 :Pull Twitch chat as news
STR_5174 :{SMALLFONT}{BLACK}Will use Twitch chat messages preceded by !news for in game notifications
STR_5175 :Input the name of your Twitch channel
STR_5175 :Login with your Twitch account.
STR_5176 :Enable Twitch integration
STR_5177 :Fullscreen mode:
STR_5178 :{SMALLFONT}{BLACK}Show financial cheats
@ -3587,10 +3587,14 @@ STR_5250 :Title Exit Button
STR_5251 :Title Options Button
STR_5252 :Title Scenario Selection
STR_5253 :Park Information
<<<<<<< HEAD
STR_5254 :Add nausea
STR_5255 :{MEDIUMFONT}{BLACK}All peeps become nauseous
STR_5256 :Create a new theme to make changes to
STR_5257 :{SMALLFONT}{BLACK}Create a new theme based on the current one
STR_5258 :{SMALLFONT}{BLACK}Delete the current theme
STR_5259 :{SMALLFONT}{BLACK}Rename the current theme
STR_5260 :Giant Screenshot
STR_5260 :Giant Screenshot
STR_5261 :Twitch Integration Options
STR_5262 :Log in with Twitch
STR_5263 :{SMALLFONT}{BLACK}Authenticate the game with your Twitch account to enable Twitch features

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@ -112,6 +112,7 @@
<ClCompile Include="..\src\windows\map.c" />
<ClCompile Include="..\src\windows\mapgen.c" />
<ClCompile Include="..\src\windows\map_tooltip.c" />
<ClCompile Include="..\src\windows\multi_text_input.c" />
<ClCompile Include="..\src\windows\music_credits.c" />
<ClCompile Include="..\src\windows\news.c" />
<ClCompile Include="..\src\windows\new_campaign.c" />
@ -143,6 +144,7 @@
<ClCompile Include="..\src\windows\track_list.c" />
<ClCompile Include="..\src\windows\track_manage.c" />
<ClCompile Include="..\src\windows\track_place.c" />
<ClCompile Include="..\src\windows\twitch.c" />
<ClCompile Include="..\src\windows\viewport.c" />
<ClCompile Include="..\src\windows\water.c" />
<ClCompile Include="..\src\windows\themes.c">

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@ -456,6 +456,12 @@
<ClCompile Include="..\src\windows\themes.c">
<Filter>Source\Windows</Filter>
</ClCompile>
<ClCompile Include="..\src\windows\twitch.c">
<Filter>Source\Windows</Filter>
</ClCompile>
<ClCompile Include="..\src\windows\multi_text_input.c">
<Filter>Source\Windows</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\management\award.h">

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@ -406,6 +406,8 @@ enum {
WC_TITLE_OPTIONS = 117,
WC_LAND_RIGHTS = 118,
WC_THEMES = 119,
WC_TWITCH = 120,
WC_MULTI_TEXTINPUT = 121,
// Only used for colour schemes
WC_STAFF = 220,
@ -513,6 +515,7 @@ void window_resize_gui_scenario_editor(int width, int height);
void window_top_toolbar_open();
void window_game_bottom_toolbar_open();
void window_about_open();
void window_twitch_open();
void window_footpath_open();
void window_save_prompt_open();
void window_title_menu_open();
@ -569,6 +572,8 @@ void window_viewport_open();
void window_themes_open();
void window_text_input_open(rct_window* call_w, int call_widget, rct_string_id title, rct_string_id description, rct_string_id existing_text, uint32 existing_args, int maxLength);
void window_text_input_raw_open(rct_window* call_w, int call_widget, rct_string_id title, rct_string_id description, utf8string existing_text, int maxLength);
void window_multi_text_input_open(rct_window* call_w, int call_widget, rct_string_id title, rct_string_id description, rct_string_id existing_text, uint32 existing_args, int maxLength, bool isPass, rct_string_id existing_text2, uint32 existing_args2, int maxLength2, bool isPass2);
void window_multi_text_input_raw_open(rct_window* call_w, int call_widget, rct_string_id title, rct_string_id description, utf8string existing_text, int maxLength, bool isPass, utf8string existing_text2, int maxLength2, bool isPass2);
rct_window *window_mapgen_open();
rct_window *window_loadsave_open(int type);

View File

@ -1426,6 +1426,10 @@ enum {
STR_GIANT_SCREENSHOT = 5260,
STR_TWITCH_WINDOW_TITLE = 5261,
STR_TWITCH_AUTH = 5262,
STR_TWITCH_AUTH_TIP = 5263,
// Have to include resource strings (from scenarios and objects) for the time being now that language is partially working
STR_COUNT = 32768
};

View File

@ -355,7 +355,7 @@ enum {
SPR_G2_TAB_TWITCH = SPR_G2_BEGIN + 5,
SPR_G2_TAB_LAND = SPR_G2_BEGIN + 6,
SPR_G2_PLACEHOLDER = SPR_G2_BEGIN + 7,
SPR_G2_PROMO_UL = SPR_G2_BEGIN + 7,
SPR_G2_ZOOM_IN = SPR_G2_BEGIN + 8,
SPR_G2_ZOOM_IN_DISABLED = SPR_G2_BEGIN + 9,

View File

@ -0,0 +1,566 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John, Duncan Frost
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
/**
* Text Input Window
*
* This is a new window created to replace the windows dialog box
* that is used for inputing new text for ride names and peep names.
*/
#include "../addresses.h"
#include "../config.h"
#include "../platform/platform.h"
#include "../interface/window.h"
#include "../interface/widget.h"
#include "../localisation/localisation.h"
#define WW 250
#define WH 110
enum WINDOW_MULTI_TEXT_INPUT_WIDGET_IDX {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_USERNAME,
WIDX_PASSWORD,
WIDX_CANCEL,
WIDX_OKAY
};
// 0x9DE4E0
static rct_widget window_multi_text_input_widgets[] = {
{ WWT_FRAME, 1, 0, WW - 1, 0, WH - 1, STR_NONE, STR_NONE },
{ WWT_CAPTION, 1, 1, WW - 2, 1, 14, STR_OPTIONS, STR_WINDOW_TITLE_TIP },
{ WWT_CLOSEBOX, 1, WW - 13, WW - 3, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP },
{ WWT_SPINNER, 1, WW - 240, WW - 10, WH - 60, WH - 47, STR_NONE, STR_NONE },
{ WWT_SPINNER, 1, WW - 240, WW - 10, WH - 41, WH - 30, STR_NONE, STR_NONE },
{ WWT_DROPDOWN_BUTTON, 1, WW - 80, WW - 10, WH - 21, WH - 10, STR_CANCEL, STR_NONE },
{ WWT_DROPDOWN_BUTTON, 1, 10, 80, WH - 21, WH - 10, STR_OK, STR_NONE },
{ WIDGETS_END }
};
static void window_multi_text_input_emptysub(){}
static void window_multi_text_input_mouseup();
static void window_multi_text_input_paint();
static void window_multi_text_input_text(int key, rct_window* w);
static void window_multi_text_input_update();
static void window_multi_text_input_close();
static void window_multi_text_input_invalidate();
//0x9A3F7C
static void* window_text_input_events[] = {
window_multi_text_input_close,
window_multi_text_input_mouseup,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_update,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_text,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_emptysub,
window_multi_text_input_invalidate,
window_multi_text_input_paint,
window_multi_text_input_emptysub
};
int input_text_description;
char multi_text_input[512] = { 0 };
char multi_text_input2[512] = { 0 };
rct_windowclass multi_calling_class = 0;
rct_windownumber multi_calling_number = 0;
int multi_calling_widget = 0;
int _multi_maxInputLength;
int _multi_maxInputLength2;
bool _multi_isPass;
bool _multi_isPass2;
int inInput;
void window_multi_text_input_open(
rct_window* call_w,
int call_widget,
rct_string_id title,
rct_string_id description,
rct_string_id existing_text,
uint32 existing_args,
int maxLength,
bool isPass,
rct_string_id existing_text2,
uint32 existing_args2,
int maxLength2,
bool isPass2
) {
_multi_maxInputLength = maxLength;
_multi_maxInputLength2 = maxLength2;
_multi_isPass = isPass;
_multi_isPass2 = isPass2;
window_close_by_class(WC_MULTI_TEXTINPUT);
// Clear the text input buffer
memset(multi_text_input, 0, maxLength);
memset(multi_text_input2, 0, maxLength2);
// Enter in the the text input buffer any existing
// text.
if (existing_text != (rct_string_id)STR_NONE)
format_string(multi_text_input, existing_text, &existing_args);
if (existing_text2 != (rct_string_id)STR_NONE)
format_string(multi_text_input2, existing_text2, &existing_args2);
// In order to prevent strings that exceed the maxLength
// from crashing the game.
multi_text_input[maxLength - 1] = '\0';
multi_text_input2[maxLength2 - 1] = '\0';
// This is the text displayed above the input box
input_text_description = description;
// Work out the existing size of the window
char wrapped_string[512];
char wrapped_string2[512];
strcpy(wrapped_string, multi_text_input);
strcpy(wrapped_string2, multi_text_input2);
int no_lines = 0, font_height = 0;
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
gfx_wrap_string(wrapped_string2, WW - (24 + 13), &no_lines, &font_height);
int height = no_lines * 10 + WH;
// Window will be in the center of the screen
rct_window* w = window_create_centred(
WW,
height,
(uint32*)window_text_input_events,
WC_MULTI_TEXTINPUT,
WF_STICK_TO_FRONT
);
w->widgets = window_multi_text_input_widgets;
w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_USERNAME) | (1 << WIDX_PASSWORD) | (1 << WIDX_CANCEL) | (1 << WIDX_OKAY);
window_multi_text_input_widgets[WIDX_TITLE].image = title;
// Save calling window details so that the information
// can be passed back to the correct window & widget
multi_calling_class = call_w->classification;
multi_calling_number = call_w->number;
multi_calling_widget = call_widget;
platform_start_text_input(multi_text_input, maxLength);
inInput = 0;
window_init_scroll_widgets(w);
w->colours[0] = call_w->colours[0];
w->colours[1] = call_w->colours[1];
w->colours[2] = call_w->colours[2];
}
void window_multi_text_input_raw_open(
rct_window* call_w,
int call_widget,
rct_string_id title,
rct_string_id description,
utf8string existing_text,
int maxLength,
bool isPass,
utf8string existing_text2,
int maxLength2,
bool isPass2
) {
_multi_maxInputLength = maxLength;
_multi_maxInputLength2 = maxLength2;
_multi_isPass = isPass;
_multi_isPass2 = isPass2;
window_close_by_class(WC_MULTI_TEXTINPUT);
// Clear the text input buffer
memset(multi_text_input, 0, maxLength);
memset(multi_text_input2, 0, maxLength2);
// Enter in the the text input buffer any existing
// text.
if (existing_text != NULL)
strncpy(multi_text_input, existing_text, maxLength);
if (existing_text2 != NULL)
strncpy(multi_text_input2, existing_text2, maxLength2);
// In order to prevent strings that exceed the maxLength
// from crashing the game.
multi_text_input[maxLength - 1] = '\0';
multi_text_input2[maxLength2 - 1] = '\0';
// This is the text displayed above the input box
input_text_description = description;
// Work out the existing size of the window
char wrapped_string[512];
char wrapped_string2[512];
strcpy(wrapped_string, multi_text_input);
strcpy(wrapped_string2, multi_text_input2);
int no_lines = 0, font_height = 0;
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
gfx_wrap_string(wrapped_string2, WW - (24 + 13), &no_lines, &font_height);
int height = no_lines * 10 + WH;
// Window will be in the center of the screen
rct_window* w = window_create_centred(
WW,
height,
(uint32*)window_text_input_events,
WC_MULTI_TEXTINPUT,
WF_STICK_TO_FRONT
);
w->widgets = window_multi_text_input_widgets;
w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_USERNAME) | (1 << WIDX_PASSWORD) | (1 << WIDX_CANCEL) | (1 << WIDX_OKAY);
window_multi_text_input_widgets[WIDX_TITLE].image = title;
// Save calling window details so that the information
// can be passed back to the correct window & widget
multi_calling_class = call_w->classification;
multi_calling_number = call_w->number;
multi_calling_widget = call_widget;
platform_start_text_input(multi_text_input, maxLength);
inInput = 0;
window_init_scroll_widgets(w);
w->colours[0] = call_w->colours[0];
w->colours[1] = call_w->colours[1];
w->colours[2] = call_w->colours[2];
}
/**
*
*/
static void window_multi_text_input_mouseup(){
short widgetIndex;
rct_window *w;
rct_window *calling_w;
window_widget_get_registers(w, widgetIndex);
calling_w = window_find_by_number(multi_calling_class, multi_calling_number);
switch (widgetIndex){
case WIDX_CANCEL:
case WIDX_CLOSE:
platform_stop_text_input();
// Pass back the text that has been entered.
// ecx when zero means text input failed
if (calling_w != NULL)
window_event_textinput_call(calling_w, multi_calling_widget, NULL, NULL);
window_close(w);
break;
case WIDX_OKAY:
platform_stop_text_input();
// Pass back the text that has been entered.
// ecx when none zero means text input success
if (calling_w != NULL)
window_event_textinput_call(calling_w, multi_calling_widget, multi_text_input, multi_text_input2);
window_close(w);
break;
case WIDX_USERNAME:
platform_stop_text_input();
platform_start_text_input(multi_text_input, _multi_maxInputLength);
inInput = 0;
break;
case WIDX_PASSWORD:
platform_stop_text_input();
platform_start_text_input(multi_text_input2, _multi_maxInputLength2);
inInput = 1;
break;
}
}
/**
*
*/
static void window_multi_text_input_paint(){
rct_window *w;
rct_drawpixelinfo *dpi;
window_paint_get_registers(w, dpi);
window_draw_widgets(w, dpi);
int y = w->y + 25;
int no_lines = 0;
int font_height = 0;
gfx_draw_string_centred(dpi, input_text_description, w->x + WW / 2, y, w->colours[1], &TextInputDescriptionArgs);
y += 25;
char wrapped_string[512];
char wrapped_string2[512];
char wrapped_string_pass[512];
char wrapped_string2_pass[512];
strcpy(wrapped_string, multi_text_input);
strcpy(wrapped_string2, multi_text_input2);
strcpy(wrapped_string_pass, multi_text_input);
strcpy(wrapped_string2_pass, multi_text_input2);
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
gfx_wrap_string(wrapped_string2, WW - (24 + 13), &no_lines, &font_height);
gfx_wrap_string(wrapped_string_pass, WW - (24 + 13), &no_lines, &font_height);
gfx_wrap_string(wrapped_string2_pass, WW - (24 + 13), &no_lines, &font_height);
//gfx_fill_rect_inset(dpi, w->x + 10, y, w->x + WW - 10, y + 10 * (no_lines + 1) + 3, w->colours[1], 0x60);
y += 1;
char* wrap_pointer = wrapped_string;
char* wrap_pointer2 = wrapped_string2;
char* wrap_pointer_pass = wrapped_string_pass;
char* wrap_pointer2_pass = wrapped_string2_pass;
int char_count = 0;
int char_count2 = 0;
uint8 cur_drawn = 0;
uint8 cur_drawn2 = 0;
int wrap_point_len = strlen(wrapped_string);
int wrap_point2_len = strlen(wrapped_string2);
if (_multi_isPass) {
for (int i = 0; i < wrap_point_len; i++) {
wrap_pointer_pass[i] = '*';
}
}
if (_multi_isPass2) {
for (int i = 0; i < wrap_point2_len; i++) {
wrap_pointer2_pass[i] = '*';
}
}
for (int line = 0; line <= no_lines; ++line){
if (_multi_isPass) {
gfx_draw_string(dpi, wrap_pointer_pass, w->colours[1], w->x + 12, y);
}
else {
gfx_draw_string(dpi, wrap_pointer, w->colours[1], w->x + 12, y);
}
int string_length = get_string_length(wrap_pointer);
if (inInput == 0) {
if (!cur_drawn && (gTextInputCursorPosition <= char_count + string_length)){
// Make a copy of the string for measuring the width.
char temp_string[512] = { 0 };
if (_multi_isPass) {
memcpy(temp_string, wrap_pointer_pass, gTextInputCursorPosition - char_count);
} else {
memcpy(temp_string, wrap_pointer, gTextInputCursorPosition - char_count);
}
int cur_x = w->x + 13 + gfx_get_string_width(temp_string);
int width = 6;
if ((uint32)gTextInputCursorPosition < strlen(multi_text_input)){
// Make a new 1 character wide string for measuring the width
// of the character that the cursor is under.
temp_string[1] = '\0';
temp_string[0] = multi_text_input[gTextInputCursorPosition];
width = max(gfx_get_string_width(temp_string) - 2, 4);
}
if (w->frame_no > 15){
uint8 colour = RCT2_ADDRESS(0x0141FC48, uint8)[w->colours[1] * 8];
gfx_fill_rect(dpi, cur_x, y + 9, cur_x + width, y + 9, colour + 5);
}
cur_drawn++;
}
}
wrap_pointer += string_length + 1;
if (multi_text_input[char_count + string_length] == ' ')char_count++;
char_count += string_length;
y += 18;
}
for (int line = 0; line <= no_lines; ++line){
if (_multi_isPass2) {
gfx_draw_string(dpi, wrap_pointer2_pass, w->colours[1], w->x + 12, y);
} else {
gfx_draw_string(dpi, wrap_pointer2, w->colours[1], w->x + 12, y);
}
int string_length = get_string_length(wrap_pointer2);
if (inInput == 1) {
if (!cur_drawn2 && (gTextInputCursorPosition <= char_count2 + string_length)){
// Make a copy of the string for measuring the width.
char temp_string[512] = { 0 };
if (_multi_isPass2) {
memcpy(temp_string, wrap_pointer2_pass, gTextInputCursorPosition - char_count2);
} else {
memcpy(temp_string, wrap_pointer2, gTextInputCursorPosition - char_count2);
}
int cur_x = w->x + 13 + gfx_get_string_width(temp_string);
int width = 6;
if ((uint32)gTextInputCursorPosition < strlen(multi_text_input2)){
// Make a new 1 character wide string for measuring the width
// of the character that the cursor is under.
temp_string[1] = '\0';
temp_string[0] = multi_text_input2[gTextInputCursorPosition];
width = max(gfx_get_string_width(temp_string) - 2, 4);
}
if (w->frame_no > 15){
uint8 colour = RCT2_ADDRESS(0x0141FC48, uint8)[w->colours[1] * 8];
gfx_fill_rect(dpi, cur_x, y + 9, cur_x + width, y + 9, colour + 5);
}
cur_drawn2++;
}
}
wrap_pointer2 += string_length + 1;
if (multi_text_input2[char_count2 + string_length] == ' ')char_count2++;
char_count2 += string_length;
y += 10;
}
}
static void window_multi_text_input_text(int key, rct_window* w){
int text = key;
char new_char = platform_scancode_to_rct_keycode(0xFF & key);
// If the return button is pressed stop text input
if (new_char == '\r'){
if (inInput == 0){
platform_stop_text_input();
inInput = 1;
platform_start_text_input(multi_text_input2, _multi_maxInputLength2);
} else {
platform_stop_text_input();
window_close(w);
rct_window* calling_w = window_find_by_number(multi_calling_class, multi_calling_number);
// Pass back the text that has been entered.
// ecx when none zero means text input success
if (calling_w)
window_event_textinput_call(calling_w, multi_calling_widget, multi_text_input, multi_text_input2);
}
}
window_invalidate(w);
}
void window_multi_text_input_update()
{
rct_window* w;
window_get_register(w);
rct_window* calling_w = window_find_by_number(multi_calling_class, multi_calling_number);
// If the calling window is closed then close the text
// input window.
if (!calling_w){
window_close(w);
}
// Used to blink the cursor.
w->frame_no++;
if (w->frame_no > 30) w->frame_no = 0;
window_invalidate(w);
}
static void window_multi_text_input_close()
{
// Make sure that we take it out of the text input
// mode otherwise problems may occur.
platform_stop_text_input();
}
static void window_multi_text_input_invalidate(){
rct_window* w;
window_get_register(w);
// Work out the existing size of the window
char wrapped_string[512];
char wrapped_string2[512];
strcpy(wrapped_string, multi_text_input);
strcpy(wrapped_string2, multi_text_input2);
int no_lines = 0, font_height = 0;
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
gfx_wrap_string(wrapped_string2, WW - (24 + 13), &no_lines, &font_height);
int height = no_lines * 10 + WH;
// Change window size if required.
if (height != w->height) {
window_invalidate(w);
window_set_resize(w, WW, height, WW, height);
}
window_multi_text_input_widgets[WIDX_OKAY].top = height - 21;
window_multi_text_input_widgets[WIDX_OKAY].bottom = height - 10;
window_multi_text_input_widgets[WIDX_CANCEL].top = height - 21;
window_multi_text_input_widgets[WIDX_CANCEL].bottom = height - 10;
window_multi_text_input_widgets[WIDX_BACKGROUND].bottom = height - 1;
}

View File

@ -350,7 +350,8 @@ static void window_options_mouseup()
window_shortcut_keys_open();
break;
case WIDX_CHANNEL_BUTTON:
window_text_input_raw_open(w, widgetIndex, STR_TWITCH_NAME, STR_TWITCH_NAME_DESC, gConfigTwitch.channel, 32);
//window_text_input_raw_open(w, widgetIndex, STR_TWITCH_NAME, STR_TWITCH_NAME_DESC, gConfigTwitch.channel, 32);
window_twitch_open();
break;
case WIDX_SCREEN_EDGE_SCROLLING:
gConfigGeneral.edge_scrolling ^= 1;

181
src/windows/twitch.c Normal file
View File

@ -0,0 +1,181 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "../addresses.h"
#include "../localisation/localisation.h"
#include "../sprites.h"
#include "../interface/widget.h"
#include "../interface/window.h"
#include "../config.h"
enum window_twitch_WIDGET_IDX {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_TWITCH_AUTH,
WINDOW_TWITCH_WIDGETS_SIZE
};
rct_widget window_twitch_widgets[] = {
{ WWT_FRAME, 0, 0, 399, 0, 329, 0x0FFFFFFFF, STR_NONE }, // panel / background
{ WWT_CAPTION, 0, 1, 398, 1, 14, STR_TWITCH_WINDOW_TITLE, STR_WINDOW_TITLE_TIP }, // title bar
{ WWT_CLOSEBOX, 0, 387, 397, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP }, // close x button
{ WWT_DROPDOWN_BUTTON, 1, 100, 299, 53, 64, STR_TWITCH_AUTH, STR_TWITCH_AUTH_TIP }, // twitch auth
{ WIDGETS_END },
};
static void window_twitch_emptysub() { }
static void window_twitch_mouseup();
static void window_twitch_paint();
static void window_twitch_invalidate();
static void window_twitch_text_input();
static void* window_twitch_events[] = {
window_twitch_emptysub,
window_twitch_mouseup,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_text_input,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_emptysub,
window_twitch_invalidate,
window_twitch_paint,
window_twitch_emptysub
};
/**
*
* rct2: 0x0066D2AC
*/
void window_twitch_open()
{
rct_window* window;
// Check if window is already open
window = window_bring_to_front_by_class(WC_TWITCH);
if (window != NULL)
return;
window = window_create_centred(
400,
330,
(uint32*)window_twitch_events,
WC_TWITCH,
0
);
window->widgets = window_twitch_widgets;
window->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_TWITCH_AUTH);
window_init_scroll_widgets(window);
window->colours[0] = 7;
window->colours[1] = 7;
window->colours[2] = 7;
}
/**
*
* rct2: 0x0066D4D5
*/
static void window_twitch_mouseup()
{
short widgetIndex;
rct_window *w;
window_widget_get_registers(w, widgetIndex);
utf8string testString = "test";
switch (widgetIndex) {
case WIDX_CLOSE:
window_close(w);
break;
case WIDX_TWITCH_AUTH:
window_multi_text_input_raw_open(w, widgetIndex, STR_TWITCH_AUTH, STR_TWITCH_NAME_DESC, gConfigTwitch.channel, 32, false, testString, 32, true);
break;
}
}
/**
*
* rct2: 0x0066D321
*/
static void window_twitch_paint()
{
int x, y;
rct_window *w;
rct_drawpixelinfo *dpi;
window_paint_get_registers(w, dpi);
window_draw_widgets(w, dpi);
x = w->x + 180;
y = w->y + 17;
gfx_draw_sprite(dpi, SPR_G2_TAB_TWITCH, x, y, 0);
x = w->x + 300;
y = w->y + 230;
gfx_draw_sprite(dpi, SPR_G2_PROMO_UL, x, y, 0);
}
static void window_twitch_text_input(){
short widgetIndex;
rct_window *w;
char _cl;
char* text;
//just a stub
}
static void window_twitch_invalidate()
{
rct_window *w;
int i;
sint32 currentSoundDevice;
//just a stub
window_get_register(w);
/*for (i = WIDX_TWITCH_AUTH; i < WINDOW_TWITCH_WIDGETS_SIZE; i++) {
window_twitch_widgets[i].type = WWT_EMPTY;
}*/
}