Fixed shader formatting in applytransparency.frag (#21071)

This commit is contained in:
mrmbernardi 2023-12-09 19:42:41 +01:00 committed by GitHub
parent 5b42da2646
commit 4b0b2a48f6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 7 additions and 7 deletions

View File

@ -7,7 +7,7 @@ uniform usampler2D uTransparentTex;
uniform sampler2D uTransparentDepth;
uniform usampler2D uPaletteTex;
uniform usampler2D uBlendPaletteTex;
// clang-format off
// clang-format on
in vec2 fTextureCoordinate;