One issue fixed with Ferris Wheel

This commit is contained in:
Wirlie 2016-02-13 20:29:41 -06:00
parent f1e4cfd34b
commit 4e3261decb
1 changed files with 3 additions and 3 deletions

View File

@ -3608,7 +3608,7 @@ static void vehicle_update_ferris_wheel_rotating(rct_vehicle* vehicle) {
}
uint8 rotation = vehicle->var_1F;
if (ride->mode & RIDE_MODE_FORWARD_ROTATION)
if (ride->mode == RIDE_MODE_FORWARD_ROTATION)
rotation++;
else
rotation--;
@ -3622,7 +3622,7 @@ static void vehicle_update_ferris_wheel_rotating(rct_vehicle* vehicle) {
vehicle_invalidate(vehicle);
uint8 subState = vehicle->sub_state;
if (ride->mode & RIDE_MODE_FORWARD_ROTATION)
if (ride->mode == RIDE_MODE_FORWARD_ROTATION)
subState++;
else
subState--;
@ -3646,7 +3646,7 @@ static void vehicle_update_ferris_wheel_rotating(rct_vehicle* vehicle) {
return;
subState = vehicle->sub_state;
if (ride->mode & RIDE_MODE_FORWARD_ROTATION)
if (ride->mode == RIDE_MODE_FORWARD_ROTATION)
subState += 8;
else
subState -= 8;