mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix GameStateSnapshot comparators
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@ -233,7 +233,7 @@ struct GameStateSnapshots : public IGameStateSnapshots
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COMPARE_FIELD(Peep, nausea_tolerance);
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COMPARE_FIELD(Peep, window_invalidate_flags);
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COMPARE_FIELD(Peep, paid_on_drink);
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for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
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for (int i = 0; i < 16; i++)
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{
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COMPARE_FIELD(Peep, ride_types_been_on[i]);
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}
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@ -379,6 +379,8 @@ struct GameStateSnapshots : public IGameStateSnapshots
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COMPARE_FIELD(Vehicle, colours_extended);
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COMPARE_FIELD(Vehicle, seat_rotation);
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COMPARE_FIELD(Vehicle, target_seat_rotation);
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COMPARE_FIELD(Vehicle, BoatLocation.x);
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COMPARE_FIELD(Vehicle, BoatLocation.y);
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}
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void CompareSpriteDataLitter(const Litter& spriteBase, const Litter& spriteCmp, GameStateSpriteChange_t& changeData) const
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