fix wrong output steam in cmdline_sprite

This commit is contained in:
IntelOrca 2015-12-13 00:00:46 +00:00
parent e953eed95b
commit 5c3bcda744
1 changed files with 7 additions and 7 deletions

View File

@ -424,7 +424,7 @@ int cmdline_for_sprite(const char **argv, int argc)
if (_strcmpi(argv[0], "details") == 0) {
if (argc < 2) {
fprintf(stderr, "usage: sprite details <spritefile> [idx]\n");
fprintf(stdout, "usage: sprite details <spritefile> [idx]\n");
return -1;
} else if (argc == 2) {
const char *spriteFilePath = argv[1];
@ -466,7 +466,7 @@ int cmdline_for_sprite(const char **argv, int argc)
}
} else if (_strcmpi(argv[0], "export") == 0) {
if (argc < 4) {
fprintf(stderr, "usage: sprite export <spritefile> <idx> <output>\n");
fprintf(stdout, "usage: sprite export <spritefile> <idx> <output>\n");
return -1;
}
@ -494,7 +494,7 @@ int cmdline_for_sprite(const char **argv, int argc)
return 1;
} else if (_strcmpi(argv[0], "exportall") == 0) {
if (argc < 3) {
fprintf(stderr, "usage: sprite exportall <spritefile> <output directory>\n");
fprintf(stdout, "usage: sprite exportall <spritefile> <output directory>\n");
return -1;
}
@ -607,7 +607,7 @@ int cmdline_for_sprite(const char **argv, int argc)
return 1;
} else if (_strcmpi(argv[0], "build") == 0) {
if (argc < 3) {
fprintf(stderr, "usage: sprite build <spritefile> <resourcedir> [silent]\n");
fprintf(stdout, "usage: sprite build <spritefile> <resourcedir> [silent]\n");
return -1;
}
@ -624,7 +624,7 @@ int cmdline_for_sprite(const char **argv, int argc)
spriteFileHeader.total_size = 0;
sprite_file_save(spriteFilePath);
fprintf(stderr, "Building: %s\n", spriteFilePath);
fprintf(stdout, "Building: %s\n", spriteFilePath);
int i = 0;
do {
// Create image path
@ -668,13 +668,13 @@ int cmdline_for_sprite(const char **argv, int argc)
return -1;
}
if (!silent)
fprintf(stderr, "Added: %s\n", imagePath);
fprintf(stdout, "Added: %s\n", imagePath);
}
i++;
} while (file != NULL);
fprintf(stderr, "Finished\n");
fprintf(stdout, "Finished\n");
return 1;
} else {
fprintf(stderr, "Unknown sprite command.");