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Add #8300 to changelog [ci skip]
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- Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile.
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- Fix: [#8204] Crash when tile element has no surface elements.
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- Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled.
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- Fix: [#8300] Crash in UpdateRideMazePathfinding().
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- Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down.
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- Fix: [#8358] Infinite loop when changing vehicle count on stopped ride.
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- Fix: [#8402] Crash closing a window in some cases.
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