From 70b12b3d159c1d3e71186aedb9951a3b6f5d6afc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= <5415177+ZehMatt@users.noreply.github.com> Date: Thu, 21 Dec 2023 15:24:14 +0200 Subject: [PATCH] Update changelog.txt based on changelog-format --- distribution/changelog.txt | 65 +++++++++++++++++++------------------- 1 file changed, 32 insertions(+), 33 deletions(-) diff --git a/distribution/changelog.txt b/distribution/changelog.txt index dadcb10c58..8c6a98d994 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -3,11 +3,11 @@ - Feature: [#12078] Add shortcut key for toggling wall slope. - Feature: [#19919] Add diagonal brakes and diagonal block brakes to most coaster types. - Feature: [#20141] Add additional track pieces to the Giga Coaster. -- Feature: [OpenMusic#46] Added Mystic ride music style. -- Feature: [OpenMusic#50] Added Rock style 4 ride music. - Feature: [#20825] Made setting the game speed a game action. - Feature: [#20830] Display author field on scenery window. - Feature: [#20853] [Plugin] Add “BaseTileElement.owner” which is saved in the park file. +- Feature: [OpenMusic#46] Added Mystic ride music style. +- Feature: [OpenMusic#50] Added Rock style 4 ride music. - Change: [#20790] Default ride price set to free if park charges for entry. - Change: [#20880] Restore removed default coaster colours. - Fix: [#13473] Guests complain that the default Circus price is too high. @@ -121,8 +121,8 @@ - Fix: [#20016] The group box for small scenery details in the Tile Inspector window has unused empty space. - Fix: [#20018] Shops not calculating up-keep cost. - Fix: [#20033] Asset packs cannot reference game data. +- Fix: [#20099] Some scrollbar is glitched or have incorrect size when open window for the first time. - Fix: [#20104] [Plugin] Some network APIs use player index and group index. -- Fix: [#20099] Some scrollbar is glitched or have incorrect size when open window for the first time - Fix: [#20134] Grass length being updated for tiles in the void, causing unneccesary drawing operations. 0.4.4 (2023-03-28) @@ -149,9 +149,9 @@ - Improved: [#18970] Trying to load a non-park save will now display a context error. - Improved: [#18975] Add lift sprites for steep hills on the wooden roller coaster. - Improved: [#19044] Added special thanks to RMC and Wiegand to the About page. +- Improved: [#19067] New Ride window now allows filtering similarly to Object Selection. - Improved: [#19131] Track missing objects when selecting scenery groups in console. - Improved: [#19253] Queue junctions drawn properly when using regular paths as queue. Note: Requires using tile inspector to indicate railings can be used at T or X junctions. -- Improved: [#19067] New Ride window now allows filtering similarly to Object Selection. - Improved: [#19272] Scenery window now allows filtering similarly to Object Selection. - Improved: [#19447] The control key now enables word jumping in text input fields. - Improved: [#19463] Added ‘W’ and ‘Y’ with circumflex to sprite font (for Welsh). @@ -225,13 +225,13 @@ - Change: [#17998] Show cursor when using inverted mouse dragging. - Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats. - Change: [#18381] Convert custom invisible paths to the built-in ones. -- Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music. +- Change: [OpenMusic#19, OpenSFX#11] First implementation of official replacement asset packs for sound effects & music. - Fix: [#1491] Clearance of the Cash Machine is too low (original bug). - Fix: [#1519] “See-through rides” doesn't affect all rides (original bug). - Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires. - Fix: [#14312] Research ride type message incorrect. - Fix: [#14425] Ride ratings do not skip unallocated ride ids. -- Fix: [#15969] Guests heading for ride use vanilla behaviour +- Fix: [#15969] Guests heading for ride use vanilla behaviour. - Fix: [#17067] Random Staff Patrol Area clicks. - Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track. - Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards. @@ -250,8 +250,8 @@ - Fix: [#18442] About window background is clickable. - Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'. - Fix: [#18453] Slow walking guests don't get across level crossings in time. -- Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely. - Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions. +- Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely. - Fix: [#18552] Trains clipping through helixes. - Fix: [#18576] Cannot open parks with certain types of corrupt tile elements. - Fix: [#18606] JSON objects do not take priority over the DAT files they supersede. @@ -717,6 +717,7 @@ - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. +- Fix: [#7280, #13226] No error is shown when attempting to load a corrupted save. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn’t cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. @@ -740,7 +741,6 @@ - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). -- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario. @@ -748,6 +748,7 @@ 0.3.1 (2020-09-27) ------------------------------------------------------------------------ +- Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types. - Feature: [#10807] Add 2x and 4x zoom levels (currently limited to OpenGL). - Feature: [#12703] Add scenario plugin APIs. - Feature: [#12708] Add plugin-accessible names to all game actions. @@ -756,7 +757,6 @@ - Feature: [#12884] Add BaseTileElement.occupiedQuadrants to the plugin API. - Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API. - Feature: [#12886] Make all scenery placement and remove actions available to the plugin API. -- Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types. - Improved: [#12806] Add Esperanto diacritics to the sprite font. - Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows. - Improved: [#12890] Add stroke to lowercase ‘L’ to differentiate from capital ‘I’. @@ -886,8 +886,8 @@ - Fix: [#11106] Crash on getting invalid vehicle index. - Fix: [#11126] Cannot place Frightmare track design. - Fix: [#11208] Cannot export parks with RCT2 DLC objects. -- Fix: [#11230] Seat Rotation not imported correctly for hacked rides. - Fix: [#11225] Replay manager cannot handle track designs. +- Fix: [#11230] Seat Rotation not imported correctly for hacked rides. - Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number. - Fix: [#11258] Properly remove format codes from imported strings. - Fix: [#11286] Fix banner tooltip colour. @@ -899,8 +899,8 @@ - Feature: [#6553] Android version now runs in full screen. - Feature: [#7865] Transport rides can now be synchronised. - Feature: [#9073] Shortcut keys for the Tile Inspector. -- Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor. - Feature: [#10189] Make Track Designs work in multiplayer. +- Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor. - Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection. - Feature: [#10637] Console command to remove all floating objects. - Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water. @@ -1001,29 +1001,29 @@ - Feature: [#8919] Allow setting ride price from console. - Feature: [#8963] Add missing Czech letters to sprite font, use sprite font for Czech. - Feature: [#9154] Change map toolbar icon with current viewport rotation. +- Improved: [#6116] Expose colour scheme for track elements in the tile inspector. +- Improved: Allow the use of numpad enter key for console and chat. - Change: [#7877] Files are now sorted in logical rather than dictionary order. - Change: [#8427] Ghost elements now show up as white on the mini-map. - Change: [#8688] Move common actions from debug menu into cheats menu. - Change: [#9428] Increase maximum height of the Hypercoaster to RCT1 limits. -- Improved: [#6116] Expose colour scheme for track elements in the tile inspector. -- Improved: Allow the use of numpad enter key for console and chat. - Fix: [#2294] Clients crashing the server with invalid object selection. - Fix: [#4568, #5896] Incorrect fences removed when building a tracked ride through. - Fix: [#5103] OpenGL: ride track preview not rendered. -- Fix: [#5889] Giant screenshot does not work while using OpenGL renderer. - Fix: [#5579] Network desync immediately after connecting. +- Fix: [#5889] Giant screenshot does not work while using OpenGL renderer. - Fix: [#5893] Looking at guest window tabs other than the main tab eventually causes assertion. - Fix: [#5905] Urban Park merry-go-round has entrance and exit swapped (original bug). - Fix: [#6006] Objects higher than 6 metres are considered trees (original bug). - Fix: [#7039] Map window not rendering properly when using OpenGL. - Fix: [#7045] Theme window’s colour pickers not drawn properly on OpenGL. - Fix: [#7323] Tunnel entrances not rendering in ‘highlight path issues’ mode if they have benches inside. -- Fix: [#7729] Money Input Prompt breaks on certain values. -- Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish. -- Fix: [#7913] RCT1/RCT2 title sequence timing is off. - Fix: [#7700, #8079, #8969] Crash when unloading buggy custom rides. +- Fix: [#7729] Money Input Prompt breaks on certain values. - Fix: [#7829] Rotated information kiosk can cause ‘unreachable’ messages. - Fix: [#7878] Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers. +- Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish. +- Fix: [#7913] RCT1/RCT2 title sequence timing is off. - Fix: [#8064] Ride construction errors shown as (undefined string). - Fix: [#8219] Faulty folder recreation in ‘save’ folder. - Fix: [#8480, #8535] Crash when mirroring track design. @@ -1079,11 +1079,6 @@ - Feature: [#8648] Add optional chat button to top toolbar in multiplayer games. - Feature: [#8652] Add network window including a graph for data usage visualisation. - Feature: [#8670] Add ability to download missing objects when loading a park. -- Change: [#7961] Add new object types: station, terrain surface, and terrain edge. -- Change: [#8222] The climate setting has been moved from objective options to scenario options. -- Change: [#8718] Allow TARMAC object to be removed when running the ‘remove_unused_objects’ command. -- Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. -- Change: [#8734] Disable kick button in multiplayer window when unable to use it. - Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only). - Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window’s graph tab. - Improved: [#7930] Automatically create folders for custom content. @@ -1092,6 +1087,11 @@ - Improved: [#8107] Support Discord release of RCT2. - Improved: [#8491] Highlight entrance and exit with different colours in track design previews. - Improved: Almost completely new Hungarian translation. +- Change: [#7961] Add new object types: station, terrain surface, and terrain edge. +- Change: [#8222] The climate setting has been moved from objective options to scenario options. +- Change: [#8718] Allow TARMAC object to be removed when running the ‘remove_unused_objects’ command. +- Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. +- Change: [#8734] Disable kick button in multiplayer window when unable to use it. - Removed: [#7929] Support for scenario text objects. - Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer. - Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug). @@ -1188,9 +1188,9 @@ - Fix: [#7773] Once research has been completed, player is still charged for research. - Fix: [#7786] Crash when importing a track design. - Fix: [#7793] Duplicate private keys generated. +- Fix: [#7804] Russian ride descriptions are cut off. - Fix: [#7817] No sprite font glyph for interpunct. - Fix: [#7823] You can build mazes in pause mode. -- Fix: [#7804] Russian ride descriptions are cut off. - Fix: [#7872] CJK tooltips are often cut off. - Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources. @@ -1536,7 +1536,6 @@ - Fix: Potential for integer overflow in ride length. - Fix: Vehicles erroneously removed when removing all guests. - 0.0.6 (2017-01-29) ------------------------------------------------------------------------ - Feature: [#3355] Allow loading of parks from URLs. @@ -1658,9 +1657,9 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Ability to disable lightning effect during a thunderstorm. - Feature: Ability to set ownership of map edges. - Feature: Display a chat hotkey when joining a server. -- Improve: performance of rendering, particularly for highly populated parks. -- Improve: performance of loading parks. -- Improve: support for hacked parks. +- Improved: performance of rendering, particularly for highly populated parks. +- Improved: performance of loading parks. +- Improved: support for hacked parks. - Change: Server IP addresses are no longer shown in the server list. - Change: Theme format changed from INI to JSON (INI format no longer supported). - Change: Sound controls re-worked to control sound effects and ride music separately. @@ -1671,11 +1670,6 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Change: argparse dropped in return for bespoke command line parsing implementation. - Change: Integrated breakpad for (manual) crash reporting. - Removed: Anti-cheat code that detected money hack attempts. -- Fix: Dated autosave files are not created on OSX and Linux. -- Fix: Title sequence directories are not deleted when title sequence is deleted on OSX and Linux. -- Fix: Tile not highlighted when placing staff members. -- Fix: Various de-synchronisation issues in multiplayer. -- Fix: Cheats not supported in multiplayer. - Fix: [#1333] Rides never become safe again after a crash. - Fix: [#1742] Non-ascii characters in scenario details not showing correctly. - Fix: [#2126] Ferris Wheels set to ‘backward rotation’ stop working (original bug). @@ -1697,6 +1691,11 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Fix: [#3063] Search exe directory for SSL bundle as well as CWD. - Fix: [#3120] Negative cash in finance window is not red. - Fix: [#4134] Can’t enable park-wide photo price for log flume and river rapids. +- Fix: Dated autosave files are not created on OSX and Linux. +- Fix: Title sequence directories are not deleted when title sequence is deleted on OSX and Linux. +- Fix: Tile not highlighted when placing staff members. +- Fix: Various de-synchronisation issues in multiplayer. +- Fix: Cheats not supported in multiplayer. 0.0.3.1-beta (2015-12-04) ------------------------------------------------------------------------ @@ -1814,4 +1813,4 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: RollerCoaster Tycoon 1 scenarios can now be opened in the scenario editor or by using the ‘edit’ command line action. - Feature: The ‘have fun’ objective can now be selected in the scenario editor. - Feature: Twitch integration. -- Fix: Litter bins now get full and require emptying by handymen. \ No newline at end of file +- Fix: Litter bins now get full and require emptying by handymen.