mirror of https://github.com/OpenRCT2/OpenRCT2.git
Create place game action
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parent
e776faee97
commit
6081aa4720
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@ -26,6 +26,7 @@
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#include "PlacePeepSpawnAction.hpp"
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#include "RideCreateAction.hpp"
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#include "RideDemolishAction.hpp"
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#include "RideEntranceExitPlaceAction.hpp"
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#include "RideEntranceExitRemoveAction.hpp"
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#include "RideSetAppearanceAction.hpp"
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#include "RideSetColourScheme.hpp"
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@ -64,6 +65,7 @@ namespace GameActions
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Register<PlacePeepSpawnAction>();
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Register<RideCreateAction>();
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Register<RideDemolishAction>();
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Register<RideEntranceExitPlaceAction>();
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Register<RideEntranceExitRemoveAction>();
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Register<RideSetColourSchemeAction>();
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Register<RideSetNameAction>();
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@ -0,0 +1,333 @@
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/*****************************************************************************
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* Copyright (c) 2014-2019 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "../ride/Ride.h"
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#include "../ride/Station.h"
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#include "../world/Entrance.h"
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#include "../actions/RideEntranceExitRemoveAction.hpp"
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#include "GameAction.h"
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DEFINE_GAME_ACTION(RideEntranceExitPlaceAction, GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, GameActionResult)
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{
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private:
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CoordsXYZD _loc;
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NetworkRideId_t _rideIndex;
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uint8_t _stationNum;
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bool _isExit;
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public:
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RideEntranceExitPlaceAction() = default;
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RideEntranceExitPlaceAction(CoordsXYZD loc, ride_id_t rideIndex, uint8_t stationNum, bool isExit)
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: _loc(loc)
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, _rideIndex(rideIndex)
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, _stationNum(stationNum)
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, _isExit(isExit)
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{
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}
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uint16_t GetActionFlags() const override
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{
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return GameAction::GetActionFlags();
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}
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void Serialise(DataSerialiser & stream) override
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_loc) << DS_TAG(_rideIndex) << DS_TAG(_stationNum) << DS_TAG(_isExit);
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}
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GameActionResult::Ptr Query() const override
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{
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// Remember when in unknown station num mode rideIndex is unknown and z is set
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// When in known station num mode rideIndex is known and z is unknown
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auto errorTitle = _isExit ? STR_CANT_BUILD_MOVE_EXIT_FOR_THIS_RIDE_ATTRACTION:
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STR_CANT_BUILD_MOVE_ENTRANCE_FOR_THIS_RIDE_ATTRACTION;
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if (!map_check_free_elements_and_reorganise(1))
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{
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return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, errorTitle);
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}
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if (_stationNum == 0xFF)
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{
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auto z = _loc.z * 16;
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if (!gCheatsSandboxMode && !map_is_location_owned(_loc.x, _loc.y, z))
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{
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return MakeResult(GA_ERROR::NOT_OWNED, errorTitle);
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}
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int16_t clear_z = z / 8 + (_isExit ? 5 : 7);
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auto cost = MONEY32_UNDEFINED;
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if (!map_can_construct_with_clear_at(
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_loc.x, _loc.y, z / 8, clear_z, &map_place_non_scenery_clear_func, { 0b1111, 0 }, GetFlags(), &cost,
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CREATE_CROSSING_MODE_NONE))
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{
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return MakeResult(GA_ERROR::NO_CLEARANCE, errorTitle, gGameCommandErrorText, gCommonFormatArgs);
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}
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if (gMapGroundFlags & ELEMENT_IS_UNDERWATER)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle, STR_RIDE_CANT_BUILD_THIS_UNDERWATER);
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}
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if (z / 8 > 244)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle, STR_TOO_HIGH);
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}
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auto res = MakeResult();
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res->Position.x = _loc.x + 16;
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res->Position.y = _loc.y + 16;
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res->Position.z = tile_element_height(_loc.x, _loc.y);
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res->ExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION;
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return res;
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}
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else
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{
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if (_rideIndex >= MAX_RIDES || _rideIndex == RIDE_ID_NULL)
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{
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log_warning("Invalid game command for ride %u", _rideIndex);
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return MakeResult(GA_ERROR::INVALID_PARAMETERS, errorTitle);
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}
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Ride* ride = get_ride(_rideIndex);
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if (ride == nullptr || ride->type == RIDE_TYPE_NULL)
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{
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log_warning("Invalid game command for ride %u", _rideIndex);
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return MakeResult(GA_ERROR::INVALID_PARAMETERS, errorTitle);
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}
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if (ride->status != RIDE_STATUS_CLOSED)
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{
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return MakeResult(GA_ERROR::NOT_CLOSED, errorTitle, STR_MUST_BE_CLOSED_FIRST);
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}
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if (ride->lifecycle_flags & RIDE_LIFECYCLE_INDESTRUCTIBLE_TRACK)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle, STR_NOT_ALLOWED_TO_MODIFY_STATION);
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}
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ride_clear_for_construction(ride);
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ride_remove_peeps(ride);
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bool requiresRemove = false;
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LocationXY16 removeCoord = { 0, 0 };
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if (_isExit)
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{
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const auto exit = ride_get_exit_location(ride, _stationNum);
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if (!exit.isNull())
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{
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if (GetFlags() & GAME_COMMAND_FLAG_GHOST)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle);
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}
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removeCoord.x = exit.x * 32;
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removeCoord.y = exit.y * 32;
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requiresRemove = true;
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}
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}
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else
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{
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const auto entrance = ride_get_entrance_location(ride, _stationNum);
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if (!entrance.isNull())
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{
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if (GetFlags() & GAME_COMMAND_FLAG_GHOST)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle);
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}
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removeCoord.x = entrance.x * 32;
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removeCoord.y = entrance.y * 32;
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requiresRemove = true;
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}
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}
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if (requiresRemove)
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{
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auto rideEntranceExitRemove = RideEntranceExitRemoveAction(
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{ removeCoord.x, removeCoord.y }, _rideIndex, _stationNum, _isExit);
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rideEntranceExitRemove.SetFlags(GetFlags());
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auto result = GameActions::QueryNested(&rideEntranceExitRemove);
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if (result->Error != GA_ERROR::OK)
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{
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return result;
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}
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}
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auto z = ride->stations[_stationNum].Height * 8;
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gCommandPosition.z = z;
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if (!gCheatsSandboxMode && !map_is_location_owned(_loc.x, _loc.y, z))
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{
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return MakeResult(GA_ERROR::NOT_OWNED, errorTitle);
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}
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int8_t clear_z = (z / 8) + (_isExit ? 5 : 7);
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auto cost = MONEY32_UNDEFINED;
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if (!map_can_construct_with_clear_at(
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_loc.x, _loc.y, z / 8, clear_z, &map_place_non_scenery_clear_func, { 0b1111, 0 }, GetFlags(), &cost,
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CREATE_CROSSING_MODE_NONE))
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{
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return MakeResult(GA_ERROR::NO_CLEARANCE, errorTitle, gGameCommandErrorText, gCommonFormatArgs);
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}
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if (gMapGroundFlags & ELEMENT_IS_UNDERWATER)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle, STR_RIDE_CANT_BUILD_THIS_UNDERWATER);
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}
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if (z / 8 > 244)
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{
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return MakeResult(GA_ERROR::DISALLOWED, errorTitle, STR_TOO_HIGH);
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}
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auto res = MakeResult();
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res->Position.x = _loc.x + 16;
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res->Position.y = _loc.y + 16;
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res->Position.z = tile_element_height(_loc.x, _loc.y);
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res->ExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION;
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return res;
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}
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}
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GameActionResult::Ptr Execute() const override
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{
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// Remember when in unknown station num mode rideIndex is unknown and z is set
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// When in known station num mode rideIndex is known and z is unknown
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auto errorTitle = _isExit ? STR_CANT_BUILD_MOVE_EXIT_FOR_THIS_RIDE_ATTRACTION
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: STR_CANT_BUILD_MOVE_ENTRANCE_FOR_THIS_RIDE_ATTRACTION;
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if (_stationNum == 0xFF)
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{
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return MakeResult(GA_ERROR::UNKNOWN, errorTitle);
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}
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else
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{
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Ride* ride = get_ride(_rideIndex);
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if (ride == nullptr || ride->type == RIDE_TYPE_NULL)
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{
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log_warning("Invalid game command for ride %u", _rideIndex);
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return MakeResult(GA_ERROR::INVALID_PARAMETERS, errorTitle);
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}
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ride_clear_for_construction(ride);
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ride_remove_peeps(ride);
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bool requiresRemove = false;
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LocationXY16 removeCoord = { 0, 0 };
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if (_isExit)
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{
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const auto exit = ride_get_exit_location(ride, _stationNum);
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if (!exit.isNull())
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{
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removeCoord.x = exit.x * 32;
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removeCoord.y = exit.y * 32;
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requiresRemove = true;
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}
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}
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else
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{
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const auto entrance = ride_get_entrance_location(ride, _stationNum);
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if (!entrance.isNull())
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{
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removeCoord.x = entrance.x * 32;
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removeCoord.y = entrance.y * 32;
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requiresRemove = true;
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}
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}
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if (requiresRemove)
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{
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auto rideEntranceExitRemove = RideEntranceExitRemoveAction(
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{ removeCoord.x, removeCoord.y }, _rideIndex, _stationNum, _isExit);
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rideEntranceExitRemove.SetFlags(GetFlags());
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auto result = GameActions::ExecuteNested(&rideEntranceExitRemove);
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if (result->Error != GA_ERROR::OK)
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{
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return result;
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}
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}
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auto z = ride->stations[_stationNum].Height * 8;
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gCommandPosition.z = z;
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if (!(GetFlags() & GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED)
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&& !(GetFlags() & GAME_COMMAND_FLAG_GHOST))
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{
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footpath_remove_litter(_loc.x, _loc.y, z);
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wall_remove_at_z(_loc.x, _loc.y, z);
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}
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int8_t clear_z = (z / 8) + (_isExit ? 5 : 7);
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auto cost = MONEY32_UNDEFINED;
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if (!map_can_construct_with_clear_at(
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_loc.x, _loc.y, z / 8, clear_z, &map_place_non_scenery_clear_func, { 0b1111, 0 }, GetFlags(), &cost,
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CREATE_CROSSING_MODE_NONE))
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{
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return MakeResult(GA_ERROR::NO_CLEARANCE, errorTitle, gGameCommandErrorText, gCommonFormatArgs);
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}
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auto res = MakeResult();
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res->Position.x = _loc.x + 16;
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res->Position.y = _loc.y + 16;
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res->Position.z = tile_element_height(_loc.x, _loc.y);
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res->ExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION;
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TileElement* tileElement = tile_element_insert(_loc.x / 32, _loc.y / 32, z / 8, 0b1111);
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assert(tileElement != nullptr);
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tileElement->SetType(TILE_ELEMENT_TYPE_ENTRANCE);
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tileElement->SetDirection(_loc.direction);
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tileElement->clearance_height = clear_z;
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tileElement->AsEntrance()->SetEntranceType(_isExit ? ENTRANCE_TYPE_RIDE_EXIT : ENTRANCE_TYPE_RIDE_ENTRANCE);
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tileElement->AsEntrance()->SetStationIndex(_stationNum);
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tileElement->AsEntrance()->SetRideIndex(_rideIndex);
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if (GetFlags() & GAME_COMMAND_FLAG_GHOST)
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{
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tileElement->SetGhost(true);
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}
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if (_isExit)
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{
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ride_set_exit_location(
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ride, _stationNum, { _loc.x / 32, _loc.y / 32, z / 8, (uint8_t)tileElement->GetDirection() });
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}
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else
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{
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ride_set_entrance_location(
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ride, _stationNum, { _loc.x / 32, _loc.y / 32, z / 8, (uint8_t)tileElement->GetDirection() });
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ride->stations[_stationNum].LastPeepInQueue = SPRITE_INDEX_NULL;
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ride->stations[_stationNum].QueueLength = 0;
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map_animation_create(MAP_ANIMATION_TYPE_RIDE_ENTRANCE, _loc.x, _loc.y, z / 8);
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}
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footpath_queue_chain_reset();
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if (!(GetFlags() & GAME_COMMAND_FLAG_GHOST))
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{
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maze_entrance_hedge_removal(_loc.x, _loc.y, tileElement);
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}
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footpath_connect_edges(_loc.x, _loc.y, tileElement, GetFlags());
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footpath_update_queue_chains();
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map_invalidate_tile_full(_loc.x, _loc.y);
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return res;
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}
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}
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};
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