From 6116b490ebca6cfc2244f613cb7136673bb46a6d Mon Sep 17 00:00:00 2001 From: duncanspumpkin Date: Tue, 15 Jun 2021 07:55:55 +0100 Subject: [PATCH] Revert place park entrance change Incorrectly changed. ParkEntrances can go nearer to the edge. --- src/openrct2/actions/PlaceParkEntranceAction.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/openrct2/actions/PlaceParkEntranceAction.cpp b/src/openrct2/actions/PlaceParkEntranceAction.cpp index c3153c32a6..248353afee 100644 --- a/src/openrct2/actions/PlaceParkEntranceAction.cpp +++ b/src/openrct2/actions/PlaceParkEntranceAction.cpp @@ -50,7 +50,8 @@ GameActions::Result::Ptr PlaceParkEntranceAction::Query() const res->Expenditure = ExpenditureType::LandPurchase; res->Position = { _loc.x, _loc.y, _loc.z }; - if (!LocationValid(_loc) || map_is_edge(_loc)) + if (!LocationValid(_loc) || _loc.x <= 32 || _loc.y <= 32 || _loc.x >= (gMapSizeUnits - 32) + || _loc.y >= (gMapSizeUnits - 32)) { return std::make_unique( GameActions::Status::InvalidParameters, STR_CANT_BUILD_THIS_HERE, STR_TOO_CLOSE_TO_EDGE_OF_MAP);