mirror of https://github.com/OpenRCT2/OpenRCT2.git
game_command_fire_staff_member
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@ -905,7 +905,7 @@ static uint32 game_do_command_table[58] = {
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0x006C5AE9,
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0, // use new_game_command_table, original: 0x006BEFA1, 29
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0, // 30
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0x006C0B83,
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0,
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0,
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0,
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0,
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@ -968,7 +968,7 @@ static GAME_COMMAND_POINTER* new_game_command_table[58] = {
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game_command_emptysub,
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game_command_hire_new_staff_member, //game_command_emptysub,
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game_command_set_staff_patrol, // 30
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game_command_emptysub,
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game_command_fire_staff_member,
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game_command_set_staff_order,
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game_command_set_park_name,
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game_command_set_park_open,
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@ -570,6 +570,7 @@ int peep_check_easteregg_name(int index, rct_peep *peep);
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int peep_get_easteregg_name_id(rct_peep *peep);
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int peep_is_mechanic(rct_peep *peep);
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int peep_has_food(rct_peep* peep);
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void peep_sprite_remove(rct_peep* peep);
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void peep_window_state_update(rct_peep* peep);
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void peep_decrement_num_riders(rct_peep* peep);
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@ -282,6 +282,23 @@ void game_command_set_staff_patrol(int *eax, int *ebx, int *ecx, int *edx, int *
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*ebx = 0;
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}
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/**
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*
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* rct2: 0x006C0B83
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*/
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void game_command_fire_staff_member(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp)
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{
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RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = 40;
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if(*ebx & GAME_COMMAND_FLAG_APPLY){
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window_close_by_class(WC_FIRE_PROMPT);
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uint16 sprite_id = *edx;
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rct_peep *peep = &g_sprite_list[sprite_id].peep;
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RCT2_CALLPROC_X(0x0069A512, 0, 0, 0, 0, (int)peep, 0, 0);
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peep_sprite_remove(peep);
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}
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*ebx = 0;
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}
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/*
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* Updates the colour of the given staff type.
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*/
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@ -53,6 +53,7 @@ void game_command_update_staff_colour(int *eax, int *ebx, int *ecx, int *edx, in
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void game_command_hire_new_staff_member(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
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void game_command_set_staff_order(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
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void game_command_set_staff_patrol(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
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void game_command_fire_staff_member(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
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void update_staff_colour(uint8 staffType, uint16 color);
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uint16 hire_new_staff_member(uint8 staffType);
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