Merge pull request #11853 from tupaschoal/prevent-shadow-peep-3

Rename some Peep member variables to use TitleCase
This commit is contained in:
Tulio Leao 2020-06-04 14:32:09 -03:00 committed by GitHub
commit 6312b27fa7
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27 changed files with 364 additions and 364 deletions

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@ -724,7 +724,7 @@ void window_guest_overview_mouse_up(rct_window* w, rct_widgetindex widgetIndex)
break; break;
case WIDX_TRACK: case WIDX_TRACK:
{ {
uint32_t flags = peep->peep_flags ^ PEEP_FLAGS_TRACKING; uint32_t flags = peep->PeepFlags ^ PEEP_FLAGS_TRACKING;
auto guestSetFlagsAction = GuestSetFlagsAction(w->number, flags); auto guestSetFlagsAction = GuestSetFlagsAction(w->number, flags);
GameActions::Execute(&guestSetFlagsAction); GameActions::Execute(&guestSetFlagsAction);
@ -1136,7 +1136,7 @@ void window_guest_overview_invalidate(rct_window* w)
auto peep = GET_PEEP(w->number); auto peep = GET_PEEP(w->number);
w->pressed_widgets &= ~(1 << WIDX_TRACK); w->pressed_widgets &= ~(1 << WIDX_TRACK);
if (peep->peep_flags & PEEP_FLAGS_TRACKING) if (peep->PeepFlags & PEEP_FLAGS_TRACKING)
{ {
w->pressed_widgets |= (1 << WIDX_TRACK); w->pressed_widgets |= (1 << WIDX_TRACK);
} }
@ -1947,7 +1947,7 @@ static rct_string_id window_guest_inventory_format_item(Peep* peep, int32_t item
set_format_arg(0, uint32_t, SPRITE_ID_PALETTE_COLOUR_1(peep->BalloonColour) | ShopItems[item].Image); set_format_arg(0, uint32_t, SPRITE_ID_PALETTE_COLOUR_1(peep->BalloonColour) | ShopItems[item].Image);
break; break;
case SHOP_ITEM_PHOTO: case SHOP_ITEM_PHOTO:
ride = get_ride(peep->photo1_ride_ref); ride = get_ride(peep->Photo1RideRef);
if (ride != nullptr) if (ride != nullptr)
ride->FormatNameTo(gCommonFormatArgs + 6); ride->FormatNameTo(gCommonFormatArgs + 6);
break; break;
@ -2115,7 +2115,7 @@ void window_guest_debug_paint(rct_window* w, rct_drawpixelinfo* dpi)
} }
screenCoords.y += LIST_ROW_HEIGHT; screenCoords.y += LIST_ROW_HEIGHT;
{ {
int32_t args[] = { peep->pathfind_goal.x, peep->pathfind_goal.y, peep->pathfind_goal.z, peep->pathfind_goal.direction }; int32_t args[] = { peep->PathfindGoal.x, peep->PathfindGoal.y, peep->PathfindGoal.z, peep->PathfindGoal.direction };
gfx_draw_string_left(dpi, STR_PEEP_DEBUG_PATHFIND_GOAL, args, 0, screenCoords.x, screenCoords.y); gfx_draw_string_left(dpi, STR_PEEP_DEBUG_PATHFIND_GOAL, args, 0, screenCoords.x, screenCoords.y);
} }
screenCoords.y += LIST_ROW_HEIGHT; screenCoords.y += LIST_ROW_HEIGHT;
@ -2123,7 +2123,7 @@ void window_guest_debug_paint(rct_window* w, rct_drawpixelinfo* dpi)
screenCoords.y += LIST_ROW_HEIGHT; screenCoords.y += LIST_ROW_HEIGHT;
screenCoords.x += 10; screenCoords.x += 10;
for (auto& point : peep->pathfind_history) for (auto& point : peep->PathfindHistory)
{ {
int32_t args[] = { point.x, point.y, point.z, point.direction }; int32_t args[] = { point.x, point.y, point.z, point.direction };
gfx_draw_string_left(dpi, STR_PEEP_DEBUG_PATHFIND_HISTORY_ITEM, args, 0, screenCoords.x, screenCoords.y); gfx_draw_string_left(dpi, STR_PEEP_DEBUG_PATHFIND_HISTORY_ITEM, args, 0, screenCoords.x, screenCoords.y);

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@ -778,7 +778,7 @@ static void window_guest_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi,
gfx_draw_sprite(dpi, get_peep_face_sprite_small(peep), 118, y + 1, 0); gfx_draw_sprite(dpi, get_peep_face_sprite_small(peep), 118, y + 1, 0);
// Tracking icon // Tracking icon
if (peep->peep_flags & PEEP_FLAGS_TRACKING) if (peep->PeepFlags & PEEP_FLAGS_TRACKING)
gfx_draw_sprite(dpi, STR_ENTER_SELECTION_SIZE, 112, y + 1, 0); gfx_draw_sprite(dpi, STR_ENTER_SELECTION_SIZE, 112, y + 1, 0);
// Action // Action
@ -1041,7 +1041,7 @@ static void window_guest_list_find_groups()
static bool guest_should_be_visible(Peep* peep) static bool guest_should_be_visible(Peep* peep)
{ {
if (_window_guest_list_tracking_only && !(peep->peep_flags & PEEP_FLAGS_TRACKING)) if (_window_guest_list_tracking_only && !(peep->PeepFlags & PEEP_FLAGS_TRACKING))
return false; return false;
if (_window_guest_list_filter_name[0] != '\0') if (_window_guest_list_filter_name[0] != '\0')

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@ -570,7 +570,7 @@ void window_staff_overview_mousedown(rct_window* w, rct_widgetindex widgetIndex,
Peep* peep = GET_PEEP(w->number); Peep* peep = GET_PEEP(w->number);
// Disable clear patrol area if no area is set. // Disable clear patrol area if no area is set.
if (!(gStaffModes[peep->staff_id] & 2)) if (!(gStaffModes[peep->StaffId] & 2))
{ {
dropdown_set_disabled(1, true); dropdown_set_disabled(1, true);
} }
@ -593,9 +593,9 @@ void window_staff_overview_dropdown(rct_window* w, rct_widgetindex widgetIndex,
Peep* peep = GET_PEEP(w->number); Peep* peep = GET_PEEP(w->number);
for (int32_t i = 0; i < STAFF_PATROL_AREA_SIZE; i++) for (int32_t i = 0; i < STAFF_PATROL_AREA_SIZE; i++)
{ {
gStaffPatrolAreas[peep->staff_id * STAFF_PATROL_AREA_SIZE + i] = 0; gStaffPatrolAreas[peep->StaffId * STAFF_PATROL_AREA_SIZE + i] = 0;
} }
gStaffModes[peep->staff_id] &= ~2; gStaffModes[peep->StaffId] &= ~2;
gfx_invalidate_screen(); gfx_invalidate_screen();
staff_update_greyed_patrol_areas(); staff_update_greyed_patrol_areas();
@ -635,7 +635,7 @@ static void window_staff_set_order(rct_window* w, int32_t order_id)
{ {
Peep* peep = GET_PEEP(w->number); Peep* peep = GET_PEEP(w->number);
uint8_t newOrders = peep->staff_orders ^ (1 << order_id); uint8_t newOrders = peep->StaffOrders ^ (1 << order_id);
auto staffSetOrdersAction = StaffSetOrdersAction(w->number, newOrders); auto staffSetOrdersAction = StaffSetOrdersAction(w->number, newOrders);
GameActions::Execute(&staffSetOrdersAction); GameActions::Execute(&staffSetOrdersAction);
} }
@ -834,7 +834,7 @@ void window_staff_options_invalidate(rct_window* w)
window_staff_options_widgets[WIDX_COSTUME_BTN].type = WWT_EMPTY; window_staff_options_widgets[WIDX_COSTUME_BTN].type = WWT_EMPTY;
w->pressed_widgets &= ~( w->pressed_widgets &= ~(
(1 << WIDX_CHECKBOX_1) | (1 << WIDX_CHECKBOX_2) | (1 << WIDX_CHECKBOX_3) | (1 << WIDX_CHECKBOX_4)); (1 << WIDX_CHECKBOX_1) | (1 << WIDX_CHECKBOX_2) | (1 << WIDX_CHECKBOX_3) | (1 << WIDX_CHECKBOX_4));
w->pressed_widgets |= peep->staff_orders << WIDX_CHECKBOX_1; w->pressed_widgets |= peep->StaffOrders << WIDX_CHECKBOX_1;
break; break;
case STAFF_TYPE_MECHANIC: case STAFF_TYPE_MECHANIC:
window_staff_options_widgets[WIDX_CHECKBOX_1].type = WWT_CHECKBOX; window_staff_options_widgets[WIDX_CHECKBOX_1].type = WWT_CHECKBOX;
@ -846,7 +846,7 @@ void window_staff_options_invalidate(rct_window* w)
window_staff_options_widgets[WIDX_COSTUME_BOX].type = WWT_EMPTY; window_staff_options_widgets[WIDX_COSTUME_BOX].type = WWT_EMPTY;
window_staff_options_widgets[WIDX_COSTUME_BTN].type = WWT_EMPTY; window_staff_options_widgets[WIDX_COSTUME_BTN].type = WWT_EMPTY;
w->pressed_widgets &= ~((1 << WIDX_CHECKBOX_1) | (1 << WIDX_CHECKBOX_2)); w->pressed_widgets &= ~((1 << WIDX_CHECKBOX_1) | (1 << WIDX_CHECKBOX_2));
w->pressed_widgets |= peep->staff_orders << WIDX_CHECKBOX_1; w->pressed_widgets |= peep->StaffOrders << WIDX_CHECKBOX_1;
break; break;
case STAFF_TYPE_SECURITY: case STAFF_TYPE_SECURITY:
// Security guards don't have an options screen. // Security guards don't have an options screen.

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@ -386,7 +386,7 @@ static void window_staff_list_tooldown(rct_window* w, rct_widgetindex widgetInde
if (isPatrolAreaSet) if (isPatrolAreaSet)
{ {
if (!(gStaffModes[peep->staff_id] & 2)) if (!(gStaffModes[peep->StaffId] & 2))
{ {
continue; continue;
} }
@ -707,7 +707,7 @@ void window_staff_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi, int32_
gfx_draw_string_left_clipped(dpi, format, gCommonFormatArgs, COLOUR_BLACK, { actionOffset, y }, actionColumnSize); gfx_draw_string_left_clipped(dpi, format, gCommonFormatArgs, COLOUR_BLACK, { actionOffset, y }, actionColumnSize);
// True if a patrol path is set for the worker // True if a patrol path is set for the worker
if (gStaffModes[peep->staff_id] & 2) if (gStaffModes[peep->StaffId] & 2)
{ {
gfx_draw_sprite(dpi, SPR_STAFF_PATROL_PATH, nameColumnSize + 5, y, 0); gfx_draw_sprite(dpi, SPR_STAFF_PATROL_PATH, nameColumnSize + 5, y, 0);
} }
@ -715,7 +715,7 @@ void window_staff_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi, int32_
auto staffOrderIcon_x = nameColumnSize + 20; auto staffOrderIcon_x = nameColumnSize + 20;
if (peep->staff_type != 3) if (peep->staff_type != 3)
{ {
auto staffOrders = peep->staff_orders; auto staffOrders = peep->StaffOrders;
auto staffOrderSprite = staffOrderBaseSprites[_windowStaffListSelectedTab]; auto staffOrderSprite = staffOrderBaseSprites[_windowStaffListSelectedTab];
while (staffOrders != 0) while (staffOrders != 0)

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@ -280,19 +280,19 @@ struct GameStateSnapshots final : public IGameStateSnapshots
{ {
COMPARE_FIELD(Peep, thoughts[i]); COMPARE_FIELD(Peep, thoughts[i]);
} }
COMPARE_FIELD(Peep, path_check_optimisation); COMPARE_FIELD(Peep, PathCheckOptimisation);
COMPARE_FIELD(Peep, guest_heading_to_ride_id); COMPARE_FIELD(Peep, GuestHeadingToRideId);
COMPARE_FIELD(Peep, staff_orders); COMPARE_FIELD(Peep, StaffOrders);
COMPARE_FIELD(Peep, photo1_ride_ref); COMPARE_FIELD(Peep, Photo1RideRef);
COMPARE_FIELD(Peep, peep_flags); COMPARE_FIELD(Peep, PeepFlags);
COMPARE_FIELD(Peep, pathfind_goal); COMPARE_FIELD(Peep, PathfindGoal);
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
COMPARE_FIELD(Peep, pathfind_history[i]); COMPARE_FIELD(Peep, PathfindHistory[i]);
} }
COMPARE_FIELD(Peep, no_action_frame_num); COMPARE_FIELD(Peep, WalkingFrameNum);
COMPARE_FIELD(Peep, litter_count); COMPARE_FIELD(Peep, LitterCount);
COMPARE_FIELD(Peep, time_on_ride); COMPARE_FIELD(Peep, GuestTimeOnRide);
COMPARE_FIELD(Peep, DisgustingCount); COMPARE_FIELD(Peep, DisgustingCount);
COMPARE_FIELD(Peep, PaidToEnter); COMPARE_FIELD(Peep, PaidToEnter);
COMPARE_FIELD(Peep, PaidOnRides); COMPARE_FIELD(Peep, PaidOnRides);

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@ -63,7 +63,7 @@ public:
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_CHANGE_THIS); return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_CHANGE_THIS);
} }
peep->peep_flags = _newFlags; peep->PeepFlags = _newFlags;
return std::make_unique<GameActionResult>(); return std::make_unique<GameActionResult>();
} }

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@ -187,7 +187,7 @@ private:
// remove any photos of this ride from peep // remove any photos of this ride from peep
if (peep->ItemStandardFlags & PEEP_ITEM_PHOTO) if (peep->ItemStandardFlags & PEEP_ITEM_PHOTO)
{ {
if (peep->photo1_ride_ref == _rideIndex) if (peep->Photo1RideRef == _rideIndex)
{ {
peep->ItemStandardFlags &= ~PEEP_ITEM_PHOTO; peep->ItemStandardFlags &= ~PEEP_ITEM_PHOTO;
} }
@ -214,9 +214,9 @@ private:
} }
} }
if (peep->guest_heading_to_ride_id == _rideIndex) if (peep->GuestHeadingToRideId == _rideIndex)
{ {
peep->guest_heading_to_ride_id = RIDE_ID_NULL; peep->GuestHeadingToRideId = RIDE_ID_NULL;
} }
if (peep->FavouriteRide == _rideIndex) if (peep->FavouriteRide == _rideIndex)
{ {

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@ -589,7 +589,7 @@ private:
// Clear the 'red-faced with anger' status if we're making the guest happy // Clear the 'red-faced with anger' status if we're making the guest happy
if (value > 0) if (value > 0)
{ {
peep->peep_flags &= ~PEEP_FLAGS_ANGRY; peep->PeepFlags &= ~PEEP_FLAGS_ANGRY;
peep->Angriness = 0; peep->Angriness = 0;
} }
break; break;
@ -722,7 +722,7 @@ private:
{ {
if (scenario_rand_max(6) == 0) if (scenario_rand_max(6) == 0)
{ {
peep->peep_flags |= PEEP_FLAGS_EXPLODE; peep->PeepFlags |= PEEP_FLAGS_EXPLODE;
} }
} }
} }

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@ -163,18 +163,18 @@ private:
newPeep->action = PEEP_ACTION_NONE_2; newPeep->action = PEEP_ACTION_NONE_2;
newPeep->special_sprite = 0; newPeep->special_sprite = 0;
newPeep->action_sprite_image_offset = 0; newPeep->action_sprite_image_offset = 0;
newPeep->no_action_frame_num = 0; newPeep->WalkingFrameNum = 0;
newPeep->action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE; newPeep->action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
newPeep->path_check_optimisation = 0; newPeep->PathCheckOptimisation = 0;
newPeep->type = PEEP_TYPE_STAFF; newPeep->type = PEEP_TYPE_STAFF;
newPeep->outside_of_park = 0; newPeep->outside_of_park = 0;
newPeep->peep_flags = 0; newPeep->PeepFlags = 0;
newPeep->PaidToEnter = 0; newPeep->PaidToEnter = 0;
newPeep->PaidOnRides = 0; newPeep->PaidOnRides = 0;
newPeep->PaidOnFood = 0; newPeep->PaidOnFood = 0;
newPeep->PaidOnSouvenirs = 0; newPeep->PaidOnSouvenirs = 0;
newPeep->FavouriteRide = RIDE_ID_NULL; newPeep->FavouriteRide = RIDE_ID_NULL;
newPeep->staff_orders = _staffOrders; newPeep->StaffOrders = _staffOrders;
uint16_t idSearchSpriteIndex; uint16_t idSearchSpriteIndex;
Peep* idSearchPeep; Peep* idSearchPeep;
@ -232,10 +232,10 @@ private:
// Staff uses this // Staff uses this
newPeep->time_in_park = gDateMonthsElapsed; newPeep->time_in_park = gDateMonthsElapsed;
newPeep->pathfind_goal.x = 0xFF; newPeep->PathfindGoal.x = 0xFF;
newPeep->pathfind_goal.y = 0xFF; newPeep->PathfindGoal.y = 0xFF;
newPeep->pathfind_goal.z = 0xFF; newPeep->PathfindGoal.z = 0xFF;
newPeep->pathfind_goal.direction = INVALID_DIRECTION; newPeep->PathfindGoal.direction = INVALID_DIRECTION;
uint8_t colour = staff_get_colour(_staffType); uint8_t colour = staff_get_colour(_staffType);
newPeep->tshirt_colour = colour; newPeep->tshirt_colour = colour;
@ -244,9 +244,9 @@ private:
// Staff energy determines their walking speed // Staff energy determines their walking speed
newPeep->energy = 0x60; newPeep->energy = 0x60;
newPeep->energy_target = 0x60; newPeep->energy_target = 0x60;
newPeep->staff_mowing_timeout = 0; newPeep->StaffMowingTimeout = 0;
newPeep->staff_id = staffIndex; newPeep->StaffId = staffIndex;
gStaffModes[staffIndex] = STAFF_MODE_WALK; gStaffModes[staffIndex] = STAFF_MODE_WALK;

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@ -95,10 +95,10 @@ public:
auto spriteType = static_cast<PeepSpriteType>(_costume + 4); auto spriteType = static_cast<PeepSpriteType>(_costume + 4);
peep->sprite_type = spriteType; peep->sprite_type = spriteType;
peep->peep_flags &= ~PEEP_FLAGS_SLOW_WALK; peep->PeepFlags &= ~PEEP_FLAGS_SLOW_WALK;
if (peep_slow_walking_types[spriteType]) if (peep_slow_walking_types[spriteType])
{ {
peep->peep_flags |= PEEP_FLAGS_SLOW_WALK; peep->PeepFlags |= PEEP_FLAGS_SLOW_WALK;
} }
peep->action_frame = 0; peep->action_frame = 0;
peep->UpdateCurrentActionSpriteType(); peep->UpdateCurrentActionSpriteType();

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@ -68,7 +68,7 @@ public:
{ {
Peep* peep = GET_PEEP(_spriteIndex); Peep* peep = GET_PEEP(_spriteIndex);
peep->staff_orders = _ordersId; peep->StaffOrders = _ordersId;
window_invalidate_by_number(WC_PEEP, _spriteIndex); window_invalidate_by_number(WC_PEEP, _spriteIndex);
auto intent = Intent(INTENT_ACTION_REFRESH_STAFF_LIST); auto intent = Intent(INTENT_ACTION_REFRESH_STAFF_LIST);

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@ -69,9 +69,9 @@ public:
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE); return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
} }
int32_t patrolOffset = peep->staff_id * STAFF_PATROL_AREA_SIZE; int32_t patrolOffset = peep->StaffId * STAFF_PATROL_AREA_SIZE;
staff_toggle_patrol_area(peep->staff_id, _loc.x, _loc.y); staff_toggle_patrol_area(peep->StaffId, _loc.x, _loc.y);
bool isPatrolling = false; bool isPatrolling = false;
for (int32_t i = 0; i < 128; i++) for (int32_t i = 0; i < 128; i++)
@ -83,10 +83,10 @@ public:
} }
} }
gStaffModes[peep->staff_id] &= ~(1 << 1); gStaffModes[peep->StaffId] &= ~(1 << 1);
if (isPatrolling) if (isPatrolling)
{ {
gStaffModes[peep->staff_id] |= (1 << 1); gStaffModes[peep->StaffId] |= (1 << 1);
} }
for (int32_t y = 0; y < 4 * COORDS_XY_STEP; y += COORDS_XY_STEP) for (int32_t y = 0; y < 4 * COORDS_XY_STEP; y += COORDS_XY_STEP)

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@ -142,8 +142,8 @@ void marketing_set_guest_campaign(Peep* peep, int32_t campaignType)
peep->ItemStandardFlags |= PEEP_ITEM_VOUCHER; peep->ItemStandardFlags |= PEEP_ITEM_VOUCHER;
peep->VoucherType = VOUCHER_TYPE_RIDE_FREE; peep->VoucherType = VOUCHER_TYPE_RIDE_FREE;
peep->VoucherArguments = campaign->RideId; peep->VoucherArguments = campaign->RideId;
peep->guest_heading_to_ride_id = campaign->RideId; peep->GuestHeadingToRideId = campaign->RideId;
peep->peep_is_lost_countdown = 240; peep->GuestIsLostCountdown = 240;
break; break;
case ADVERTISING_CAMPAIGN_PARK_ENTRY_HALF_PRICE: case ADVERTISING_CAMPAIGN_PARK_ENTRY_HALF_PRICE:
peep->ItemStandardFlags |= PEEP_ITEM_VOUCHER; peep->ItemStandardFlags |= PEEP_ITEM_VOUCHER;
@ -157,8 +157,8 @@ void marketing_set_guest_campaign(Peep* peep, int32_t campaignType)
case ADVERTISING_CAMPAIGN_PARK: case ADVERTISING_CAMPAIGN_PARK:
break; break;
case ADVERTISING_CAMPAIGN_RIDE: case ADVERTISING_CAMPAIGN_RIDE:
peep->guest_heading_to_ride_id = campaign->RideId; peep->GuestHeadingToRideId = campaign->RideId;
peep->peep_is_lost_countdown = 240; peep->GuestIsLostCountdown = 240;
break; break;
} }
} }

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@ -498,22 +498,22 @@ void Guest::GivePassingPeepsIceCream(Guest* passingPeep)
*/ */
void Guest::UpdateEasterEggInteractions() void Guest::UpdateEasterEggInteractions()
{ {
if (peep_flags & PEEP_FLAGS_PURPLE) if (PeepFlags & PEEP_FLAGS_PURPLE)
{ {
ApplyEasterEggToNearbyGuests(&Guest::GivePassingPeepsPurpleClothes); ApplyEasterEggToNearbyGuests(&Guest::GivePassingPeepsPurpleClothes);
} }
if (peep_flags & PEEP_FLAGS_PIZZA) if (PeepFlags & PEEP_FLAGS_PIZZA)
{ {
ApplyEasterEggToNearbyGuests(&Guest::GivePassingPeepsPizza); ApplyEasterEggToNearbyGuests(&Guest::GivePassingPeepsPizza);
} }
if (peep_flags & PEEP_FLAGS_CONTAGIOUS) if (PeepFlags & PEEP_FLAGS_CONTAGIOUS)
{ {
ApplyEasterEggToNearbyGuests(&Guest::MakePassingPeepsSick); ApplyEasterEggToNearbyGuests(&Guest::MakePassingPeepsSick);
} }
if (peep_flags & PEEP_FLAGS_JOY) if (PeepFlags & PEEP_FLAGS_JOY)
{ {
if (scenario_rand() <= 1456) if (scenario_rand() <= 1456)
{ {
@ -527,7 +527,7 @@ void Guest::UpdateEasterEggInteractions()
} }
} }
if (peep_flags & PEEP_FLAGS_ICE_CREAM) if (PeepFlags & PEEP_FLAGS_ICE_CREAM)
{ {
ApplyEasterEggToNearbyGuests(&Guest::GivePassingPeepsIceCream); ApplyEasterEggToNearbyGuests(&Guest::GivePassingPeepsIceCream);
} }
@ -550,28 +550,28 @@ int32_t Guest::GetEasterEggNameId() const
void Guest::HandleEasterEggName() void Guest::HandleEasterEggName()
{ {
peep_flags &= ~PEEP_FLAGS_WAVING; PeepFlags &= ~PEEP_FLAGS_WAVING;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATIE_BRAYSHAW)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATIE_BRAYSHAW))
{ {
peep_flags |= PEEP_FLAGS_WAVING; PeepFlags |= PEEP_FLAGS_WAVING;
} }
peep_flags &= ~PEEP_FLAGS_PHOTO; PeepFlags &= ~PEEP_FLAGS_PHOTO;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_CHRIS_SAWYER)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_CHRIS_SAWYER))
{ {
peep_flags |= PEEP_FLAGS_PHOTO; PeepFlags |= PEEP_FLAGS_PHOTO;
} }
peep_flags &= ~PEEP_FLAGS_PAINTING; PeepFlags &= ~PEEP_FLAGS_PAINTING;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_SIMON_FOSTER)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_SIMON_FOSTER))
{ {
peep_flags |= PEEP_FLAGS_PAINTING; PeepFlags |= PEEP_FLAGS_PAINTING;
} }
peep_flags &= ~PEEP_FLAGS_WOW; PeepFlags &= ~PEEP_FLAGS_WOW;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_JOHN_WARDLEY)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_JOHN_WARDLEY))
{ {
peep_flags |= PEEP_FLAGS_WOW; PeepFlags |= PEEP_FLAGS_WOW;
} }
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_MELANIE_WARN)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_MELANIE_WARN))
@ -584,94 +584,94 @@ void Guest::HandleEasterEggName()
nausea_target = 0; nausea_target = 0;
} }
peep_flags &= ~PEEP_FLAGS_LITTER; PeepFlags &= ~PEEP_FLAGS_LITTER;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_LISA_STIRLING)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_LISA_STIRLING))
{ {
peep_flags |= PEEP_FLAGS_LITTER; PeepFlags |= PEEP_FLAGS_LITTER;
} }
peep_flags &= ~PEEP_FLAGS_LOST; PeepFlags &= ~PEEP_FLAGS_LOST;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_DONALD_MACRAE)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_DONALD_MACRAE))
{ {
peep_flags |= PEEP_FLAGS_LOST; PeepFlags |= PEEP_FLAGS_LOST;
} }
peep_flags &= ~PEEP_FLAGS_HUNGER; PeepFlags &= ~PEEP_FLAGS_HUNGER;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATHERINE_MCGOWAN)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATHERINE_MCGOWAN))
{ {
peep_flags |= PEEP_FLAGS_HUNGER; PeepFlags |= PEEP_FLAGS_HUNGER;
} }
peep_flags &= ~PEEP_FLAGS_TOILET; PeepFlags &= ~PEEP_FLAGS_TOILET;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_FRANCES_MCGOWAN)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_FRANCES_MCGOWAN))
{ {
peep_flags |= PEEP_FLAGS_TOILET; PeepFlags |= PEEP_FLAGS_TOILET;
} }
peep_flags &= ~PEEP_FLAGS_CROWDED; PeepFlags &= ~PEEP_FLAGS_CROWDED;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_CORINA_MASSOURA)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_CORINA_MASSOURA))
{ {
peep_flags |= PEEP_FLAGS_CROWDED; PeepFlags |= PEEP_FLAGS_CROWDED;
} }
peep_flags &= ~PEEP_FLAGS_HAPPINESS; PeepFlags &= ~PEEP_FLAGS_HAPPINESS;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_CAROL_YOUNG)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_CAROL_YOUNG))
{ {
peep_flags |= PEEP_FLAGS_HAPPINESS; PeepFlags |= PEEP_FLAGS_HAPPINESS;
} }
peep_flags &= ~PEEP_FLAGS_NAUSEA; PeepFlags &= ~PEEP_FLAGS_NAUSEA;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_MIA_SHERIDAN)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_MIA_SHERIDAN))
{ {
peep_flags |= PEEP_FLAGS_NAUSEA; PeepFlags |= PEEP_FLAGS_NAUSEA;
} }
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATIE_RODGER)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATIE_RODGER))
{ {
peep_flags |= PEEP_FLAGS_LEAVING_PARK; PeepFlags |= PEEP_FLAGS_LEAVING_PARK;
peep_flags &= ~PEEP_FLAGS_PARK_ENTRANCE_CHOSEN; PeepFlags &= ~PEEP_FLAGS_PARK_ENTRANCE_CHOSEN;
} }
peep_flags &= ~PEEP_FLAGS_PURPLE; PeepFlags &= ~PEEP_FLAGS_PURPLE;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_EMMA_GARRELL)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_EMMA_GARRELL))
{ {
peep_flags |= PEEP_FLAGS_PURPLE; PeepFlags |= PEEP_FLAGS_PURPLE;
} }
peep_flags &= ~PEEP_FLAGS_PIZZA; PeepFlags &= ~PEEP_FLAGS_PIZZA;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_JOANNE_BARTON)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_JOANNE_BARTON))
{ {
peep_flags |= PEEP_FLAGS_PIZZA; PeepFlags |= PEEP_FLAGS_PIZZA;
} }
peep_flags &= ~PEEP_FLAGS_CONTAGIOUS; PeepFlags &= ~PEEP_FLAGS_CONTAGIOUS;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_FELICITY_ANDERSON)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_FELICITY_ANDERSON))
{ {
peep_flags |= PEEP_FLAGS_CONTAGIOUS; PeepFlags |= PEEP_FLAGS_CONTAGIOUS;
} }
peep_flags &= ~PEEP_FLAGS_JOY; PeepFlags &= ~PEEP_FLAGS_JOY;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATIE_SMITH)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_KATIE_SMITH))
{ {
peep_flags |= PEEP_FLAGS_JOY; PeepFlags |= PEEP_FLAGS_JOY;
} }
peep_flags &= ~PEEP_FLAGS_ANGRY; PeepFlags &= ~PEEP_FLAGS_ANGRY;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_EILIDH_BELL)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_EILIDH_BELL))
{ {
peep_flags |= PEEP_FLAGS_ANGRY; PeepFlags |= PEEP_FLAGS_ANGRY;
} }
peep_flags &= ~PEEP_FLAGS_ICE_CREAM; PeepFlags &= ~PEEP_FLAGS_ICE_CREAM;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_NANCY_STILLWAGON)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_NANCY_STILLWAGON))
{ {
peep_flags |= PEEP_FLAGS_ICE_CREAM; PeepFlags |= PEEP_FLAGS_ICE_CREAM;
} }
peep_flags &= ~PEEP_FLAGS_HERE_WE_ARE; PeepFlags &= ~PEEP_FLAGS_HERE_WE_ARE;
if (CheckEasterEggName(EASTEREGG_PEEP_NAME_DAVID_ELLIS)) if (CheckEasterEggName(EASTEREGG_PEEP_NAME_DAVID_ELLIS))
{ {
peep_flags |= PEEP_FLAGS_HERE_WE_ARE; PeepFlags |= PEEP_FLAGS_HERE_WE_ARE;
} }
} }
@ -699,7 +699,7 @@ void Guest::Tick128UpdateGuest(int32_t index)
* which is the condition for calling this function, is * which is the condition for calling this function, is
* to reduce how often the content in this conditional * to reduce how often the content in this conditional
* is executed to once every four calls. */ * is executed to once every four calls. */
if (peep_flags & PEEP_FLAGS_CROWDED) if (PeepFlags & PEEP_FLAGS_CROWDED)
{ {
PeepThoughtType thought_type = crowded_thoughts[scenario_rand() & 0xF]; PeepThoughtType thought_type = crowded_thoughts[scenario_rand() & 0xF];
if (thought_type != PEEP_THOUGHT_TYPE_NONE) if (thought_type != PEEP_THOUGHT_TYPE_NONE)
@ -708,7 +708,7 @@ void Guest::Tick128UpdateGuest(int32_t index)
} }
} }
if (peep_flags & PEEP_FLAGS_EXPLODE && x != LOCATION_NULL) if (PeepFlags & PEEP_FLAGS_EXPLODE && x != LOCATION_NULL)
{ {
if (state == PEEP_STATE_WALKING || state == PEEP_STATE_SITTING) if (state == PEEP_STATE_WALKING || state == PEEP_STATE_SITTING)
{ {
@ -722,28 +722,28 @@ void Guest::Tick128UpdateGuest(int32_t index)
} }
else else
{ {
peep_flags &= ~PEEP_FLAGS_EXPLODE; PeepFlags &= ~PEEP_FLAGS_EXPLODE;
} }
} }
if (peep_flags & PEEP_FLAGS_HUNGER) if (PeepFlags & PEEP_FLAGS_HUNGER)
{ {
if (hunger >= 15) if (hunger >= 15)
hunger -= 15; hunger -= 15;
} }
if (peep_flags & PEEP_FLAGS_TOILET) if (PeepFlags & PEEP_FLAGS_TOILET)
{ {
if (toilet <= 180) if (toilet <= 180)
toilet += 50; toilet += 50;
} }
if (peep_flags & PEEP_FLAGS_HAPPINESS) if (PeepFlags & PEEP_FLAGS_HAPPINESS)
{ {
happiness_target = 5; happiness_target = 5;
} }
if (peep_flags & PEEP_FLAGS_NAUSEA) if (PeepFlags & PEEP_FLAGS_NAUSEA)
{ {
nausea_target = 200; nausea_target = 200;
if (nausea <= 130) if (nausea <= 130)
@ -776,18 +776,18 @@ void Guest::Tick128UpdateGuest(int32_t index)
if (state == PEEP_STATE_ON_RIDE || state == PEEP_STATE_ENTERING_RIDE) if (state == PEEP_STATE_ON_RIDE || state == PEEP_STATE_ENTERING_RIDE)
{ {
time_on_ride = std::min(255, time_on_ride + 1); GuestTimeOnRide = std::min(255, GuestTimeOnRide + 1);
if (peep_flags & PEEP_FLAGS_WOW) if (PeepFlags & PEEP_FLAGS_WOW)
{ {
InsertNewThought(PEEP_THOUGHT_TYPE_WOW2, PEEP_THOUGHT_ITEM_NONE); InsertNewThought(PEEP_THOUGHT_TYPE_WOW2, PEEP_THOUGHT_ITEM_NONE);
} }
if (time_on_ride > 15) if (GuestTimeOnRide > 15)
{ {
happiness_target = std::max(0, happiness_target - 5); happiness_target = std::max(0, happiness_target - 5);
if (time_on_ride > 22) if (GuestTimeOnRide > 22)
{ {
auto ride = get_ride(current_ride); auto ride = get_ride(current_ride);
if (ride != nullptr) if (ride != nullptr)
@ -802,8 +802,8 @@ void Guest::Tick128UpdateGuest(int32_t index)
} }
} }
if (state == PEEP_STATE_WALKING && outside_of_park == 0 && !(peep_flags & PEEP_FLAGS_LEAVING_PARK) && no_of_rides == 0 if (state == PEEP_STATE_WALKING && outside_of_park == 0 && !(PeepFlags & PEEP_FLAGS_LEAVING_PARK) && no_of_rides == 0
&& guest_heading_to_ride_id == RIDE_ID_NULL) && GuestHeadingToRideId == RIDE_ID_NULL)
{ {
uint32_t time_duration = gScenarioTicks - time_in_park; uint32_t time_duration = gScenarioTicks - time_in_park;
time_duration /= 2048; time_duration /= 2048;
@ -812,7 +812,7 @@ void Guest::Tick128UpdateGuest(int32_t index)
{ {
PickRideToGoOn(); PickRideToGoOn();
if (guest_heading_to_ride_id == RIDE_ID_NULL) if (GuestHeadingToRideId == RIDE_ID_NULL)
{ {
happiness_target = std::max(happiness_target - 128, 0); happiness_target = std::max(happiness_target - 128, 0);
peep_leave_park(this); peep_leave_park(this);
@ -840,7 +840,7 @@ void Guest::Tick128UpdateGuest(int32_t index)
uint8_t num_thoughts = 0; uint8_t num_thoughts = 0;
PeepThoughtType possible_thoughts[5]; PeepThoughtType possible_thoughts[5];
if (peep_flags & PEEP_FLAGS_LEAVING_PARK) if (PeepFlags & PEEP_FLAGS_LEAVING_PARK)
{ {
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_GO_HOME; possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_GO_HOME;
} }
@ -1255,7 +1255,7 @@ void Guest::UpdateSitting()
return; return;
} }
if ((peep_flags & PEEP_FLAGS_LEAVING_PARK)) if ((PeepFlags & PEEP_FLAGS_LEAVING_PARK))
{ {
SetState(PEEP_STATE_WALKING); SetState(PEEP_STATE_WALKING);
@ -1390,13 +1390,13 @@ bool Guest::HasEmptyContainer() const
*/ */
void Guest::CheckIfLost() void Guest::CheckIfLost()
{ {
if (!(peep_flags & PEEP_FLAGS_LOST)) if (!(PeepFlags & PEEP_FLAGS_LOST))
{ {
if (ride_get_count() < 2) if (ride_get_count() < 2)
return; return;
peep_flags ^= PEEP_FLAGS_21; PeepFlags ^= PEEP_FLAGS_21;
if (!(peep_flags & PEEP_FLAGS_21)) if (!(PeepFlags & PEEP_FLAGS_21))
return; return;
TimeLost++; TimeLost++;
@ -1416,21 +1416,21 @@ void Guest::CheckIfLost()
*/ */
void Guest::CheckCantFindRide() void Guest::CheckCantFindRide()
{ {
if (guest_heading_to_ride_id == RIDE_ID_NULL) if (GuestHeadingToRideId == RIDE_ID_NULL)
return; return;
// Peeps will think "I can't find ride X" twice before giving up completely. // Peeps will think "I can't find ride X" twice before giving up completely.
if (peep_is_lost_countdown == 30 || peep_is_lost_countdown == 60) if (GuestIsLostCountdown == 30 || GuestIsLostCountdown == 60)
{ {
InsertNewThought(PEEP_THOUGHT_TYPE_CANT_FIND, guest_heading_to_ride_id); InsertNewThought(PEEP_THOUGHT_TYPE_CANT_FIND, GuestHeadingToRideId);
happiness_target = std::max(happiness_target - 30, 0); happiness_target = std::max(happiness_target - 30, 0);
} }
peep_is_lost_countdown--; GuestIsLostCountdown--;
if (peep_is_lost_countdown != 0) if (GuestIsLostCountdown != 0)
return; return;
guest_heading_to_ride_id = RIDE_ID_NULL; GuestHeadingToRideId = RIDE_ID_NULL;
rct_window* w = window_find_by_number(WC_PEEP, sprite_index); rct_window* w = window_find_by_number(WC_PEEP, sprite_index);
if (w) if (w)
@ -1448,18 +1448,18 @@ void Guest::CheckCantFindRide()
*/ */
void Guest::CheckCantFindExit() void Guest::CheckCantFindExit()
{ {
if (!(peep_flags & PEEP_FLAGS_LEAVING_PARK)) if (!(PeepFlags & PEEP_FLAGS_LEAVING_PARK))
return; return;
// Peeps who can't find the park exit will continue to get less happy until they find it. // Peeps who can't find the park exit will continue to get less happy until they find it.
if (peep_is_lost_countdown == 1) if (GuestIsLostCountdown == 1)
{ {
InsertNewThought(PEEP_THOUGHT_TYPE_CANT_FIND_EXIT, PEEP_THOUGHT_ITEM_NONE); InsertNewThought(PEEP_THOUGHT_TYPE_CANT_FIND_EXIT, PEEP_THOUGHT_ITEM_NONE);
happiness_target = std::max(happiness_target - 30, 0); happiness_target = std::max(happiness_target - 30, 0);
} }
if (--peep_is_lost_countdown == 0) if (--GuestIsLostCountdown == 0)
peep_is_lost_countdown = 90; GuestIsLostCountdown = 90;
} }
/** Main logic to decide whether a peep should buy an item in question /** Main logic to decide whether a peep should buy an item in question
@ -1671,7 +1671,7 @@ loc_69B221:
time_to_consume = std::min((time_to_consume + consumptionTime), 255); time_to_consume = std::min((time_to_consume + consumptionTime), 255);
if (shopItem == SHOP_ITEM_PHOTO) if (shopItem == SHOP_ITEM_PHOTO)
photo1_ride_ref = ride->id; Photo1RideRef = ride->id;
if (shopItem == SHOP_ITEM_PHOTO2) if (shopItem == SHOP_ITEM_PHOTO2)
photo2_ride_ref = ride->id; photo2_ride_ref = ride->id;
@ -1684,7 +1684,7 @@ loc_69B221:
window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY; window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
UpdateSpriteType(); UpdateSpriteType();
if (peep_flags & PEEP_FLAGS_TRACKING) if (PeepFlags & PEEP_FLAGS_TRACKING)
{ {
auto ft = Formatter::Common(); auto ft = Formatter::Common();
FormatNameTo(ft); FormatNameTo(ft);
@ -1784,9 +1784,9 @@ void Guest::OnEnterRide(ride_id_t rideIndex)
void Guest::OnExitRide(ride_id_t rideIndex) void Guest::OnExitRide(ride_id_t rideIndex)
{ {
auto ride = get_ride(rideIndex); auto ride = get_ride(rideIndex);
if (peep_flags & PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE) if (PeepFlags & PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE)
{ {
peep_flags &= ~PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE; PeepFlags &= ~PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE;
FavouriteRide = rideIndex; FavouriteRide = rideIndex;
// TODO fix this flag name or add another one // TODO fix this flag name or add another one
window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS; window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
@ -1795,13 +1795,13 @@ void Guest::OnExitRide(ride_id_t rideIndex)
nausea = nausea_target; nausea = nausea_target;
window_invalidate_flags |= PEEP_INVALIDATE_PEEP_STATS; window_invalidate_flags |= PEEP_INVALIDATE_PEEP_STATS;
if (peep_flags & PEEP_FLAGS_LEAVING_PARK) if (PeepFlags & PEEP_FLAGS_LEAVING_PARK)
peep_flags &= ~(PEEP_FLAGS_PARK_ENTRANCE_CHOSEN); PeepFlags &= ~(PEEP_FLAGS_PARK_ENTRANCE_CHOSEN);
if (ride != nullptr && peep_should_go_on_ride_again(this, ride)) if (ride != nullptr && peep_should_go_on_ride_again(this, ride))
{ {
guest_heading_to_ride_id = rideIndex; GuestHeadingToRideId = rideIndex;
peep_is_lost_countdown = 200; GuestIsLostCountdown = 200;
peep_reset_pathfind_goal(this); peep_reset_pathfind_goal(this);
window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION; window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION;
} }
@ -1850,9 +1850,9 @@ void Guest::PickRideToGoOn()
{ {
if (state != PEEP_STATE_WALKING) if (state != PEEP_STATE_WALKING)
return; return;
if (guest_heading_to_ride_id != RIDE_ID_NULL) if (GuestHeadingToRideId != RIDE_ID_NULL)
return; return;
if (peep_flags & PEEP_FLAGS_LEAVING_PARK) if (PeepFlags & PEEP_FLAGS_LEAVING_PARK)
return; return;
if (HasFood()) if (HasFood())
return; return;
@ -1863,8 +1863,8 @@ void Guest::PickRideToGoOn()
if (ride != nullptr) if (ride != nullptr)
{ {
// Head to that ride // Head to that ride
guest_heading_to_ride_id = ride->id; GuestHeadingToRideId = ride->id;
peep_is_lost_countdown = 200; GuestIsLostCountdown = 200;
peep_reset_pathfind_goal(this); peep_reset_pathfind_goal(this);
window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION; window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION;
@ -1977,7 +1977,7 @@ bool Guest::ShouldGoOnRide(Ride* ride, int32_t entranceNum, bool atQueue, bool t
if (!(RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_TRANSPORT_RIDE) || ride->value == RIDE_VALUE_UNDEFINED if (!(RideTypeDescriptors[ride->type].Flags & RIDE_TYPE_FLAG_TRANSPORT_RIDE) || ride->value == RIDE_VALUE_UNDEFINED
|| ride_get_price(ride) != 0) || ride_get_price(ride) != 0)
{ {
if (peep_flags & PEEP_FLAGS_LEAVING_PARK) if (PeepFlags & PEEP_FLAGS_LEAVING_PARK)
{ {
ChoseNotToGoOnRide(ride, peepAtRide, false); ChoseNotToGoOnRide(ride, peepAtRide, false);
return false; return false;
@ -2093,7 +2093,7 @@ bool Guest::ShouldGoOnRide(Ride* ride, int32_t entranceNum, bool atQueue, bool t
{ {
// If a peep has already decided that they're going to go on a ride, they'll skip the weather and // If a peep has already decided that they're going to go on a ride, they'll skip the weather and
// excitement check and will only do a basic intensity check when they arrive at the ride itself. // excitement check and will only do a basic intensity check when they arrive at the ride itself.
if (ride->id == guest_heading_to_ride_id) if (ride->id == GuestHeadingToRideId)
{ {
if (ride->intensity > RIDE_RATING(10, 00) && !gCheatsIgnoreRideIntensity) if (ride->intensity > RIDE_RATING(10, 00) && !gCheatsIgnoreRideIntensity)
{ {
@ -2200,7 +2200,7 @@ bool Guest::ShouldGoOnRide(Ride* ride, int32_t entranceNum, bool atQueue, bool t
if (value != 0xFFFF && !peep_has_voucher_for_free_ride(this, ride) && !(gParkFlags & PARK_FLAGS_NO_MONEY)) if (value != 0xFFFF && !peep_has_voucher_for_free_ride(this, ride) && !(gParkFlags & PARK_FLAGS_NO_MONEY))
{ {
// The amount peeps are willing to pay is decreased by 75% if they had to pay to enter the park. // The amount peeps are willing to pay is decreased by 75% if they had to pay to enter the park.
if (peep_flags & PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY) if (PeepFlags & PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY)
value /= 4; value /= 4;
// Peeps won't pay more than twice the value of the ride. // Peeps won't pay more than twice the value of the ride.
@ -2225,7 +2225,7 @@ bool Guest::ShouldGoOnRide(Ride* ride, int32_t entranceNum, bool atQueue, bool t
{ {
if (!(gParkFlags & PARK_FLAGS_NO_MONEY)) if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
{ {
if (!(peep_flags & PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY)) if (!(PeepFlags & PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY))
{ {
InsertNewThought(PEEP_THOUGHT_TYPE_GOOD_VALUE, ride->id); InsertNewThought(PEEP_THOUGHT_TYPE_GOOD_VALUE, ride->id);
} }
@ -2240,7 +2240,7 @@ bool Guest::ShouldGoOnRide(Ride* ride, int32_t entranceNum, bool atQueue, bool t
ride_update_popularity(ride, 1); ride_update_popularity(ride, 1);
} }
if (ride->id == guest_heading_to_ride_id) if (ride->id == GuestHeadingToRideId)
{ {
peep_reset_ride_heading(this); peep_reset_ride_heading(this);
} }
@ -2319,7 +2319,7 @@ bool Guest::ShouldGoToShop(Ride* ride, bool peepAtShop)
if (peepAtShop) if (peepAtShop)
{ {
ride_update_popularity(ride, 1); ride_update_popularity(ride, 1);
if (ride->id == guest_heading_to_ride_id) if (ride->id == GuestHeadingToRideId)
{ {
peep_reset_ride_heading(this); peep_reset_ride_heading(this);
} }
@ -2394,7 +2394,7 @@ void Guest::ChoseNotToGoOnRide(Ride* ride, bool peepAtRide, bool updateLastRide)
previous_ride_time_out = 0; previous_ride_time_out = 0;
} }
if (ride->id == guest_heading_to_ride_id) if (ride->id == GuestHeadingToRideId)
{ {
peep_reset_ride_heading(this); peep_reset_ride_heading(this);
} }
@ -2428,7 +2428,7 @@ static void peep_tried_to_enter_full_queue(Peep* peep, Ride* ride)
peep->previous_ride = ride->id; peep->previous_ride = ride->id;
peep->previous_ride_time_out = 0; peep->previous_ride_time_out = 0;
// Change status "Heading to" to "Walking" if queue is full // Change status "Heading to" to "Walking" if queue is full
if (ride->id == peep->guest_heading_to_ride_id) if (ride->id == peep->GuestHeadingToRideId)
{ {
peep_reset_ride_heading(peep); peep_reset_ride_heading(peep);
} }
@ -2436,7 +2436,7 @@ static void peep_tried_to_enter_full_queue(Peep* peep, Ride* ride)
static void peep_reset_ride_heading(Peep* peep) static void peep_reset_ride_heading(Peep* peep)
{ {
peep->guest_heading_to_ride_id = RIDE_ID_NULL; peep->GuestHeadingToRideId = RIDE_ID_NULL;
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION; peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION;
} }
@ -2548,7 +2548,7 @@ void Guest::GoToRideEntrance(Ride* ride)
sub_state = PEEP_RIDE_IN_ENTRANCE; sub_state = PEEP_RIDE_IN_ENTRANCE;
rejoin_queue_timeout = 0; rejoin_queue_timeout = 0;
time_on_ride = 0; GuestTimeOnRide = 0;
RemoveFromQueue(); RemoveFromQueue();
} }
@ -2711,14 +2711,14 @@ static int16_t peep_calculate_ride_satisfaction(Guest* peep, Ride* ride)
*/ */
static void peep_update_favourite_ride(Peep* peep, Ride* ride) static void peep_update_favourite_ride(Peep* peep, Ride* ride)
{ {
peep->peep_flags &= ~PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE; peep->PeepFlags &= ~PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE;
uint8_t peepRideRating = std::clamp((ride->excitement / 4) + peep->happiness, 0, PEEP_MAX_HAPPINESS); uint8_t peepRideRating = std::clamp((ride->excitement / 4) + peep->happiness, 0, PEEP_MAX_HAPPINESS);
if (peepRideRating >= peep->FavouriteRideRating) if (peepRideRating >= peep->FavouriteRideRating)
{ {
if (peep->happiness >= 160 && peep->happiness_target >= 160) if (peep->happiness >= 160 && peep->happiness_target >= 160)
{ {
peep->FavouriteRideRating = peepRideRating; peep->FavouriteRideRating = peepRideRating;
peep->peep_flags |= PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE; peep->PeepFlags |= PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE;
} }
} }
} }
@ -3083,7 +3083,7 @@ static void peep_decide_whether_to_leave_park(Peep* peep)
/* Peeps that are happy enough, have enough energy and /* Peeps that are happy enough, have enough energy and
* (if appropriate) have enough money will always stay * (if appropriate) have enough money will always stay
* in the park. */ * in the park. */
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)) if (!(peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK))
{ {
if (gParkFlags & PARK_FLAGS_NO_MONEY) if (gParkFlags & PARK_FLAGS_NO_MONEY)
{ {
@ -3117,19 +3117,19 @@ static void peep_decide_whether_to_leave_park(Peep* peep)
*/ */
static void peep_leave_park(Peep* peep) static void peep_leave_park(Peep* peep)
{ {
peep->guest_heading_to_ride_id = RIDE_ID_NULL; peep->GuestHeadingToRideId = RIDE_ID_NULL;
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK)
{ {
if (peep->peep_is_lost_countdown < 60) if (peep->GuestIsLostCountdown < 60)
{ {
return; return;
} }
} }
else else
{ {
peep->peep_is_lost_countdown = 254; peep->GuestIsLostCountdown = 254;
peep->peep_flags |= PEEP_FLAGS_LEAVING_PARK; peep->PeepFlags |= PEEP_FLAGS_LEAVING_PARK;
peep->peep_flags &= ~PEEP_FLAGS_PARK_ENTRANCE_CHOSEN; peep->PeepFlags &= ~PEEP_FLAGS_PARK_ENTRANCE_CHOSEN;
} }
peep->InsertNewThought(PEEP_THOUGHT_TYPE_GO_HOME, PEEP_THOUGHT_ITEM_NONE); peep->InsertNewThought(PEEP_THOUGHT_TYPE_GO_HOME, PEEP_THOUGHT_ITEM_NONE);
@ -3146,13 +3146,13 @@ template<typename T> static void peep_head_for_nearest_ride(Guest* peep, bool co
{ {
return; return;
} }
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK)
return; return;
if (peep->x == LOCATION_NULL) if (peep->x == LOCATION_NULL)
return; return;
if (peep->guest_heading_to_ride_id != RIDE_ID_NULL) if (peep->GuestHeadingToRideId != RIDE_ID_NULL)
{ {
auto ride = get_ride(peep->guest_heading_to_ride_id); auto ride = get_ride(peep->GuestHeadingToRideId);
if (ride != nullptr && predicate(*ride)) if (ride != nullptr && predicate(*ride))
{ {
return; return;
@ -3241,8 +3241,8 @@ template<typename T> static void peep_head_for_nearest_ride(Guest* peep, bool co
if (closestRide != nullptr) if (closestRide != nullptr)
{ {
// Head to that ride // Head to that ride
peep->guest_heading_to_ride_id = closestRide->id; peep->GuestHeadingToRideId = closestRide->id;
peep->peep_is_lost_countdown = 200; peep->GuestIsLostCountdown = 200;
peep_reset_pathfind_goal(peep); peep_reset_pathfind_goal(peep);
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION; peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_ACTION;
peep->TimeLost = 0; peep->TimeLost = 0;
@ -3325,7 +3325,7 @@ static bool peep_should_use_cash_machine(Peep* peep, ride_id_t rideIndex)
{ {
if (gParkFlags & PARK_FLAGS_NO_MONEY) if (gParkFlags & PARK_FLAGS_NO_MONEY)
return false; return false;
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK)
return false; return false;
if (peep->cash_in_pocket > MONEY(20, 00)) if (peep->cash_in_pocket > MONEY(20, 00))
return false; return false;
@ -3883,7 +3883,7 @@ void Guest::UpdateRideFreeVehicleEnterRide(Ride* ride)
window_invalidate_by_number(WC_RIDE, current_ride); window_invalidate_by_number(WC_RIDE, current_ride);
} }
if (peep_flags & PEEP_FLAGS_TRACKING) if (PeepFlags & PEEP_FLAGS_TRACKING)
{ {
auto nameArgLen = FormatNameTo(gCommonFormatArgs); auto nameArgLen = FormatNameTo(gCommonFormatArgs);
ride->FormatNameTo(gCommonFormatArgs + nameArgLen); ride->FormatNameTo(gCommonFormatArgs + nameArgLen);
@ -4079,7 +4079,7 @@ void Guest::UpdateRideEnterVehicle()
vehicle->mass += seatedPeepAsGuest->mass; vehicle->mass += seatedPeepAsGuest->mass;
seatedPeepAsGuest->MoveTo({ LOCATION_NULL, 0, 0 }); seatedPeepAsGuest->MoveTo({ LOCATION_NULL, 0, 0 });
seatedPeepAsGuest->SetState(PEEP_STATE_ON_RIDE); seatedPeepAsGuest->SetState(PEEP_STATE_ON_RIDE);
seatedPeepAsGuest->time_on_ride = 0; seatedPeepAsGuest->GuestTimeOnRide = 0;
seatedPeepAsGuest->sub_state = PEEP_RIDE_ON_RIDE; seatedPeepAsGuest->sub_state = PEEP_RIDE_ON_RIDE;
seatedPeepAsGuest->OnEnterRide(current_ride); seatedPeepAsGuest->OnEnterRide(current_ride);
} }
@ -4095,7 +4095,7 @@ void Guest::UpdateRideEnterVehicle()
SetState(PEEP_STATE_ON_RIDE); SetState(PEEP_STATE_ON_RIDE);
time_on_ride = 0; GuestTimeOnRide = 0;
sub_state = PEEP_RIDE_ON_RIDE; sub_state = PEEP_RIDE_ON_RIDE;
OnEnterRide(current_ride); OnEnterRide(current_ride);
} }
@ -4989,7 +4989,7 @@ void Guest::UpdateRideLeaveExit()
OnExitRide(current_ride); OnExitRide(current_ride);
if (ride != nullptr && (peep_flags & PEEP_FLAGS_TRACKING)) if (ride != nullptr && (PeepFlags & PEEP_FLAGS_TRACKING))
{ {
auto nameArgLen = FormatNameTo(gCommonFormatArgs); auto nameArgLen = FormatNameTo(gCommonFormatArgs);
ride->FormatNameTo(gCommonFormatArgs + nameArgLen); ride->FormatNameTo(gCommonFormatArgs + nameArgLen);
@ -5258,7 +5258,7 @@ void Guest::UpdateWalking()
if (!CheckForPath()) if (!CheckForPath())
return; return;
if (peep_flags & PEEP_FLAGS_WAVING) if (PeepFlags & PEEP_FLAGS_WAVING)
{ {
if (action >= PEEP_ACTION_NONE_1) if (action >= PEEP_ACTION_NONE_1)
{ {
@ -5273,7 +5273,7 @@ void Guest::UpdateWalking()
} }
} }
if (peep_flags & PEEP_FLAGS_PHOTO) if (PeepFlags & PEEP_FLAGS_PHOTO)
{ {
if (action >= PEEP_ACTION_NONE_1) if (action >= PEEP_ACTION_NONE_1)
{ {
@ -5288,7 +5288,7 @@ void Guest::UpdateWalking()
} }
} }
if (peep_flags & PEEP_FLAGS_PAINTING) if (PeepFlags & PEEP_FLAGS_PAINTING)
{ {
if (action >= PEEP_ACTION_NONE_1) if (action >= PEEP_ACTION_NONE_1)
{ {
@ -5303,7 +5303,7 @@ void Guest::UpdateWalking()
} }
} }
if (peep_flags & PEEP_FLAGS_LITTER) if (PeepFlags & PEEP_FLAGS_LITTER)
{ {
if (!GetNextIsSurface()) if (!GetNextIsSurface())
{ {
@ -5410,7 +5410,7 @@ void Guest::UpdateWalking()
if (state != PEEP_STATE_WALKING) if (state != PEEP_STATE_WALKING)
return; return;
if (peep_flags & PEEP_FLAGS_LEAVING_PARK) if (PeepFlags & PEEP_FLAGS_LEAVING_PARK)
return; return;
if (nausea > 140) if (nausea > 140)
@ -5988,7 +5988,7 @@ void Guest::UpdateUsingBin()
/* Simplifies 0x690582. Returns true if should find bench*/ /* Simplifies 0x690582. Returns true if should find bench*/
bool Guest::ShouldFindBench() bool Guest::ShouldFindBench()
{ {
if (peep_flags & PEEP_FLAGS_LEAVING_PARK) if (PeepFlags & PEEP_FLAGS_LEAVING_PARK)
{ {
return false; return false;
} }
@ -6203,7 +6203,7 @@ static void peep_update_walking_break_scenery(Peep* peep)
if (gCheatsDisableVandalism) if (gCheatsDisableVandalism)
return; return;
if (!(peep->peep_flags & PEEP_FLAGS_ANGRY)) if (!(peep->PeepFlags & PEEP_FLAGS_ANGRY))
{ {
if (peep->happiness >= 48) if (peep->happiness >= 48)
return; return;
@ -6212,7 +6212,7 @@ static void peep_update_walking_break_scenery(Peep* peep)
if (peep->state != PEEP_STATE_WALKING) if (peep->state != PEEP_STATE_WALKING)
return; return;
if ((peep->litter_count & 0xC0) != 0xC0 && (peep->DisgustingCount & 0xC0) != 0xC0) if ((peep->LitterCount & 0xC0) != 0xC0 && (peep->DisgustingCount & 0xC0) != 0xC0)
return; return;
if ((scenario_rand() & 0xFFFF) > 3276) if ((scenario_rand() & 0xFFFF) > 3276)
@ -6765,16 +6765,16 @@ void Guest::SetSpriteType(PeepSpriteType new_sprite_type)
sprite_type = new_sprite_type; sprite_type = new_sprite_type;
action_sprite_image_offset = 0; action_sprite_image_offset = 0;
no_action_frame_num = 0; WalkingFrameNum = 0;
if (action >= PEEP_ACTION_NONE_1) if (action >= PEEP_ACTION_NONE_1)
action = PEEP_ACTION_NONE_2; action = PEEP_ACTION_NONE_2;
peep_flags &= ~PEEP_FLAGS_SLOW_WALK; PeepFlags &= ~PEEP_FLAGS_SLOW_WALK;
Guard::Assert(new_sprite_type < std::size(gSpriteTypeToSlowWalkMap)); Guard::Assert(new_sprite_type < std::size(gSpriteTypeToSlowWalkMap));
if (gSpriteTypeToSlowWalkMap[new_sprite_type]) if (gSpriteTypeToSlowWalkMap[new_sprite_type])
{ {
peep_flags |= PEEP_FLAGS_SLOW_WALK; PeepFlags |= PEEP_FLAGS_SLOW_WALK;
} }
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_INVALID; action_sprite_type = PEEP_ACTION_SPRITE_TYPE_INVALID;
@ -6944,5 +6944,5 @@ void Guest::UpdateSpriteType()
bool Guest::HeadingForRideOrParkExit() const bool Guest::HeadingForRideOrParkExit() const
{ {
return (peep_flags & PEEP_FLAGS_LEAVING_PARK) || (guest_heading_to_ride_id != 0xFF); return (PeepFlags & PEEP_FLAGS_LEAVING_PARK) || (GuestHeadingToRideId != 0xFF);
} }

View File

@ -442,15 +442,15 @@ static uint8_t peep_pathfind_get_max_number_junctions(Peep* peep)
return 8; return 8;
// PEEP_FLAGS_2? It's cleared here but not set anywhere! // PEEP_FLAGS_2? It's cleared here but not set anywhere!
if ((peep->peep_flags & PEEP_FLAGS_2)) if ((peep->PeepFlags & PEEP_FLAGS_2))
{ {
if ((scenario_rand() & 0xFFFF) <= 7281) if ((scenario_rand() & 0xFFFF) <= 7281)
peep->peep_flags &= ~PEEP_FLAGS_2; peep->PeepFlags &= ~PEEP_FLAGS_2;
return 8; return 8;
} }
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK && peep->peep_is_lost_countdown < 90) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK && peep->GuestIsLostCountdown < 90)
{ {
return 8; return 8;
} }
@ -458,7 +458,7 @@ static uint8_t peep_pathfind_get_max_number_junctions(Peep* peep)
if (peep->ItemStandardFlags & PEEP_ITEM_MAP) if (peep->ItemStandardFlags & PEEP_ITEM_MAP)
return 7; return 7;
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK)
return 7; return 7;
return 5; return 5;
@ -975,14 +975,14 @@ static void peep_pathfind_heuristic_search(
/* First check if going through the junction would be /* First check if going through the junction would be
* a loop. If so, the current search path ends here. * a loop. If so, the current search path ends here.
* Path finding loop detection can take advantage of both the * Path finding loop detection can take advantage of both the
* peep->pathfind_history - loops through remembered junctions * peep->PathfindHistory - loops through remembered junctions
* the peep has already passed through getting to its * the peep has already passed through getting to its
* current position while on the way to its current goal; * current position while on the way to its current goal;
* _peepPathFindHistory - loops in the current search path. */ * _peepPathFindHistory - loops in the current search path. */
bool pathLoop = false; bool pathLoop = false;
/* Check the peep->pathfind_history to see if this junction has /* Check the peep->PathfindHistory to see if this junction has
* already been visited by the peep while heading for this goal. */ * already been visited by the peep while heading for this goal. */
for (auto& pathfindHistory : peep->pathfind_history) for (auto& pathfindHistory : peep->PathfindHistory)
{ {
if (pathfindHistory.x == loc.x && pathfindHistory.y == loc.y && pathfindHistory.z == loc.z) if (pathfindHistory.x == loc.x && pathfindHistory.y == loc.y && pathfindHistory.z == loc.z)
{ {
@ -1221,7 +1221,7 @@ Direction peep_pathfind_choose_direction(const TileCoordsXYZ& loc, Peep* peep)
} }
/* Check if this path element is a thin junction. /* Check if this path element is a thin junction.
* Only 'thin' junctions are remembered in peep->pathfind_history. * Only 'thin' junctions are remembered in peep->PathfindHistory.
* NO attempt is made to merge the overlaid path elements and * NO attempt is made to merge the overlaid path elements and
* check if the combination is 'thin'! * check if the combination is 'thin'!
* The junction is considered 'thin' simply if any of the * The junction is considered 'thin' simply if any of the
@ -1237,10 +1237,10 @@ Direction peep_pathfind_choose_direction(const TileCoordsXYZ& loc, Peep* peep)
permitted_edges &= 0xF; permitted_edges &= 0xF;
uint8_t edges = permitted_edges; uint8_t edges = permitted_edges;
if (isThin && peep->pathfind_goal.x == goal.x && peep->pathfind_goal.y == goal.y && peep->pathfind_goal.z == goal.z) if (isThin && peep->PathfindGoal.x == goal.x && peep->PathfindGoal.y == goal.y && peep->PathfindGoal.z == goal.z)
{ {
/* Use of peep->pathfind_history[]: /* Use of peep->PathfindHistory[]:
* When walking to a goal, the peep pathfind_history stores * When walking to a goal, the peep PathfindHistory stores
* the last 4 thin junctions that the peep walked through. * the last 4 thin junctions that the peep walked through.
* For each of these 4 thin junctions the peep remembers * For each of these 4 thin junctions the peep remembers
* those edges it has not yet taken. * those edges it has not yet taken.
@ -1254,11 +1254,11 @@ Direction peep_pathfind_choose_direction(const TileCoordsXYZ& loc, Peep* peep)
/* If the peep remembers walking through this junction /* If the peep remembers walking through this junction
* previously while heading for its goal, retrieve the * previously while heading for its goal, retrieve the
* directions it has not yet tried. */ * directions it has not yet tried. */
for (auto& pathfindHistory : peep->pathfind_history) for (auto& pathfindHistory : peep->PathfindHistory)
{ {
if (pathfindHistory.x == loc.x && pathfindHistory.y == loc.y && pathfindHistory.z == loc.z) if (pathfindHistory.x == loc.x && pathfindHistory.y == loc.y && pathfindHistory.z == loc.z)
{ {
/* Fix broken pathfind_history[i].direction /* Fix broken PathfindHistory[i].direction
* which have untried directions that are not * which have untried directions that are not
* currently possible - could be due to pathing * currently possible - could be due to pathing
* changes or in earlier code .directions was * changes or in earlier code .directions was
@ -1303,17 +1303,17 @@ Direction peep_pathfind_choose_direction(const TileCoordsXYZ& loc, Peep* peep)
} }
/* If this is a new goal for the peep. Store it and reset the peep's /* If this is a new goal for the peep. Store it and reset the peep's
* pathfind_history. */ * PathfindHistory. */
if (!direction_valid(peep->pathfind_goal.direction) || peep->pathfind_goal.x != goal.x || peep->pathfind_goal.y != goal.y if (!direction_valid(peep->PathfindGoal.direction) || peep->PathfindGoal.x != goal.x || peep->PathfindGoal.y != goal.y
|| peep->pathfind_goal.z != goal.z) || peep->PathfindGoal.z != goal.z)
{ {
peep->pathfind_goal.x = goal.x; peep->PathfindGoal.x = goal.x;
peep->pathfind_goal.y = goal.y; peep->PathfindGoal.y = goal.y;
peep->pathfind_goal.z = goal.z; peep->PathfindGoal.z = goal.z;
peep->pathfind_goal.direction = 0; peep->PathfindGoal.direction = 0;
// Clear pathfinding history // Clear pathfinding history
std::fill_n(reinterpret_cast<uint8_t*>(peep->pathfind_history), sizeof(peep->pathfind_history), 0xFF); std::fill_n(reinterpret_cast<uint8_t*>(peep->PathfindHistory), sizeof(peep->PathfindHistory), 0xFF);
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
if (gPathFindDebug) if (gPathFindDebug)
{ {
@ -1488,15 +1488,15 @@ Direction peep_pathfind_choose_direction(const TileCoordsXYZ& loc, Peep* peep)
{ {
for (int32_t i = 0; i < 4; ++i) for (int32_t i = 0; i < 4; ++i)
{ {
if (peep->pathfind_history[i].x == loc.x && peep->pathfind_history[i].y == loc.y if (peep->PathfindHistory[i].x == loc.x && peep->PathfindHistory[i].y == loc.y
&& peep->pathfind_history[i].z == loc.z) && peep->PathfindHistory[i].z == loc.z)
{ {
/* Peep remembers this junction, so remove the /* Peep remembers this junction, so remove the
* chosen_edge from those left to try. */ * chosen_edge from those left to try. */
peep->pathfind_history[i].direction &= ~(1 << chosen_edge); peep->PathfindHistory[i].direction &= ~(1 << chosen_edge);
/* Also remove the edge through which the peep /* Also remove the edge through which the peep
* entered the junction from those left to try. */ * entered the junction from those left to try. */
peep->pathfind_history[i].direction &= ~(1 << direction_reverse(peep->direction)); peep->PathfindHistory[i].direction &= ~(1 << direction_reverse(peep->direction));
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
if (gPathFindDebug) if (gPathFindDebug)
{ {
@ -1511,17 +1511,17 @@ Direction peep_pathfind_choose_direction(const TileCoordsXYZ& loc, Peep* peep)
/* Peep does not remember this junction, so forget a junction /* Peep does not remember this junction, so forget a junction
* and remember this junction. */ * and remember this junction. */
int32_t i = peep->pathfind_goal.direction++; int32_t i = peep->PathfindGoal.direction++;
peep->pathfind_goal.direction &= 3; peep->PathfindGoal.direction &= 3;
peep->pathfind_history[i].x = static_cast<uint8_t>(loc.x); peep->PathfindHistory[i].x = static_cast<uint8_t>(loc.x);
peep->pathfind_history[i].y = static_cast<uint8_t>(loc.y); peep->PathfindHistory[i].y = static_cast<uint8_t>(loc.y);
peep->pathfind_history[i].z = loc.z; peep->PathfindHistory[i].z = loc.z;
peep->pathfind_history[i].direction = permitted_edges; peep->PathfindHistory[i].direction = permitted_edges;
/* Remove the chosen_edge from those left to try. */ /* Remove the chosen_edge from those left to try. */
peep->pathfind_history[i].direction &= ~(1 << chosen_edge); peep->PathfindHistory[i].direction &= ~(1 << chosen_edge);
/* Also remove the edge through which the peep /* Also remove the edge through which the peep
* entered the junction from those left to try. */ * entered the junction from those left to try. */
peep->pathfind_history[i].direction &= ~(1 << direction_reverse(peep->direction)); peep->PathfindHistory[i].direction &= ~(1 << direction_reverse(peep->direction));
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
if (gPathFindDebug) if (gPathFindDebug)
{ {
@ -1646,13 +1646,13 @@ static int32_t guest_path_find_leaving_park(Peep* peep, uint8_t edges)
static int32_t guest_path_find_park_entrance(Peep* peep, uint8_t edges) static int32_t guest_path_find_park_entrance(Peep* peep, uint8_t edges)
{ {
// If entrance no longer exists, choose a new one // If entrance no longer exists, choose a new one
if ((peep->peep_flags & PEEP_FLAGS_PARK_ENTRANCE_CHOSEN) && peep->current_ride >= gParkEntrances.size()) if ((peep->PeepFlags & PEEP_FLAGS_PARK_ENTRANCE_CHOSEN) && peep->current_ride >= gParkEntrances.size())
{ {
peep->current_ride = 0xFF; peep->current_ride = 0xFF;
peep->peep_flags &= ~(PEEP_FLAGS_PARK_ENTRANCE_CHOSEN); peep->PeepFlags &= ~(PEEP_FLAGS_PARK_ENTRANCE_CHOSEN);
} }
if (!(peep->peep_flags & PEEP_FLAGS_PARK_ENTRANCE_CHOSEN)) if (!(peep->PeepFlags & PEEP_FLAGS_PARK_ENTRANCE_CHOSEN))
{ {
uint8_t chosenEntrance = 0xFF; uint8_t chosenEntrance = 0xFF;
uint16_t nearestDist = 0xFFFF; uint16_t nearestDist = 0xFFFF;
@ -1672,7 +1672,7 @@ static int32_t guest_path_find_park_entrance(Peep* peep, uint8_t edges)
return guest_path_find_aimless(peep, edges); return guest_path_find_aimless(peep, edges);
peep->current_ride = chosenEntrance; peep->current_ride = chosenEntrance;
peep->peep_flags |= PEEP_FLAGS_PARK_ENTRANCE_CHOSEN; peep->PeepFlags |= PEEP_FLAGS_PARK_ENTRANCE_CHOSEN;
} }
const auto& entrance = gParkEntrances[peep->current_ride]; const auto& entrance = gParkEntrances[peep->current_ride];
@ -2041,7 +2041,7 @@ int32_t guest_path_finding(Guest* peep)
} }
} }
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK)
{ {
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
if (gPathFindDebug) if (gPathFindDebug)
@ -2053,7 +2053,7 @@ int32_t guest_path_finding(Guest* peep)
return guest_path_find_park_entrance(peep, edges); return guest_path_find_park_entrance(peep, edges);
} }
if (peep->guest_heading_to_ride_id == 0xFF) if (peep->GuestHeadingToRideId == 0xFF)
{ {
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
if (gPathFindDebug) if (gPathFindDebug)
@ -2066,7 +2066,7 @@ int32_t guest_path_finding(Guest* peep)
} }
// Peep is heading for a ride. // Peep is heading for a ride.
ride_id_t rideIndex = peep->guest_heading_to_ride_id; ride_id_t rideIndex = peep->GuestHeadingToRideId;
auto ride = get_ride(rideIndex); auto ride = get_ride(rideIndex);
if (ride == nullptr || ride->status != RIDE_STATUS_OPEN) if (ride == nullptr || ride->status != RIDE_STATUS_OPEN)
{ {
@ -2147,7 +2147,7 @@ int32_t guest_path_finding(Guest* peep)
if (direction == INVALID_DIRECTION) if (direction == INVALID_DIRECTION)
{ {
/* Heuristic search failed for all directions. /* Heuristic search failed for all directions.
* Reset the pathfind_goal - this means that the pathfind_history * Reset the PathfindGoal - this means that the PathfindHistory
* will be reset in the next call to peep_pathfind_choose_direction(). * will be reset in the next call to peep_pathfind_choose_direction().
* This lets the heuristic search "try again" in case the player has * This lets the heuristic search "try again" in case the player has
* edited the path layout or the mechanic was already stuck in the * edited the path layout or the mechanic was already stuck in the

View File

@ -471,8 +471,8 @@ static void peep_128_tick_update(Peep* peep, int32_t index)
*/ */
bool Peep::CheckForPath() bool Peep::CheckForPath()
{ {
path_check_optimisation++; PathCheckOptimisation++;
if ((path_check_optimisation & 0xF) != (sprite_index & 0xF)) if ((PathCheckOptimisation & 0xF) != (sprite_index & 0xF))
{ {
// This condition makes the check happen less often // This condition makes the check happen less often
// As a side effect peeps hover for a short, // As a side effect peeps hover for a short,
@ -631,14 +631,14 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
sprite_direction = nextDirection; sprite_direction = nextDirection;
CoordsXY loc = { x, y }; CoordsXY loc = { x, y };
loc += word_981D7C[nextDirection / 8]; loc += word_981D7C[nextDirection / 8];
no_action_frame_num++; WalkingFrameNum++;
const rct_peep_animation* peepAnimation = g_peep_animation_entries[sprite_type].sprite_animation; const rct_peep_animation* peepAnimation = g_peep_animation_entries[sprite_type].sprite_animation;
const uint8_t* imageOffset = peepAnimation[action_sprite_type].frame_offsets; const uint8_t* imageOffset = peepAnimation[action_sprite_type].frame_offsets;
if (no_action_frame_num >= peepAnimation[action_sprite_type].num_frames) if (WalkingFrameNum >= peepAnimation[action_sprite_type].num_frames)
{ {
no_action_frame_num = 0; WalkingFrameNum = 0;
} }
action_sprite_image_offset = imageOffset[no_action_frame_num]; action_sprite_image_offset = imageOffset[WalkingFrameNum];
return loc; return loc;
} }
@ -758,7 +758,7 @@ void Peep::PickupAbort(int32_t old_x)
special_sprite = 0; special_sprite = 0;
action_sprite_image_offset = 0; action_sprite_image_offset = 0;
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE; action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
path_check_optimisation = 0; PathCheckOptimisation = 0;
} }
gPickupPeepImage = UINT32_MAX; gPickupPeepImage = UINT32_MAX;
@ -807,7 +807,7 @@ bool Peep::Place(const TileCoordsXYZ& location, bool apply)
special_sprite = 0; special_sprite = 0;
action_sprite_image_offset = 0; action_sprite_image_offset = 0;
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE; action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
path_check_optimisation = 0; PathCheckOptimisation = 0;
sprite_position_tween_reset(); sprite_position_tween_reset();
if (type == PEEP_TYPE_GUEST) if (type == PEEP_TYPE_GUEST)
@ -848,7 +848,7 @@ void peep_sprite_remove(Peep* peep)
{ {
window_invalidate_by_class(WC_STAFF_LIST); window_invalidate_by_class(WC_STAFF_LIST);
gStaffModes[peep->staff_id] = 0; gStaffModes[peep->StaffId] = 0;
peep->type = PEEP_TYPE_INVALID; peep->type = PEEP_TYPE_INVALID;
staff_update_greyed_patrol_areas(); staff_update_greyed_patrol_areas();
peep->type = PEEP_TYPE_STAFF; peep->type = PEEP_TYPE_STAFF;
@ -1123,7 +1123,7 @@ void Peep::Update()
uint32_t stepsToTake = energy; uint32_t stepsToTake = energy;
if (stepsToTake < 95 && state == PEEP_STATE_QUEUING) if (stepsToTake < 95 && state == PEEP_STATE_QUEUING)
stepsToTake = 95; stepsToTake = 95;
if ((peep_flags & PEEP_FLAGS_SLOW_WALK) && state != PEEP_STATE_QUEUING) if ((PeepFlags & PEEP_FLAGS_SLOW_WALK) && state != PEEP_STATE_QUEUING)
stepsToTake /= 2; stepsToTake /= 2;
if (action == PEEP_ACTION_NONE_2 && (GetNextIsSloped())) if (action == PEEP_ACTION_NONE_2 && (GetNextIsSloped()))
{ {
@ -1209,34 +1209,34 @@ void peep_problem_warnings_update()
break; break;
case PEEP_THOUGHT_TYPE_HUNGRY: // 0x14 case PEEP_THOUGHT_TYPE_HUNGRY: // 0x14
if (peep->guest_heading_to_ride_id == 0xFF) if (peep->GuestHeadingToRideId == 0xFF)
{ {
hunger_counter++; hunger_counter++;
break; break;
} }
ride = get_ride(peep->guest_heading_to_ride_id); ride = get_ride(peep->GuestHeadingToRideId);
if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE)) if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE))
hunger_counter++; hunger_counter++;
break; break;
case PEEP_THOUGHT_TYPE_THIRSTY: case PEEP_THOUGHT_TYPE_THIRSTY:
if (peep->guest_heading_to_ride_id == 0xFF) if (peep->GuestHeadingToRideId == 0xFF)
{ {
thirst_counter++; thirst_counter++;
break; break;
} }
ride = get_ride(peep->guest_heading_to_ride_id); ride = get_ride(peep->GuestHeadingToRideId);
if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_SELLS_DRINKS)) if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_SELLS_DRINKS))
thirst_counter++; thirst_counter++;
break; break;
case PEEP_THOUGHT_TYPE_TOILET: case PEEP_THOUGHT_TYPE_TOILET:
if (peep->guest_heading_to_ride_id == 0xFF) if (peep->GuestHeadingToRideId == 0xFF)
{ {
toilet_counter++; toilet_counter++;
break; break;
} }
ride = get_ride(peep->guest_heading_to_ride_id); ride = get_ride(peep->GuestHeadingToRideId);
if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_TOILET)) if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_TOILET))
toilet_counter++; toilet_counter++;
break; break;
@ -1631,9 +1631,9 @@ Peep* Peep::Generate(const CoordsXYZ& coords)
peep->action = PEEP_ACTION_NONE_2; peep->action = PEEP_ACTION_NONE_2;
peep->special_sprite = 0; peep->special_sprite = 0;
peep->action_sprite_image_offset = 0; peep->action_sprite_image_offset = 0;
peep->no_action_frame_num = 0; peep->WalkingFrameNum = 0;
peep->action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE; peep->action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
peep->peep_flags = 0; peep->PeepFlags = 0;
peep->FavouriteRide = RIDE_ID_NULL; peep->FavouriteRide = RIDE_ID_NULL;
peep->FavouriteRideRating = 0; peep->FavouriteRideRating = 0;
@ -1645,7 +1645,7 @@ Peep* Peep::Generate(const CoordsXYZ& coords)
peep->MoveTo(coords); peep->MoveTo(coords);
peep->sprite_direction = 0; peep->sprite_direction = 0;
peep->mass = (scenario_rand() & 0x1F) + 45; peep->mass = (scenario_rand() & 0x1F) + 45;
peep->path_check_optimisation = 0; peep->PathCheckOptimisation = 0;
peep->interaction_ride_index = RIDE_ID_NULL; peep->interaction_ride_index = RIDE_ID_NULL;
peep->type = PEEP_TYPE_GUEST; peep->type = PEEP_TYPE_GUEST;
peep->previous_ride = RIDE_ID_NULL; peep->previous_ride = RIDE_ID_NULL;
@ -1754,14 +1754,14 @@ Peep* Peep::Generate(const CoordsXYZ& coords)
peep->cash_in_pocket = cash; peep->cash_in_pocket = cash;
peep->cash_spent = 0; peep->cash_spent = 0;
peep->time_in_park = -1; peep->time_in_park = -1;
peep->pathfind_goal.x = 0xFF; peep->PathfindGoal.x = 0xFF;
peep->pathfind_goal.y = 0xFF; peep->PathfindGoal.y = 0xFF;
peep->pathfind_goal.z = 0xFF; peep->PathfindGoal.z = 0xFF;
peep->pathfind_goal.direction = INVALID_DIRECTION; peep->PathfindGoal.direction = INVALID_DIRECTION;
peep->ItemStandardFlags = 0; peep->ItemStandardFlags = 0;
peep->item_extra_flags = 0; peep->item_extra_flags = 0;
peep->guest_heading_to_ride_id = RIDE_ID_NULL; peep->GuestHeadingToRideId = RIDE_ID_NULL;
peep->litter_count = 0; peep->LitterCount = 0;
peep->DisgustingCount = 0; peep->DisgustingCount = 0;
peep->VandalismSeen = 0; peep->VandalismSeen = 0;
peep->PaidToEnter = 0; peep->PaidToEnter = 0;
@ -1841,9 +1841,9 @@ void Peep::FormatActionTo(void* argsV) const
} }
case PEEP_STATE_WALKING: case PEEP_STATE_WALKING:
case PEEP_STATE_USING_BIN: case PEEP_STATE_USING_BIN:
if (guest_heading_to_ride_id != RIDE_ID_NULL) if (GuestHeadingToRideId != RIDE_ID_NULL)
{ {
auto ride = get_ride(guest_heading_to_ride_id); auto ride = get_ride(GuestHeadingToRideId);
if (ride != nullptr) if (ride != nullptr)
{ {
ft.Add<rct_string_id>(STR_HEADING_FOR); ft.Add<rct_string_id>(STR_HEADING_FOR);
@ -1852,7 +1852,7 @@ void Peep::FormatActionTo(void* argsV) const
} }
else else
{ {
ft.Add<rct_string_id>((peep_flags & PEEP_FLAGS_LEAVING_PARK) ? STR_LEAVING_PARK : STR_WALKING); ft.Add<rct_string_id>((PeepFlags & PEEP_FLAGS_LEAVING_PARK) ? STR_LEAVING_PARK : STR_WALKING);
} }
break; break;
case PEEP_STATE_QUEUING_FRONT: case PEEP_STATE_QUEUING_FRONT:
@ -2228,7 +2228,7 @@ void peep_set_map_tooltip(Peep* peep)
auto ft = Formatter::MapTooltip(); auto ft = Formatter::MapTooltip();
if (peep->type == PEEP_TYPE_GUEST) if (peep->type == PEEP_TYPE_GUEST)
{ {
ft.Add<rct_string_id>((peep->peep_flags & PEEP_FLAGS_TRACKING) ? STR_TRACKED_GUEST_MAP_TIP : STR_GUEST_MAP_TIP); ft.Add<rct_string_id>((peep->PeepFlags & PEEP_FLAGS_TRACKING) ? STR_TRACKED_GUEST_MAP_TIP : STR_GUEST_MAP_TIP);
ft.Add<uint32_t>(get_peep_face_sprite_small(peep)); ft.Add<uint32_t>(get_peep_face_sprite_small(peep));
peep->FormatNameTo(ft); peep->FormatNameTo(ft);
peep->FormatActionTo(ft); peep->FormatActionTo(ft);
@ -2439,7 +2439,7 @@ static void peep_interact_with_entrance(Peep* peep, int16_t x, int16_t y, TileEl
peep->SetState(PEEP_STATE_QUEUING); peep->SetState(PEEP_STATE_QUEUING);
peep->sub_state = 11; peep->sub_state = 11;
peep->time_in_queue = 0; peep->time_in_queue = 0;
if (peep->peep_flags & PEEP_FLAGS_TRACKING) if (peep->PeepFlags & PEEP_FLAGS_TRACKING)
{ {
auto ft = Formatter::Common(); auto ft = Formatter::Common();
peep->FormatNameTo(ft); peep->FormatNameTo(ft);
@ -2484,7 +2484,7 @@ static void peep_interact_with_entrance(Peep* peep, int16_t x, int16_t y, TileEl
return; return;
} }
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)) if (!(peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK))
{ {
// If the park is open and leaving flag isn't set return to centre // If the park is open and leaving flag isn't set return to centre
if (gParkFlags & PARK_FLAGS_PARK_OPEN) if (gParkFlags & PARK_FLAGS_PARK_OPEN)
@ -2501,7 +2501,7 @@ static void peep_interact_with_entrance(Peep* peep, int16_t x, int16_t y, TileEl
peep->SetState(PEEP_STATE_LEAVING_PARK); peep->SetState(PEEP_STATE_LEAVING_PARK);
peep->var_37 = 0; peep->var_37 = 0;
if (peep->peep_flags & PEEP_FLAGS_TRACKING) if (peep->PeepFlags & PEEP_FLAGS_TRACKING)
{ {
auto ft = Formatter::Common(); auto ft = Formatter::Common();
peep->FormatNameTo(ft); peep->FormatNameTo(ft);
@ -2628,7 +2628,7 @@ static void peep_interact_with_entrance(Peep* peep, int16_t x, int16_t y, TileEl
gTotalIncomeFromAdmissions += entranceFee; gTotalIncomeFromAdmissions += entranceFee;
guest->SpendMoney(peep->PaidToEnter, entranceFee, ExpenditureType::ParkEntranceTickets); guest->SpendMoney(peep->PaidToEnter, entranceFee, ExpenditureType::ParkEntranceTickets);
peep->peep_flags |= PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY; peep->PeepFlags |= PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY;
} }
gTotalAdmissions++; gTotalAdmissions++;
@ -2753,14 +2753,14 @@ static void peep_footpath_move_forward(Peep* peep, int16_t x, int16_t y, TileEle
} }
} }
uint8_t litter_time = peep->litter_count & 0xC0; uint8_t litter_time = peep->LitterCount & 0xC0;
litter_count = ((peep->litter_count & 0xF) << 2) | litter_count; litter_count = ((peep->LitterCount & 0xF) << 2) | litter_count;
peep->litter_count = litter_count | litter_time; peep->LitterCount = litter_count | litter_time;
if (litter_time & 0xC0 && (scenario_rand() & 0xFFFF) <= 4369) if (litter_time & 0xC0 && (scenario_rand() & 0xFFFF) <= 4369)
{ {
// Reduce the litter time // Reduce the litter time
peep->litter_count -= 0x40; peep->LitterCount -= 0x40;
} }
else else
{ {
@ -2775,7 +2775,7 @@ static void peep_footpath_move_forward(Peep* peep, int16_t x, int16_t y, TileEle
peep->InsertNewThought(PEEP_THOUGHT_TYPE_BAD_LITTER, PEEP_THOUGHT_ITEM_NONE); peep->InsertNewThought(PEEP_THOUGHT_TYPE_BAD_LITTER, PEEP_THOUGHT_ITEM_NONE);
peep->happiness_target = std::max(0, peep->happiness_target - 17); peep->happiness_target = std::max(0, peep->happiness_target - 17);
// Reset litter time // Reset litter time
peep->litter_count |= 0xC0; peep->LitterCount |= 0xC0;
} }
} }
@ -2871,7 +2871,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
peep->sub_state = 10; peep->sub_state = 10;
peep->destination_tolerance = 2; peep->destination_tolerance = 2;
peep->time_in_queue = 0; peep->time_in_queue = 0;
if (peep->peep_flags & PEEP_FLAGS_TRACKING) if (peep->PeepFlags & PEEP_FLAGS_TRACKING)
{ {
auto ft = Formatter::Common(); auto ft = Formatter::Common();
peep->FormatNameTo(ft); peep->FormatNameTo(ft);
@ -2943,7 +2943,7 @@ static bool peep_interact_with_shop(Peep* peep, int16_t x, int16_t y, TileElemen
return true; return true;
} }
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK)
{ {
peep_return_to_centre_of_tile(peep); peep_return_to_centre_of_tile(peep);
return true; return true;
@ -2976,9 +2976,9 @@ static bool peep_interact_with_shop(Peep* peep, int16_t x, int16_t y, TileElemen
peep->SetState(PEEP_STATE_ENTERING_RIDE); peep->SetState(PEEP_STATE_ENTERING_RIDE);
peep->sub_state = PEEP_SHOP_APPROACH; peep->sub_state = PEEP_SHOP_APPROACH;
peep->time_on_ride = 0; peep->GuestTimeOnRide = 0;
ride->cur_num_customers++; ride->cur_num_customers++;
if (peep->peep_flags & PEEP_FLAGS_TRACKING) if (peep->PeepFlags & PEEP_FLAGS_TRACKING)
{ {
auto ft = Formatter::Common(); auto ft = Formatter::Common();
peep->FormatNameTo(ft); peep->FormatNameTo(ft);
@ -2993,8 +2993,8 @@ static bool peep_interact_with_shop(Peep* peep, int16_t x, int16_t y, TileElemen
} }
else else
{ {
if (peep->guest_heading_to_ride_id == rideIndex) if (peep->GuestHeadingToRideId == rideIndex)
peep->guest_heading_to_ride_id = 0xFF; peep->GuestHeadingToRideId = 0xFF;
peep->action_sprite_image_offset = _unk_F1AEF0; peep->action_sprite_image_offset = _unk_F1AEF0;
peep->SetState(PEEP_STATE_BUYING); peep->SetState(PEEP_STATE_BUYING);
peep->current_ride = rideIndex; peep->current_ride = rideIndex;
@ -3170,7 +3170,7 @@ void Peep::PerformNextAction(uint8_t& pathing_result, TileElement*& tile_result)
if (type == PEEP_TYPE_STAFF && !GetNextIsSurface()) if (type == PEEP_TYPE_STAFF && !GetNextIsSurface())
{ {
// Prevent staff from leaving the path on their own unless they're allowed to mow. // Prevent staff from leaving the path on their own unless they're allowed to mow.
if (!((this->staff_orders & STAFF_ORDERS_MOWING) && this->staff_mowing_timeout >= 12)) if (!((this->StaffOrders & STAFF_ORDERS_MOWING) && this->StaffMowingTimeout >= 12))
{ {
peep_return_to_centre_of_tile(this); peep_return_to_centre_of_tile(this);
return; return;
@ -3199,14 +3199,14 @@ void peep_reset_pathfind_goal(Peep* peep)
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
if (gPathFindDebug) if (gPathFindDebug)
{ {
log_info("Resetting pathfind_goal for %s", gPathFindDebugPeepName); log_info("Resetting PathfindGoal for %s", gPathFindDebugPeepName);
} }
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1 #endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
peep->pathfind_goal.x = 0xFF; peep->PathfindGoal.x = 0xFF;
peep->pathfind_goal.y = 0xFF; peep->PathfindGoal.y = 0xFF;
peep->pathfind_goal.z = 0xFF; peep->PathfindGoal.z = 0xFF;
peep->pathfind_goal.direction = INVALID_DIRECTION; peep->PathfindGoal.direction = INVALID_DIRECTION;
} }
/** /**
@ -3322,7 +3322,7 @@ void pathfind_logging_enable([[maybe_unused]] Peep* peep)
* be output for. */ * be output for. */
if (peep->type == PEEP_TYPE_GUEST) if (peep->type == PEEP_TYPE_GUEST)
{ {
gPathFindDebug = peep->peep_flags & PEEP_FLAGS_TRACKING; gPathFindDebug = peep->PeepFlags & PEEP_FLAGS_TRACKING;
} }
/* For staff, there is no tracking button (any other similar /* For staff, there is no tracking button (any other similar
* suitable existing mechanism?), so fall back to a crude * suitable existing mechanism?), so fall back to a crude

View File

@ -521,7 +521,7 @@ enum PeepInvalidate
PEEP_INVALIDATE_PEEP_2 = 1 << 2, PEEP_INVALIDATE_PEEP_2 = 1 << 2,
PEEP_INVALIDATE_PEEP_INVENTORY = 1 << 3, PEEP_INVALIDATE_PEEP_INVENTORY = 1 << 3,
PEEP_INVALIDATE_STAFF_STATS = 1 << 4, PEEP_INVALIDATE_STAFF_STATS = 1 << 4,
PEEP_INVALIDATE_PEEP_ACTION = 1 << 5, // Currently set only when guest_heading_to_ride_id is changed PEEP_INVALIDATE_PEEP_ACTION = 1 << 5, // Currently set only when GuestHeadingToRideId is changed
}; };
// Flags used by peep_should_go_on_ride() // Flags used by peep_should_go_on_ride()
@ -685,28 +685,28 @@ struct Peep : SpriteBase
uint8_t previous_ride; uint8_t previous_ride;
uint16_t previous_ride_time_out; uint16_t previous_ride_time_out;
rct_peep_thought thoughts[PEEP_MAX_THOUGHTS]; rct_peep_thought thoughts[PEEP_MAX_THOUGHTS];
uint8_t path_check_optimisation; // see peep.checkForPath uint8_t PathCheckOptimisation; // see peep.checkForPath
union union
{ {
uint8_t staff_id; uint8_t StaffId;
uint8_t guest_heading_to_ride_id; uint8_t GuestHeadingToRideId;
}; };
union union
{ {
uint8_t staff_orders; uint8_t StaffOrders;
uint8_t peep_is_lost_countdown; uint8_t GuestIsLostCountdown;
}; };
uint8_t photo1_ride_ref; uint8_t Photo1RideRef;
uint32_t peep_flags; uint32_t PeepFlags;
rct12_xyzd8 pathfind_goal; rct12_xyzd8 PathfindGoal;
rct12_xyzd8 pathfind_history[4]; rct12_xyzd8 PathfindHistory[4];
uint8_t no_action_frame_num; uint8_t WalkingFrameNum;
// 0x3F Litter Count split into lots of 3 with time, 0xC0 Time since last recalc // 0x3F Litter Count split into lots of 3 with time, 0xC0 Time since last recalc
uint8_t litter_count; uint8_t LitterCount;
union union
{ {
uint8_t time_on_ride; uint8_t GuestTimeOnRide;
uint8_t staff_mowing_timeout; uint8_t StaffMowingTimeout;
}; };
// 0x3F Sick Count split into lots of 3 with time, 0xC0 Time since last recalc // 0x3F Sick Count split into lots of 3 with time, 0xC0 Time since last recalc
uint8_t DisgustingCount; uint8_t DisgustingCount;

View File

@ -70,7 +70,7 @@ const rct_string_id StaffCostumeNames[] = {
}; };
// clang-format on // clang-format on
// Every staff member has STAFF_PATROL_AREA_SIZE elements assigned to in this array, indexed by their staff_id // Every staff member has STAFF_PATROL_AREA_SIZE elements assigned to in this array, indexed by their StaffId
// Additionally there is a patrol area for each staff type, which is the union of the patrols of all staff members of that type // Additionally there is a patrol area for each staff type, which is the union of the patrols of all staff members of that type
uint32_t gStaffPatrolAreas[(STAFF_MAX_COUNT + STAFF_TYPE_COUNT) * STAFF_PATROL_AREA_SIZE]; uint32_t gStaffPatrolAreas[(STAFF_MAX_COUNT + STAFF_TYPE_COUNT) * STAFF_PATROL_AREA_SIZE];
uint8_t gStaffModes[STAFF_MAX_COUNT + STAFF_TYPE_COUNT]; uint8_t gStaffModes[STAFF_MAX_COUNT + STAFF_TYPE_COUNT];
@ -157,7 +157,7 @@ void staff_update_greyed_patrol_areas()
{ {
if (peep->staff_type == staff_type) if (peep->staff_type == staff_type)
{ {
int32_t peepPatrolOffset = peep->staff_id * STAFF_PATROL_AREA_SIZE; int32_t peepPatrolOffset = peep->StaffId * STAFF_PATROL_AREA_SIZE;
for (int32_t i = 0; i < STAFF_PATROL_AREA_SIZE; i++) for (int32_t i = 0; i < STAFF_PATROL_AREA_SIZE; i++)
{ {
gStaffPatrolAreas[staffPatrolOffset + i] |= gStaffPatrolAreas[peepPatrolOffset + i]; gStaffPatrolAreas[staffPatrolOffset + i] |= gStaffPatrolAreas[peepPatrolOffset + i];
@ -178,7 +178,7 @@ bool Staff::IsLocationInPatrol(const CoordsXY& loc) const
return false; return false;
// Check if staff has patrol area // Check if staff has patrol area
if (!(gStaffModes[staff_id] & 2)) if (!(gStaffModes[StaffId] & 2))
return true; return true;
return IsPatrolAreaSet(loc); return IsPatrolAreaSet(loc);
@ -395,7 +395,7 @@ static bool staff_is_patrol_area_set(int32_t staffIndex, int32_t x, int32_t y)
bool Staff::IsPatrolAreaSet(const CoordsXY& coords) const bool Staff::IsPatrolAreaSet(const CoordsXY& coords) const
{ {
return staff_is_patrol_area_set(staff_id, coords.x, coords.y); return staff_is_patrol_area_set(StaffId, coords.x, coords.y);
} }
bool staff_is_patrol_area_set_for_type(STAFF_TYPE type, const CoordsXY& coords) bool staff_is_patrol_area_set_for_type(STAFF_TYPE type, const CoordsXY& coords)
@ -611,18 +611,18 @@ int32_t Staff::HandymanDirectionRandSurface(uint8_t validDirections)
*/ */
bool Staff::DoHandymanPathFinding() bool Staff::DoHandymanPathFinding()
{ {
staff_mowing_timeout++; StaffMowingTimeout++;
uint8_t litterDirection = INVALID_DIRECTION; uint8_t litterDirection = INVALID_DIRECTION;
uint8_t validDirections = staff_get_valid_patrol_directions(this, NextLoc); uint8_t validDirections = staff_get_valid_patrol_directions(this, NextLoc);
if ((staff_orders & STAFF_ORDERS_SWEEPING) && ((gCurrentTicks + sprite_index) & 0xFFF) > 110) if ((StaffOrders & STAFF_ORDERS_SWEEPING) && ((gCurrentTicks + sprite_index) & 0xFFF) > 110)
{ {
litterDirection = staff_handyman_direction_to_nearest_litter(this); litterDirection = staff_handyman_direction_to_nearest_litter(this);
} }
Direction newDirection = INVALID_DIRECTION; Direction newDirection = INVALID_DIRECTION;
if (litterDirection == INVALID_DIRECTION && (staff_orders & STAFF_ORDERS_MOWING) && staff_mowing_timeout >= 12) if (litterDirection == INVALID_DIRECTION && (StaffOrders & STAFF_ORDERS_MOWING) && StaffMowingTimeout >= 12)
{ {
newDirection = staff_handyman_direction_to_uncut_grass(this, validDirections); newDirection = staff_handyman_direction_to_uncut_grass(this, validDirections);
} }
@ -875,7 +875,7 @@ static uint8_t staff_mechanic_direction_path(Peep* peep, uint8_t validDirections
if (pathfindDirection == INVALID_DIRECTION) if (pathfindDirection == INVALID_DIRECTION)
{ {
/* Heuristic search failed for all directions. /* Heuristic search failed for all directions.
* Reset the pathfind_goal - this means that the pathfind_history * Reset the PathfindGoal - this means that the PathfindHistory
* will be reset in the next call to peep_pathfind_choose_direction(). * will be reset in the next call to peep_pathfind_choose_direction().
* This lets the heuristic search "try again" in case the player has * This lets the heuristic search "try again" in case the player has
* edited the path layout or the mechanic was already stuck in the * edited the path layout or the mechanic was already stuck in the
@ -1242,7 +1242,7 @@ void Staff::UpdateMowing()
*/ */
void Staff::UpdateWatering() void Staff::UpdateWatering()
{ {
staff_mowing_timeout = 0; StaffMowingTimeout = 0;
if (sub_state == 0) if (sub_state == 0)
{ {
if (!CheckForPath()) if (!CheckForPath())
@ -1305,7 +1305,7 @@ void Staff::UpdateWatering()
*/ */
void Staff::UpdateEmptyingBin() void Staff::UpdateEmptyingBin()
{ {
staff_mowing_timeout = 0; StaffMowingTimeout = 0;
if (sub_state == 0) if (sub_state == 0)
{ {
@ -1386,7 +1386,7 @@ void Staff::UpdateEmptyingBin()
*/ */
void Staff::UpdateSweeping() void Staff::UpdateSweeping()
{ {
staff_mowing_timeout = 0; StaffMowingTimeout = 0;
if (!CheckForPath()) if (!CheckForPath())
return; return;
@ -1645,7 +1645,7 @@ static constexpr const CoordsXY _WateringUseOffsets[] = {
*/ */
static int32_t peep_update_patrolling_find_watering(Peep* peep) static int32_t peep_update_patrolling_find_watering(Peep* peep)
{ {
if (!(peep->staff_orders & STAFF_ORDERS_WATER_FLOWERS)) if (!(peep->StaffOrders & STAFF_ORDERS_WATER_FLOWERS))
return 0; return 0;
uint8_t chosen_position = scenario_rand() & 7; uint8_t chosen_position = scenario_rand() & 7;
@ -1717,7 +1717,7 @@ static int32_t peep_update_patrolling_find_watering(Peep* peep)
*/ */
static int32_t peep_update_patrolling_find_bin(Peep* peep) static int32_t peep_update_patrolling_find_bin(Peep* peep)
{ {
if (!(peep->staff_orders & STAFF_ORDERS_EMPTY_BINS)) if (!(peep->StaffOrders & STAFF_ORDERS_EMPTY_BINS))
return 0; return 0;
if (peep->GetNextIsSurface()) if (peep->GetNextIsSurface())
@ -1782,10 +1782,10 @@ static int32_t peep_update_patrolling_find_bin(Peep* peep)
*/ */
static int32_t peep_update_patrolling_find_grass(Peep* peep) static int32_t peep_update_patrolling_find_grass(Peep* peep)
{ {
if (!(peep->staff_orders & STAFF_ORDERS_MOWING)) if (!(peep->StaffOrders & STAFF_ORDERS_MOWING))
return 0; return 0;
if (peep->staff_mowing_timeout < 12) if (peep->StaffMowingTimeout < 12)
return 0; return 0;
if (!(peep->GetNextIsSurface())) if (!(peep->GetNextIsSurface()))
@ -1814,7 +1814,7 @@ static int32_t peep_update_patrolling_find_grass(Peep* peep)
*/ */
static int32_t peep_update_patrolling_find_sweeping(Peep* peep) static int32_t peep_update_patrolling_find_sweeping(Peep* peep)
{ {
if (!(peep->staff_orders & STAFF_ORDERS_SWEEPING)) if (!(peep->StaffOrders & STAFF_ORDERS_SWEEPING))
return 0; return 0;
uint16_t sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y); uint16_t sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y);
@ -1856,14 +1856,14 @@ void Staff::Tick128UpdateStaff()
sprite_type = newSpriteType; sprite_type = newSpriteType;
action_sprite_image_offset = 0; action_sprite_image_offset = 0;
no_action_frame_num = 0; WalkingFrameNum = 0;
if (action < PEEP_ACTION_NONE_1) if (action < PEEP_ACTION_NONE_1)
action = PEEP_ACTION_NONE_2; action = PEEP_ACTION_NONE_2;
peep_flags &= ~PEEP_FLAGS_SLOW_WALK; PeepFlags &= ~PEEP_FLAGS_SLOW_WALK;
if (gSpriteTypeToSlowWalkMap[newSpriteType]) if (gSpriteTypeToSlowWalkMap[newSpriteType])
{ {
peep_flags |= PEEP_FLAGS_SLOW_WALK; PeepFlags |= PEEP_FLAGS_SLOW_WALK;
} }
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_INVALID; action_sprite_type = PEEP_ACTION_SPRITE_TYPE_INVALID;

View File

@ -1395,7 +1395,7 @@ private:
dst->special_sprite = src->special_sprite; dst->special_sprite = src->special_sprite;
dst->next_action_sprite_type = static_cast<PeepActionSpriteType>(src->next_action_sprite_type); dst->next_action_sprite_type = static_cast<PeepActionSpriteType>(src->next_action_sprite_type);
dst->action_sprite_image_offset = src->action_sprite_image_offset; dst->action_sprite_image_offset = src->action_sprite_image_offset;
dst->no_action_frame_num = src->no_action_frame_num; dst->WalkingFrameNum = src->no_action_frame_num;
dst->action_sprite_type = static_cast<PeepActionSpriteType>(src->action_sprite_type); dst->action_sprite_type = static_cast<PeepActionSpriteType>(src->action_sprite_type);
dst->action_frame = src->action_frame; dst->action_frame = src->action_frame;
@ -1459,7 +1459,7 @@ private:
dst->toilet = src->toilet; dst->toilet = src->toilet;
dst->mass = src->mass; dst->mass = src->mass;
dst->litter_count = src->litter_count; dst->LitterCount = src->litter_count;
dst->DisgustingCount = src->disgusting_count; dst->DisgustingCount = src->disgusting_count;
dst->intensity = static_cast<IntensityRange>(src->intensity); dst->intensity = static_cast<IntensityRange>(src->intensity);
@ -1471,7 +1471,7 @@ private:
dst->current_train = src->current_train; dst->current_train = src->current_train;
dst->current_car = src->current_car; dst->current_car = src->current_car;
dst->current_seat = src->current_seat; dst->current_seat = src->current_seat;
dst->time_on_ride = src->time_on_ride; dst->GuestTimeOnRide = src->time_on_ride;
dst->DaysInQueue = src->days_in_queue; dst->DaysInQueue = src->days_in_queue;
dst->interaction_ride_index = src->interaction_ride_index; dst->interaction_ride_index = src->interaction_ride_index;
@ -1510,7 +1510,7 @@ private:
dst->ride_types_been_on[i] = src->ride_types_been_on[i]; dst->ride_types_been_on[i] = src->ride_types_been_on[i];
} }
dst->photo1_ride_ref = src->photo1_ride_ref; dst->Photo1RideRef = src->photo1_ride_ref;
for (size_t i = 0; i < std::size(src->thoughts); i++) for (size_t i = 0; i < std::size(src->thoughts); i++)
{ {
@ -1525,18 +1525,18 @@ private:
dst->previous_ride = src->previous_ride; dst->previous_ride = src->previous_ride;
dst->previous_ride_time_out = src->previous_ride_time_out; dst->previous_ride_time_out = src->previous_ride_time_out;
dst->path_check_optimisation = 0; dst->PathCheckOptimisation = 0;
dst->guest_heading_to_ride_id = src->guest_heading_to_ride_id; dst->GuestHeadingToRideId = src->guest_heading_to_ride_id;
// Doubles as staff orders // Doubles as staff orders
dst->peep_is_lost_countdown = src->peep_is_lost_countdown; dst->GuestIsLostCountdown = src->peep_is_lost_countdown;
// The ID is fixed later // The ID is fixed later
dst->next_in_queue = src->next_in_queue; dst->next_in_queue = src->next_in_queue;
dst->peep_flags = 0; dst->PeepFlags = 0;
dst->pathfind_goal.x = 0xFF; dst->PathfindGoal.x = 0xFF;
dst->pathfind_goal.y = 0xFF; dst->PathfindGoal.y = 0xFF;
dst->pathfind_goal.z = 0xFF; dst->PathfindGoal.z = 0xFF;
dst->pathfind_goal.direction = INVALID_DIRECTION; dst->PathfindGoal.direction = INVALID_DIRECTION;
// Guests' favourite ride was only saved in LL. // Guests' favourite ride was only saved in LL.
// Set it to N/A if the save comes from the original or AA. // Set it to N/A if the save comes from the original or AA.
@ -1596,7 +1596,7 @@ private:
// index in the array ----^ ^--- bit position in the 8-bit value // index in the array ----^ ^--- bit position in the 8-bit value
// We do the opposite in this function to recover the x and y values. // We do the opposite in this function to recover the x and y values.
int32_t peepOffset = staffmember->staff_id * RCT12_PATROL_AREA_SIZE; int32_t peepOffset = staffmember->StaffId * RCT12_PATROL_AREA_SIZE;
for (int32_t i = 0; i < RCT12_PATROL_AREA_SIZE; i++) for (int32_t i = 0; i < RCT12_PATROL_AREA_SIZE; i++)
{ {
if (_s4.patrol_areas[peepOffset + i] == 0) if (_s4.patrol_areas[peepOffset + i] == 0)
@ -1620,7 +1620,7 @@ private:
x <<= 7; x <<= 7;
int32_t y = val & 0x3E0; int32_t y = val & 0x3E0;
y <<= 2; y <<= 2;
staff_set_patrol_area(staffmember->staff_id, x, y, true); staff_set_patrol_area(staffmember->StaffId, x, y, true);
} }
} }
} }

View File

@ -1207,19 +1207,19 @@ void S6Exporter::ExportSpritePeep(RCT2SpritePeep* dst, const Peep* src)
dstThought->freshness = srcThought->freshness; dstThought->freshness = srcThought->freshness;
dstThought->fresh_timeout = srcThought->fresh_timeout; dstThought->fresh_timeout = srcThought->fresh_timeout;
} }
dst->path_check_optimisation = src->path_check_optimisation; dst->path_check_optimisation = src->PathCheckOptimisation;
dst->guest_heading_to_ride_id = src->guest_heading_to_ride_id; dst->guest_heading_to_ride_id = src->GuestHeadingToRideId;
dst->peep_is_lost_countdown = src->peep_is_lost_countdown; dst->peep_is_lost_countdown = src->GuestIsLostCountdown;
dst->photo1_ride_ref = src->photo1_ride_ref; dst->photo1_ride_ref = src->Photo1RideRef;
dst->peep_flags = src->peep_flags; dst->peep_flags = src->PeepFlags;
dst->pathfind_goal = src->pathfind_goal; dst->pathfind_goal = src->PathfindGoal;
for (size_t i = 0; i < std::size(src->pathfind_history); i++) for (size_t i = 0; i < std::size(src->PathfindHistory); i++)
{ {
dst->pathfind_history[i] = src->pathfind_history[i]; dst->pathfind_history[i] = src->PathfindHistory[i];
} }
dst->no_action_frame_num = src->no_action_frame_num; dst->no_action_frame_num = src->WalkingFrameNum;
dst->litter_count = src->litter_count; dst->litter_count = src->LitterCount;
dst->time_on_ride = src->time_on_ride; dst->time_on_ride = src->GuestTimeOnRide;
dst->disgusting_count = src->DisgustingCount; dst->disgusting_count = src->DisgustingCount;
dst->paid_to_enter = src->PaidToEnter; dst->paid_to_enter = src->PaidToEnter;
dst->paid_on_rides = src->PaidOnRides; dst->paid_on_rides = src->PaidOnRides;

View File

@ -1472,19 +1472,19 @@ public:
dstThought->freshness = srcThought->freshness; dstThought->freshness = srcThought->freshness;
dstThought->fresh_timeout = srcThought->fresh_timeout; dstThought->fresh_timeout = srcThought->fresh_timeout;
} }
dst->path_check_optimisation = src->path_check_optimisation; dst->PathCheckOptimisation = src->path_check_optimisation;
dst->guest_heading_to_ride_id = src->guest_heading_to_ride_id; dst->GuestHeadingToRideId = src->guest_heading_to_ride_id;
dst->peep_is_lost_countdown = src->peep_is_lost_countdown; dst->GuestIsLostCountdown = src->peep_is_lost_countdown;
dst->photo1_ride_ref = src->photo1_ride_ref; dst->Photo1RideRef = src->photo1_ride_ref;
dst->peep_flags = src->peep_flags; dst->PeepFlags = src->peep_flags;
dst->pathfind_goal = src->pathfind_goal; dst->PathfindGoal = src->pathfind_goal;
for (size_t i = 0; i < std::size(src->pathfind_history); i++) for (size_t i = 0; i < std::size(src->pathfind_history); i++)
{ {
dst->pathfind_history[i] = src->pathfind_history[i]; dst->PathfindHistory[i] = src->pathfind_history[i];
} }
dst->no_action_frame_num = src->no_action_frame_num; dst->WalkingFrameNum = src->no_action_frame_num;
dst->litter_count = src->litter_count; dst->LitterCount = src->litter_count;
dst->time_on_ride = src->time_on_ride; dst->GuestTimeOnRide = src->time_on_ride;
dst->DisgustingCount = src->disgusting_count; dst->DisgustingCount = src->disgusting_count;
dst->PaidToEnter = src->paid_to_enter; dst->PaidToEnter = src->paid_to_enter;
dst->PaidOnRides = src->paid_on_rides; dst->PaidOnRides = src->paid_on_rides;

View File

@ -2706,12 +2706,12 @@ Peep* find_closest_mechanic(int32_t x, int32_t y, int32_t forInspection)
else if (peep->state != PEEP_STATE_PATROLLING) else if (peep->state != PEEP_STATE_PATROLLING)
continue; continue;
if (!(peep->staff_orders & STAFF_ORDERS_FIX_RIDES)) if (!(peep->StaffOrders & STAFF_ORDERS_FIX_RIDES))
continue; continue;
} }
else else
{ {
if (peep->state != PEEP_STATE_PATROLLING || !(peep->staff_orders & STAFF_ORDERS_INSPECT_RIDES)) if (peep->state != PEEP_STATE_PATROLLING || !(peep->StaffOrders & STAFF_ORDERS_INSPECT_RIDES))
continue; continue;
} }

View File

@ -3048,7 +3048,7 @@ void Vehicle::PeepEasterEggHereWeAre() const
for (int32_t i = 0; i < vehicle->num_peeps; ++i) for (int32_t i = 0; i < vehicle->num_peeps; ++i)
{ {
Peep* curPeep = GET_PEEP(vehicle->peep[i]); Peep* curPeep = GET_PEEP(vehicle->peep[i]);
if (curPeep->peep_flags & PEEP_FLAGS_HERE_WE_ARE) if (curPeep->PeepFlags & PEEP_FLAGS_HERE_WE_ARE)
{ {
curPeep->InsertNewThought(PEEP_THOUGHT_TYPE_HERE_WE_ARE, curPeep->current_ride); curPeep->InsertNewThought(PEEP_THOUGHT_TYPE_HERE_WE_ARE, curPeep->current_ride);
} }

View File

@ -256,7 +256,7 @@ namespace OpenRCT2::Scripting
if (peep != nullptr) if (peep != nullptr)
{ {
auto mask = PeepFlagMap[key]; auto mask = PeepFlagMap[key];
return (peep->peep_flags & mask) != 0; return (peep->PeepFlags & mask) != 0;
} }
return false; return false;
} }
@ -269,9 +269,9 @@ namespace OpenRCT2::Scripting
{ {
auto mask = PeepFlagMap[key]; auto mask = PeepFlagMap[key];
if (value) if (value)
peep->peep_flags |= mask; peep->PeepFlags |= mask;
else else
peep->peep_flags &= ~mask; peep->PeepFlags &= ~mask;
peep->Invalidate(); peep->Invalidate();
} }
} }
@ -756,7 +756,7 @@ namespace OpenRCT2::Scripting
uint8_t orders_get() const uint8_t orders_get() const
{ {
auto peep = GetStaff(); auto peep = GetStaff();
return peep != nullptr ? peep->staff_orders : 0; return peep != nullptr ? peep->StaffOrders : 0;
} }
void orders_set(uint8_t value) void orders_set(uint8_t value)
@ -765,7 +765,7 @@ namespace OpenRCT2::Scripting
auto peep = GetStaff(); auto peep = GetStaff();
if (peep != nullptr) if (peep != nullptr)
{ {
peep->staff_orders = value; peep->StaffOrders = value;
} }
} }
}; };

View File

@ -395,7 +395,7 @@ int32_t Park::CalculateParkRating() const
{ {
happyGuestCount++; happyGuestCount++;
} }
if ((peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) && (peep->peep_is_lost_countdown < 90)) if ((peep->PeepFlags & PEEP_FLAGS_LEAVING_PARK) && (peep->GuestIsLostCountdown < 90))
{ {
lostGuestCount++; lostGuestCount++;
} }

View File

@ -78,7 +78,7 @@ protected:
// that with no actual ride to head towards, when a peep reaches a junction they use the 'aimless' // that with no actual ride to head towards, when a peep reaches a junction they use the 'aimless'
// pathfinder instead of pursuing their original pathfinding target. So, we always need to give them // pathfinder instead of pursuing their original pathfinding target. So, we always need to give them
// an actual ride to walk to the entrance of. // an actual ride to walk to the entrance of.
peep->guest_heading_to_ride_id = targetRideID; peep->GuestHeadingToRideId = targetRideID;
// Pick the direction the peep should initially move in, given the goal position. // Pick the direction the peep should initially move in, given the goal position.
// This will also store the goal position and initialize pathfinding data for the peep. // This will also store the goal position and initialize pathfinding data for the peep.

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@ -227,25 +227,25 @@ static void CompareSpriteDataPeep(const Peep& left, const Peep& right)
COMPARE_FIELD(thoughts[i].freshness); COMPARE_FIELD(thoughts[i].freshness);
COMPARE_FIELD(thoughts[i].fresh_timeout); COMPARE_FIELD(thoughts[i].fresh_timeout);
} }
COMPARE_FIELD(path_check_optimisation); COMPARE_FIELD(PathCheckOptimisation);
COMPARE_FIELD(guest_heading_to_ride_id); COMPARE_FIELD(GuestHeadingToRideId);
COMPARE_FIELD(staff_orders); COMPARE_FIELD(StaffOrders);
COMPARE_FIELD(photo1_ride_ref); COMPARE_FIELD(Photo1RideRef);
COMPARE_FIELD(peep_flags); COMPARE_FIELD(PeepFlags);
COMPARE_FIELD(pathfind_goal.x); COMPARE_FIELD(PathfindGoal.x);
COMPARE_FIELD(pathfind_goal.y); COMPARE_FIELD(PathfindGoal.y);
COMPARE_FIELD(pathfind_goal.z); COMPARE_FIELD(PathfindGoal.z);
COMPARE_FIELD(pathfind_goal.direction); COMPARE_FIELD(PathfindGoal.direction);
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
COMPARE_FIELD(pathfind_history[i].x); COMPARE_FIELD(PathfindHistory[i].x);
COMPARE_FIELD(pathfind_history[i].y); COMPARE_FIELD(PathfindHistory[i].y);
COMPARE_FIELD(pathfind_history[i].z); COMPARE_FIELD(PathfindHistory[i].z);
COMPARE_FIELD(pathfind_history[i].direction); COMPARE_FIELD(PathfindHistory[i].direction);
} }
COMPARE_FIELD(no_action_frame_num); COMPARE_FIELD(WalkingFrameNum);
COMPARE_FIELD(litter_count); COMPARE_FIELD(LitterCount);
COMPARE_FIELD(time_on_ride); COMPARE_FIELD(GuestTimeOnRide);
COMPARE_FIELD(DisgustingCount); COMPARE_FIELD(DisgustingCount);
COMPARE_FIELD(PaidToEnter); COMPARE_FIELD(PaidToEnter);
COMPARE_FIELD(PaidOnRides); COMPARE_FIELD(PaidOnRides);