Merge pull request #14146 from janisozaur/reduce-includes

Reduce inclusion of Vehicle.h
This commit is contained in:
Michał Janiszewski 2021-02-25 16:51:43 +01:00 committed by GitHub
commit 6340b1248c
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GPG Key ID: 4AEE18F83AFDEB23
79 changed files with 510 additions and 406 deletions

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@ -286,7 +286,7 @@ static void window_editor_bottom_toolbar_mouseup([[maybe_unused]] rct_window* w,
if (widgetIndex == WIDX_PREVIOUS_STEP_BUTTON)
{
if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER)
|| (GetNumFreeEntities() == MAX_SPRITES && !(gParkFlags & PARK_FLAGS_SPRITES_INITIALISED)))
|| (GetNumFreeEntities() == MAX_ENTITIES && !(gParkFlags & PARK_FLAGS_SPRITES_INITIALISED)))
{
previous_button_mouseup_events[EnumValue(gS6Info.editor_step)]();
}
@ -346,7 +346,7 @@ void window_editor_bottom_toolbar_invalidate(rct_window* w)
}
else if (!(gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER))
{
if (GetNumFreeEntities() != MAX_SPRITES || gParkFlags & PARK_FLAGS_SPRITES_INITIALISED)
if (GetNumFreeEntities() != MAX_ENTITIES || gParkFlags & PARK_FLAGS_SPRITES_INITIALISED)
{
hide_previous_step_button();
}
@ -371,7 +371,7 @@ void window_editor_bottom_toolbar_paint(rct_window* w, rct_drawpixelinfo* dpi)
{
drawPreviousButton = true;
}
else if (GetNumFreeEntities() != MAX_SPRITES)
else if (GetNumFreeEntities() != MAX_ENTITIES)
{
drawNextButton = true;
}

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@ -26,6 +26,7 @@
#include <openrct2/localisation/Localisation.h>
#include <openrct2/ride/RideData.h>
#include <openrct2/ride/Track.h>
#include <openrct2/world/EntityList.h>
#include <openrct2/world/Entrance.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/Scenery.h>

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@ -52,7 +52,9 @@
#include <openrct2/ride/TrackDesignRepository.h>
#include <openrct2/sprites.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/EntityList.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Sprite.h>
#include <vector>
using namespace OpenRCT2;

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@ -25,6 +25,7 @@
#include <openrct2/sprites.h>
#include <openrct2/util/Util.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/EntityList.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Sprite.h>

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@ -64,6 +64,7 @@
#include "ui/WindowManager.h"
#include "util/Util.h"
#include "world/Park.h"
#include "world/Sprite.h"
#include <algorithm>
#include <cmath>

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@ -38,6 +38,7 @@
#include "world/Footpath.h"
#include "world/Park.h"
#include "world/Scenery.h"
#include "world/Sprite.h"
#include <algorithm>
#include <array>
@ -309,7 +310,7 @@ namespace Editor
ride_init_all();
//
for (int32_t i = 0; i < MAX_SPRITES; i++)
for (int32_t i = 0; i < MAX_ENTITIES; i++)
{
auto peep = GetEntity<Peep>(i);
if (peep != nullptr)

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@ -21,6 +21,7 @@
#include "object/ObjectManager.h"
#include "object/ObjectRepository.h"
#include "ride/RideData.h"
#include "ride/Vehicle.h"
#include "scenario/Scenario.h"
#include "windows/Intent.h"
#include "world/Footpath.h"

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@ -588,7 +588,7 @@ void game_unload_scripts()
*/
void reset_all_sprite_quadrant_placements()
{
for (size_t i = 0; i < MAX_SPRITES; i++)
for (size_t i = 0; i < MAX_ENTITIES; i++)
{
auto* spr = GetEntity(i);
if (spr != nullptr && spr->sprite_identifier != SpriteIdentifier::Null)

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@ -36,6 +36,7 @@
#include "world/MapAnimation.h"
#include "world/Park.h"
#include "world/Scenery.h"
#include "world/Sprite.h"
#include <algorithm>
#include <chrono>

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@ -11,6 +11,7 @@
#include "core/CircularBuffer.h"
#include "peep/Peep.h"
#include "world/EntityList.h"
#include "world/Sprite.h"
static constexpr size_t MaximumGameStateSnapshots = 32;
@ -145,7 +146,7 @@ struct GameStateSnapshots final : public IGameStateSnapshots
virtual void Capture(GameStateSnapshot_t& snapshot) override final
{
snapshot.SerialiseSprites(
[](const size_t index) { return reinterpret_cast<rct_sprite*>(GetEntity(index)); }, MAX_SPRITES, true);
[](const size_t index) { return reinterpret_cast<rct_sprite*>(GetEntity(index)); }, MAX_ENTITIES, true);
// log_info("Snapshot size: %u bytes", static_cast<uint32_t>(snapshot.storedSprites.GetLength()));
}
@ -171,7 +172,7 @@ struct GameStateSnapshots final : public IGameStateSnapshots
std::vector<rct_sprite> BuildSpriteList(GameStateSnapshot_t& snapshot) const
{
std::vector<rct_sprite> spriteList;
spriteList.resize(MAX_SPRITES);
spriteList.resize(MAX_ENTITIES);
for (auto& sprite : spriteList)
{
@ -179,7 +180,7 @@ struct GameStateSnapshots final : public IGameStateSnapshots
sprite.misc.sprite_identifier = SpriteIdentifier::Null;
}
snapshot.SerialiseSprites([&spriteList](const size_t index) { return &spriteList[index]; }, MAX_SPRITES, false);
snapshot.SerialiseSprites([&spriteList](const size_t index) { return &spriteList[index]; }, MAX_ENTITIES, false);
return spriteList;
}

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@ -30,6 +30,7 @@
#include "object/ObjectRepository.h"
#include "rct2/S6Exporter.h"
#include "world/Park.h"
#include "world/Sprite.h"
#include "zlib.h"
#include <chrono>

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@ -9,6 +9,7 @@
#include "BalloonPressAction.h"
#include "../world/Sprite.h"
#include "GameAction.h"
BalloonPressAction::BalloonPressAction(uint16_t spriteIndex)

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(BalloonPressAction, GameCommand::BalloonPress, GameActions::Result)

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@ -25,6 +25,7 @@
#include "../ui/WindowManager.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include <algorithm>
#include <iterator>

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@ -11,6 +11,7 @@
#include "../Context.h"
#include "../OpenRCT2.h"
#include "../world/Entity.h"
GuestSetFlagsAction::GuestSetFlagsAction(uint16_t peepId, uint32_t flags)
: _peepId(peepId)

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(GuestSetFlagsAction, GameCommand::GuestSetFlags, GameActions::Result)

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@ -56,7 +56,7 @@ void GuestSetNameAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr GuestSetNameAction::Query() const
{
if (_spriteIndex >= MAX_SPRITES)
if (_spriteIndex >= MAX_ENTITIES)
{
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_CANT_NAME_GUEST, STR_NONE);
}

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(GuestSetNameAction, GameCommand::SetGuestName, GameActions::Result)

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@ -12,6 +12,7 @@
#include "../Input.h"
#include "../network/network.h"
#include "../util/Util.h"
#include "../world/Sprite.h"
PeepPickupAction::PeepPickupAction(PeepPickupType type, uint32_t spriteId, const CoordsXYZ& loc, NetworkPlayerId_t owner)
: _type(type)
@ -35,7 +36,7 @@ void PeepPickupAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr PeepPickupAction::Query() const
{
if (_spriteId >= MAX_SPRITES || _spriteId == SPRITE_INDEX_NULL)
if (_spriteId >= MAX_ENTITIES || _spriteId == SPRITE_INDEX_NULL)
{
log_error("Failed to pick up peep for sprite %d", _spriteId);
return MakeResult(GameActions::Status::InvalidParameters, STR_ERR_CANT_PLACE_PERSON_HERE);

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
enum class PeepPickupType : uint8_t

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@ -22,6 +22,7 @@
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../world/Banner.h"
#include "../world/EntityList.h"
#include "../world/Park.h"
#include "../world/Sprite.h"
#include "MazeSetTrackAction.h"

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@ -11,6 +11,7 @@
#include "../interface/Window.h"
#include "../peep/Peep.h"
#include "../world/Entity.h"
StaffFireAction::StaffFireAction(uint16_t spriteId)
: _spriteId(spriteId)
@ -30,7 +31,7 @@ void StaffFireAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr StaffFireAction::Query() const
{
if (_spriteId >= MAX_SPRITES)
if (_spriteId >= MAX_ENTITIES)
{
log_error("Invalid spriteId. spriteId = %u", _spriteId);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE);

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(StaffFireAction, GameCommand::FireStaffMember, GameActions::Result)

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@ -10,7 +10,6 @@
#pragma once
#include "../peep/Staff.h"
#include "../world/Sprite.h"
#include "GameAction.h"
/* rct2: 0x009929FC */

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@ -17,6 +17,7 @@
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../windows/Intent.h"
#include "../world/EntityList.h"
#include "../world/Sprite.h"
StaffSetColourAction::StaffSetColourAction(StaffType staffType, uint8_t colour)

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@ -14,6 +14,7 @@
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
/** rct2: 0x00982134 */
constexpr const bool peep_slow_walking_types[] = {
@ -55,7 +56,7 @@ void StaffSetCostumeAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr StaffSetCostumeAction::Query() const
{
if (_spriteIndex >= MAX_SPRITES)
if (_spriteIndex >= MAX_ENTITIES)
{
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_NONE);
}

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@ -10,7 +10,6 @@
#pragma once
#include "../peep/Staff.h"
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(StaffSetCostumeAction, GameCommand::SetStaffCostume, GameActions::Result)

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@ -18,6 +18,7 @@
#include "../localisation/StringIds.h"
#include "../peep/Staff.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
#include "../world/Park.h"
StaffSetNameAction::StaffSetNameAction(uint16_t spriteIndex, const std::string& name)
@ -40,7 +41,7 @@ void StaffSetNameAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr StaffSetNameAction::Query() const
{
if (_spriteIndex >= MAX_SPRITES)
if (_spriteIndex >= MAX_ENTITIES)
{
return std::make_unique<GameActions::Result>(
GameActions::Status::InvalidParameters, STR_STAFF_ERROR_CANT_NAME_STAFF_MEMBER, STR_NONE);

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(StaffSetNameAction, GameCommand::SetStaffName, GameActions::Result)

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@ -15,6 +15,7 @@
#include "../localisation/StringIds.h"
#include "../peep/Staff.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
StaffSetOrdersAction::StaffSetOrdersAction(uint16_t spriteIndex, uint8_t ordersId)
: _spriteIndex(spriteIndex)
@ -36,7 +37,7 @@ void StaffSetOrdersAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr StaffSetOrdersAction::Query() const
{
if (_spriteIndex >= MAX_SPRITES)
if (_spriteIndex >= MAX_ENTITIES)
{
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_NONE);
}

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(StaffSetOrdersAction, GameCommand::SetStaffOrders, GameActions::Result)

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@ -12,6 +12,7 @@
#include "../interface/Window.h"
#include "../peep/Peep.h"
#include "../peep/Staff.h"
#include "../world/Entity.h"
StaffSetPatrolAreaAction::StaffSetPatrolAreaAction(uint16_t spriteId, const CoordsXY& loc)
: _spriteId(spriteId)
@ -32,7 +33,7 @@ void StaffSetPatrolAreaAction::Serialise(DataSerialiser& stream)
GameActions::Result::Ptr StaffSetPatrolAreaAction::Query() const
{
if (_spriteId >= MAX_SPRITES)
if (_spriteId >= MAX_ENTITIES)
{
log_error("Invalid spriteId. spriteId = %u", _spriteId);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE);

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(StaffSetPatrolAreaAction, GameCommand::SetStaffPatrol, GameActions::Result)

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@ -145,6 +145,8 @@ using money64 = fixed64_1dp;
using EMPTY_ARGS_VOID_POINTER = void();
using rct_string_id = uint16_t;
constexpr uint16_t SPRITE_INDEX_NULL = 0xFFFF;
#define SafeFree(x) \
do \
{ \

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@ -46,6 +46,7 @@
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Climate.h"
#include "../world/EntityList.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
@ -1265,7 +1266,7 @@ static int32_t cc_show_limits(InteractiveConsole& console, [[maybe_unused]] cons
}
}
console.WriteFormatLine("Sprites: %d/%d", spriteCount, MAX_SPRITES);
console.WriteFormatLine("Sprites: %d/%d", spriteCount, MAX_ENTITIES);
console.WriteFormatLine("Map Elements: %d/%d", tileElementCount, MAX_TILE_ELEMENTS);
console.WriteFormatLine("Banners: %d/%zu", bannerCount, MAX_BANNERS);
console.WriteFormatLine("Rides: %d/%d", rideCount, MAX_RIDES);
@ -1588,7 +1589,7 @@ static int32_t cc_mp_desync(InteractiveConsole& console, const arguments_t& argv
std::vector<Peep*> peeps;
for (int i = 0; i < MAX_SPRITES; i++)
for (int i = 0; i < MAX_ENTITIES; i++)
{
auto* sprite = GetEntity(i);
if (sprite == nullptr || sprite->sprite_identifier == SpriteIdentifier::Null)

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@ -25,6 +25,7 @@
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../world/Climate.h"
#include "../world/EntityList.h"
#include "../world/Map.h"
#include "../world/Sprite.h"
#include "Colour.h"

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@ -2141,7 +2141,7 @@ void window_init_all()
void window_follow_sprite(rct_window* w, size_t spriteIndex)
{
if (spriteIndex < MAX_SPRITES || spriteIndex == SPRITE_INDEX_NULL)
if (spriteIndex < MAX_ENTITIES || spriteIndex == SPRITE_INDEX_NULL)
{
w->viewport_smart_follow_sprite = static_cast<uint16_t>(spriteIndex);
}

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@ -1,5 +1,6 @@
#include "Window_internal.h"
#include "../world/EntityList.h"
#include "../world/Sprite.h"
void rct_window::SetLocation(const CoordsXYZ& coords)

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@ -9,7 +9,6 @@
#pragma once
#include "../world/Sprite.h"
#include "Window.h"
#include <list>

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@ -24,7 +24,9 @@
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../util/SawyerCoding.h"
#include "../world/EntityList.h"
#include "../world/Location.hpp"
#include "../world/Sprite.h"
#include "network.h"
#include <algorithm>

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@ -13,7 +13,6 @@
#include "../common.h"
#include "../peep/Peep.h"
#include "../world/Map.h"
#include "../world/Sprite.h"
#include <string>
#include <unordered_map>

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@ -24,6 +24,7 @@
#include "../ride/RideData.h"
#include "../ride/ShopItem.h"
#include "../ride/Track.h"
#include "../ride/Vehicle.h"
#include "ObjectRepository.h"
#include <algorithm>

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@ -16,6 +16,7 @@
#include "../../ride/RideData.h"
#include "../../ride/TrackDesign.h"
#include "../../ride/VehiclePaint.h"
#include "../../world/EntityList.h"
#include "../../world/Sprite.h"
#include "../Paint.h"

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@ -11,9 +11,11 @@
#define _PAINT_SPRITE_H
#include "../../common.h"
#include "../../world/Sprite.h"
struct paint_session;
struct Litter;
struct MiscEntity;
struct Peep;
void sprite_paint_setup(paint_session* session, const uint16_t x, const uint16_t y);

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@ -593,7 +593,7 @@ struct Peep : SpriteBase
uint8_t Toilet;
uint8_t Mass;
uint8_t TimeToConsume;
IntensityRange Intensity;
IntensityRange Intensity{ 0 };
PeepNauseaTolerance NauseaTolerance;
uint8_t WindowInvalidateFlags;
money16 PaidOnDrink;

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@ -34,6 +34,7 @@
# include "platform.h"
# include <algorithm>
# include <array>
# include <iterator>
# include <lmcons.h>
# include <memory>

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@ -18,7 +18,6 @@
#include "../world/Banner.h"
#include "../world/Climate.h"
#include "../world/MapAnimation.h"
#include "../world/Sprite.h"
constexpr const uint16_t RCT1_MAX_TILE_ELEMENTS = 0xC000;
constexpr const uint16_t RCT1_MAX_SPRITES = 5000;

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@ -50,6 +50,7 @@
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "../world/Wall.h"
#include "RCT1.h"
@ -1355,7 +1356,7 @@ private:
ImportPeep(peep, srcPeep);
}
}
for (size_t i = 0; i < MAX_SPRITES; i++)
for (size_t i = 0; i < MAX_ENTITIES; i++)
{
auto vehicle = GetEntity<Vehicle>(i);
if (vehicle != nullptr)

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@ -14,7 +14,7 @@
#include "../object/Object.h"
#include "../rct12/RCT12.h"
#include "../ride/RideRatings.h"
#include "../ride/Vehicle.h"
#include "../ride/VehicleColour.h"
#include <vector>
@ -90,6 +90,8 @@ constexpr const int32_t rct2_object_entry_group_counts[] = {
#pragma pack(push, 1)
struct rct_ride_entry;
/**
* Ride structure.
* size: 0x0260

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@ -23,8 +23,10 @@ namespace OpenRCT2
struct IStream;
}
struct Litter;
struct ObjectRepositoryItem;
struct RCT12SpriteBase;
union rct_sprite;
struct SpriteBase;
/**

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@ -12,6 +12,7 @@
#include "../audio/audio.h"
#include "../rct12/RCT12.h"
#include "../util/Util.h"
#include "../world/EntityList.h"
#include "../world/Sprite.h"
#include "Ride.h"
#include "RideData.h"

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@ -11,7 +11,9 @@
#define _CABLE_LIFT_H_
#include "../common.h"
#include "Vehicle.h"
#include "Ride.h"
struct Vehicle;
Vehicle* cable_lift_segment_create(
Ride& ride, int32_t x, int32_t y, int32_t z, int32_t direction, uint16_t var_44, int32_t remaining_distance, bool head);

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@ -63,6 +63,7 @@
#include "Track.h"
#include "TrackData.h"
#include "TrackDesign.h"
#include "Vehicle.h"
#include <algorithm>
#include <cassert>

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@ -18,7 +18,7 @@
#include "RideRatings.h"
#include "RideTypes.h"
#include "ShopItem.h"
#include "Vehicle.h"
#include "VehicleEntry.h"
#include <limits>
#include <string_view>
@ -30,6 +30,7 @@ struct Peep;
struct Ride;
struct RideTypeDescriptor;
struct Staff;
struct Vehicle;
#define MAX_RIDE_TYPES_PER_RIDE_ENTRY 3
// The max number of different types of vehicle.

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@ -28,6 +28,7 @@
#include "Ride.h"
#include "ShopItem.h"
#include "Track.h"
#include "Vehicle.h"
#include "coaster/meta/AirPoweredVerticalCoaster.h"
#include "coaster/meta/BobsleighCoaster.h"
#include "coaster/meta/ClassicMiniRollerCoaster.h"

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@ -20,6 +20,7 @@
#define DEFAULT_FLAT_RIDE_COLOUR_PRESET TRACK_COLOUR_PRESETS({ COLOUR_BRIGHT_RED, COLOUR_LIGHT_BLUE, COLOUR_YELLOW })
#define DEFAULT_STALL_COLOUR_PRESET TRACK_COLOUR_PRESETS({ COLOUR_BRIGHT_RED, COLOUR_BRIGHT_RED, COLOUR_BRIGHT_RED })
#include "../audio/audio.h"
#include "../common.h"
#include "../localisation/StringIds.h"
#include "../sprites.h"

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@ -12,6 +12,7 @@
#include "../common.h"
#include "../localisation/StringIds.h"
#include "../sprites.h"
#include "../world/Sprite.h"
ShopItem& operator++(ShopItem& d, int)
{

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@ -57,6 +57,7 @@
#include "Track.h"
#include "TrackData.h"
#include "TrackDesignRepository.h"
#include "Vehicle.h"
#include <algorithm>
#include <iterator>

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@ -15,7 +15,6 @@
#include "../rct12/RCT12.h"
#include "../rct2/RCT2.h"
#include "../world/Map.h"
#include "Vehicle.h"
struct Ride;

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@ -16,6 +16,9 @@
#include "../world/Location.hpp"
#include "../world/SpriteBase.h"
#include "Station.h"
#include "VehicleColour.h"
#include "VehicleEntry.h"
#include "VehicleSubpositionData.h"
#include <array>
#include <cstddef>
@ -23,118 +26,6 @@
using track_type_t = uint16_t;
struct rct_vehicle_colour
{
uint8_t body_colour;
uint8_t trim_colour;
};
struct VehicleColour
{
uint8_t Body;
uint8_t Trim;
uint8_t Ternary;
};
#ifdef __TESTPAINT__
# pragma pack(push, 1)
#endif // __TESTPAINT__
/**
* Ride type vehicle structure.
* size: 0x65
*/
struct rct_ride_entry_vehicle
{
uint16_t rotation_frame_mask; // 0x00 , 0x1A
uint8_t num_vertical_frames; // 0x02 , 0x1C, Appears to be unused, except as a temporary variable in RCT2 (not needed for
// OpenRCT2)
uint8_t num_horizontal_frames; // 0x03 , 0x1D, Appears to be unused, except as a temporary variable in RCT2 (not needed for
// OpenRCT2)
uint32_t spacing; // 0x04 , 0x1E
uint16_t car_mass; // 0x08 , 0x22
int8_t tab_height; // 0x0A , 0x24
uint8_t num_seats; // 0x0B , 0x25
uint16_t sprite_flags; // 0x0C , 0x26
uint8_t sprite_width; // 0x0E , 0x28
uint8_t sprite_height_negative; // 0x0F , 0x29
uint8_t sprite_height_positive; // 0x10 , 0x2A
uint8_t animation; // 0x11 , 0x2B
uint32_t flags; // 0x12 , 0x2C
uint16_t base_num_frames; // 0x16 , 0x30, The number of sprites for a flat non-banked track piece.
uint32_t base_image_id; // 0x18 , 0x32, Following image_id's populated during loading
uint32_t restraint_image_id; // 0x1C , 0x36
uint32_t gentle_slope_image_id; // 0x20 , 0x3A
uint32_t steep_slope_image_id; // 0x24 , 0x3E
uint32_t vertical_slope_image_id; // 0x28 , 0x42
uint32_t diagonal_slope_image_id; // 0x2C , 0x46
uint32_t banked_image_id; // 0x30 , 0x4A
uint32_t inline_twist_image_id; // 0x34 , 0x4E
uint32_t flat_to_gentle_bank_image_id; // 0x38 , 0x52
uint32_t diagonal_to_gentle_slope_bank_image_id; // 0x3C , 0x56
uint32_t gentle_slope_to_bank_image_id; // 0x40 , 0x5A
uint32_t gentle_slope_bank_turn_image_id; // 0x44 , 0x5E
uint32_t flat_bank_to_gentle_slope_image_id; // 0x48 , 0x62
union
{
uint32_t curved_lift_hill_image_id; // 0x4C , 0x66
uint32_t corkscrew_image_id; // 0x4C , 0x66
};
uint32_t no_vehicle_images; // 0x50 , 0x6A
uint8_t no_seating_rows; // 0x54 , 0x6E
uint8_t spinning_inertia; // 0x55 , 0x6F
uint8_t spinning_friction; // 0x56 , 0x70
OpenRCT2::Audio::SoundId friction_sound_id; // 0x57 , 0x71
uint8_t log_flume_reverser_vehicle_type; // 0x58 , 0x72
uint8_t sound_range; // 0x59 , 0x73
uint8_t
double_sound_frequency; // 0x5A , 0x74 (Doubles the velocity when working out the sound frequency {used on go karts})
uint8_t powered_acceleration; // 0x5B , 0x75
uint8_t powered_max_speed; // 0x5C , 0x76
uint8_t car_visual; // 0x5D , 0x77
uint8_t effect_visual;
uint8_t draw_order;
uint8_t num_vertical_frames_override; // 0x60 , 0x7A, A custom number that can be used rather than letting RCT2 determine
// it. Needs the VEHICLE_ENTRY_FLAG_OVERRIDE_NUM_VERTICAL_FRAMES flag to be set.
uint8_t peep_loading_waypoint_segments; // 0x61 new
uint8_t pad_62[6] = {}; // 0x62 , 0x7B
std::vector<std::array<CoordsXY, 3>> peep_loading_waypoints = {};
std::vector<int8_t> peep_loading_positions = {}; // previously 0x61 , 0x7B
};
#ifdef __TESTPAINT__
# pragma pack(pop)
#endif // __TESTPAINT__
#ifdef PLATFORM_32BIT
static_assert(sizeof(rct_ride_entry_vehicle) % 4 == 0, "Invalid struct size");
#else
static_assert(sizeof(rct_ride_entry_vehicle) % 8 == 0, "Invalid struct size");
#endif
enum class VehicleTrackSubposition : uint8_t
{
Default,
// Going out means "moving away from the start". Viewed from Station 1, this is the left hand side of the track.
ChairliftGoingOut,
ChairliftGoingBack,
// End and start bullwheel as viewed from Station 1.
ChairliftEndBullwheel,
ChairliftStartBullwheel,
GoKartsLeftLane,
GoKartsRightLane,
GoKartsMovingToRightLane,
GoKartsMovingToLeftLane,
MiniGolfStart9 = 9,
MiniGolfPathA9 = 9,
MiniGolfBallPathA10,
MiniGolfPathB11,
MiniGolfBallPathB12,
MiniGolfPathC13,
MiniGolfBallPathC14,
ReverserRCFrontBogie,
ReverserRCRearBogie,
Count,
};
struct Ride;
struct rct_ride_entry;

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@ -0,0 +1,25 @@
/*****************************************************************************
* Copyright (c) 2014-2021 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../common.h"
struct rct_vehicle_colour
{
uint8_t body_colour;
uint8_t trim_colour;
};
struct VehicleColour
{
uint8_t Body;
uint8_t Trim;
uint8_t Ternary;
};

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@ -0,0 +1,89 @@
/*****************************************************************************
* Copyright (c) 2014-2021 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../audio/AudioMixer.h"
#include "../common.h"
#include <array>
#include <vector>
#ifdef __TESTPAINT__
# pragma pack(push, 1)
#endif // __TESTPAINT__
/**
* Ride type vehicle structure.
* size: 0x65
*/
struct rct_ride_entry_vehicle
{
uint16_t rotation_frame_mask; // 0x00 , 0x1A
uint8_t num_vertical_frames; // 0x02 , 0x1C, Appears to be unused, except as a temporary variable in RCT2 (not needed for
// OpenRCT2)
uint8_t num_horizontal_frames; // 0x03 , 0x1D, Appears to be unused, except as a temporary variable in RCT2 (not needed for
// OpenRCT2)
uint32_t spacing; // 0x04 , 0x1E
uint16_t car_mass; // 0x08 , 0x22
int8_t tab_height; // 0x0A , 0x24
uint8_t num_seats; // 0x0B , 0x25
uint16_t sprite_flags; // 0x0C , 0x26
uint8_t sprite_width; // 0x0E , 0x28
uint8_t sprite_height_negative; // 0x0F , 0x29
uint8_t sprite_height_positive; // 0x10 , 0x2A
uint8_t animation; // 0x11 , 0x2B
uint32_t flags; // 0x12 , 0x2C
uint16_t base_num_frames; // 0x16 , 0x30, The number of sprites for a flat non-banked track piece.
uint32_t base_image_id; // 0x18 , 0x32, Following image_id's populated during loading
uint32_t restraint_image_id; // 0x1C , 0x36
uint32_t gentle_slope_image_id; // 0x20 , 0x3A
uint32_t steep_slope_image_id; // 0x24 , 0x3E
uint32_t vertical_slope_image_id; // 0x28 , 0x42
uint32_t diagonal_slope_image_id; // 0x2C , 0x46
uint32_t banked_image_id; // 0x30 , 0x4A
uint32_t inline_twist_image_id; // 0x34 , 0x4E
uint32_t flat_to_gentle_bank_image_id; // 0x38 , 0x52
uint32_t diagonal_to_gentle_slope_bank_image_id; // 0x3C , 0x56
uint32_t gentle_slope_to_bank_image_id; // 0x40 , 0x5A
uint32_t gentle_slope_bank_turn_image_id; // 0x44 , 0x5E
uint32_t flat_bank_to_gentle_slope_image_id; // 0x48 , 0x62
union
{
uint32_t curved_lift_hill_image_id; // 0x4C , 0x66
uint32_t corkscrew_image_id; // 0x4C , 0x66
};
uint32_t no_vehicle_images; // 0x50 , 0x6A
uint8_t no_seating_rows; // 0x54 , 0x6E
uint8_t spinning_inertia; // 0x55 , 0x6F
uint8_t spinning_friction; // 0x56 , 0x70
OpenRCT2::Audio::SoundId friction_sound_id; // 0x57 , 0x71
uint8_t log_flume_reverser_vehicle_type; // 0x58 , 0x72
uint8_t sound_range; // 0x59 , 0x73
uint8_t
double_sound_frequency; // 0x5A , 0x74 (Doubles the velocity when working out the sound frequency {used on go karts})
uint8_t powered_acceleration; // 0x5B , 0x75
uint8_t powered_max_speed; // 0x5C , 0x76
uint8_t car_visual; // 0x5D , 0x77
uint8_t effect_visual;
uint8_t draw_order;
uint8_t num_vertical_frames_override; // 0x60 , 0x7A, A custom number that can be used rather than letting RCT2 determine
// it. Needs the VEHICLE_ENTRY_FLAG_OVERRIDE_NUM_VERTICAL_FRAMES flag to be set.
uint8_t peep_loading_waypoint_segments; // 0x61 new
uint8_t pad_62[6] = {}; // 0x62 , 0x7B
std::vector<std::array<CoordsXY, 3>> peep_loading_waypoints = {};
std::vector<int8_t> peep_loading_positions = {}; // previously 0x61 , 0x7B
};
#ifdef __TESTPAINT__
# pragma pack(pop)
#endif // __TESTPAINT__
#ifdef PLATFORM_32BIT
static_assert(sizeof(rct_ride_entry_vehicle) % 4 == 0, "Invalid struct size");
#else
static_assert(sizeof(rct_ride_entry_vehicle) % 8 == 0, "Invalid struct size");
#endif

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@ -9,6 +9,8 @@
#include "VehicleSubpositionData.h"
#include "Vehicle.h"
#define CREATE_VEHICLE_INFO(VAR, ...) \
static constexpr const rct_vehicle_info VAR##_data[] = __VA_ARGS__; \
static constexpr const rct_vehicle_info_list VAR = { static_cast<uint16_t>(std::size(VAR##_data)), VAR##_data };

View File

@ -9,14 +9,40 @@
#pragma once
#include "../world/Location.hpp"
#include "Track.h"
#include "Vehicle.h"
#include <cstdint>
constexpr const size_t VehicleTrackSubpositionSizeDefault = TrackElemType::Count * NumOrthogonalDirections;
struct rct_vehicle_info;
enum class VehicleTrackSubposition : uint8_t
{
Default,
// Going out means "moving away from the start". Viewed from Station 1, this is the left hand side of the track.
ChairliftGoingOut,
ChairliftGoingBack,
// End and start bullwheel as viewed from Station 1.
ChairliftEndBullwheel,
ChairliftStartBullwheel,
GoKartsLeftLane,
GoKartsRightLane,
GoKartsMovingToRightLane,
GoKartsMovingToLeftLane,
MiniGolfStart9 = 9,
MiniGolfPathA9 = 9,
MiniGolfBallPathA10,
MiniGolfPathB11,
MiniGolfBallPathB12,
MiniGolfPathC13,
MiniGolfBallPathC14,
ReverserRCFrontBogie,
ReverserRCRearBogie,
Count,
};
struct rct_vehicle_info_list
{
uint16_t size;

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@ -13,6 +13,7 @@
#include "../../paint/Supports.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"
#include "../VehiclePaint.h"
// 0x009927E6:

View File

@ -14,6 +14,7 @@
#include "../../world/Map.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"
#include "../VehiclePaint.h"
enum

View File

@ -13,6 +13,7 @@
#include "../../paint/Supports.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"
#include "../VehiclePaint.h"
#include <cstring>

View File

@ -13,6 +13,7 @@
#include "../RideData.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"
#include "../VehiclePaint.h"
#ifndef NO_VEHICLES

View File

@ -21,9 +21,9 @@
#include "../ride/RideRatings.h"
#include "../world/Banner.h"
#include "../world/Climate.h"
#include "../world/EntityList.h"
#include "../world/Map.h"
#include "../world/MapAnimation.h"
#include "../world/Sprite.h"
using random_engine_t = Random::Rct2::Engine;

View File

@ -16,6 +16,7 @@
# include "../peep/Peep.h"
# include "../peep/Staff.h"
# include "../util/Util.h"
# include "../world/EntityList.h"
# include "../world/Sprite.h"
# include "Duktape.hpp"
# include "ScRide.hpp"

View File

@ -13,6 +13,7 @@
# include "../common.h"
# include "../ride/Ride.h"
# include "../world/EntityList.h"
# include "../world/Map.h"
# include "Duktape.hpp"
# include "ScEntity.hpp"
@ -50,7 +51,7 @@ namespace OpenRCT2::Scripting
int32_t numEntities_get() const
{
return MAX_SPRITES;
return MAX_ENTITIES;
}
std::vector<std::shared_ptr<ScRide>> rides_get() const
@ -83,7 +84,7 @@ namespace OpenRCT2::Scripting
DukValue getEntity(int32_t id) const
{
if (id >= 0 && id < MAX_SPRITES)
if (id >= 0 && id < MAX_ENTITIES)
{
auto spriteId = static_cast<uint16_t>(id);
auto sprite = GetEntity(spriteId);

View File

@ -0,0 +1,29 @@
/*****************************************************************************
* Copyright (c) 2014-2021 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "SpriteBase.h"
constexpr uint16_t MAX_ENTITIES = 10000;
SpriteBase* try_get_sprite(size_t spriteIndex);
SpriteBase* get_sprite(size_t sprite_idx);
template<typename T = SpriteBase> T* GetEntity(size_t sprite_idx)
{
auto spr = get_sprite(sprite_idx);
return spr != nullptr ? spr->As<T>() : nullptr;
}
template<typename T = SpriteBase> T* TryGetEntity(size_t sprite_idx)
{
auto spr = try_get_sprite(sprite_idx);
return spr != nullptr ? spr->As<T>() : nullptr;
}

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@ -0,0 +1,238 @@
/*****************************************************************************
* Copyright (c) 2014-2021 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../common.h"
#include "../rct12/RCT12.h"
#include "Entity.h"
#include "Location.hpp"
#include "SpriteBase.h"
#include <list>
#include <vector>
enum class EntityListId : uint8_t
{
Free,
TrainHead,
Peep,
Misc,
Litter,
Vehicle,
Count,
};
const std::list<uint16_t>& GetEntityList(const EntityListId id);
uint16_t GetEntityListCount(EntityListId list);
uint16_t GetNumFreeEntities();
void RebuildEntityLists();
const std::vector<uint16_t>& GetEntityTileList(const CoordsXY& spritePos);
template<typename T, uint16_t SpriteBase::*NextList> class EntityIterator
{
private:
T* Entity = nullptr;
uint16_t NextEntityId = SPRITE_INDEX_NULL;
public:
EntityIterator(const uint16_t _EntityId)
: NextEntityId(_EntityId)
{
++(*this);
}
EntityIterator& operator++()
{
Entity = nullptr;
while (NextEntityId != SPRITE_INDEX_NULL && Entity == nullptr)
{
auto baseEntity = GetEntity(NextEntityId);
if (!baseEntity)
{
NextEntityId = SPRITE_INDEX_NULL;
continue;
}
NextEntityId = baseEntity->*NextList;
Entity = baseEntity->template As<T>();
}
return *this;
}
EntityIterator operator++(int)
{
EntityIterator retval = *this;
++(*this);
return retval;
}
bool operator==(EntityIterator other) const
{
return Entity == other.Entity;
}
bool operator!=(EntityIterator other) const
{
return !(*this == other);
}
T* operator*()
{
return Entity;
}
// iterator traits
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = const T*;
using reference = const T&;
using iterator_category = std::forward_iterator_tag;
};
template<typename T> class EntityTileIterator
{
private:
std::vector<uint16_t>::const_iterator iter;
std::vector<uint16_t>::const_iterator end;
T* Entity = nullptr;
public:
EntityTileIterator(std::vector<uint16_t>::const_iterator _iter, std::vector<uint16_t>::const_iterator _end)
: iter(_iter)
, end(_end)
{
++(*this);
}
EntityTileIterator& operator++()
{
Entity = nullptr;
while (iter != end && Entity == nullptr)
{
Entity = GetEntity<T>(*iter++);
}
return *this;
}
EntityTileIterator operator++(int)
{
EntityTileIterator retval = *this;
++(*this);
return *iter;
}
bool operator==(EntityTileIterator other) const
{
return Entity == other.Entity;
}
bool operator!=(EntityTileIterator other) const
{
return !(*this == other);
}
T* operator*()
{
return Entity;
}
// iterator traits
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = const T*;
using reference = const T&;
using iterator_category = std::forward_iterator_tag;
};
template<typename T = SpriteBase> class EntityTileList
{
private:
const std::vector<uint16_t>& vec;
public:
EntityTileList(const CoordsXY& loc)
: vec(GetEntityTileList(loc))
{
}
EntityTileIterator<T> begin()
{
return EntityTileIterator<T>(std::begin(vec), std::end(vec));
}
EntityTileIterator<T> end()
{
return EntityTileIterator<T>(std::end(vec), std::end(vec));
}
};
template<typename T> class EntityListIterator
{
private:
std::list<uint16_t>::const_iterator iter;
std::list<uint16_t>::const_iterator end;
T* Entity = nullptr;
public:
EntityListIterator(std::list<uint16_t>::const_iterator _iter, std::list<uint16_t>::const_iterator _end)
: iter(_iter)
, end(_end)
{
++(*this);
}
EntityListIterator& operator++()
{
Entity = nullptr;
while (iter != end && Entity == nullptr)
{
Entity = GetEntity<T>(*iter++);
}
return *this;
}
EntityListIterator operator++(int)
{
EntityListIterator retval = *this;
++(*this);
return *iter;
}
bool operator==(EntityListIterator other) const
{
return Entity == other.Entity;
}
bool operator!=(EntityListIterator other) const
{
return !(*this == other);
}
T* operator*()
{
return Entity;
}
// iterator traits
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = const T*;
using reference = const T&;
using iterator_category = std::forward_iterator_tag;
};
template<typename T = SpriteBase> class EntityList
{
private:
using EntityListIterator_t = EntityListIterator<T>;
const std::list<uint16_t>& vec;
public:
EntityList(EntityListId type)
: vec(GetEntityList(type))
{
}
EntityListIterator_t begin()
{
return EntityListIterator_t(std::cbegin(vec), std::cend(vec));
}
EntityListIterator_t end()
{
return EntityListIterator_t(std::cend(vec), std::cend(vec));
}
};

View File

@ -28,6 +28,7 @@
#include "../ride/Track.h"
#include "../ride/TrackData.h"
#include "../util/Util.h"
#include "EntityList.h"
#include "Map.h"
#include "MapAnimation.h"
#include "Park.h"

View File

@ -18,6 +18,7 @@
#include "../ride/Track.h"
#include "../world/Wall.h"
#include "Banner.h"
#include "EntityList.h"
#include "Footpath.h"
#include "LargeScenery.h"
#include "Map.h"

View File

@ -26,11 +26,11 @@
#include <iterator>
#include <vector>
static rct_sprite _spriteList[MAX_SPRITES];
static rct_sprite _spriteList[MAX_ENTITIES];
static std::array<std::list<uint16_t>, EnumValue(EntityListId::Count)> gEntityLists;
static std::vector<uint16_t> _freeIdList;
static bool _spriteFlashingList[MAX_SPRITES];
static bool _spriteFlashingList[MAX_ENTITIES];
static std::array<std::vector<uint16_t>, SPATIAL_INDEX_SIZE> gSpriteSpatialIndex;
@ -128,7 +128,7 @@ std::string rct_sprite_checksum::ToString() const
SpriteBase* try_get_sprite(size_t spriteIndex)
{
return spriteIndex >= MAX_SPRITES ? nullptr : &_spriteList[spriteIndex].misc;
return spriteIndex >= MAX_ENTITIES ? nullptr : &_spriteList[spriteIndex].misc;
}
SpriteBase* get_sprite(size_t spriteIndex)
@ -137,7 +137,7 @@ SpriteBase* get_sprite(size_t spriteIndex)
{
return nullptr;
}
openrct2_assert(spriteIndex < MAX_SPRITES, "Tried getting sprite %u", spriteIndex);
openrct2_assert(spriteIndex < MAX_ENTITIES, "Tried getting sprite %u", spriteIndex);
return try_get_sprite(spriteIndex);
}
@ -258,7 +258,7 @@ void reset_sprite_list()
{
gSavedAge = 0;
std::memset(static_cast<void*>(_spriteList), 0, sizeof(_spriteList));
for (int32_t i = 0; i < MAX_SPRITES; ++i)
for (int32_t i = 0; i < MAX_ENTITIES; ++i)
{
auto* spr = GetEntity(i);
if (spr == nullptr)
@ -290,7 +290,7 @@ void reset_sprite_spatial_index()
{
vec.clear();
}
for (size_t i = 0; i < MAX_SPRITES; i++)
for (size_t i = 0; i < MAX_ENTITIES; i++)
{
auto* spr = GetEntity(i);
if (spr != nullptr && spr->sprite_identifier != SpriteIdentifier::Null)
@ -320,7 +320,7 @@ rct_sprite_checksum sprite_checksum()
}
_spriteHashAlg->Clear();
for (size_t i = 0; i < MAX_SPRITES; i++)
for (size_t i = 0; i < MAX_ENTITIES; i++)
{
// TODO create a way to copy only the specific type
auto sprite = GetEntity(i);
@ -945,12 +945,12 @@ EntityTweener& EntityTweener::Get()
void sprite_set_flashing(SpriteBase* sprite, bool flashing)
{
assert(sprite->sprite_index < MAX_SPRITES);
assert(sprite->sprite_index < MAX_ENTITIES);
_spriteFlashingList[sprite->sprite_index] = flashing;
}
bool sprite_get_flashing(SpriteBase* sprite)
{
assert(sprite->sprite_index < MAX_SPRITES);
assert(sprite->sprite_index < MAX_ENTITIES);
return _spriteFlashingList[sprite->sprite_index];
}

View File

@ -13,14 +13,10 @@
#include "../common.h"
#include "../peep/Peep.h"
#include "../ride/Vehicle.h"
#include "Entity.h"
#include "Fountain.h"
#include "SpriteBase.h"
#include <list>
#define SPRITE_INDEX_NULL 0xFFFF
#define MAX_SPRITES 10000
enum class SpriteIdentifier : uint8_t
{
Vehicle = 0,
@ -30,17 +26,6 @@ enum class SpriteIdentifier : uint8_t
Null = 255
};
enum class EntityListId : uint8_t
{
Free,
TrainHead,
Peep,
Misc,
Litter,
Vehicle,
Count,
};
enum LitterType : uint8_t;
struct Litter : SpriteBase
@ -213,23 +198,6 @@ enum LitterType : uint8_t
LITTER_TYPE_EMPTY_BOWL_BLUE,
};
SpriteBase* try_get_sprite(size_t spriteIndex);
SpriteBase* get_sprite(size_t sprite_idx);
template<typename T = SpriteBase> T* GetEntity(size_t sprite_idx)
{
auto spr = get_sprite(sprite_idx);
return spr != nullptr ? spr->As<T>() : nullptr;
}
template<typename T = SpriteBase> T* TryGetEntity(size_t sprite_idx)
{
auto spr = try_get_sprite(sprite_idx);
return spr != nullptr ? spr->As<T>() : nullptr;
}
uint16_t GetEntityListCount(EntityListId list);
uint16_t GetNumFreeEntities();
constexpr const uint32_t SPATIAL_INDEX_SIZE = (MAXIMUM_MAP_SIZE_TECHNICAL * MAXIMUM_MAP_SIZE_TECHNICAL) + 1;
constexpr const uint32_t SPATIAL_INDEX_LOCATION_NULL = SPATIAL_INDEX_SIZE - 1;
@ -237,7 +205,6 @@ extern const rct_string_id litterNames[12];
rct_sprite* create_sprite(SpriteIdentifier spriteIdentifier);
rct_sprite* create_sprite(SpriteIdentifier spriteIdentifier, EntityListId linkedListIndex);
void RebuildEntityLists();
void reset_sprite_list();
void reset_sprite_spatial_index();
void sprite_clear_all_unused();
@ -249,7 +216,6 @@ void litter_remove_at(const CoordsXYZ& litterPos);
uint16_t remove_floating_sprites();
void sprite_misc_explosion_cloud_create(const CoordsXYZ& cloudPos);
void sprite_misc_explosion_flare_create(const CoordsXYZ& flarePos);
const std::vector<uint16_t>& GetEntityTileList(const CoordsXY& spritePos);
///////////////////////////////////////////////////////////////
// Balloon
@ -275,209 +241,6 @@ rct_sprite_checksum sprite_checksum();
void sprite_set_flashing(SpriteBase* sprite, bool flashing);
bool sprite_get_flashing(SpriteBase* sprite);
const std::list<uint16_t>& GetEntityList(const EntityListId id);
template<typename T, uint16_t SpriteBase::*NextList> class EntityIterator
{
private:
T* Entity = nullptr;
uint16_t NextEntityId = SPRITE_INDEX_NULL;
public:
EntityIterator(const uint16_t _EntityId)
: NextEntityId(_EntityId)
{
++(*this);
}
EntityIterator& operator++()
{
Entity = nullptr;
while (NextEntityId != SPRITE_INDEX_NULL && Entity == nullptr)
{
auto baseEntity = GetEntity(NextEntityId);
if (!baseEntity)
{
NextEntityId = SPRITE_INDEX_NULL;
continue;
}
NextEntityId = baseEntity->*NextList;
Entity = baseEntity->template As<T>();
}
return *this;
}
EntityIterator operator++(int)
{
EntityIterator retval = *this;
++(*this);
return retval;
}
bool operator==(EntityIterator other) const
{
return Entity == other.Entity;
}
bool operator!=(EntityIterator other) const
{
return !(*this == other);
}
T* operator*()
{
return Entity;
}
// iterator traits
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = const T*;
using reference = const T&;
using iterator_category = std::forward_iterator_tag;
};
template<typename T> class EntityTileIterator
{
private:
std::vector<uint16_t>::const_iterator iter;
std::vector<uint16_t>::const_iterator end;
T* Entity = nullptr;
public:
EntityTileIterator(std::vector<uint16_t>::const_iterator _iter, std::vector<uint16_t>::const_iterator _end)
: iter(_iter)
, end(_end)
{
++(*this);
}
EntityTileIterator& operator++()
{
Entity = nullptr;
while (iter != end && Entity == nullptr)
{
Entity = GetEntity<T>(*iter++);
}
return *this;
}
EntityTileIterator operator++(int)
{
EntityTileIterator retval = *this;
++(*this);
return *iter;
}
bool operator==(EntityTileIterator other) const
{
return Entity == other.Entity;
}
bool operator!=(EntityTileIterator other) const
{
return !(*this == other);
}
T* operator*()
{
return Entity;
}
// iterator traits
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = const T*;
using reference = const T&;
using iterator_category = std::forward_iterator_tag;
};
template<typename T = SpriteBase> class EntityTileList
{
private:
const std::vector<uint16_t>& vec;
public:
EntityTileList(const CoordsXY& loc)
: vec(GetEntityTileList(loc))
{
}
EntityTileIterator<T> begin()
{
return EntityTileIterator<T>(std::begin(vec), std::end(vec));
}
EntityTileIterator<T> end()
{
return EntityTileIterator<T>(std::end(vec), std::end(vec));
}
};
template<typename T> class EntityListIterator
{
private:
std::list<uint16_t>::const_iterator iter;
std::list<uint16_t>::const_iterator end;
T* Entity = nullptr;
public:
EntityListIterator(std::list<uint16_t>::const_iterator _iter, std::list<uint16_t>::const_iterator _end)
: iter(_iter)
, end(_end)
{
++(*this);
}
EntityListIterator& operator++()
{
Entity = nullptr;
while (iter != end && Entity == nullptr)
{
Entity = GetEntity<T>(*iter++);
}
return *this;
}
EntityListIterator operator++(int)
{
EntityListIterator retval = *this;
++(*this);
return *iter;
}
bool operator==(EntityListIterator other) const
{
return Entity == other.Entity;
}
bool operator!=(EntityListIterator other) const
{
return !(*this == other);
}
T* operator*()
{
return Entity;
}
// iterator traits
using difference_type = std::ptrdiff_t;
using value_type = T;
using pointer = const T*;
using reference = const T&;
using iterator_category = std::forward_iterator_tag;
};
template<typename T = SpriteBase> class EntityList
{
private:
using EntityListIterator_t = EntityListIterator<T>;
const std::list<uint16_t>& vec;
public:
EntityList(EntityListId type)
: vec(GetEntityList(type))
{
}
EntityListIterator_t begin()
{
return EntityListIterator_t(std::cbegin(vec), std::cend(vec));
}
EntityListIterator_t end()
{
return EntityListIterator_t(std::cend(vec), std::cend(vec));
}
};
class EntityTweener
{
std::vector<SpriteBase*> Entities;

View File

@ -170,7 +170,7 @@ template<> bool SpriteBase::Is<Vehicle>() const
SpriteBase* get_sprite(size_t sprite_idx)
{
assert(sprite_idx < MAX_SPRITES);
assert(sprite_idx < MAX_ENTITIES);
return reinterpret_cast<SpriteBase*>(&sprite_list[sprite_idx]);
}

View File

@ -37,7 +37,7 @@ using namespace OpenRCT2;
struct GameState_t
{
rct_sprite sprites[MAX_SPRITES];
rct_sprite sprites[MAX_ENTITIES];
};
static bool LoadFileToBuffer(MemoryStream& stream, const std::string& filePath)
@ -106,7 +106,7 @@ static bool ExportSave(MemoryStream& stream, std::unique_ptr<IContext>& context)
static std::unique_ptr<GameState_t> GetGameState(std::unique_ptr<IContext>& context)
{
std::unique_ptr<GameState_t> res = std::make_unique<GameState_t>();
for (size_t spriteIdx = 0; spriteIdx < MAX_SPRITES; spriteIdx++)
for (size_t spriteIdx = 0; spriteIdx < MAX_ENTITIES; spriteIdx++)
{
rct_sprite* sprite = reinterpret_cast<rct_sprite*>(GetEntity(spriteIdx));
if (sprite == nullptr)
@ -461,7 +461,7 @@ static void CompareStates(
static_cast<unsigned long long>(exportBuffer.GetLength()));
}
for (size_t spriteIdx = 0; spriteIdx < MAX_SPRITES; ++spriteIdx)
for (size_t spriteIdx = 0; spriteIdx < MAX_ENTITIES; ++spriteIdx)
{
if (importedState->sprites[spriteIdx].misc.sprite_identifier == SpriteIdentifier::Null
&& exportedState->sprites[spriteIdx].misc.sprite_identifier == SpriteIdentifier::Null)