diff --git a/src/openrct2/drawing/lightfx.h b/src/openrct2/drawing/lightfx.h index 1ffffb3fb4..d61b79a1d6 100644 --- a/src/openrct2/drawing/lightfx.h +++ b/src/openrct2/drawing/lightfx.h @@ -44,25 +44,25 @@ enum LIGHTFX_LIGHT_QUALIFIER { LIGHTFX_LIGHT_QUALIFIER_MAP = 0x2 }; -extern void lightfx_init(); +void lightfx_init(); -extern void lightfx_update_buffers(rct_drawpixelinfo*); +void lightfx_update_buffers(rct_drawpixelinfo*); -extern void lightfx_prepare_light_list(); -extern void lightfx_swap_buffers(); -extern void lightfx_render_lights_to_frontbuffer(); -extern void lightfx_update_viewport_settings(); +void lightfx_prepare_light_list(); +void lightfx_swap_buffers(); +void lightfx_render_lights_to_frontbuffer(); +void lightfx_update_viewport_settings(); -extern void* lightfx_get_front_buffer(); +void* lightfx_get_front_buffer(); const SDL_Color * lightfx_get_palette(); -extern void lightfx_add_3d_light(uint32 lightID, uint16 lightIDqualifier, sint16 x, sint16 y, uint16 z, uint8 lightType); +void lightfx_add_3d_light(uint32 lightID, uint16 lightIDqualifier, sint16 x, sint16 y, uint16 z, uint8 lightType); -extern void lightfx_add_3d_light_magic_from_drawing_tile(sint16 offsetX, sint16 offsetY, sint16 offsetZ, uint8 lightType); +void lightfx_add_3d_light_magic_from_drawing_tile(sint16 offsetX, sint16 offsetY, sint16 offsetZ, uint8 lightType); -extern void lightfx_add_lights_magic_vehicles(); +void lightfx_add_lights_magic_vehicles(); -extern uint32 lightfx_get_light_polution(); +uint32 lightfx_get_light_polution(); void lightfx_apply_palette_filter(uint8 i, uint8 *r, uint8 *g, uint8 *b); void lightfx_render_to_texture(