Use snake case for peep fields

This commit is contained in:
duncanspumpkin 2017-05-16 20:12:18 +01:00
parent e725672d23
commit 69d8794260
4 changed files with 16 additions and 16 deletions

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@ -3980,7 +3980,7 @@ static void peep_update_ride_sub_state_18(rct_peep* peep){
} }
} }
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
peep_decrement_num_riders(peep); peep_decrement_num_riders(peep);
peep->state = PEEP_STATE_FALLING; peep->state = PEEP_STATE_FALLING;
peep_window_state_update(peep); peep_window_state_update(peep);
@ -7130,7 +7130,7 @@ rct_peep *peep_generate(sint32 x, sint32 y, sint32 z)
peep->var_41 = (scenario_rand() & 0x1F) + 45; peep->var_41 = (scenario_rand() & 0x1F) + 45;
peep->var_C4 = 0; peep->var_C4 = 0;
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
peep->type = PEEP_TYPE_GUEST; peep->type = PEEP_TYPE_GUEST;
peep->previous_ride = 0xFF; peep->previous_ride = 0xFF;
peep->thoughts->type = PEEP_THOUGHT_TYPE_NONE; peep->thoughts->type = PEEP_THOUGHT_TYPE_NONE;
@ -7948,7 +7948,7 @@ static sint32 peep_interact_with_entrance(rct_peep* peep, sint16 x, sint16 y, rc
if (entranceType == ENTRANCE_TYPE_RIDE_EXIT){ if (entranceType == ENTRANCE_TYPE_RIDE_EXIT){
// Default guest/staff behaviour attempting to enter a // Default guest/staff behaviour attempting to enter a
// ride exit is to turn around. // ride exit is to turn around.
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
return peep_return_to_center_of_tile(peep); return peep_return_to_center_of_tile(peep);
} }
@ -7956,7 +7956,7 @@ static sint32 peep_interact_with_entrance(rct_peep* peep, sint16 x, sint16 y, rc
if (peep->type == PEEP_TYPE_STAFF){ if (peep->type == PEEP_TYPE_STAFF){
// Default staff behaviour attempting to enter a // Default staff behaviour attempting to enter a
// ride entrance is to turn around. // ride entrance is to turn around.
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
return peep_return_to_center_of_tile(peep); return peep_return_to_center_of_tile(peep);
} }
@ -7968,7 +7968,7 @@ static sint32 peep_interact_with_entrance(rct_peep* peep, sint16 x, sint16 y, rc
} }
// Guest is on a normal path, i.e. ride has no queue. // Guest is on a normal path, i.e. ride has no queue.
if (peep->interactionRideIndex == rideIndex) if (peep->interaction_ride_index == rideIndex)
// Peep is retrying the ride entrance without leaving // Peep is retrying the ride entrance without leaving
// the path tile and without trying any other ride // the path tile and without trying any other ride
// attached to this path tile. i.e. stick with the // attached to this path tile. i.e. stick with the
@ -7983,13 +7983,13 @@ static sint32 peep_interact_with_entrance(rct_peep* peep, sint16 x, sint16 y, rc
if (!peep_should_go_on_ride(peep, rideIndex, stationNum, 0)){ if (!peep_should_go_on_ride(peep, rideIndex, stationNum, 0)){
// Peep remembers that this is the last ride they // Peep remembers that this is the last ride they
// considered while on this path tile. // considered while on this path tile.
peep->interactionRideIndex = rideIndex; peep->interaction_ride_index = rideIndex;
return peep_return_to_center_of_tile(peep); return peep_return_to_center_of_tile(peep);
} }
// Guest has decided to go on the ride. // Guest has decided to go on the ride.
peep->action_sprite_image_offset = _unk_F1AEF0; peep->action_sprite_image_offset = _unk_F1AEF0;
peep->interactionRideIndex = rideIndex; peep->interaction_ride_index = rideIndex;
rct_ride* ride = get_ride(rideIndex); rct_ride* ride = get_ride(rideIndex);
uint16 previous_last = ride->last_peep_in_queue[stationNum]; uint16 previous_last = ride->last_peep_in_queue[stationNum];
@ -8344,7 +8344,7 @@ static sint32 peep_interact_with_path(rct_peep* peep, sint16 x, sint16 y, rct_ma
// Check if this queue path tile is connected to a ride. // Check if this queue path tile is connected to a ride.
if (rideIndex == 0xFF){ if (rideIndex == 0xFF){
// Queue is not connected to a ride. // Queue is not connected to a ride.
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
return peep_footpath_move_forward(peep, x, y, map_element, vandalism_present); return peep_footpath_move_forward(peep, x, y, map_element, vandalism_present);
} }
@ -8370,7 +8370,7 @@ static sint32 peep_interact_with_path(rct_peep* peep, sint16 x, sint16 y, rct_ma
// 2. Peep is walking up to the queue entrance from // 2. Peep is walking up to the queue entrance from
// a normal path tile. // a normal path tile.
if (peep->interactionRideIndex == rideIndex){ if (peep->interaction_ride_index == rideIndex){
// Case 1 above applies, so walk the queue. // Case 1 above applies, so walk the queue.
return peep_footpath_move_forward(peep, x, y, map_element, vandalism_present); return peep_footpath_move_forward(peep, x, y, map_element, vandalism_present);
} }
@ -8387,7 +8387,7 @@ static sint32 peep_interact_with_path(rct_peep* peep, sint16 x, sint16 y, rct_ma
// Set the following so the peep will correctly walk up // Set the following so the peep will correctly walk up
// and back down the queue if the ride is closed // and back down the queue if the ride is closed
// while they are queuing. // while they are queuing.
peep->interactionRideIndex = rideIndex; peep->interaction_ride_index = rideIndex;
rct_ride* ride = get_ride(rideIndex); rct_ride* ride = get_ride(rideIndex);
// Add the peep to the ride queue. // Add the peep to the ride queue.
@ -8419,7 +8419,7 @@ static sint32 peep_interact_with_path(rct_peep* peep, sint16 x, sint16 y, rct_ma
return peep_footpath_move_forward(peep, x, y, map_element, vandalism_present); return peep_footpath_move_forward(peep, x, y, map_element, vandalism_present);
} }
else{ else{
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
if (peep->state == PEEP_STATE_QUEUING){ if (peep->state == PEEP_STATE_QUEUING){
remove_peep_from_queue(peep); remove_peep_from_queue(peep);
peep_decrement_num_riders(peep); peep_decrement_num_riders(peep);
@ -8449,7 +8449,7 @@ static sint32 peep_interact_with_shop(rct_peep* peep, sint16 x, sint16 y, rct_ma
if (ride->status != RIDE_STATUS_OPEN) if (ride->status != RIDE_STATUS_OPEN)
return peep_return_to_center_of_tile(peep); return peep_return_to_center_of_tile(peep);
if (peep->interactionRideIndex == rideIndex) if (peep->interaction_ride_index == rideIndex)
return peep_return_to_center_of_tile(peep); return peep_return_to_center_of_tile(peep);
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
@ -10500,7 +10500,7 @@ static sint32 sub_693C9E(rct_peep *peep)
sint16 z = abs(map_element_height(x, y) - peep->z); sint16 z = abs(map_element_height(x, y) - peep->z);
if (z <= 3 || (peep->type == PEEP_TYPE_STAFF && z <= 32)){ if (z <= 3 || (peep->type == PEEP_TYPE_STAFF && z <= 32)){
peep->interactionRideIndex = 0xFF; peep->interaction_ride_index = 0xFF;
if (peep->state == PEEP_STATE_QUEUING){ if (peep->state == PEEP_STATE_QUEUING){
remove_peep_from_queue(peep); remove_peep_from_queue(peep);
peep_decrement_num_riders(peep); peep_decrement_num_riders(peep);

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@ -555,7 +555,7 @@ typedef struct rct_peep {
uint8 maze_last_edge; // 0x78 uint8 maze_last_edge; // 0x78
uint8 direction; //Direction ? uint8 direction; //Direction ?
}; };
uint8 interactionRideIndex; uint8 interaction_ride_index;
uint16 time_in_queue; // 0x7A uint16 time_in_queue; // 0x7A
uint8 rides_been_on[32]; // 0x7C uint8 rides_been_on[32]; // 0x7C
// 255 bit bitmap of every ride the peep has been on see // 255 bit bitmap of every ride the peep has been on see

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@ -449,7 +449,7 @@ typedef struct rct1_peep {
uint8 maze_last_edge; // 0x78 uint8 maze_last_edge; // 0x78
uint8 direction; //Direction ? uint8 direction; //Direction ?
}; };
uint8 interactionRideIndex; uint8 interaction_ride_index;
uint16 time_in_queue; // 0x7A uint16 time_in_queue; // 0x7A
uint8 rides_been_on[32]; // 0x7C uint8 rides_been_on[32]; // 0x7C
// 255 bit bitmap of every ride the peep has been on see // 255 bit bitmap of every ride the peep has been on see

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@ -1355,7 +1355,7 @@ private:
dst->time_on_ride = src->time_on_ride; dst->time_on_ride = src->time_on_ride;
dst->days_in_queue = src->days_in_queue; dst->days_in_queue = src->days_in_queue;
dst->interactionRideIndex = src->interactionRideIndex; dst->interaction_ride_index = src->interaction_ride_index;
dst->id = src->id; dst->id = src->id;
dst->cash_in_pocket = src->cash_in_pocket; dst->cash_in_pocket = src->cash_in_pocket;