mirror of https://github.com/OpenRCT2/OpenRCT2.git
Tabs to spaces for sprite.cpp
This commit is contained in:
parent
6ea4e4987d
commit
6a0f934a5f
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@ -28,39 +28,39 @@ rct_gx g2;
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rct_gx csg;
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#ifdef NO_RCT2
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rct_g1_element *g1Elements = NULL;
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rct_g1_element *g1Elements = NULL;
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#else
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rct_g1_element *g1Elements = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element);
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rct_g1_element *g1Elements = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element);
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#endif
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static const uint32 fadeSprites[] = {
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SPR_NONE,
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SPR_FADE_1,
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SPR_FADE_2,
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SPR_FADE_3,
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SPR_FADE_4,
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SPR_FADE_5,
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SPR_FADE_6,
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SPR_FADE_7,
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SPR_NONE,
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SPR_FADE_1,
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SPR_FADE_2,
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SPR_FADE_3,
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SPR_FADE_4,
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SPR_FADE_5,
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SPR_FADE_6,
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SPR_FADE_7,
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};
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static void read_and_convert_gxdat(SDL_RWops *file, size_t count, rct_g1_element *elements)
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{
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rct_g1_element_32bit *g1Elements32 = calloc(count, sizeof(rct_g1_element_32bit));
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SDL_RWread(file, g1Elements32, count * sizeof(rct_g1_element_32bit), 1);
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for (size_t i = 0; i < count; i++) {
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/* Double cast to silence compiler warning about casting to
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* pointer from integer of mismatched length.
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*/
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elements[i].offset = (uint8*)(uintptr_t)g1Elements32[i].offset;
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elements[i].width = g1Elements32[i].width;
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elements[i].height = g1Elements32[i].height;
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elements[i].x_offset = g1Elements32[i].x_offset;
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elements[i].y_offset = g1Elements32[i].y_offset;
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elements[i].flags = g1Elements32[i].flags;
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elements[i].zoomed_offset = g1Elements32[i].zoomed_offset;
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}
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free(g1Elements32);
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rct_g1_element_32bit *g1Elements32 = calloc(count, sizeof(rct_g1_element_32bit));
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SDL_RWread(file, g1Elements32, count * sizeof(rct_g1_element_32bit), 1);
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for (size_t i = 0; i < count; i++) {
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/* Double cast to silence compiler warning about casting to
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* pointer from integer of mismatched length.
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*/
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elements[i].offset = (uint8*)(uintptr_t)g1Elements32[i].offset;
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elements[i].width = g1Elements32[i].width;
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elements[i].height = g1Elements32[i].height;
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elements[i].x_offset = g1Elements32[i].x_offset;
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elements[i].y_offset = g1Elements32[i].y_offset;
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elements[i].flags = g1Elements32[i].flags;
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elements[i].zoomed_offset = g1Elements32[i].zoomed_offset;
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}
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free(g1Elements32);
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}
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/**
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@ -69,166 +69,166 @@ static void read_and_convert_gxdat(SDL_RWops *file, size_t count, rct_g1_element
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*/
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bool gfx_load_g1()
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{
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log_verbose("loading g1 graphics");
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log_verbose("loading g1 graphics");
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SDL_RWops *file = SDL_RWFromFile(get_file_path(PATH_ID_G1), "rb");
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if (file != NULL) {
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rct_g1_header header;
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if (SDL_RWread(file, &header, 8, 1) == 1) {
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/* number of elements is stored in g1.dat, but because the entry
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* headers are static, this can't be variable until made into a
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* dynamic array.
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*/
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header.num_entries = 29294;
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SDL_RWops *file = SDL_RWFromFile(get_file_path(PATH_ID_G1), "rb");
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if (file != NULL) {
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rct_g1_header header;
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if (SDL_RWread(file, &header, 8, 1) == 1) {
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/* number of elements is stored in g1.dat, but because the entry
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* headers are static, this can't be variable until made into a
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* dynamic array.
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*/
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header.num_entries = 29294;
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// Read element headers
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// Read element headers
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#ifdef NO_RCT2
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g1Elements = calloc(324206, sizeof(rct_g1_element));
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g1Elements = calloc(324206, sizeof(rct_g1_element));
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#endif
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read_and_convert_gxdat(file, header.num_entries, g1Elements);
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read_and_convert_gxdat(file, header.num_entries, g1Elements);
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// Read element data
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_g1Buffer = malloc(header.total_size);
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SDL_RWread(file, _g1Buffer, header.total_size, 1);
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// Read element data
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_g1Buffer = malloc(header.total_size);
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SDL_RWread(file, _g1Buffer, header.total_size, 1);
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SDL_RWclose(file);
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SDL_RWclose(file);
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// Fix entry data offsets
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for (uint32 i = 0; i < header.num_entries; i++)
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g1Elements[i].offset += (uintptr_t)_g1Buffer;
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// Fix entry data offsets
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for (uint32 i = 0; i < header.num_entries; i++)
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g1Elements[i].offset += (uintptr_t)_g1Buffer;
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return true;
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}
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SDL_RWclose(file);
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}
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return true;
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}
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SDL_RWclose(file);
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}
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log_fatal("Unable to load g1 graphics");
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if (!gOpenRCT2Headless) {
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platform_show_messagebox("Unable to load g1.dat. Your RollerCoaster Tycoon 2 path may be incorrectly set.");
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}
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return false;
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log_fatal("Unable to load g1 graphics");
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if (!gOpenRCT2Headless) {
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platform_show_messagebox("Unable to load g1.dat. Your RollerCoaster Tycoon 2 path may be incorrectly set.");
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}
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return false;
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}
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void gfx_unload_g1()
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{
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SafeFree(_g1Buffer);
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SafeFree(_g1Buffer);
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#ifdef NO_RCT2
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SafeFree(g1Elements);
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SafeFree(g1Elements);
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#endif
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}
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void gfx_unload_g2()
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{
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SafeFree(g2.elements);
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SafeFree(g2.elements);
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}
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void gfx_unload_csg()
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{
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SafeFree(csg.elements);
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SafeFree(csg.elements);
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}
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bool gfx_load_g2()
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{
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log_verbose("loading g2 graphics");
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log_verbose("loading g2 graphics");
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char path[MAX_PATH];
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char path[MAX_PATH];
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platform_get_openrct_data_path(path, sizeof(path));
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safe_strcat_path(path, "g2.dat", MAX_PATH);
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SDL_RWops *file = SDL_RWFromFile(path, "rb");
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if (file != NULL) {
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if (SDL_RWread(file, &g2.header, 8, 1) == 1) {
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// Read element headers
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g2.elements = malloc(g2.header.num_entries * sizeof(rct_g1_element));
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platform_get_openrct_data_path(path, sizeof(path));
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safe_strcat_path(path, "g2.dat", MAX_PATH);
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SDL_RWops *file = SDL_RWFromFile(path, "rb");
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if (file != NULL) {
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if (SDL_RWread(file, &g2.header, 8, 1) == 1) {
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// Read element headers
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g2.elements = malloc(g2.header.num_entries * sizeof(rct_g1_element));
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read_and_convert_gxdat(file, g2.header.num_entries, g2.elements);
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read_and_convert_gxdat(file, g2.header.num_entries, g2.elements);
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// Read element data
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g2.data = malloc(g2.header.total_size);
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SDL_RWread(file, g2.data, g2.header.total_size, 1);
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// Read element data
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g2.data = malloc(g2.header.total_size);
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SDL_RWread(file, g2.data, g2.header.total_size, 1);
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SDL_RWclose(file);
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SDL_RWclose(file);
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// Fix entry data offsets
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for (uint32 i = 0; i < g2.header.num_entries; i++)
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g2.elements[i].offset += (uintptr_t)g2.data;
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// Fix entry data offsets
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for (uint32 i = 0; i < g2.header.num_entries; i++)
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g2.elements[i].offset += (uintptr_t)g2.data;
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return true;
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}
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SDL_RWclose(file);
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}
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return true;
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}
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SDL_RWclose(file);
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}
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log_fatal("Unable to load g2 graphics");
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if (!gOpenRCT2Headless) {
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platform_show_messagebox("Unable to load g2.dat");
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}
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return false;
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log_fatal("Unable to load g2 graphics");
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if (!gOpenRCT2Headless) {
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platform_show_messagebox("Unable to load g2.dat");
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}
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return false;
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}
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bool gfx_load_csg()
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{
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if (str_is_null_or_empty(gConfigGeneral.rct1_path)) {
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return false;
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}
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if (str_is_null_or_empty(gConfigGeneral.rct1_path)) {
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return false;
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}
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bool success = false;
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log_verbose("loading csg graphics");
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bool success = false;
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log_verbose("loading csg graphics");
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char pathHeader[MAX_PATH];
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safe_strcpy(pathHeader, gConfigGeneral.rct1_path, sizeof(pathHeader));
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safe_strcat_path(pathHeader, "Data", sizeof(pathHeader));
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safe_strcat_path(pathHeader, "csg1i.dat", sizeof(pathHeader));
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char pathHeader[MAX_PATH];
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safe_strcpy(pathHeader, gConfigGeneral.rct1_path, sizeof(pathHeader));
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safe_strcat_path(pathHeader, "Data", sizeof(pathHeader));
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safe_strcat_path(pathHeader, "csg1i.dat", sizeof(pathHeader));
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char pathData[MAX_PATH];
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safe_strcpy(pathData, gConfigGeneral.rct1_path, sizeof(pathData));
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safe_strcat_path(pathData, "Data", sizeof(pathData));
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safe_strcat_path(pathData, "csg1.1", sizeof(pathData));
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char pathData[MAX_PATH];
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safe_strcpy(pathData, gConfigGeneral.rct1_path, sizeof(pathData));
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safe_strcat_path(pathData, "Data", sizeof(pathData));
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safe_strcat_path(pathData, "csg1.1", sizeof(pathData));
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SDL_RWops * fileHeader = SDL_RWFromFile(pathHeader, "rb");
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SDL_RWops * fileData = SDL_RWFromFile(pathData, "rb");
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if (fileHeader != NULL && fileData != NULL) {
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SDL_RWseek(fileHeader, 0, RW_SEEK_END);
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SDL_RWseek(fileData, 0, RW_SEEK_END);
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size_t fileHeaderSize = SDL_RWtell(fileHeader);
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size_t fileDataSize = SDL_RWtell(fileData);
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SDL_RWseek(fileHeader, 0, RW_SEEK_SET);
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SDL_RWseek(fileData, 0, RW_SEEK_SET);
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SDL_RWops * fileHeader = SDL_RWFromFile(pathHeader, "rb");
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SDL_RWops * fileData = SDL_RWFromFile(pathData, "rb");
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if (fileHeader != NULL && fileData != NULL) {
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SDL_RWseek(fileHeader, 0, RW_SEEK_END);
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SDL_RWseek(fileData, 0, RW_SEEK_END);
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size_t fileHeaderSize = SDL_RWtell(fileHeader);
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size_t fileDataSize = SDL_RWtell(fileData);
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SDL_RWseek(fileHeader, 0, RW_SEEK_SET);
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SDL_RWseek(fileData, 0, RW_SEEK_SET);
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csg.header.num_entries = (uint32)(fileHeaderSize / sizeof(rct_g1_element_32bit));
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csg.header.total_size = (uint32)fileDataSize;
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csg.header.num_entries = (uint32)(fileHeaderSize / sizeof(rct_g1_element_32bit));
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csg.header.total_size = (uint32)fileDataSize;
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// Read element headers
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csg.elements = malloc(csg.header.num_entries * sizeof(rct_g1_element));
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read_and_convert_gxdat(fileHeader, csg.header.num_entries, csg.elements);
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// Read element headers
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csg.elements = malloc(csg.header.num_entries * sizeof(rct_g1_element));
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read_and_convert_gxdat(fileHeader, csg.header.num_entries, csg.elements);
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// Read element data
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csg.data = malloc(csg.header.total_size);
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SDL_RWread(fileData, csg.data, csg.header.total_size, 1);
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// Read element data
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csg.data = malloc(csg.header.total_size);
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SDL_RWread(fileData, csg.data, csg.header.total_size, 1);
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// Fix entry data offsets
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for (uint32 i = 0; i < csg.header.num_entries; i++) {
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csg.elements[i].offset += (uintptr_t)csg.data;
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// RCT1 used zoomed offsets that counted from the beginning of the file, rather than from the current sprite.
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csg.elements[i].zoomed_offset = i - (SPR_CSG_BEGIN + csg.elements[i].zoomed_offset);
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}
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// Fix entry data offsets
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for (uint32 i = 0; i < csg.header.num_entries; i++) {
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csg.elements[i].offset += (uintptr_t)csg.data;
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// RCT1 used zoomed offsets that counted from the beginning of the file, rather than from the current sprite.
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csg.elements[i].zoomed_offset = i - (SPR_CSG_BEGIN + csg.elements[i].zoomed_offset);
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}
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success = true;
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}
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success = true;
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}
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if (fileHeader != NULL) {
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SDL_RWclose(fileHeader);
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}
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if (fileData != NULL) {
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SDL_RWclose(fileData);
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}
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if (fileHeader != NULL) {
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SDL_RWclose(fileHeader);
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}
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if (fileData != NULL) {
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SDL_RWclose(fileData);
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}
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if (success) {
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return true;
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} else {
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log_error("Unable to load csg graphics");
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return false;
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}
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if (success) {
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return true;
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} else {
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log_error("Unable to load csg graphics");
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return false;
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}
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}
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/**
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@ -237,14 +237,14 @@ bool gfx_load_csg()
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*/
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void sub_68371D()
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{
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for (sint32 i = 0; i < countof(fadeSprites); i++) {
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const uint32 spriteId = fadeSprites[i];
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if (spriteId == SPR_NONE) {
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unk_9E3CE4[i] = NULL;
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} else {
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unk_9E3CE4[i] = g1Elements[fadeSprites[i]].offset;
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}
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}
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for (sint32 i = 0; i < countof(fadeSprites); i++) {
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const uint32 spriteId = fadeSprites[i];
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if (spriteId == SPR_NONE) {
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unk_9E3CE4[i] = NULL;
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} else {
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unk_9E3CE4[i] = g1Elements[fadeSprites[i]].offset;
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}
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}
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}
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/**
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@ -253,127 +253,127 @@ void sub_68371D()
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* rct2: 0x0067A690
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*/
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static void FASTCALL gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, sint32 height, sint32 width, sint32 image_type){
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uint16 zoom_level = dest_dpi->zoom_level;
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uint8 zoom_amount = 1 << zoom_level;
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uint32 dest_line_width = (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
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uint32 source_line_width = source_image->width * zoom_amount;
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uint16 zoom_level = dest_dpi->zoom_level;
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uint8 zoom_amount = 1 << zoom_level;
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uint32 dest_line_width = (dest_dpi->width / zoom_amount) + dest_dpi->pitch;
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uint32 source_line_width = source_image->width * zoom_amount;
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// Image uses the palette pointer to remap the colours of the image
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if (image_type & IMAGE_TYPE_REMAP){
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assert(palette_pointer != NULL);
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// Image uses the palette pointer to remap the colours of the image
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if (image_type & IMAGE_TYPE_REMAP){
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assert(palette_pointer != NULL);
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//image with remaps
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for (; height > 0; height -= zoom_amount){
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uint8* next_source_pointer = source_pointer + source_line_width;
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uint8* next_dest_pointer = dest_pointer + dest_line_width;
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for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, dest_pointer++){
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uint8 pixel = *source_pointer;
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pixel = palette_pointer[pixel];
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if (pixel){
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*dest_pointer = pixel;
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}
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}
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//image with remaps
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for (; height > 0; height -= zoom_amount){
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uint8* next_source_pointer = source_pointer + source_line_width;
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uint8* next_dest_pointer = dest_pointer + dest_line_width;
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for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, dest_pointer++){
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uint8 pixel = *source_pointer;
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pixel = palette_pointer[pixel];
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if (pixel){
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*dest_pointer = pixel;
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}
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}
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source_pointer = next_source_pointer;
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dest_pointer = next_dest_pointer;
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}
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return;
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}
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source_pointer = next_source_pointer;
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dest_pointer = next_dest_pointer;
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}
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return;
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}
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//Image is Transparent. It only uses source pointer for
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//telling if it needs to be drawn not for colour. Colour provided
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//by the palette pointer.
|
||||
if (image_type & IMAGE_TYPE_TRANSPARENT){//Not tested
|
||||
assert(palette_pointer != NULL);
|
||||
for (; height > 0; height -= zoom_amount){
|
||||
uint8* next_source_pointer = source_pointer + source_line_width;
|
||||
uint8* next_dest_pointer = dest_pointer + dest_line_width;
|
||||
//Image is Transparent. It only uses source pointer for
|
||||
//telling if it needs to be drawn not for colour. Colour provided
|
||||
//by the palette pointer.
|
||||
if (image_type & IMAGE_TYPE_TRANSPARENT){//Not tested
|
||||
assert(palette_pointer != NULL);
|
||||
for (; height > 0; height -= zoom_amount){
|
||||
uint8* next_source_pointer = source_pointer + source_line_width;
|
||||
uint8* next_dest_pointer = dest_pointer + dest_line_width;
|
||||
|
||||
for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, dest_pointer++){
|
||||
uint8 pixel = *source_pointer;
|
||||
if (pixel){
|
||||
pixel = *dest_pointer;
|
||||
pixel = palette_pointer[pixel];
|
||||
*dest_pointer = pixel;
|
||||
}
|
||||
}
|
||||
for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, source_pointer += zoom_amount, dest_pointer++){
|
||||
uint8 pixel = *source_pointer;
|
||||
if (pixel){
|
||||
pixel = *dest_pointer;
|
||||
pixel = palette_pointer[pixel];
|
||||
*dest_pointer = pixel;
|
||||
}
|
||||
}
|
||||
|
||||
source_pointer = next_source_pointer;
|
||||
dest_pointer = next_dest_pointer;
|
||||
}
|
||||
return;
|
||||
}
|
||||
source_pointer = next_source_pointer;
|
||||
dest_pointer = next_dest_pointer;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
//Basic bitmap no fancy stuff
|
||||
if (!(source_image->flags & G1_FLAG_BMP)){//Not tested
|
||||
for (; height > 0; height -= zoom_amount){
|
||||
uint8* next_source_pointer = source_pointer + source_line_width;
|
||||
uint8* next_dest_pointer = dest_pointer + dest_line_width;
|
||||
//Basic bitmap no fancy stuff
|
||||
if (!(source_image->flags & G1_FLAG_BMP)){//Not tested
|
||||
for (; height > 0; height -= zoom_amount){
|
||||
uint8* next_source_pointer = source_pointer + source_line_width;
|
||||
uint8* next_dest_pointer = dest_pointer + dest_line_width;
|
||||
|
||||
for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount){
|
||||
*dest_pointer = *source_pointer;
|
||||
}
|
||||
for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount){
|
||||
*dest_pointer = *source_pointer;
|
||||
}
|
||||
|
||||
dest_pointer = next_dest_pointer;
|
||||
source_pointer = next_source_pointer;
|
||||
}
|
||||
return;
|
||||
}
|
||||
dest_pointer = next_dest_pointer;
|
||||
source_pointer = next_source_pointer;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
//Basic bitmap with no draw pixels
|
||||
for (; height > 0; height -= zoom_amount){
|
||||
uint8* next_source_pointer = source_pointer + source_line_width;
|
||||
uint8* next_dest_pointer = dest_pointer + dest_line_width;
|
||||
//Basic bitmap with no draw pixels
|
||||
for (; height > 0; height -= zoom_amount){
|
||||
uint8* next_source_pointer = source_pointer + source_line_width;
|
||||
uint8* next_dest_pointer = dest_pointer + dest_line_width;
|
||||
|
||||
for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount){
|
||||
uint8 pixel = *source_pointer;
|
||||
if (pixel){
|
||||
*dest_pointer = pixel;
|
||||
}
|
||||
}
|
||||
dest_pointer = next_dest_pointer;
|
||||
source_pointer = next_source_pointer;
|
||||
}
|
||||
return;
|
||||
for (sint32 no_pixels = width; no_pixels > 0; no_pixels -= zoom_amount, dest_pointer++, source_pointer += zoom_amount){
|
||||
uint8 pixel = *source_pointer;
|
||||
if (pixel){
|
||||
*dest_pointer = pixel;
|
||||
}
|
||||
}
|
||||
dest_pointer = next_dest_pointer;
|
||||
source_pointer = next_source_pointer;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
uint8* FASTCALL gfx_draw_sprite_get_palette(sint32 image_id, uint32 tertiary_colour) {
|
||||
sint32 image_type = (image_id & 0xE0000000);
|
||||
if (image_type == 0)
|
||||
return NULL;
|
||||
sint32 image_type = (image_id & 0xE0000000);
|
||||
if (image_type == 0)
|
||||
return NULL;
|
||||
|
||||
if (!(image_type & IMAGE_TYPE_REMAP_2_PLUS)) {
|
||||
uint8 palette_ref = (image_id >> 19) & 0xFF;
|
||||
if (!(image_type & IMAGE_TYPE_TRANSPARENT)) {
|
||||
palette_ref &= 0x7F;
|
||||
}
|
||||
if (!(image_type & IMAGE_TYPE_REMAP_2_PLUS)) {
|
||||
uint8 palette_ref = (image_id >> 19) & 0xFF;
|
||||
if (!(image_type & IMAGE_TYPE_TRANSPARENT)) {
|
||||
palette_ref &= 0x7F;
|
||||
}
|
||||
|
||||
uint16 palette_offset = palette_to_g1_offset[palette_ref];
|
||||
return g1Elements[palette_offset].offset;
|
||||
}
|
||||
else {
|
||||
uint8* palette_pointer = gPeepPalette;
|
||||
uint16 palette_offset = palette_to_g1_offset[palette_ref];
|
||||
return g1Elements[palette_offset].offset;
|
||||
}
|
||||
else {
|
||||
uint8* palette_pointer = gPeepPalette;
|
||||
|
||||
uint32 primary_offset = palette_to_g1_offset[(image_id >> 19) & 0x1F];
|
||||
uint32 secondary_offset = palette_to_g1_offset[(image_id >> 24) & 0x1F];
|
||||
uint32 primary_offset = palette_to_g1_offset[(image_id >> 19) & 0x1F];
|
||||
uint32 secondary_offset = palette_to_g1_offset[(image_id >> 24) & 0x1F];
|
||||
|
||||
if (!(image_type & IMAGE_TYPE_REMAP)) {
|
||||
palette_pointer = gOtherPalette;
|
||||
if (!(image_type & IMAGE_TYPE_REMAP)) {
|
||||
palette_pointer = gOtherPalette;
|
||||
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
||||
assert(tertiary_colour < PALETTE_TO_G1_OFFSET_COUNT);
|
||||
assert(tertiary_colour < PALETTE_TO_G1_OFFSET_COUNT);
|
||||
#endif // DEBUG_LEVEL_2
|
||||
uint32 tertiary_offset = palette_to_g1_offset[tertiary_colour];
|
||||
rct_g1_element* tertiary_palette = &g1Elements[tertiary_offset];
|
||||
memcpy(palette_pointer + 0x2E, &tertiary_palette->offset[0xF3], 12);
|
||||
}
|
||||
rct_g1_element* primary_palette = &g1Elements[primary_offset];
|
||||
rct_g1_element* secondary_palette = &g1Elements[secondary_offset];
|
||||
uint32 tertiary_offset = palette_to_g1_offset[tertiary_colour];
|
||||
rct_g1_element* tertiary_palette = &g1Elements[tertiary_offset];
|
||||
memcpy(palette_pointer + 0x2E, &tertiary_palette->offset[0xF3], 12);
|
||||
}
|
||||
rct_g1_element* primary_palette = &g1Elements[primary_offset];
|
||||
rct_g1_element* secondary_palette = &g1Elements[secondary_offset];
|
||||
|
||||
memcpy(palette_pointer + 0xF3, &primary_palette->offset[0xF3], 12);
|
||||
memcpy(palette_pointer + 0xCA, &secondary_palette->offset[0xF3], 12);
|
||||
memcpy(palette_pointer + 0xF3, &primary_palette->offset[0xF3], 12);
|
||||
memcpy(palette_pointer + 0xCA, &secondary_palette->offset[0xF3], 12);
|
||||
|
||||
return palette_pointer;
|
||||
}
|
||||
return palette_pointer;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -394,13 +394,13 @@ uint8* FASTCALL gfx_draw_sprite_get_palette(sint32 image_id, uint32 tertiary_col
|
|||
*/
|
||||
void FASTCALL gfx_draw_sprite_software(rct_drawpixelinfo *dpi, sint32 image_id, sint32 x, sint32 y, uint32 tertiary_colour)
|
||||
{
|
||||
uint8* palette_pointer = gfx_draw_sprite_get_palette(image_id, tertiary_colour);
|
||||
if (image_id & IMAGE_TYPE_REMAP_2_PLUS) {
|
||||
image_id |= IMAGE_TYPE_REMAP;
|
||||
}
|
||||
uint8* palette_pointer = gfx_draw_sprite_get_palette(image_id, tertiary_colour);
|
||||
if (image_id & IMAGE_TYPE_REMAP_2_PLUS) {
|
||||
image_id |= IMAGE_TYPE_REMAP;
|
||||
}
|
||||
|
||||
|
||||
gfx_draw_sprite_palette_set_software(dpi, image_id, x, y, palette_pointer, NULL);
|
||||
gfx_draw_sprite_palette_set_software(dpi, image_id, x, y, palette_pointer, NULL);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -414,142 +414,142 @@ void FASTCALL gfx_draw_sprite_software(rct_drawpixelinfo *dpi, sint32 image_id,
|
|||
*/
|
||||
void FASTCALL gfx_draw_sprite_palette_set_software(rct_drawpixelinfo *dpi, sint32 image_id, sint32 x, sint32 y, uint8* palette_pointer, uint8* unknown_pointer)
|
||||
{
|
||||
sint32 image_element = image_id & 0x7FFFF;
|
||||
sint32 image_type = image_id & 0xE0000000;
|
||||
sint32 image_element = image_id & 0x7FFFF;
|
||||
sint32 image_type = image_id & 0xE0000000;
|
||||
|
||||
rct_g1_element *g1_source = gfx_get_g1_element(image_element);
|
||||
rct_g1_element *g1_source = gfx_get_g1_element(image_element);
|
||||
|
||||
if (dpi->zoom_level != 0 && (g1_source->flags & G1_FLAG_HAS_ZOOM_SPRITE)) {
|
||||
rct_drawpixelinfo zoomed_dpi = {
|
||||
.bits = dpi->bits,
|
||||
.x = dpi->x >> 1,
|
||||
.y = dpi->y >> 1,
|
||||
.height = dpi->height>>1,
|
||||
.width = dpi->width>>1,
|
||||
.pitch = dpi->pitch,
|
||||
.zoom_level = dpi->zoom_level - 1
|
||||
};
|
||||
gfx_draw_sprite_palette_set_software(&zoomed_dpi, image_type | (image_element - g1_source->zoomed_offset), x >> 1, y >> 1, palette_pointer, unknown_pointer);
|
||||
return;
|
||||
}
|
||||
if (dpi->zoom_level != 0 && (g1_source->flags & G1_FLAG_HAS_ZOOM_SPRITE)) {
|
||||
rct_drawpixelinfo zoomed_dpi = {
|
||||
.bits = dpi->bits,
|
||||
.x = dpi->x >> 1,
|
||||
.y = dpi->y >> 1,
|
||||
.height = dpi->height>>1,
|
||||
.width = dpi->width>>1,
|
||||
.pitch = dpi->pitch,
|
||||
.zoom_level = dpi->zoom_level - 1
|
||||
};
|
||||
gfx_draw_sprite_palette_set_software(&zoomed_dpi, image_type | (image_element - g1_source->zoomed_offset), x >> 1, y >> 1, palette_pointer, unknown_pointer);
|
||||
return;
|
||||
}
|
||||
|
||||
if (dpi->zoom_level != 0 && (g1_source->flags & G1_FLAG_NO_ZOOM_DRAW)) {
|
||||
return;
|
||||
}
|
||||
if (dpi->zoom_level != 0 && (g1_source->flags & G1_FLAG_NO_ZOOM_DRAW)) {
|
||||
return;
|
||||
}
|
||||
|
||||
//Its used super often so we will define it to a separate variable.
|
||||
sint32 zoom_level = dpi->zoom_level;
|
||||
sint32 zoom_mask = 0xFFFFFFFF << zoom_level;
|
||||
//Its used super often so we will define it to a separate variable.
|
||||
sint32 zoom_level = dpi->zoom_level;
|
||||
sint32 zoom_mask = 0xFFFFFFFF << zoom_level;
|
||||
|
||||
if (zoom_level && g1_source->flags & G1_FLAG_RLE_COMPRESSION){
|
||||
x -= ~zoom_mask;
|
||||
y -= ~zoom_mask;
|
||||
}
|
||||
if (zoom_level && g1_source->flags & G1_FLAG_RLE_COMPRESSION){
|
||||
x -= ~zoom_mask;
|
||||
y -= ~zoom_mask;
|
||||
}
|
||||
|
||||
//This will be the height of the drawn image
|
||||
sint32 height = g1_source->height;
|
||||
//This is the start y coordinate on the destination
|
||||
sint16 dest_start_y = y + g1_source->y_offset;
|
||||
//This will be the height of the drawn image
|
||||
sint32 height = g1_source->height;
|
||||
//This is the start y coordinate on the destination
|
||||
sint16 dest_start_y = y + g1_source->y_offset;
|
||||
|
||||
// For whatever reason the RLE version does not use
|
||||
// the zoom mask on the y coordinate but does on x.
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){
|
||||
dest_start_y -= dpi->y;
|
||||
}
|
||||
else{
|
||||
dest_start_y = (dest_start_y&zoom_mask) - dpi->y;
|
||||
}
|
||||
//This is the start y coordinate on the source
|
||||
sint32 source_start_y = 0;
|
||||
// For whatever reason the RLE version does not use
|
||||
// the zoom mask on the y coordinate but does on x.
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){
|
||||
dest_start_y -= dpi->y;
|
||||
}
|
||||
else{
|
||||
dest_start_y = (dest_start_y&zoom_mask) - dpi->y;
|
||||
}
|
||||
//This is the start y coordinate on the source
|
||||
sint32 source_start_y = 0;
|
||||
|
||||
if (dest_start_y < 0){
|
||||
//If the destination y is negative reduce the height of the
|
||||
//image as we will cut off the bottom
|
||||
height += dest_start_y;
|
||||
//If the image is no longer visible nothing to draw
|
||||
if (height <= 0){
|
||||
return;
|
||||
}
|
||||
//The source image will start a further up the image
|
||||
source_start_y -= dest_start_y;
|
||||
//The destination start is now reset to 0
|
||||
dest_start_y = 0;
|
||||
}
|
||||
else{
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION && zoom_level){
|
||||
source_start_y -= dest_start_y & ~zoom_mask;
|
||||
height += dest_start_y & ~zoom_mask;
|
||||
}
|
||||
}
|
||||
if (dest_start_y < 0){
|
||||
//If the destination y is negative reduce the height of the
|
||||
//image as we will cut off the bottom
|
||||
height += dest_start_y;
|
||||
//If the image is no longer visible nothing to draw
|
||||
if (height <= 0){
|
||||
return;
|
||||
}
|
||||
//The source image will start a further up the image
|
||||
source_start_y -= dest_start_y;
|
||||
//The destination start is now reset to 0
|
||||
dest_start_y = 0;
|
||||
}
|
||||
else{
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION && zoom_level){
|
||||
source_start_y -= dest_start_y & ~zoom_mask;
|
||||
height += dest_start_y & ~zoom_mask;
|
||||
}
|
||||
}
|
||||
|
||||
sint32 dest_end_y = dest_start_y + height;
|
||||
sint32 dest_end_y = dest_start_y + height;
|
||||
|
||||
if (dest_end_y > dpi->height){
|
||||
//If the destination y is outside of the drawing
|
||||
//image reduce the height of the image
|
||||
height -= dest_end_y - dpi->height;
|
||||
}
|
||||
//If the image no longer has anything to draw
|
||||
if (height <= 0)return;
|
||||
if (dest_end_y > dpi->height){
|
||||
//If the destination y is outside of the drawing
|
||||
//image reduce the height of the image
|
||||
height -= dest_end_y - dpi->height;
|
||||
}
|
||||
//If the image no longer has anything to draw
|
||||
if (height <= 0)return;
|
||||
|
||||
dest_start_y >>= zoom_level;
|
||||
dest_start_y >>= zoom_level;
|
||||
|
||||
//This will be the width of the drawn image
|
||||
sint32 width = g1_source->width;
|
||||
//This is the source start x coordinate
|
||||
sint32 source_start_x = 0;
|
||||
//This is the destination start x coordinate
|
||||
sint16 dest_start_x = ((x + g1_source->x_offset + ~zoom_mask)&zoom_mask) - dpi->x;
|
||||
//This will be the width of the drawn image
|
||||
sint32 width = g1_source->width;
|
||||
//This is the source start x coordinate
|
||||
sint32 source_start_x = 0;
|
||||
//This is the destination start x coordinate
|
||||
sint16 dest_start_x = ((x + g1_source->x_offset + ~zoom_mask)&zoom_mask) - dpi->x;
|
||||
|
||||
if (dest_start_x < 0){
|
||||
//If the destination is negative reduce the width
|
||||
//image will cut off the side
|
||||
width += dest_start_x;
|
||||
//If there is no image to draw
|
||||
if (width <= 0){
|
||||
return;
|
||||
}
|
||||
//The source start will also need to cut off the side
|
||||
source_start_x -= dest_start_x;
|
||||
//Reset the destination to 0
|
||||
dest_start_x = 0;
|
||||
}
|
||||
else{
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION && zoom_level){
|
||||
source_start_x -= dest_start_x & ~zoom_mask;
|
||||
}
|
||||
}
|
||||
if (dest_start_x < 0){
|
||||
//If the destination is negative reduce the width
|
||||
//image will cut off the side
|
||||
width += dest_start_x;
|
||||
//If there is no image to draw
|
||||
if (width <= 0){
|
||||
return;
|
||||
}
|
||||
//The source start will also need to cut off the side
|
||||
source_start_x -= dest_start_x;
|
||||
//Reset the destination to 0
|
||||
dest_start_x = 0;
|
||||
}
|
||||
else{
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION && zoom_level){
|
||||
source_start_x -= dest_start_x & ~zoom_mask;
|
||||
}
|
||||
}
|
||||
|
||||
sint32 dest_end_x = dest_start_x + width;
|
||||
sint32 dest_end_x = dest_start_x + width;
|
||||
|
||||
if (dest_end_x > dpi->width){
|
||||
//If the destination x is outside of the drawing area
|
||||
//reduce the image width.
|
||||
width -= dest_end_x - dpi->width;
|
||||
//If there is no image to draw.
|
||||
if (width <= 0)return;
|
||||
}
|
||||
if (dest_end_x > dpi->width){
|
||||
//If the destination x is outside of the drawing area
|
||||
//reduce the image width.
|
||||
width -= dest_end_x - dpi->width;
|
||||
//If there is no image to draw.
|
||||
if (width <= 0)return;
|
||||
}
|
||||
|
||||
dest_start_x >>= zoom_level;
|
||||
dest_start_x >>= zoom_level;
|
||||
|
||||
uint8* dest_pointer = (uint8*)dpi->bits;
|
||||
//Move the pointer to the start point of the destination
|
||||
dest_pointer += ((dpi->width >> zoom_level) + dpi->pitch) * dest_start_y + dest_start_x;
|
||||
uint8* dest_pointer = (uint8*)dpi->bits;
|
||||
//Move the pointer to the start point of the destination
|
||||
dest_pointer += ((dpi->width >> zoom_level) + dpi->pitch) * dest_start_y + dest_start_x;
|
||||
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){
|
||||
//We have to use a different method to move the source pointer for
|
||||
//rle encoded sprites so that will be handled within this function
|
||||
gfx_rle_sprite_to_buffer(g1_source->offset, dest_pointer, palette_pointer, dpi, image_type, source_start_y, height, source_start_x, width);
|
||||
return;
|
||||
}
|
||||
uint8* source_pointer = g1_source->offset;
|
||||
//Move the pointer to the start point of the source
|
||||
source_pointer += g1_source->width*source_start_y + source_start_x;
|
||||
if (g1_source->flags & G1_FLAG_RLE_COMPRESSION){
|
||||
//We have to use a different method to move the source pointer for
|
||||
//rle encoded sprites so that will be handled within this function
|
||||
gfx_rle_sprite_to_buffer(g1_source->offset, dest_pointer, palette_pointer, dpi, image_type, source_start_y, height, source_start_x, width);
|
||||
return;
|
||||
}
|
||||
uint8* source_pointer = g1_source->offset;
|
||||
//Move the pointer to the start point of the source
|
||||
source_pointer += g1_source->width*source_start_y + source_start_x;
|
||||
|
||||
if (!(g1_source->flags & G1_FLAG_1)) {
|
||||
gfx_bmp_sprite_to_buffer(palette_pointer, unknown_pointer, source_pointer, dest_pointer, g1_source, dpi, height, width, image_type);
|
||||
}
|
||||
return;
|
||||
if (!(g1_source->flags & G1_FLAG_1)) {
|
||||
gfx_bmp_sprite_to_buffer(palette_pointer, unknown_pointer, source_pointer, dest_pointer, g1_source, dpi, height, width, image_type);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -560,68 +560,68 @@ void FASTCALL gfx_draw_sprite_palette_set_software(rct_drawpixelinfo *dpi, sint3
|
|||
*/
|
||||
void FASTCALL gfx_draw_sprite_raw_masked_software(rct_drawpixelinfo *dpi, sint32 x, sint32 y, sint32 maskImage, sint32 colourImage)
|
||||
{
|
||||
sint32 left, top, right, bottom, width, height;
|
||||
rct_g1_element *imgMask = &g1Elements[maskImage & 0x7FFFF];
|
||||
rct_g1_element *imgColour = &g1Elements[colourImage & 0x7FFFF];
|
||||
sint32 left, top, right, bottom, width, height;
|
||||
rct_g1_element *imgMask = &g1Elements[maskImage & 0x7FFFF];
|
||||
rct_g1_element *imgColour = &g1Elements[colourImage & 0x7FFFF];
|
||||
|
||||
assert(imgMask->flags & G1_FLAG_BMP);
|
||||
assert(imgColour->flags & G1_FLAG_BMP);
|
||||
assert(imgMask->flags & G1_FLAG_BMP);
|
||||
assert(imgColour->flags & G1_FLAG_BMP);
|
||||
|
||||
if (dpi->zoom_level != 0) {
|
||||
// TODO implement other zoom levels (probably not used though)
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
if (dpi->zoom_level != 0) {
|
||||
// TODO implement other zoom levels (probably not used though)
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
|
||||
width = min(imgMask->width, imgColour->width);
|
||||
height = min(imgMask->height, imgColour->height);
|
||||
width = min(imgMask->width, imgColour->width);
|
||||
height = min(imgMask->height, imgColour->height);
|
||||
|
||||
x += imgMask->x_offset;
|
||||
y += imgMask->y_offset;
|
||||
x += imgMask->x_offset;
|
||||
y += imgMask->y_offset;
|
||||
|
||||
left = max(dpi->x, x);
|
||||
top = max(dpi->y, y);
|
||||
right = min(dpi->x + dpi->width, x + width);
|
||||
bottom = min(dpi->y + dpi->height, y + height);
|
||||
left = max(dpi->x, x);
|
||||
top = max(dpi->y, y);
|
||||
right = min(dpi->x + dpi->width, x + width);
|
||||
bottom = min(dpi->y + dpi->height, y + height);
|
||||
|
||||
width = right - left;
|
||||
height = bottom - top;
|
||||
if (width < 0 || height < 0)
|
||||
return;
|
||||
width = right - left;
|
||||
height = bottom - top;
|
||||
if (width < 0 || height < 0)
|
||||
return;
|
||||
|
||||
sint32 skipX = left - x;
|
||||
sint32 skipY = top - y;
|
||||
sint32 skipX = left - x;
|
||||
sint32 skipY = top - y;
|
||||
|
||||
uint8 *maskSrc = imgMask->offset + (skipY * imgMask->width) + skipX;
|
||||
uint8 *colourSrc = imgColour->offset + (skipY * imgColour->width) + skipX;
|
||||
uint8 *dst = dpi->bits + (left - dpi->x) + ((top - dpi->y) * (dpi->width + dpi->pitch));
|
||||
uint8 *maskSrc = imgMask->offset + (skipY * imgMask->width) + skipX;
|
||||
uint8 *colourSrc = imgColour->offset + (skipY * imgColour->width) + skipX;
|
||||
uint8 *dst = dpi->bits + (left - dpi->x) + ((top - dpi->y) * (dpi->width + dpi->pitch));
|
||||
|
||||
sint32 maskWrap = imgMask->width - width;
|
||||
sint32 colourWrap = imgColour->width - width;
|
||||
sint32 dstWrap = ((dpi->width + dpi->pitch) - width);
|
||||
for (sint32 yy = top; yy < bottom; yy++) {
|
||||
for (sint32 xx = left; xx < right; xx++) {
|
||||
uint8 colour = (*colourSrc) & (*maskSrc);
|
||||
if (colour != 0) {
|
||||
*dst = colour;
|
||||
}
|
||||
sint32 maskWrap = imgMask->width - width;
|
||||
sint32 colourWrap = imgColour->width - width;
|
||||
sint32 dstWrap = ((dpi->width + dpi->pitch) - width);
|
||||
for (sint32 yy = top; yy < bottom; yy++) {
|
||||
for (sint32 xx = left; xx < right; xx++) {
|
||||
uint8 colour = (*colourSrc) & (*maskSrc);
|
||||
if (colour != 0) {
|
||||
*dst = colour;
|
||||
}
|
||||
|
||||
maskSrc++;
|
||||
colourSrc++;
|
||||
dst++;
|
||||
}
|
||||
maskSrc += maskWrap;
|
||||
colourSrc += colourWrap;
|
||||
dst += dstWrap;
|
||||
}
|
||||
maskSrc++;
|
||||
colourSrc++;
|
||||
dst++;
|
||||
}
|
||||
maskSrc += maskWrap;
|
||||
colourSrc += colourWrap;
|
||||
dst += dstWrap;
|
||||
}
|
||||
}
|
||||
|
||||
rct_g1_element *gfx_get_g1_element(sint32 image_id) {
|
||||
if (image_id < SPR_G2_BEGIN) {
|
||||
return &g1Elements[image_id];
|
||||
}
|
||||
if (image_id < SPR_CSG_BEGIN) {
|
||||
return &g2.elements[image_id - SPR_G2_BEGIN];
|
||||
}
|
||||
return &csg.elements[image_id - SPR_CSG_BEGIN];
|
||||
if (image_id < SPR_G2_BEGIN) {
|
||||
return &g1Elements[image_id];
|
||||
}
|
||||
if (image_id < SPR_CSG_BEGIN) {
|
||||
return &g2.elements[image_id - SPR_G2_BEGIN];
|
||||
}
|
||||
return &csg.elements[image_id - SPR_CSG_BEGIN];
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue