Add const to arguments

This commit is contained in:
Michał Janiszewski 2018-01-10 23:23:11 +01:00 committed by Michał Janiszewski
parent ce9a72a4e9
commit 6a65f791b6
14 changed files with 23 additions and 23 deletions

View File

@ -252,7 +252,7 @@ private:
}
}
void CopyBitsToTexture(SDL_Texture * texture, uint8 * src, sint32 width, sint32 height, uint32 * palette)
void CopyBitsToTexture(SDL_Texture * texture, uint8 * src, sint32 width, sint32 height, const uint32 * palette)
{
void * pixels;
sint32 pitch;

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@ -18,7 +18,7 @@
#include <openrct2/localisation/Localisation.h>
#include <openrct2-ui/interface/Graph.h>
static void graph_draw_months_uint8(rct_drawpixelinfo *dpi, uint8 *history, sint32 count, sint32 baseX, sint32 baseY)
static void graph_draw_months_uint8(rct_drawpixelinfo *dpi, const uint8 *history, sint32 count, sint32 baseX, sint32 baseY)
{
sint32 i, x, y, yearOver32, currentMonth, currentDay;
@ -42,7 +42,7 @@ static void graph_draw_months_uint8(rct_drawpixelinfo *dpi, uint8 *history, sint
}
}
static void graph_draw_line_a_uint8(rct_drawpixelinfo *dpi, uint8 *history, sint32 count, sint32 baseX, sint32 baseY)
static void graph_draw_line_a_uint8(rct_drawpixelinfo *dpi, const uint8 *history, sint32 count, sint32 baseX, sint32 baseY)
{
sint32 i, x, y, lastX, lastY;
lastX = -1;
@ -66,7 +66,7 @@ static void graph_draw_line_a_uint8(rct_drawpixelinfo *dpi, uint8 *history, sint
}
}
static void graph_draw_line_b_uint8(rct_drawpixelinfo *dpi, uint8 *history, sint32 count, sint32 baseX, sint32 baseY)
static void graph_draw_line_b_uint8(rct_drawpixelinfo *dpi, const uint8 *history, sint32 count, sint32 baseX, sint32 baseY)
{
sint32 i, x, y, lastX, lastY;
@ -96,7 +96,7 @@ void graph_draw_uint8(rct_drawpixelinfo *dpi, uint8 *history, sint32 count, sint
graph_draw_line_b_uint8(dpi, history, count, baseX, baseY);
}
static void graph_draw_months_money32(rct_drawpixelinfo *dpi, money32 *history, sint32 count, sint32 baseX, sint32 baseY)
static void graph_draw_months_money32(rct_drawpixelinfo *dpi, const money32 *history, sint32 count, sint32 baseX, sint32 baseY)
{
sint32 i, x, y, yearOver32, currentMonth, currentDay;
@ -120,7 +120,7 @@ static void graph_draw_months_money32(rct_drawpixelinfo *dpi, money32 *history,
}
}
static void graph_draw_line_a_money32(rct_drawpixelinfo *dpi, money32 *history, sint32 count, sint32 baseX, sint32 baseY, sint32 modifier, sint32 offset)
static void graph_draw_line_a_money32(rct_drawpixelinfo *dpi, const money32 *history, sint32 count, sint32 baseX, sint32 baseY, sint32 modifier, sint32 offset)
{
sint32 i, x, y, lastX, lastY;
lastX = -1;
@ -144,7 +144,7 @@ static void graph_draw_line_a_money32(rct_drawpixelinfo *dpi, money32 *history,
}
}
static void graph_draw_line_b_money32(rct_drawpixelinfo *dpi, money32 *history, sint32 count, sint32 baseX, sint32 baseY, sint32 modifier, sint32 offset)
static void graph_draw_line_b_money32(rct_drawpixelinfo *dpi, const money32 *history, sint32 count, sint32 baseX, sint32 baseY, sint32 modifier, sint32 offset)
{
sint32 i, x, y, lastX, lastY;

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@ -240,7 +240,7 @@ static bool sprite_file_export(sint32 spriteIndex, const char *outPath)
}
}
static bool is_transparent_pixel(sint16 *colour){
static bool is_transparent_pixel(const sint16 *colour){
return colour[3] < 128;
}
@ -261,7 +261,7 @@ static bool is_changable_pixel(sint32 palette_index) {
return true;
}
static sint32 get_closest_palette_index(sint16 *colour){
static sint32 get_closest_palette_index(const sint16 *colour){
uint32 smallest_error = (uint32)-1;
sint32 best_match = -1;

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@ -737,7 +737,7 @@ sint32 game_do_command_p(uint32 command, sint32 * eax, sint32 * ebx, sint32 * ec
return MONEY32_UNDEFINED;
}
void game_log_multiplayer_command(int command, int * eax, int * ebx, int * ecx, int * edx, int * edi, int * ebp)
void game_log_multiplayer_command(int command, const int * eax, const int * ebx, const int * ecx, int * edx, int * edi, int * ebp)
{
// Get player name
int player_index = network_get_player_index(game_command_playerid);

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@ -171,7 +171,7 @@ void update_palette_effects();
sint32 game_do_command(sint32 eax, sint32 ebx, sint32 ecx, sint32 edx, sint32 esi, sint32 edi, sint32 ebp);
sint32 game_do_command_p(uint32 command, sint32 * eax, sint32 * ebx, sint32 * ecx, sint32 * edx, sint32 * esi, sint32 * edi, sint32 * ebp);
void game_log_multiplayer_command(int command, int * eax, int * ebx, int * ecx, int * edx, int * edi, int * ebp);
void game_log_multiplayer_command(int command, const int * eax, const int * ebx, const int * ecx, int * edx, int * edi, int * ebp);
void game_load_or_quit_no_save_prompt();
ParkLoadResult * load_from_sv6(const char * path);

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@ -74,7 +74,7 @@ void textinputbuffer_insert_codepoint(textinputbuffer * tib, uint32 codepoint)
}
}
void textinputbuffer_insert(textinputbuffer * tib, utf8 * source)
void textinputbuffer_insert(textinputbuffer * tib, const utf8 * source)
{
const utf8 *ch = source;
uint32 codepoint;

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@ -34,7 +34,7 @@ void textinputbuffer_init(textinputbuffer * tib, utf8 * buffer, size_t size);
void textinputbuffer_clear(textinputbuffer * tib);
void textinputbuffer_remove_selected(textinputbuffer * tib);
void textinputbuffer_insert_codepoint(textinputbuffer * tib, uint32 codepoint);
void textinputbuffer_insert(textinputbuffer * tib, utf8 * source);
void textinputbuffer_insert(textinputbuffer * tib, const utf8 * source);
void textinputbuffer_cursor_left(textinputbuffer * tib);
void textinputbuffer_cursor_right(textinputbuffer * tib);
void textinputbuffer_cursor_home(textinputbuffer * tib);

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@ -308,7 +308,7 @@ bool is_csg_loaded();
uint32 gfx_object_allocate_images(const rct_g1_element * images, uint32 count);
void gfx_object_free_images(uint32 baseImageId, uint32 count);
void gfx_object_check_all_images_freed();
void FASTCALL gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, const rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, sint32 height, sint32 width, sint32 image_type);
void FASTCALL gfx_bmp_sprite_to_buffer(const uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, const rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, sint32 height, sint32 width, sint32 image_type);
void FASTCALL gfx_rle_sprite_to_buffer(const uint8* RESTRICT source_bits_pointer, uint8* RESTRICT dest_bits_pointer, const uint8* RESTRICT palette_pointer, const rct_drawpixelinfo * RESTRICT dpi, sint32 image_type, sint32 source_y_start, sint32 height, sint32 source_x_start, sint32 width);
void FASTCALL gfx_draw_sprite(rct_drawpixelinfo *dpi, sint32 image_id, sint32 x, sint32 y, uint32 tertiary_colour);
void FASTCALL gfx_draw_glpyh(rct_drawpixelinfo *dpi, sint32 image_id, sint32 x, sint32 y, uint8 * palette);

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@ -981,8 +981,8 @@ void lightfx_render_to_texture(
uint8 * bits,
uint32 width,
uint32 height,
uint32 * palette,
uint32 * lightPalette)
const uint32 * palette,
const uint32 * lightPalette)
{
lightfx_update_viewport_settings();
lightfx_swap_buffers();

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@ -79,8 +79,8 @@ void lightfx_render_to_texture(
uint8 * bits,
uint32 width,
uint32 height,
uint32 * palette,
uint32 * lightPalette);
const uint32 * palette,
const uint32 * lightPalette);
#ifdef __cplusplus
}

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@ -390,7 +390,7 @@ extern "C"
* image.
* rct2: 0x0067A690
*/
void FASTCALL gfx_bmp_sprite_to_buffer(uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, const rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, sint32 height, sint32 width, sint32 image_type)
void FASTCALL gfx_bmp_sprite_to_buffer(const uint8* palette_pointer, uint8* unknown_pointer, uint8* source_pointer, uint8* dest_pointer, const rct_g1_element* source_image, rct_drawpixelinfo *dest_dpi, sint32 height, sint32 width, sint32 image_type)
{
uint16 zoom_level = dest_dpi->zoom_level;
uint8 zoom_amount = 1 << zoom_level;

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@ -230,7 +230,7 @@ void gfx_draw_string_left_centred(rct_drawpixelinfo *dpi, rct_string_id format,
/**
* Changes the palette so that the next character changes colour
*/
static void colour_char(uint8 colour, uint16* current_font_flags, uint8* palette_pointer) {
static void colour_char(uint8 colour, const uint16* current_font_flags, uint8* palette_pointer) {
sint32 colour32 = 0;
const rct_g1_element * g1 = gfx_get_g1_element(SPR_TEXT_PALETTE);
@ -254,7 +254,7 @@ static void colour_char(uint8 colour, uint16* current_font_flags, uint8* palette
* Changes the palette so that the next character changes colour
* This is specific to changing to a predefined window related colour
*/
static void colour_char_window(uint8 colour, uint16* current_font_flags,uint8* palette_pointer) {
static void colour_char_window(uint8 colour, const uint16* current_font_flags,uint8* palette_pointer) {
sint32 eax;

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@ -1203,7 +1203,7 @@ static bool pixel_is_present_bmp(uint32 imageType, const rct_g1_element * g1, co
/**
* rct2: 0x0067933B, 0x00679788, 0x00679C4A, 0x0067A117
*/
static bool is_pixel_present_rle(uint8 *esi, sint16 x_start_point, sint16 y_start_point, sint32 round) {
static bool is_pixel_present_rle(const uint8 *esi, sint16 x_start_point, sint16 y_start_point, sint32 round) {
const uint8 *ebx = esi + ((uint16 *) esi)[y_start_point];
uint8 last_data_line = 0;

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@ -2561,7 +2561,7 @@ void remove_peep_from_queue(rct_peep * peep)
*
* rct2: 0x00691C6E
*/
static rct_vehicle * peep_choose_car_from_ride(rct_peep * peep, Ride * ride, uint8 * car_array, uint8 car_array_size)
static rct_vehicle * peep_choose_car_from_ride(rct_peep * peep, Ride * ride, const uint8 * car_array, uint8 car_array_size)
{
uint8 chosen_car = peep_rand();
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_G_FORCES) && ((chosen_car & 0xC) != 0xC))