Fix #17346: Surface height markers are concealed by surface sprites. (#17345)

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Sadret 2022-06-09 21:05:27 +02:00 committed by GitHub
parent 1c7c4c14c2
commit 6b29d03475
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2 changed files with 4 additions and 3 deletions

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@ -39,6 +39,7 @@
- Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks.
- Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData 'data' attribute.
- Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks.
- Fix: [#17346] Surface height markers are concealed by sprites of same surface.
0.4.0 (2022-04-25)
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@ -1089,14 +1089,14 @@ void PaintSurface(paint_session& session, uint8_t direction, uint16_t height, co
const int16_t x = session.MapPosition.x;
const int16_t y = session.MapPosition.y;
int32_t dx = tile_element_height({ x + 16, y + 16 });
dx += 3;
int32_t surfaceHeight = tile_element_height({ x + 16, y + 16 });
int32_t dx = surfaceHeight + 3;
int32_t image_id = (SPR_HEIGHT_MARKER_BASE + dx / 16) | 0x20780000;
image_id += get_height_marker_offset();
image_id -= gMapBaseZ;
PaintAddImageAsParent(session, image_id, { 16, 16, height }, { 1, 1, 0 });
PaintAddImageAsParent(session, image_id, { 16, 16, surfaceHeight }, { 1, 1, 0 });
}
bool has_surface = false;