Fix alignment in sprites.h

This commit is contained in:
Ted John 2017-11-16 19:06:19 +00:00
parent deb37a8de8
commit 6b5ad0cf73
1 changed files with 2 additions and 2 deletions

View File

@ -805,7 +805,7 @@ enum {
SPR_G2_MINIATURE_RAILWAY_QUARTER_TURN_3_TILES_SW_SE_PART_3 = SPR_G2_BEGIN + 93,
SPR_G2_MINIATURE_RAILWAY_BEGIN = SPR_G2_BEGIN + 94,
SPR_G2_MINIATURE_RAILWAY_BEGIN = SPR_G2_BEGIN + 94,
SPR_G2_MINIATURE_RAILWAY_GRAVEL_SW_NE = SPR_G2_MINIATURE_RAILWAY_BEGIN + 0,
SPR_G2_MINIATURE_RAILWAY_GRAVEL_NW_SE = SPR_G2_MINIATURE_RAILWAY_BEGIN + 1,
SPR_G2_MINIATURE_RAILWAY_GROOVED_SW_NE = SPR_G2_MINIATURE_RAILWAY_BEGIN + 2,
@ -818,7 +818,7 @@ enum {
SPR_G2_MINIATURE_RAILWAY_INSET_END_SW = SPR_G2_MINIATURE_RAILWAY_BEGIN + 9,
SPR_G2_MINIATURE_RAILWAY_INSET_END_SW_NE = SPR_G2_MINIATURE_RAILWAY_BEGIN + 10,
SPR_G2_MINIATURE_RAILWAY_INSET_END_NW_SE = SPR_G2_MINIATURE_RAILWAY_BEGIN + 11,
SPR_G2_MINIATURE_RAILWAY_LAST = SPR_G2_BEGIN + 105,
SPR_G2_MINIATURE_RAILWAY_LAST = SPR_G2_BEGIN + 105,
// 0x60000, chosen because it's a round hex number
// of the last possible range of image ID values that is large enough to fit all csg1 sprites.