Finished cleaning up land rights tool code

This commit is contained in:
Robert Jordan 2015-05-15 15:19:36 -04:00
parent f18524151c
commit 6d5a07f7ef
8 changed files with 498 additions and 844 deletions

View File

@ -3468,4 +3468,6 @@ STR_5131 :Enter map size between {COMMA16} and {COMMA16}
STR_5132 :Land rights
STR_5133 :{SMALLFONT}{BLACK}Adjust smaller area of land rights
STR_5134 :{SMALLFONT}{BLACK}Adjust larger area of land rights
STR_5135 :Buy land rights
STR_5135 :{SMALLFONT}{BLACK}Buy land and construction rights
STR_5136 :{SMALLFONT}{BLACK}Buy land rights
STR_5137 :{SMALLFONT}{BLACK}Buy construction rights

View File

@ -59,7 +59,7 @@ enum GAME_COMMAND {
GAME_COMMAND_SET_STAFF_ORDER, // 32
GAME_COMMAND_SET_PARK_NAME,
GAME_COMMAND_SET_PARK_OPEN, // 34
GAME_COMMAND_35,
GAME_COMMAND_BUY_LAND_RIGHTS, // 35
GAME_COMMAND_PLACE_PARK_ENTRANCE,
GAME_COMMAND_REMOVE_PARK_ENTRANCE,
GAME_COMMAND_38,

View File

@ -415,6 +415,4 @@ void scenario_failure();
void scenario_success();
void scenario_success_submit_name(const char *name);
void game_command_buy_land_rights(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
#endif

View File

@ -28,7 +28,7 @@
#include "../world/map.h"
#include "../game.h"
const int MAX_LAND_RIGHTS_SIZE = 7;
const int MAX_LAND_RIGHTS_SIZE = 64;
enum WINDOW_WATER_WIDGET_IDX {
WIDX_BACKGROUND,
@ -42,14 +42,14 @@ enum WINDOW_WATER_WIDGET_IDX {
};
static rct_widget window_land_rights_widgets[] = {
{ WWT_FRAME, 0, 0, 97, 0, 93, -1, STR_NONE }, // panel / background
{ WWT_CAPTION, 0, 1, 96, 1, 14, 5132, STR_WINDOW_TITLE_TIP }, // title bar
{ WWT_CLOSEBOX, 0, 85, 95, 2, 13, 824, STR_CLOSE_WINDOW_TIP }, // close x button
{ WWT_IMGBTN, 0, 27, 70, 17, 48, SPR_LAND_TOOL_SIZE_0, STR_NONE }, // preview box
{ WWT_TRNBTN, 2, 28, 43, 18, 33, 0x20000000 | SPR_LAND_TOOL_DECREASE, 5133 }, // decrement size
{ WWT_TRNBTN, 2, 54, 69, 32, 47, 0x20000000 | SPR_LAND_TOOL_INCREASE, 5134 }, // increment size
{ WWT_FLATBTN, 2, 22, 45, 53, 76, 0x20000000 | SPR_BUY_LAND_RIGHTS, 5135 }, // land rights
{ WWT_FLATBTN, 2, 52, 75, 53, 76, 0x20000000 | SPR_BUY_CONSTRUCTION_RIGHTS, 5136 }, // construction rights
{ WWT_FRAME, 0, 0, 97, 0, 93, -1, STR_NONE }, // panel / background
{ WWT_CAPTION, 0, 1, 96, 1, 14, 5132, STR_WINDOW_TITLE_TIP }, // title bar
{ WWT_CLOSEBOX, 0, 85, 95, 2, 13, 824, STR_CLOSE_WINDOW_TIP }, // close x button
{ WWT_IMGBTN, 0, 27, 70, 17, 48, SPR_LAND_TOOL_SIZE_0, STR_NONE }, // preview box
{ WWT_TRNBTN, 2, 28, 43, 18, 33, 0x20000000 | SPR_LAND_TOOL_DECREASE, 5133 }, // decrement size
{ WWT_TRNBTN, 2, 54, 69, 32, 47, 0x20000000 | SPR_LAND_TOOL_INCREASE, 5134 }, // increment size
{ WWT_FLATBTN, 2, 22, 45, 53, 76, 0x20000000 | SPR_BUY_LAND_RIGHTS, 5136 }, // land rights
{ WWT_FLATBTN, 2, 52, 75, 53, 76, 0x20000000 | SPR_BUY_CONSTRUCTION_RIGHTS, 5137 }, // construction rights
{ WIDGETS_END },
};
@ -63,10 +63,6 @@ static void window_land_rights_invalidate();
static void window_land_rights_paint();
static void window_land_rights_textinput();
static void window_land_rights_inputsize(rct_window *w);
static void window_land_rights_toolupdate();
static void window_land_rights_tooldown();
static void window_land_rights_tooldrag();
static void window_land_rights_toolabort();
static void* window_land_rights_events[] = {
window_land_rights_close,
@ -78,11 +74,11 @@ static void* window_land_rights_events[] = {
window_land_rights_update,
window_land_rights_emptysub,
window_land_rights_emptysub,
window_land_rights_toolupdate,
window_land_rights_tooldown,
window_land_rights_tooldrag,
window_land_rights_emptysub,
window_land_rights_toolabort,
window_land_rights_emptysub,
window_land_rights_emptysub,
window_land_rights_emptysub,
window_land_rights_emptysub,
window_land_rights_emptysub,
window_land_rights_emptysub,
window_land_rights_emptysub,
@ -124,7 +120,6 @@ void window_land_rights_open()
window->colours[2] = 19;
show_land_rights();
//show_gridlines();
}
static void window_land_rights_close()
@ -182,7 +177,6 @@ static void window_land_rights_mouseup()
show_land_rights();
window_invalidate(w);
}
//RCT2_CALLPROC_X(0x006682F7, 0, 0, 0, widgetIndex, (int)w, 0, 0);
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
if (LandRightsMode) {
@ -191,7 +185,6 @@ static void window_land_rights_mouseup()
show_construction_rights();
window_invalidate(w);
}
//RCT2_CALLPROC_X(0x00668393, 0, 0, 0, widgetIndex, (int)w, 0, 0);
break;
}
}
@ -223,7 +216,7 @@ static void window_land_rights_inputsize(rct_window *w)
{
((uint16*)TextInputDescriptionArgs)[0] = 1;
((uint16*)TextInputDescriptionArgs)[1] = MAX_LAND_RIGHTS_SIZE;
window_text_input_open(w, WIDX_PREVIEW, 5128, 5130, STR_NONE, STR_NONE, 3);
window_text_input_open(w, WIDX_PREVIEW, 5128, 5129, STR_NONE, STR_NONE, 3);
}
static void window_land_rights_update(rct_window *w)
@ -243,14 +236,10 @@ static void window_land_rights_invalidate()
w->pressed_widgets |= (1 << WIDX_PREVIEW) | (1 << (LandRightsMode ? WIDX_BUY_LAND_RIGHTS : WIDX_BUY_CONSTRUCTION_RIGHTS));
w->pressed_widgets &= ~(1 << (!LandRightsMode ? WIDX_BUY_LAND_RIGHTS : WIDX_BUY_CONSTRUCTION_RIGHTS));
// Update the preview image
//window_water_widgets[WIDX_PREVIEW].image = SPR_LAND_TOOL_SIZE_0 + RCT2_GLOBAL(RCT2_ADDRESS_LAND_TOOL_SIZE, sint16);
window_land_rights_widgets[WIDX_PREVIEW].image = RCT2_GLOBAL(RCT2_ADDRESS_LAND_TOOL_SIZE, sint16) <= 7 ?
SPR_LAND_TOOL_SIZE_0 + RCT2_GLOBAL(RCT2_ADDRESS_LAND_TOOL_SIZE, sint16) :
0xFFFFFFFF;
}
static void window_land_rights_paint()
@ -292,152 +281,3 @@ static int window_land_rights_should_close()
return 1;
return 0;
}
static void window_land_rights_toolupdate()
{
short widgetIndex;
rct_window *w;
short x, y;
window_tool_get_registers(w, widgetIndex, x, y);
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
RCT2_CALLPROC_X(0x0068E213, x, y, 0, widgetIndex, (int)w, 0, 0);
RCT2_GLOBAL(0x00F1AD62, uint32) = game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
0,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
LandRightsMode ? 0x00E : 0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
RCT2_CALLPROC_X(0x0068E213, x, y, 0, widgetIndex, (int)w, 0, 0);
RCT2_GLOBAL(0x00F1AD62, uint32) = game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
0,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
LandRightsMode ? 0x00E : 0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
break;
}
}
static void window_land_rights_tooldown(){
short widgetIndex;
rct_window* w;
short x, y;
window_tool_get_registers(w, widgetIndex, x, y);
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
//if (LandRightsMode) {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
//game_do_command(x, 1, y, 0x00E, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
//}
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
//else {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
//game_do_command(x, 1, y, 0x20F, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
//}
break;
}
}
static void window_land_rights_tooldrag()
{
short widgetIndex;
rct_window* w;
short x, y;
window_tool_get_registers(w, widgetIndex, x, y);
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
//if (LandRightsMode) {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
//game_do_command(x, 1, y, 0x00E, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
//}
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
//else {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
//game_do_command(x, 1, y, 0x20F, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
//}
break;
}
}
static void window_land_rights_toolabort()
{
short widgetIndex;
rct_window *w;
window_widget_get_registers(w, widgetIndex);
if (widgetIndex == WIDX_BUY_LAND_RIGHTS) {
hide_gridlines();
hide_land_rights();
}
else if (widgetIndex == WIDX_BUY_CONSTRUCTION_RIGHTS) {
hide_gridlines();
hide_construction_rights();
}
}

View File

@ -66,7 +66,7 @@ enum WINDOW_PARK_WIDGET_IDX {
WIDX_STATUS,
WIDX_OPEN_OR_CLOSE,
WIDX_BUY_LAND_RIGHTS,
WIDX_BUY_CONSTRUCTION_RIGHTS,
//WIDX_BUY_CONSTRUCTION_RIGHTS,
WIDX_LOCATE,
WIDX_RENAME,
@ -96,10 +96,10 @@ static rct_widget window_park_entrance_widgets[] = {
{ WWT_VIEWPORT, 1, 3, 204, 46, 160, 0x0FFFFFFFF, STR_NONE }, // viewport
{ WWT_12, 1, 3, 204, 161, 171, 0x0FFFFFFFF, STR_NONE }, // status
{ WWT_FLATBTN, 1, 205, 228, 49, 72, 0x0FFFFFFFF, STR_OPEN_OR_CLOSE_PARK_TIP }, // open / close
{ WWT_FLATBTN, 1, 205, 228, 73, 96, SPR_BUY_LAND_RIGHTS, SPR_BUY_LAND_RIGHTS_TIP }, // buy land rights
{ WWT_FLATBTN, 1, 205, 228, 97, 120, SPR_BUY_CONSTRUCTION_RIGHTS, SPR_BUY_CONSTRUCTION_RIGHTS_TIP }, // buy construction rights
{ WWT_FLATBTN, 1, 205, 228, 121, 144, SPR_LOCATE, STR_LOCATE_SUBJECT_TIP }, // locate
{ WWT_FLATBTN, 1, 205, 228, 145, 168, SPR_RENAME, STR_NAME_PARK_TIP }, // rename
{ WWT_FLATBTN, 1, 205, 228, 73, 96, SPR_BUY_LAND_RIGHTS, 5135 }, // buy land rights
//{ WWT_FLATBTN, 1, 205, 228, 97, 120, SPR_BUY_CONSTRUCTION_RIGHTS, SPR_BUY_CONSTRUCTION_RIGHTS_TIP }, // buy construction rights
{ WWT_FLATBTN, 1, 205, 228, 97, 120, SPR_LOCATE, STR_LOCATE_SUBJECT_TIP }, // locate
{ WWT_FLATBTN, 1, 205, 228, 121, 144, SPR_RENAME, STR_NAME_PARK_TIP }, // rename
{ WIDGETS_END },
};
@ -230,6 +230,7 @@ static void window_park_entrance_toolabort();
static void window_park_entrance_textinput();
static void window_park_entrance_invalidate();
static void window_park_entrance_paint();
void toggle_land_rights_window(rct_window *parkWindow, int widgetIndex);
static void window_park_rating_mouseup();
static void window_park_rating_resize();
@ -511,7 +512,7 @@ static uint32 window_park_page_enabled_widgets[] = {
(1 << WIDX_TAB_7) |
(1 << WIDX_OPEN_OR_CLOSE) |
(1 << WIDX_BUY_LAND_RIGHTS) |
(1 << WIDX_BUY_CONSTRUCTION_RIGHTS) |
//(1 << WIDX_BUY_CONSTRUCTION_RIGHTS) |
(1 << WIDX_LOCATE) |
(1 << WIDX_RENAME),
@ -679,21 +680,6 @@ static void window_park_entrance_close()
tool_cancel();
}
void toggle_land_rights_window2(rct_window *topToolbar, int widgetIndex)
{
if ((RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) & INPUT_FLAG_TOOL_ACTIVE) && RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WINDOWCLASS, uint8) == 1 && RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WIDGETINDEX, uint16) == 14) {
tool_cancel();
}
else {
show_gridlines();
tool_set(topToolbar, widgetIndex, 19);
RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) |= INPUT_FLAG_6;
RCT2_GLOBAL(RCT2_ADDRESS_LAND_TOOL_SIZE, sint16) = 1;
window_land_rights_open();
}
}
/**
*
* rct2: 0x0066817C
@ -719,12 +705,12 @@ static void window_park_entrance_mouseup()
window_park_set_page(w, widgetIndex - WIDX_TAB_1);
break;
case WIDX_BUY_LAND_RIGHTS:
toggle_land_rights_window(w, WIDX_BUY_LAND_RIGHTS);
//RCT2_CALLPROC_X(0x006682F7, 0, 0, 0, widgetIndex, (int)w, 0, 0);
toggle_land_rights_window2(w, WIDX_BUY_LAND_RIGHTS);
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
//RCT2_CALLPROC_X(0x00668393, 0, 0, 0, widgetIndex, (int)w, 0, 0);
break;
//case WIDX_BUY_CONSTRUCTION_RIGHTS:
// RCT2_CALLPROC_X(0x00668393, 0, 0, 0, widgetIndex, (int)w, 0, 0);
// break;
case WIDX_LOCATE:
window_scroll_to_viewport(w);
break;
@ -826,26 +812,12 @@ static void window_park_entrance_toolupdate()
window_tool_get_registers(w, widgetIndex, x, y);
/*if (widgetIndex == WIDX_BUY_LAND_RIGHTS || widgetIndex == WIDX_BUY_CONSTRUCTION_RIGHTS) {
map_invalidate_selection_rect();
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) &= 0xFFFE;
screen_pos_to_map_pos(&x, &y, NULL);
if (x != SPRITE_LOCATION_NULL) {
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) |= 1;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_TYPE, uint16) = 4;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16) = x;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16) = x;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16) = y;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16) = y;
map_invalidate_selection_rect();
}
}*/
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
RCT2_CALLPROC_X(0x0068E213, x, y, 0, widgetIndex, (int)w, 0, 0);
RCT2_GLOBAL(0x00F1AD62, uint32) = game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
0,
0x4,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
LandRightsMode ? 0x00E : 0x20F,
35,
@ -867,37 +839,31 @@ static void window_park_entrance_tooldown()
window_tool_get_registers(w, widgetIndex, x, y);
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
if (LandRightsMode) {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
//game_do_command(x, 1, y, 0x00E, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
35,
GAME_COMMAND_BUY_LAND_RIGHTS,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
else {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
//game_do_command(x, 1, y, 0x20F, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
35,
GAME_COMMAND_BUY_LAND_RIGHTS,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
@ -905,440 +871,6 @@ static void window_park_entrance_tooldown()
}
break;
}
//RCT2_CALLPROC_X(0x006681E6, x, y, 0, widgetIndex, (int)w, 0, 0);
/*switch (widgetIndex) {
case WIDX_BUY_LAND_RIGHTS:
screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(0x00141E9AE, rct_string_id) = 0x6BD;
// I doubt the low byte of dx is required but its not cleared from earlier so copy in the widgetIndex
game_do_command(x, 1, y, 0x00E, 35, 0, 0);
}
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(0x00141E9AE, rct_string_id) = 0x6C0;
game_do_command(x, 1, y, 0x20F, 35, 0, 0);
}
}*/
}
/*enum {
OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED = (1 << 4), 0x10
OWNERSHIP_OWNED = (1 << 5), 0x20
OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE = (1 << 6), 0x40
OWNERSHIP_AVAILABLE = (1 << 7) 0x80
};*/
void sub_664D05_(int x, int y)
{
RCT2_CALLPROC_X(0x00664D05, x, 0, y, 0, 0, 0, 0);
}
int map_buy_land_rights_for_tile(int x, int y, int setting, int flags) {
int y2;
int cost;
int tile_idx;
y2 = y;
cost = 0;
tile_idx = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
while ((TILE_MAP_ELEMENT_POINTER(tile_idx)->type & 0x3C) != 0) {
y2 += 8;
tile_idx = (((y2 & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
}
uint8 ownership = TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership;
switch (setting) {
case 0:
if ((ownership & OWNERSHIP_OWNED) != 0) { // If the land is already owned
cost = 0;
return cost;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1726; // Land not for sale!
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else {
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_OWNED;
sub_664D05_(x, y);
sub_664D05_(x - 32, y);
sub_664D05_(x + 32, y);
sub_664D05_(x, y + 32);
sub_664D05_(x, y - 32);
}
cost = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return cost;
}
break;
case 1:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xCF;
sub_664D05_(x, y);
sub_664D05_(x - 32, y);
sub_664D05_(x + 32, y);
sub_664D05_(x, y + 32);
sub_664D05_(x, y - 32);
}
cost = 0;
break;
case 2:
if ((ownership & (OWNERSHIP_OWNED | OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)) != 0) { // If the land or construction rights are already owned
cost = 0;
return cost;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1727; // Construction rights not for sale!
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else {
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = RCT2_GLOBAL(RCT2_ADDRESS_CONSTRUCTION_RIGHTS_COST, uint16);
return cost;
}
break;
case 3:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xEF;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = 0;
break;
break;
case 4:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = 0;
break;
case 5:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = 0;
break;
default:
if (x <= 32) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else if (y <= 32) {
int ebp = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, uint16);
ebp -= 32;
if (x >= ebp || y >= ebp) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else {
int tile_idx2 = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
ownership = TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership;
y2 = y;
do {
y2 += 8;
tile_idx2 = (((y2 & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
if ((TILE_MAP_ELEMENT_POINTER(tile_idx2)->type & 0x3C) == 0x10) {
cost = 0;
return cost;
}
} while ((TILE_MAP_ELEMENT_POINTER(((((y - 8) & 0xFFE0) * 256) + (x & 0xFFE0)) / 32)->flags & 0x80) == 0);
uint8 bh = (flags & 0xFF00) >> 4;
if (bh == (TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership & 0xF0)) {
cost = 0;
return cost;
}
else {
if ((cost & 1) == 0) {
cost = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return cost;
}
if ((bh & 0xF0) == 0) {
uint16 bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS + 2, uint16);
if (y != (bp & 0xFFE0)) {
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16) = 0xFFFF;
}
}
bp = RCT2_GLOBAL(0x13573F8, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(0x13573F8 + 2, uint16);
if (y != (bp & 0xFFE0)) {
RCT2_GLOBAL(0x13573F8, uint16) = 0xFFFF;
}
}
}
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0x0F;
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= bh;
sub_664D05_(x, y);
sub_664D05_(x - 32, y);
sub_664D05_(x + 32, y);
sub_664D05_(x, y + 32);
sub_664D05_(x, y - 32);
RCT2_GLOBAL(0x9E2E28, uint8) |= 1;
cost = 0;
return cost;
}
}
}
break;
}
return cost;
}
int map_buy_land_rights(int x0, int y0, int x1, int y1, int setting, int flags)
{
int x, y, z;
money32 totalCost, cost;
RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = RCT_EXPENDITURE_TYPE_LAND_PURCHASE * 4;
x = (x0 + x1) / 2 + 16;
y = (y0 + y1) / 2 + 16;
z = map_element_height(x, y);
RCT2_GLOBAL(0x009DEA5E, uint16) = x;
RCT2_GLOBAL(0x009DEA60, uint16) = y;
RCT2_GLOBAL(0x009DEA62, uint16) = z;
/*x0 = clamp(0, x0, 255);
y0 = clamp(0, y0, 255);
x1 = clamp(0, x1, 255);
y1 = clamp(0, y1, 255);*/
totalCost = 0;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) == 0) {
for (y = y0; y <= y1; y += 32) {
for (x = x0; x <= x1; x += 32) {
cost = map_buy_land_rights_for_tile(x, y, setting, flags);
if (cost == MONEY32_UNDEFINED)
return MONEY32_UNDEFINED;
totalCost += cost;
}
}
}
return totalCost;
}
void game_command_buy_land_rights(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp)
{
*ebx = map_buy_land_rights(
(*eax & 0xFFFF),
(*ecx & 0xFFFF),
(*edi & 0xFFFF),
(*ebp & 0xFFFF),
(*edx & 0xFF00) >> 8,
*ebx & 0xFF
);
/*RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = RCT_EXPENDITURE_TYPE_LAND_PURCHASE * 4;
int x = *eax;
int y = *ecx;
int y2 = *ecx;
int z = map_element_height(x + 16, y + 16);
RCT2_GLOBAL(0x009DEA5E, uint16) = x + 16;
RCT2_GLOBAL(0x009DEA60, uint16) = y + 16;
RCT2_GLOBAL(0x009DEA62, uint16) = z;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) == 0) {
int tile_idx = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
while ((TILE_MAP_ELEMENT_POINTER(tile_idx)->type & 0x3C) != 0) {
y += 8;
tile_idx = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
}
uint8 ownership = TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership;
uint8 flags = (*edx & 0xFF00) >> 8;
switch (flags) {
case 0:
if ((ownership & OWNERSHIP_OWNED) != 0) { // If the land is already owned
*ebx = 0;
return;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1726; // Land not for sale!
*ebx = 0x80000000;
return;
}
else {
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_OWNED;
sub_664D05_(x, y2);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
}
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return;
}
break;
case 1:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xCF;
sub_664D05_(x, y2);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
}
*ebx = 0;
break;
case 2:
if ((ownership & (OWNERSHIP_OWNED | OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)) != 0) { // If the land or construction rights are already owned
*ebx = 0;
return;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1727; // Construction rights not for sale!
*ebx = 0x80000000;
return;
}
else {
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_CONSTRUCTION_RIGHTS_COST, uint16);
return;
}
break;
case 3:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xEF;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = 0;
break;
break;
case 4:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = 0;
break;
case 5:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = 0;
break;
default:
if (x <= 32) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
*ebx = 0x80000000;
return;
}
else if (y <= 32) {
*ebp = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, uint16);
*ebp -= 32;
if (x >= *ebp || y >= *ebp) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
*ebx = 0x80000000;
return;
}
else {
int tile_idx2 = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
ownership = TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership;
do {
y += 8;
tile_idx2 = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
if ((TILE_MAP_ELEMENT_POINTER(tile_idx2)->type & 0x3C) == 0x10) {
*ebx = 0;
return;
}
} while ((TILE_MAP_ELEMENT_POINTER(((((y - 8) & 0xFFE0) * 256) + (x & 0xFFE0)) / 32)->flags & 0x80) == 0);
uint8 bh = (*ebx & 0xFF00) >> 4;
if (bh == (TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership & 0xF0)) {
*ebx = 0;
return;
}
else {
if ((*ebx & 1) == 0) {
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return;
}
if ((bh & 0xF0) == 0) {
uint16 bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS + 2, uint16);
if (y2 != (bp & 0xFFE0)) {
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16) = 0xFFFF;
}
}
bp = RCT2_GLOBAL(0x13573F8, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(0x13573F8 + 2, uint16);
if (y2 != (bp & 0xFFE0)) {
RCT2_GLOBAL(0x13573F8, uint16) = 0xFFFF;
}
}
}
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0x0F;
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= bh;
sub_664D05_(x, y2);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
RCT2_GLOBAL(0x9E2E28, uint8) |= 1;
*ebx = 0;
return;
}
}
}
break;
}
}
else {
// Should this ever be called? esi is never set properly
if ((*ebx & 1) != 0) {
//TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_OWNED;
sub_664D05_(x, y);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
}
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
}*/
}
/**
@ -1352,65 +884,41 @@ static void window_park_entrance_tooldrag()
window_tool_get_registers(w, widgetIndex, x, y);
//RCT2_CALLPROC_X(0x006681FB, x, y, 0, widgetIndex, (int)w, 0, 0);
rct_window* w2 = window_find_by_number(0xB, 0);
/*if (!w2) {
switch (widgetIndex) {
if (!w2) {
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(0x00141E9AE, rct_string_id) = 0x6BD;
// I doubt the low byte of dx is required but its not cleared from earlier so copy in the widgetIndex
game_do_command(x, 1, y, 0x00E, 35, 0, 0);
if (LandRightsMode) {
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
GAME_COMMAND_BUY_LAND_RIGHTS,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
else {
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
GAME_COMMAND_BUY_LAND_RIGHTS,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
break;
case WIDX_BUY_CONSTRUCTION_RIGHTS:
screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(0x00141E9AE, rct_string_id) = 0x6C0;
game_do_command(x, 1, y, 0x20F, 35, 0, 0);
}
}
}*/
switch (widgetIndex){
case WIDX_BUY_LAND_RIGHTS:
if (LandRightsMode) {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
//game_do_command(x, 1, y, 0x00E, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
else {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
//game_do_command(x, 1, y, 0x20F, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
break;
}
}
@ -1427,11 +935,15 @@ static void window_park_entrance_toolabort()
if (widgetIndex == WIDX_BUY_LAND_RIGHTS) {
hide_gridlines();
hide_land_rights();
} else if (widgetIndex == WIDX_BUY_CONSTRUCTION_RIGHTS) {
hide_gridlines();
hide_construction_rights();
}
if (LandRightsMode)
hide_land_rights();
else
hide_construction_rights();
}
//else if (widgetIndex == WIDX_BUY_CONSTRUCTION_RIGHTS) {
// hide_gridlines();
// hide_construction_rights();
//}
}
/**
@ -1494,11 +1006,11 @@ static void window_park_entrance_invalidate()
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY) {
window_park_entrance_widgets[WIDX_OPEN_OR_CLOSE].type = WWT_EMPTY;
window_park_entrance_widgets[WIDX_BUY_LAND_RIGHTS].type = WWT_EMPTY;
window_park_entrance_widgets[WIDX_BUY_CONSTRUCTION_RIGHTS].type = WWT_EMPTY;
//window_park_entrance_widgets[WIDX_BUY_CONSTRUCTION_RIGHTS].type = WWT_EMPTY;
} else {
window_park_entrance_widgets[WIDX_OPEN_OR_CLOSE].type = WWT_FLATBTN;
window_park_entrance_widgets[WIDX_BUY_LAND_RIGHTS].type = WWT_FLATBTN;
window_park_entrance_widgets[WIDX_BUY_CONSTRUCTION_RIGHTS].type = WWT_FLATBTN;
//window_park_entrance_widgets[WIDX_BUY_CONSTRUCTION_RIGHTS].type = WWT_FLATBTN;
}
}
@ -1614,6 +1126,20 @@ static void window_park_init_viewport(rct_window *w)
window_invalidate(w);
}
void toggle_land_rights_window(rct_window *parkWindow, int widgetIndex)
{
if ((RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) & INPUT_FLAG_TOOL_ACTIVE) && RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WINDOWCLASS, uint8) == 1 && RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WIDGETINDEX, uint16) == 14) {
tool_cancel();
}
else {
show_gridlines();
tool_set(parkWindow, widgetIndex, 2);
RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) |= INPUT_FLAG_6;
RCT2_GLOBAL(RCT2_ADDRESS_LAND_TOOL_SIZE, sint16) = 1;
window_land_rights_open();
}
}
#pragma endregion
#pragma region Rating page

View File

@ -50,7 +50,6 @@ enum {
WIDX_CONSTRUCT_RIDE,
WIDX_RIDES,
WIDX_PARK,
WIDX_LAND_RIGHTS,
WIDX_STAFF,
WIDX_GUESTS,
WIDX_CLEAR_SCENERY,
@ -105,7 +104,6 @@ static const int left_aligned_widgets_order[] = {
static const int right_aligned_widgets_order[] = {
WIDX_GUESTS,
WIDX_STAFF,
WIDX_LAND_RIGHTS,
WIDX_PARK,
WIDX_RIDES,
WIDX_RESEARCH,
@ -139,7 +137,6 @@ static rct_widget window_top_toolbar_widgets[] = {
{ WWT_TRNBTN, 2, 0x0183, 0x01A0, 0, 27, 0x20000000 | SPR_TOOLBAR_CONSTRUCT_RIDE, STR_BUILD_RIDE_TIP }, // Construct ride
{ WWT_TRNBTN, 3, 0x01EA, 0x0207, 0, 27, 0x20000000 | SPR_TOOLBAR_RIDES, STR_RIDES_IN_PARK_TIP }, // Rides
{ WWT_TRNBTN, 3, 0x0208, 0x0225, 0, 27, 0x20000000 | SPR_TOOLBAR_PARK, STR_PARK_INFORMATION_TIP }, // Park
{ WWT_TRNBTN, 3, 0x0208, 0x0225, 0, 27, 0x20000000 | 0x15F9, 5135 }, // Land rights
{ WWT_TRNBTN, 3, 0x0226, 0x0243, 0, 27, 0x20000000 | 0x15F9, STR_STAFF_TIP }, // Staff
{ WWT_TRNBTN, 3, 0x0230, 0x024D, 0, 27, 0x20000000 | SPR_TOOLBAR_GUESTS, STR_GUESTS_TIP }, // Guests
{ WWT_TRNBTN, 2, 0x0230, 0x024D, 0, 27, 0x20000000 | SPR_TOOLBAR_CLEAR_SCENERY, STR_CLEAR_SCENERY_TIP }, // Clear scenery
@ -200,7 +197,6 @@ void toggle_footpath_window();
void toggle_land_window(rct_window *topToolbar, int widgetIndex);
void toggle_clear_scenery_window(rct_window *topToolbar, int widgetIndex);
void toggle_water_window(rct_window *topToolbar, int widgetIndex);
void toggle_land_rights_window(rct_window *topToolbar, int widgetIndex);
/**
* Creates the main game top toolbar window.
@ -300,9 +296,6 @@ static void window_top_toolbar_mouseup()
case WIDX_PARK:
window_park_entrance_open();
break;
case WIDX_LAND_RIGHTS:
toggle_land_rights_window(w, WIDX_LAND_RIGHTS);
break;
case WIDX_STAFF:
window_staff_list_open();
break;
@ -489,7 +482,6 @@ static void window_top_toolbar_invalidate()
window_top_toolbar_widgets[WIDX_CONSTRUCT_RIDE].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_RIDES].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_PARK].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_LAND_RIGHTS].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_STAFF].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_GUESTS].type = WWT_TRNBTN;
window_top_toolbar_widgets[WIDX_CLEAR_SCENERY].type = WWT_TRNBTN;
@ -500,7 +492,6 @@ static void window_top_toolbar_invalidate()
window_top_toolbar_widgets[WIDX_PAUSE].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_RIDES].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_PARK].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_LAND_RIGHTS].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_STAFF].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_GUESTS].type = WWT_EMPTY;
window_top_toolbar_widgets[WIDX_FINANCES].type = WWT_EMPTY;
@ -631,14 +622,6 @@ static void window_top_toolbar_paint()
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
// Draw land rights button
if (window_top_toolbar_widgets[WIDX_LAND_RIGHTS].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_LAND_RIGHTS].left + 3;
y = w->y + window_top_toolbar_widgets[WIDX_LAND_RIGHTS].top + 1;
imgId = SPR_BUY_LAND_RIGHTS;
gfx_draw_sprite(dpi, imgId, x, y, 0);
}
// Draw research button
if (window_top_toolbar_widgets[WIDX_RESEARCH].type != WWT_EMPTY) {
x = w->x + window_top_toolbar_widgets[WIDX_RESEARCH].left - 1;
@ -1499,30 +1482,6 @@ static void window_top_toolbar_tool_update()
case WIDX_SCENERY:
RCT2_CALLPROC_X(0x006E287B, x, y, 0, widgetIndex, (int)w, 0, 0);
break;
case WIDX_LAND_RIGHTS:
RCT2_CALLPROC_X(0x0068E213, x, y, 0, widgetIndex, (int)w, 0, 0);
RCT2_GLOBAL(0x00F1AD62, uint32) = game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
0,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
LandRightsMode ? 0x00E : 0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
//map_invalidate_selection_rect();
//RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) &= 0xFFFE;
//screen_pos_to_map_pos(&x, &y, NULL);
/*if (x != SPRITE_LOCATION_NULL) {
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_FLAGS, uint16) |= 1;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_TYPE, uint16) = 4;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16) = x;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16) = x;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16) = y;
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16) = y;
map_invalidate_selection_rect();
}*/
break;
}
}
@ -1577,40 +1536,6 @@ static void window_top_toolbar_tool_down(){
case WIDX_SCENERY:
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
break;
case WIDX_LAND_RIGHTS:
if (LandRightsMode) {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
//game_do_command(x, 1, y, 0x00E, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
else {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
//game_do_command(x, 1, y, 0x20F, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
break;
}
}
@ -1858,40 +1783,6 @@ static void window_top_toolbar_tool_drag()
if (window_scenery_is_repaint_scenery_tool_on & 1)
window_top_toolbar_scenery_tool_down(x, y, w, widgetIndex);
break;
case WIDX_LAND_RIGHTS:
if (LandRightsMode) {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6BD; // Can't buy land...
//game_do_command(x, 1, y, 0x00E, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x00E,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
else {
//screen_pos_to_map_pos(&x, &y, NULL);
if (x != (sint16)0x8000) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = 0x6C0; // Can't buy construction rights here...
//game_do_command(x, 1, y, 0x20F, 35, 0, 0);
game_do_command(
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_X, uint16),
1,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_A_Y, uint16),
0x20F,
35,
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_X, uint16),
RCT2_GLOBAL(RCT2_ADDRESS_MAP_SELECTION_B_Y, uint16)
);
}
}
break;
}
}
@ -2069,17 +1960,3 @@ void toggle_water_window(rct_window *topToolbar, int widgetIndex)
window_water_open();
}
}
void toggle_land_rights_window(rct_window *topToolbar, int widgetIndex)
{
if ((RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) & INPUT_FLAG_TOOL_ACTIVE) && RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WINDOWCLASS, uint8) == 1 && RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WIDGETINDEX, uint16) == 14) {
tool_cancel();
}
else {
show_gridlines();
tool_set(topToolbar, widgetIndex, 19);
RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) |= INPUT_FLAG_6;
RCT2_GLOBAL(RCT2_ADDRESS_LAND_TOOL_SIZE, sint16) = 1;
window_land_rights_open();
}
}

View File

@ -806,3 +806,413 @@ void game_command_set_park_name(int *eax, int *ebx, int *ecx, int *edx, int *esi
*ebx = 0;
}
int map_buy_land_rights_for_tile(int x, int y, int setting, int flags) {
int y2;
int cost;
int tile_idx;
y2 = y;
cost = 0;
tile_idx = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
while ((TILE_MAP_ELEMENT_POINTER(tile_idx)->type & 0x3C) != 0) {
y2 += 8;
tile_idx = (((y2 & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
}
uint8 ownership = TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership;
switch (setting) {
case 0:
if ((ownership & OWNERSHIP_OWNED) != 0) { // If the land is already owned
cost = 0;
return cost;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1726; // Land not for sale!
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else {
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_OWNED;
sub_664D05(x, y);
sub_664D05(x - 32, y);
sub_664D05(x + 32, y);
sub_664D05(x, y + 32);
sub_664D05(x, y - 32);
}
cost = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return cost;
}
break;
case 1:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xCF;
sub_664D05(x, y);
sub_664D05(x - 32, y);
sub_664D05(x + 32, y);
sub_664D05(x, y + 32);
sub_664D05(x, y - 32);
}
cost = 0;
break;
case 2:
if ((ownership & (OWNERSHIP_OWNED | OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)) != 0) { // If the land or construction rights are already owned
cost = 0;
return cost;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1727; // Construction rights not for sale!
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else {
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = RCT2_GLOBAL(RCT2_ADDRESS_CONSTRUCTION_RIGHTS_COST, uint16);
return cost;
}
break;
case 3:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xEF;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = 0;
break;
break;
case 4:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = 0;
break;
case 5:
if ((flags & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y, baseHeight, baseHeight + 16);
}
cost = 0;
break;
default:
if (x <= 32) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else if (y <= 32) {
int ebp = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, uint16);
ebp -= 32;
if (x >= ebp || y >= ebp) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
cost = 0;// MONEY32_UNDEFINED;
return cost;
}
else {
int tile_idx2 = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
ownership = TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership;
y2 = y;
do {
y2 += 8;
tile_idx2 = (((y2 & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
if ((TILE_MAP_ELEMENT_POINTER(tile_idx2)->type & 0x3C) == 0x10) {
cost = 0;
return cost;
}
} while ((TILE_MAP_ELEMENT_POINTER(((((y - 8) & 0xFFE0) * 256) + (x & 0xFFE0)) / 32)->flags & 0x80) == 0);
uint8 bh = (flags & 0xFF00) >> 4;
if (bh == (TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership & 0xF0)) {
cost = 0;
return cost;
}
else {
if ((cost & 1) == 0) {
cost = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return cost;
}
if ((bh & 0xF0) == 0) {
uint16 bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS + 2, uint16);
if (y != (bp & 0xFFE0)) {
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16) = 0xFFFF;
}
}
bp = RCT2_GLOBAL(0x13573F8, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(0x13573F8 + 2, uint16);
if (y != (bp & 0xFFE0)) {
RCT2_GLOBAL(0x13573F8, uint16) = 0xFFFF;
}
}
}
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0x0F;
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= bh;
sub_664D05(x, y);
sub_664D05(x - 32, y);
sub_664D05(x + 32, y);
sub_664D05(x, y + 32);
sub_664D05(x, y - 32);
RCT2_GLOBAL(0x9E2E28, uint8) |= 1;
cost = 0;
return cost;
}
}
}
break;
}
return cost;
}
int map_buy_land_rights(int x0, int y0, int x1, int y1, int setting, int flags)
{
int x, y, z;
money32 totalCost, cost;
RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = RCT_EXPENDITURE_TYPE_LAND_PURCHASE * 4;
if (x1 == 0 && y1 == 0) {
x1 = x0;
y1 = y0;
}
x = (x0 + x1) / 2 + 16;
y = (y0 + y1) / 2 + 16;
z = map_element_height(x, y);
RCT2_GLOBAL(0x009DEA5E, uint16) = x;
RCT2_GLOBAL(0x009DEA60, uint16) = y;
RCT2_GLOBAL(0x009DEA62, uint16) = z;
// Game command modified to accept selection size
totalCost = 0;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) == 0) {
for (y = y0; y <= y1; y += 32) {
for (x = x0; x <= x1; x += 32) {
cost = map_buy_land_rights_for_tile(x, y, setting, flags);
if (cost == MONEY32_UNDEFINED)
return MONEY32_UNDEFINED;
totalCost += cost;
}
}
}
return totalCost;
}
/**
*
* rct2: 0x006649BD
*/
void game_command_buy_land_rights(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp)
{
*ebx = map_buy_land_rights(
(*eax & 0xFFFF),
(*ecx & 0xFFFF),
(*edi & 0xFFFF),
(*ebp & 0xFFFF),
(*edx & 0xFF00) >> 8,
*ebx & 0xFF
);
// Original decompiled function for Duncan to look at:
/*RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = RCT_EXPENDITURE_TYPE_LAND_PURCHASE * 4;
int x = *eax;
int y = *ecx;
int y2 = *ecx;
int z = map_element_height(x + 16, y + 16);
RCT2_GLOBAL(0x009DEA5E, uint16) = x + 16;
RCT2_GLOBAL(0x009DEA60, uint16) = y + 16;
RCT2_GLOBAL(0x009DEA62, uint16) = z;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_CONSTRUCTION_NOT_POSSIBLE_WHILE_GAME_IS_PAUSED;
if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) == 0) {
int tile_idx = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
while ((TILE_MAP_ELEMENT_POINTER(tile_idx)->type & 0x3C) != 0) {
y += 8;
tile_idx = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
}
uint8 ownership = TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership;
uint8 flags = (*edx & 0xFF00) >> 8;
switch (flags) {
case 0:
if ((ownership & OWNERSHIP_OWNED) != 0) { // If the land is already owned
*ebx = 0;
return;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1726; // Land not for sale!
*ebx = 0x80000000;
return;
}
else {
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_OWNED;
sub_664D05_(x, y2);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
}
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return;
}
break;
case 1:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xCF;
sub_664D05_(x, y2);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
}
*ebx = 0;
break;
case 2:
if ((ownership & (OWNERSHIP_OWNED | OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)) != 0) { // If the land or construction rights are already owned
*ebx = 0;
return;
}
else if ((RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_SCENARIO_EDITOR) != 0 || (ownership & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE) == 0) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 1727; // Construction rights not for sale!
*ebx = 0x80000000;
return;
}
else {
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_CONSTRUCTION_RIGHTS_COST, uint16);
return;
}
break;
case 3:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0xEF;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = 0;
break;
break;
case 4:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = 0;
break;
case 5:
if ((*ebx & 1) != 0) {
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE;
uint16 baseHeight = TILE_MAP_ELEMENT_POINTER(tile_idx)->base_height;
baseHeight *= 8;
sub_6EC847(x, y2, baseHeight, baseHeight + 16);
}
*ebx = 0;
break;
default:
if (x <= 32) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
*ebx = 0x80000000;
return;
}
else if (y <= 32) {
*ebp = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, uint16);
*ebp -= 32;
if (x >= *ebp || y >= *ebp) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 3215;
*ebx = 0x80000000;
return;
}
else {
int tile_idx2 = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
ownership = TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership;
do {
y += 8;
tile_idx2 = (((y & 0xFFE0) * 256) + (x & 0xFFE0)) / 32;
if ((TILE_MAP_ELEMENT_POINTER(tile_idx2)->type & 0x3C) == 0x10) {
*ebx = 0;
return;
}
} while ((TILE_MAP_ELEMENT_POINTER(((((y - 8) & 0xFFE0) * 256) + (x & 0xFFE0)) / 32)->flags & 0x80) == 0);
uint8 bh = (*ebx & 0xFF00) >> 4;
if (bh == (TILE_MAP_ELEMENT_POINTER(tile_idx2)->properties.surface.ownership & 0xF0)) {
*ebx = 0;
return;
}
else {
if ((*ebx & 1) == 0) {
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
return;
}
if ((bh & 0xF0) == 0) {
uint16 bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS + 2, uint16);
if (y2 != (bp & 0xFFE0)) {
RCT2_GLOBAL(RCT2_ADDRESS_PEEP_SPAWNS, uint16) = 0xFFFF;
}
}
bp = RCT2_GLOBAL(0x13573F8, uint16);
if (x != (bp & 0xFFE0)) {
bp = RCT2_GLOBAL(0x13573F8 + 2, uint16);
if (y2 != (bp & 0xFFE0)) {
RCT2_GLOBAL(0x13573F8, uint16) = 0xFFFF;
}
}
}
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership &= 0x0F;
TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= bh;
sub_664D05_(x, y2);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
RCT2_GLOBAL(0x9E2E28, uint8) |= 1;
*ebx = 0;
return;
}
}
}
break;
}
}
else {
// Should this ever be called? esi is never set properly
if ((*ebx & 1) != 0) {
//TILE_MAP_ELEMENT_POINTER(tile_idx)->properties.surface.ownership |= OWNERSHIP_OWNED;
sub_664D05_(x, y);
sub_664D05_(x - 32, y2);
sub_664D05_(x + 32, y2);
sub_664D05_(x, y2 + 32);
sub_664D05_(x, y2 - 32);
}
*ebx = RCT2_GLOBAL(RCT2_ADDRESS_LAND_COST, uint16);
}*/
}

View File

@ -69,6 +69,7 @@ void game_command_set_park_entrance_fee(int *eax, int *ebx, int *ecx, int *edx,
void game_command_set_park_open(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_remove_park_entrance(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_set_park_name(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void game_command_buy_land_rights(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);
void sub_6EC847(int x, int y, int z0, int z1);